2013-11-28 15:57:09 +00:00
<!DOCTYPE html>
< html lang = "en" >
< head >
< meta charset = "utf-8" >
< title > Phaser Class: Timer< / title >
<!-- [if lt IE 9]>
< script src = "//html5shiv.googlecode.com/svn/trunk/html5.js" > < / script >
<![endif]-->
2014-11-15 20:01:46 +00:00
< link type = "text/css" rel = "stylesheet" href = "styles/default.css" >
2013-11-28 15:57:09 +00:00
< link type = "text/css" rel = "stylesheet" href = "styles/sunlight.default.css" >
< link type = "text/css" rel = "stylesheet" href = "styles/site.cerulean.css" >
< / head >
< body >
2014-11-25 00:23:44 +00:00
2013-11-28 15:57:09 +00:00
< div class = "container-fluid" >
< div class = "navbar navbar-fixed-top navbar-inverse" >
2014-11-25 00:23:44 +00:00
< div style = "position: absolute; width: 143px; height: 31px; right: 10px; top: 10px; z-index: 1050" > < a href = "http://phaser.io" > < img src = "img/phaser.png" border = "0" / > < / a > < / div >
2013-11-28 15:57:09 +00:00
< div class = "navbar-inner" >
2014-11-25 00:23:44 +00:00
< a class = "brand" href = "index.html" > Phaser API< / a >
2013-11-28 15:57:09 +00:00
< ul class = "nav" >
2014-11-25 00:23:44 +00:00
2013-11-28 15:57:09 +00:00
< li class = "dropdown" >
< a href = "namespaces.list.html" class = "dropdown-toggle" data-toggle = "dropdown" > Namespaces< b
class="caret">< / b > < / a >
< ul class = "dropdown-menu " >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-0" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.html" > Phaser< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-0" >
< a href = "PIXI.html" > PIXI< / a >
< / li >
2013-11-28 15:57:09 +00:00
< / ul >
< / li >
< li class = "dropdown" >
< a href = "classes.list.html" class = "dropdown-toggle" data-toggle = "dropdown" > Classes< b
class="caret">< / b > < / a >
< ul class = "dropdown-menu " >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-0" >
< a href = "Event.html" > Event< / a >
< / li >
< li class = "class-depth-0" >
< a href = "EventTarget.html" > EventTarget< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Animation.html" > Animation< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.AnimationManager.html" > AnimationManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.AnimationParser.html" > AnimationParser< / a >
< / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.ArraySet.html" > ArraySet< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.ArrayUtils.html" > ArrayUtils< / a >
< / li >
2014-10-09 15:12:53 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.AudioSprite.html" > AudioSprite< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.BitmapData.html" > BitmapData< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.BitmapText.html" > BitmapText< / a >
< / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Bullet.html" > Bullet< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Button.html" > Button< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Cache.html" > Cache< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Camera.html" > Camera< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Canvas.html" > Canvas< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Circle.html" > Circle< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Color.html" > Color< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-2" >
< a href = "Phaser.Component.Angle.html" > Angle< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Animation.html" > Animation< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.AutoCull.html" > AutoCull< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Bounds.html" > Bounds< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.BringToTop.html" > BringToTop< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Core.html" > Core< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Crop.html" > Crop< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Delta.html" > Delta< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Destroy.html" > Destroy< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.FixedToCamera.html" > FixedToCamera< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Health.html" > Health< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.InCamera.html" > InCamera< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.InputEnabled.html" > InputEnabled< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.InWorld.html" > InWorld< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.LifeSpan.html" > LifeSpan< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.LoadTexture.html" > LoadTexture< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Overlap.html" > Overlap< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.PhysicsBody.html" > PhysicsBody< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Reset.html" > Reset< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.ScaleMinMax.html" > ScaleMinMax< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Smoothed.html" > Smoothed< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Create.html" > Create< / a >
< / li >
< li class = "class-depth-1" >
