phaser/v3/src/gameobjects/tilemap/static/StaticTilemapFactory.js

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var StaticTilemap = require('./StaticTilemap');
var GameObjectFactory = require('../../../scene/plugins/GameObjectFactory');
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// When registering a factory function 'this' refers to the GameObjectFactory context.
//
// There are several properties available to use:
//
// this.scene - a reference to the Scene that owns the GameObjectFactory
// this.displayList - a reference to the Display List the Scene owns
// this.updateList - a reference to the Update List the Scene owns
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GameObjectFactory.register('staticTilemap', function (mapData, x, y, tileWidth, tileHeight, mapWidth, mapHeight, tileBorder, texture, frame)
{
return this.displayList.add(new StaticTilemap(this.scene, mapData, x, y, tileWidth, tileHeight, mapWidth, mapHeight, tileBorder, texture, frame));
});