mirror of
https://github.com/photonstorm/phaser
synced 2024-12-18 09:03:29 +00:00
132 lines
5.5 KiB
TypeScript
132 lines
5.5 KiB
TypeScript
|
import GetAngle from './GetAngle';
|
||
|
import GetAngleWithDistance from './GetAngleWithDistance';
|
||
|
import GetEntryTangent from './GetEntryTangent';
|
||
|
import GetPoint from './GetPoint';
|
||
|
import GetPointWithDistance from './GetPointWithDistance';
|
||
|
import GetX from './GetX';
|
||
|
import GetY from './GetY';
|
||
|
/**
|
||
|
* @author Richard Davey <rich@photonstorm.com>
|
||
|
* @author Pete Baron <pete@photonstorm.com>
|
||
|
* @copyright 2016 Photon Storm Ltd.
|
||
|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
||
|
*/
|
||
|
/**
|
||
|
* A data representation of a Hermite Curve (see http://en.wikipedia.org/wiki/Cubic_Hermite_spline)
|
||
|
*
|
||
|
* A Hermite curve has a start and end point and tangent vectors for both of them.
|
||
|
* The curve will always pass through the two control points and the shape of it is controlled
|
||
|
* by the length and direction of the tangent vectors. At the control points the curve will
|
||
|
* be facing exactly in the vector direction.
|
||
|
*
|
||
|
* As these curves change speed (speed = distance between points separated by an equal change in
|
||
|
* 't' value - see Hermite.getPoint) this class attempts to reduce the variation by pre-calculating
|
||
|
* the `accuracy` number of points on the curve. The straight-line distances to these points are stored
|
||
|
* in the private 'points' array, and this information is used by Hermite.findT() to convert a pixel
|
||
|
* distance along the curve into a 'time' value.
|
||
|
*
|
||
|
* Higher `accuracy` values will result in more even movement, but require more memory for the points
|
||
|
* list. 5 works, but 10 seems to be an ideal value for the length of curves found in most games on
|
||
|
* a desktop screen. If you use very long curves (more than 400 pixels) you may need to increase
|
||
|
* this value further.
|
||
|
*
|
||
|
* @class Phaser.Hermite
|
||
|
* @constructor
|
||
|
* @param {number} p1x - The x coordinate of the start of the curve.
|
||
|
* @param {number} p1y - The y coordinate of the start of the curve.
|
||
|
* @param {number} p2x - The x coordinate of the end of the curve.
|
||
|
* @param {number} p2y - The y coordinate of the end of the curve.
|
||
|
* @param {number} v1x - The x component of the tangent vector for the start of the curve.
|
||
|
* @param {number} v1y - The y component of the tangent vector for the start of the curve.
|
||
|
* @param {number} v2x - The x component of the tangent vector for the end of the curve.
|
||
|
* @param {number} v2y - The y component of the tangent vector for the end of the curve.
|
||
|
* @param {number} [accuracy=10] The amount of points to pre-calculate on the curve.
|
||
|
*/
|
||
|
export default class Hermite {
|
||
|
static GetAngle: typeof GetAngle;
|
||
|
static GetAngleWithDistance: typeof GetAngleWithDistance;
|
||
|
static GetEntryTangent: typeof GetEntryTangent;
|
||
|
static GetPoint: typeof GetPoint;
|
||
|
static GetPointWithDistance: typeof GetPointWithDistance;
|
||
|
static GetX: typeof GetX;
|
||
|
static GetY: typeof GetY;
|
||
|
private _accuracy;
|
||
|
private _p1x;
|
||
|
private _p1y;
|
||
|
private _p2x;
|
||
|
private _p2y;
|
||
|
private _v1x;
|
||
|
private _v1y;
|
||
|
private _v2x;
|
||
|
private _v2y;
|
||
|
private _points;
|
||
|
private _temp1;
|
||
|
private _temp2;
|
||
|
private _ax;
|
||
|
private _ay;
|
||
|
private _bx;
|
||
|
private _by;
|
||
|
private length;
|
||
|
constructor(p1x: any, p1y: any, p2x: any, p2y: any, v1x: any, v1y: any, v2x: any, v2y: any, accuracy?: number);
|
||
|
/**
|
||
|
* Performs the curve calculations.
|
||
|
*
|
||
|
* This is called automatically if you change any of the curves public properties, such as `Hermite.p1x` or `Hermite.v2y`.
|
||
|
*
|
||
|
* If you adjust any of the internal private values, then call this to update the points.
|
||
|
*
|
||
|
* @method Phaser.Hermite#recalculate
|
||
|
* @return {Phaser.Hermite} This object.
|
||
|
*/
|
||
|
recalculate(): this;
|
||
|
getPoint(curve: any, t: any): any;
|
||
|
/**
|
||
|
* Calculate a number of points along the curve, based on `Hermite.accuracy`, and stores them in the private `_points` array.
|
||
|
*
|
||
|
* @method Phaser.Hermite#calculateEvenPoints
|
||
|
* @return {number} The total length of the curve approximated as straight line distances between the points.
|
||
|
*/
|
||
|
calculateEvenPoints(): number;
|
||
|
accuracy: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#p1x
|
||
|
* @property {number} p1x - The x coordinate of the start of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
p1x: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#p1y
|
||
|
* @property {number} p1y - The y coordinate of the start of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
p1y: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#p2x
|
||
|
* @property {number} p2x - The x coordinate of the end of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
p2x: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#p2y
|
||
|
* @property {number} p2y - The y coordinate of the end of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
p2y: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#v1x
|
||
|
* @property {number} v1x - The x component of the tangent vector for the start of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
v1x: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#v1y
|
||
|
* @property {number} v1y - The y component of the tangent vector for the start of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
v1y: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#v2x
|
||
|
* @property {number} v2x - The x component of the tangent vector for the end of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
v2x: any;
|
||
|
/**
|
||
|
* @name Phaser.Hermite#v2y
|
||
|
* @property {number} v2y - The y component of the tangent vector for the end of the curve. Setting this value will recalculate the curve.
|
||
|
*/
|
||
|
v2y: any;
|
||
|
}
|