< a href = "Phaser.Creature.html" > Creature< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Device.html" > Device< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.DeviceButton.html" > DeviceButton< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.DOM.html" > DOM< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Easing.html" > Easing< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Back.html" > Back< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Bounce.html" > Bounce< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Circular.html" > Circular< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Cubic.html" > Cubic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Elastic.html" > Elastic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Exponential.html" > Exponential< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Linear.html" > Linear< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Quadratic.html" > Quadratic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Quartic.html" > Quartic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Quintic.html" > Quintic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Sinusoidal.html" > Sinusoidal< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-18 03:01:51 +00:00
< a href = "Phaser.Ellipse.html" > Ellipse< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Events.html" > Events< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Filter.html" > Filter< / a >
< / li >
2014-09-09 14:36:56 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.FlexGrid.html" > FlexGrid< / a >
< / li >
< li class = "class-depth-1" >
< a href = "Phaser.FlexLayer.html" > FlexLayer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Frame.html" > Frame< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.FrameData.html" > FrameData< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Game.html" > Game< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-21 15:37:26 +00:00
< a href = "Phaser.GameObjectCreator.html" > GameObjectCreator< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.GameObjectFactory.html" > GameObjectFactory< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.Gamepad.html" > Gamepad< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Graphics.html" > Graphics< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Group.html" > Group< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Hermite.html" > Hermite< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-08 07:24:22 +00:00
< a href = "Phaser.Image.html" > Image< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.ImageCollection.html" > ImageCollection< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Input.html" > Input< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.InputHandler.html" > InputHandler< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Key.html" > Key< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Keyboard.html" > Keyboard< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.KeyCode.html" > KeyCode< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.Line.html" > Line< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.LinkedList.html" > LinkedList< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Loader.html" > Loader< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.LoaderParser.html" > LoaderParser< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Math.html" > Math< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Matrix.html" > Matrix< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Mouse.html" > Mouse< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.MSPointer.html" > MSPointer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Net.html" > Net< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Particle.html" > Particle< / a >
< / li >
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Particles.html" > Particles< / a >
< / li >
2014-10-09 15:12:53 +00:00
< li class = "class-depth-2" >
< a href = "Phaser.Particles.Arcade.html" > Arcade< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Particles.Arcade.Emitter.html" > Emitter< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Path.html" > Path< / a >
< / li >
< li class = "class-depth-1" >
< a href = "Phaser.PathFollower.html" > PathFollower< / a >
< / li >
< li class = "class-depth-1" >
< a href = "Phaser.PathPoint.html" > PathPoint< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Physics.html" > Physics< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Physics.Arcade.html" > Arcade< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Arcade.Body.html" > Body< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-3" >
2015-08-24 14:43:45 +00:00
< a href = "Phaser.Physics.Arcade.TilemapCollision.html" > TilemapCollision< / a >
2015-03-23 23:46:30 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.html" > Ninja< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.AABB.html" > AABB< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.Body.html" > Body< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.Circle.html" > Circle< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.Tile.html" > Tile< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.html" > P2< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.Body.html" > Body< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.BodyDebug.html" > BodyDebug< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.CollisionGroup.html" > CollisionGroup< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.ContactMaterial.html" > ContactMaterial< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.DistanceConstraint.html" > DistanceConstraint< / a >
< / li >
2014-04-11 12:09:28 +00:00
< li class = "class-depth-3" >
< a href = "Phaser.Physics.P2.FixtureList.html" > FixtureList< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.GearConstraint.html" > GearConstraint< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.InversePointProxy.html" > InversePointProxy< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.LockConstraint.html" > LockConstraint< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.Material.html" > Material< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.PointProxy.html" > PointProxy< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.PrismaticConstraint.html" > PrismaticConstraint< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.RevoluteConstraint.html" > RevoluteConstraint< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-09-09 14:36:56 +00:00
< li class = "class-depth-3" >
< a href = "Phaser.Physics.P2.RotationalSpring.html" > RotationalSpring< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.Spring.html" > Spring< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Plugin.html" > Plugin< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-2" >
< a href = "Phaser.Plugin.PathManager.html" > PathManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.PluginManager.html" > PluginManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Point.html" > Point< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Pointer.html" > Pointer< / a >
< / li >
2015-10-15 11:06:38 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.PointerMode.html" > PointerMode< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Polygon.html" > Polygon< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.QuadTree.html" > QuadTree< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.RandomDataGenerator.html" > RandomDataGenerator< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Rectangle.html" > Rectangle< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.RenderTexture.html" > RenderTexture< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.RequestAnimationFrame.html" > RequestAnimationFrame< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.RetroFont.html" > RetroFont< / a >
< / li >
2014-09-09 14:36:56 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Rope.html" > Rope< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.RoundedRectangle.html" > RoundedRectangle< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.ScaleManager.html" > ScaleManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Signal.html" > Signal< / a >
< / li >
2014-04-11 12:09:28 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.SignalBinding.html" > SignalBinding< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.SinglePad.html" > SinglePad< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Sound.html" > Sound< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.SoundManager.html" > SoundManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Sprite.html" > Sprite< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-18 03:01:51 +00:00
< a href = "Phaser.SpriteBatch.html" > SpriteBatch< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Stage.html" > Stage< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.State.html" > State< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.StateManager.html" > StateManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Text.html" > Text< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Tile.html" > Tile< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Tilemap.html" > Tilemap< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.TilemapLayer.html" > TilemapLayer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.TilemapParser.html" > TilemapParser< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Tileset.html" > Tileset< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.TileSprite.html" > TileSprite< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Time.html" > Time< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Timer.html" > Timer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.TimerEvent.html" > TimerEvent< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Touch.html" > Touch< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Tween.html" > Tween< / a >
< / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.TweenData.html" > TweenData< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.TweenManager.html" > TweenManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Utils.html" > Utils< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Utils.Debug.html" > Debug< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2015-07-22 14:31:30 +00:00
< a href = "Phaser.Video.html" > Video< / a >
2013-11-28 15:57:09 +00:00
< / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Weapon.html" > Weapon< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
2015-07-22 14:31:30 +00:00
< a href = "Phaser.World.html" > World< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-07-22 14:31:30 +00:00
< a href = "PIXI.AbstractFilter.html" > AbstractFilter< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-07-22 14:31:30 +00:00
< a href = "PIXI.BaseTexture.html" > BaseTexture< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasBuffer.html" > CanvasBuffer< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasGraphics.html" > CanvasGraphics< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasMaskManager.html" > CanvasMaskManager< / a >
< / li >
2015-08-24 14:43:45 +00:00
< li class = "class-depth-1" >
< a href = "PIXI.CanvasPool.html" > CanvasPool< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "PIXI.CanvasRenderer.html" > CanvasRenderer< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasTinter.html" > CanvasTinter< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.ComplexPrimitiveShader.html" > ComplexPrimitiveShader< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.DisplayObjectContainer.html" > DisplayObjectContainer< / a >
< / li >
2016-02-08 17:01:36 +00:00
< li class = "class-depth-1" >
< a href = "PIXI.EarCut.html" > EarCut< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "PIXI.Event.html" > Event< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.EventTarget.html" > EventTarget< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.FilterTexture.html" > FilterTexture< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.Graphics.html" > Graphics< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.GraphicsData.html" > GraphicsData< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.PIXI.html" > PIXI< / a >
< / li >
2016-07-01 15:57:13 +00:00
< li class = "class-depth-2" >
< a href = "PIXI.PIXI.DisplayObject.html" > DisplayObject< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "PIXI.PixiFastShader.html" > PixiFastShader< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.PixiShader.html" > PixiShader< / a >
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.PrimitiveShader.html" > PrimitiveShader< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.RenderTexture.html" > RenderTexture< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Rope.html" > Rope< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Sprite.html" > Sprite< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.SpriteBatch.html" > SpriteBatch< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Strip.html" > Strip< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.StripShader.html" > StripShader< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Texture.html" > Texture< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.TilingSprite.html" > TilingSprite< / a >
2014-11-15 20:01:46 +00:00
< / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLBlendModeManager.html" > WebGLBlendModeManager< / a >
2014-11-25 00:23:44 +00:00
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLFastSpriteBatch.html" > WebGLFastSpriteBatch< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLFilterManager.html" > WebGLFilterManager< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLRenderer.html" > WebGLRenderer< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< / ul >
< / li >
< li class = "dropdown" >
< a href = "global.html" class = "dropdown-toggle" data-toggle = "dropdown" > Global< b
class="caret">< / b > < / a >
< ul class = "dropdown-menu " >
2016-06-03 17:48:34 +00:00
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_DOWN" > ANGLE_DOWN< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_LEFT" > ANGLE_LEFT< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_NORTH_EAST" > ANGLE_NORTH_EAST< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_NORTH_WEST" > ANGLE_NORTH_WEST< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_RIGHT" > ANGLE_RIGHT< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_SOUTH_EAST" > ANGLE_SOUTH_EAST< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_SOUTH_WEST" > ANGLE_SOUTH_WEST< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ANGLE_UP" > ANGLE_UP< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#AUTO" > AUTO< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#BITMAPDATA" > BITMAPDATA< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#BITMAPTEXT" > BITMAPTEXT< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#blendModes" > blendModes< / a >
2014-11-15 20:01:46 +00:00
< / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-0" >
< a href = "global.html#BOTTOM_CENTER" > BOTTOM_CENTER< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#BOTTOM_LEFT" > BOTTOM_LEFT< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#BOTTOM_RIGHT" > BOTTOM_RIGHT< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#BUTTON" > BUTTON< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#CANVAS" > CANVAS< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#CANVAS_FILTER" > CANVAS_FILTER< / a >
< / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-0" >
< a href = "global.html#CENTER" > CENTER< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#CIRCLE" > CIRCLE< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#CREATURE" > CREATURE< / a >
< / li >
2016-06-09 16:13:31 +00:00
< li class = "class-depth-0" >
< a href = "global.html#displayList" > displayList< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#DOWN" > DOWN< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ELLIPSE" > ELLIPSE< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-0" >
< a href = "global.html#emit" > emit< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#EMITTER" > EMITTER< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#GAMES" > GAMES< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#GRAPHICS" > GRAPHICS< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#GROUP" > GROUP< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#HEADLESS" > HEADLESS< / a >
2014-11-15 20:01:46 +00:00
< / li >
2016-06-09 16:13:31 +00:00
< li class = "class-depth-0" >
< a href = "global.html#HORIZONTAL" > HORIZONTAL< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#IMAGE" > IMAGE< / a >
2014-11-15 20:01:46 +00:00
< / li >
2016-06-09 16:13:31 +00:00
< li class = "class-depth-0" >
< a href = "global.html#LANDSCAPE" > LANDSCAPE< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#LEFT" > LEFT< / a >
< / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-0" >
< a href = "global.html#LEFT_BOTTOM" > LEFT_BOTTOM< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#LEFT_CENTER" > LEFT_CENTER< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#LEFT_TOP" > LEFT_TOP< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#LINE" > LINE< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-0" >
< a href = "global.html#listeners" > listeners< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#MATRIX" > MATRIX< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-0" >
< a href = "global.html#mixin" > mixin< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#NONE" > NONE< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-0" >
< a href = "global.html#off" > off< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#on" > on< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#once" > once< / a >
< / li >
2016-02-08 17:01:36 +00:00
< li class = "class-depth-0" >
< a href = "global.html#PENDING_ATLAS" > PENDING_ATLAS< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-2" >
< a href = "global.html#Phaser.Path#numPointsreturn%257Bnumber%257DThetotalnumberofPathPointsinthisPath." > Phaser.Path#numPoints
return {number} The total number of PathPoints in this Path.< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#POINT" > POINT< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#POINTER" > POINTER< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#POLYGON" > POLYGON< / a >
< / li >
2016-06-09 16:13:31 +00:00
< li class = "class-depth-0" >
< a href = "global.html#PORTRAIT" > PORTRAIT< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#RECTANGLE" > RECTANGLE< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-0" >
< a href = "global.html#removeAllListeners" > removeAllListeners< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#RENDERTEXTURE" > RENDERTEXTURE< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#RETROFONT" > RETROFONT< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#RIGHT" > RIGHT< / a >
< / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-0" >
< a href = "global.html#RIGHT_BOTTOM" > RIGHT_BOTTOM< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#RIGHT_CENTER" > RIGHT_CENTER< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#RIGHT_TOP" > RIGHT_TOP< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#ROPE" > ROPE< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#ROUNDEDRECTANGLE" > ROUNDEDRECTANGLE< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#scaleModes" > scaleModes< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#SPRITE" > SPRITE< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#SPRITEBATCH" > SPRITEBATCH< / a >
< / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-0" >
< a href = "global.html#stopImmediatePropagation" > stopImmediatePropagation< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#stopPropagation" > stopPropagation< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#TEXT" > TEXT< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#TILEMAP" > TILEMAP< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
2015-07-22 14:31:30 +00:00
< a href = "global.html#TILEMAPLAYER" > TILEMAPLAYER< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#TILESPRITE" > TILESPRITE< / a >
< / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-0" >
< a href = "global.html#TOP_CENTER" > TOP_CENTER< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#TOP_LEFT" > TOP_LEFT< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#TOP_RIGHT" > TOP_RIGHT< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#UP" > UP< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#VERSION" > VERSION< / a >
< / li >
2016-06-09 16:13:31 +00:00
< li class = "class-depth-0" >
< a href = "global.html#VERTICAL" > VERTICAL< / a >
< / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#VIDEO" > VIDEO< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#WEBGL" > WEBGL< / a >
< / li >
< li class = "class-depth-0" >
< a href = "global.html#WEBGL_FILTER" > WEBGL_FILTER< / a >
2014-11-15 20:01:46 +00:00
< / li >
2013-11-28 15:57:09 +00:00
< / ul >
< / li >
2014-11-25 00:23:44 +00:00
2014-11-15 20:01:46 +00:00
< li class = "dropdown" >
2014-11-25 00:23:44 +00:00
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Core< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
2014-12-03 10:39:11 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Game.html" > Game< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Group.html" > Group< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.World.html" > World< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Loader.html" > Loader< / a > < / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Cache.html" > Cache< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Time.html" > Time< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Camera.html" > Camera< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.StateManager.html" > State Manager< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.TweenManager.html" > Tween Manager< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.SoundManager.html" > Sound Manager< / a > < / li >
2015-01-06 06:57:25 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Input.html" > Input Manager< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.ScaleManager.html" > Scale Manager< / a > < / li >
< / ul >
< / li >
2014-11-15 20:01:46 +00:00
2014-11-25 00:23:44 +00:00
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Game Objects< b class = "caret" > < / b > < / a >
2014-11-15 20:01:46 +00:00
< ul class = "dropdown-menu " >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.GameObjectFactory.html" > Factory (game.add)< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.GameObjectCreator.html" > Creator (game.make)< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Sprite.html" > Sprite< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Image.html" > Image< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Sound.html" > Sound< / a > < / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Video.html" > Video< / a > < / li >
2015-01-06 06:57:25 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Particles.Arcade.Emitter.html" > Particle Emitter< / a > < / li >
2014-12-03 10:39:11 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Particle.html" > Particle< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Text.html" > Text< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Tween.html" > Tween< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.BitmapText.html" > BitmapText< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Tilemap.html" > Tilemap< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.BitmapData.html" > BitmapData< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.RetroFont.html" > RetroFont< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Button.html" > Button< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Animation.html" > Animation< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Graphics.html" > Graphics< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.RenderTexture.html" > RenderTexture< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.TileSprite.html" > TileSprite< / a > < / li >
< / ul >
< / li >
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Geometry< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
< li class = "class-depth-1" > < a href = "Phaser.Circle.html" > Circle< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Ellipse.html" > Ellipse< / a > < / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Line.html" > Line< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Matrix.html" > Matrix< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Point.html" > Point< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Polygon.html" > Polygon< / a > < / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Rectangle.html" > Rectangle< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.RoundedRectangle.html" > Rounded Rectangle< / a > < / li >
2014-11-25 00:23:44 +00:00
< / ul >
< / li >
2014-11-15 20:01:46 +00:00
2014-11-25 00:23:44 +00:00
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Physics< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
< li class = "class-depth-1" > < a href = "Phaser.Physics.Arcade.html" > Arcade Physics< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.Arcade.Body.html" > Body< / a > < / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-2" > < a href = "Phaser.Weapon.html" > Weapon< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Physics.P2.html" > P2 Physics< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.Body.html" > Body< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.Spring.html" > Spring< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.CollisionGroup.html" > CollisionGroup< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.ContactMaterial.html" > ContactMaterial< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Physics.Ninja.html" > Ninja Physics< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.Body.html" > Body< / a > < / li >
2014-11-15 20:01:46 +00:00
< / ul >
< / li >
2014-11-25 00:23:44 +00:00
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Input< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
< li class = "class-depth-1" > < a href = "Phaser.InputHandler.html" > Input Handler< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Pointer.html" > Pointer< / a > < / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" > < a href = "Phaser.DeviceButton.html" > Device Button< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Mouse.html" > Mouse< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Keyboard.html" > Keyboard< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Key.html" > Key< / a > < / li >
2016-08-26 00:18:47 +00:00
< li class = "class-depth-1" > < a href = "Phaser.KeyCode.html" > Key Codes< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Gamepad.html" > Gamepad< / a > < / li >
< / ul >
< / li >
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Community< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
2015-03-26 02:55:18 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io" > Phaser Web Site< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "https://github.com/photonstorm/phaser" > Phaser Github< / a > < / li >
2015-03-26 02:55:18 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/examples" > Phaser Examples< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "https://github.com/photonstorm/phaser-plugins" > Phaser Plugins< / a > < / li >
< li class = "class-depth-1" > < a href = "http://www.html5gamedevs.com/forum/14-phaser/" > Forum< / a > < / li >
< li class = "class-depth-1" > < a href = "http://stackoverflow.com/questions/tagged/phaser-framework" > Stack Overflow< / a > < / li >
2015-07-22 14:31:30 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/learn" > Tutorials< / a > < / li >
2016-05-19 11:36:51 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/community/newsletter" > Newsletter< / a > < / li >
2015-03-26 02:55:18 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/community/twitter" > Twitter< / a > < / li >
2016-06-17 00:11:24 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/community/slack" > Slack< / a > < / li >
< li class = "class-depth-1" > < a href = "http://phaser.io/community/donate" > Donate< / a > < / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-1" > < a href = "https://www.codeandweb.com/texturepacker/phaser" > Texture Packer< / a > < / li >
2014-11-25 00:23:44 +00:00
< / ul >
< / li >
2014-11-15 20:01:46 +00:00
< / ul >
< / div >
< / div >
< div class = "row-fluid" >
2013-11-28 15:57:09 +00:00
< div class = "span8" >
< div id = "main" >
2014-11-25 00:23:44 +00:00
<!-- <h1 class="page - title">Class: Timer</h1> -->
2013-11-28 15:57:09 +00:00
< section >
< header >
< h2 >
< span class = "ancestors" > < a href = "Phaser.html" > Phaser< / a > .< / span >
Timer
< / h2 >
< / header >
< article >
< div class = "container-overview" >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="Timer">< span class = "type-signature" > < / span > new Timer< span class = "signature" > (game, < span class = "optional" > autoDestroy< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
2013-11-28 15:57:09 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-11-28 15:57:09 +00:00
< div class = "description" >
2016-08-26 00:18:47 +00:00
< p > A Timer is a way to create and manage < a href = "Phaser.TimerEvent.html" > timer events< / a > that wait for a specific duration and then run a callback.< br > Many different timer events, with individual delays, can be added to the same Timer.< / p >
2015-10-15 11:06:38 +00:00
< p > All Timer delays are in milliseconds (there are 1000 ms in 1 second); so a delay value of 250 represents a quarter of a second.< / p >
2016-08-26 00:18:47 +00:00
< p > Timers are based on real life time, adjusted for game pause durations.< br > That is, < em > timer events are based on elapsed < a href = "Phaser.Time.html" > game time< / a > < / em > and do < em > not< / em > take physics time or slow motion into account.< / p >
2013-11-28 15:57:09 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
2014-02-05 06:29:17 +00:00
< th > Argument< / th >
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
< th > Default< / th >
2013-11-28 15:57:09 +00:00
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > game< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
< / td >
2014-02-05 06:29:17 +00:00
< td class = "attributes" >
< / td >
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
< td class = "default" >
< / td >
2013-11-28 15:57:09 +00:00
< td class = "description last" > < p > A reference to the currently running game.< / p > < / td >
< / tr >
2014-02-05 06:29:17 +00:00
< tr >
< td class = "name" > < code > autoDestroy< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
< td class = "attributes" >
< optional>< br >
< / td >
< td class = "default" >
true
< / td >
2014-12-03 10:39:11 +00:00
< td class = "description last" > < p > If true, the timer will automatically destroy itself after all the events have been dispatched (assuming no looping events).< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
2013-11-28 15:57:09 +00:00
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2013-11-28 15:57:09 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-21" > line 21< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-11-28 15:57:09 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-11-28 15:57:09 +00:00
< / dd >
< / div >
< h3 class = "subsection-title" > Members< / h3 >
< dl >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2015-08-24 14:43:45 +00:00
id=".HALF">< span class = "type-signature" > < static, constant> < / span > HALF< span class = "type-signature" > :integer< / span > < / h4 >
2013-11-28 15:57:09 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-11-28 15:57:09 +00:00
2014-12-03 10:39:11 +00:00
< div class = "description" >
< p > Number of milliseconds in half a second.< / p >
< / div >
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-175" > line 175< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2015-08-24 14:43:45 +00:00
id=".MINUTE">< span class = "type-signature" > < static, constant> < / span > MINUTE< span class = "type-signature" > :integer< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-12-03 10:39:11 +00:00
< div class = "description" >
< p > Number of milliseconds in a minute.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-161" > line 161< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
2013-11-28 15:57:09 +00:00
< / dl >
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2015-08-24 14:43:45 +00:00
id=".QUARTER">< span class = "type-signature" > < static, constant> < / span > QUARTER< span class = "type-signature" > :integer< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-12-03 10:39:11 +00:00
< div class = "description" >
< p > Number of milliseconds in a quarter of a second.< / p >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2013-11-28 15:57:09 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-182" > line 182< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-11-28 15:57:09 +00:00
< / dl >
< / dd >
2014-02-05 06:29:17 +00:00
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2015-08-24 14:43:45 +00:00
id=".SECOND">< span class = "type-signature" > < static, constant> < / span > SECOND< span class = "type-signature" > :integer< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-12-03 10:39:11 +00:00
< div class = "description" >
< p > Number of milliseconds in a second.< / p >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-168" > line 168< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="autoDestroy">< span class = "type-signature" > < / span > autoDestroy< span class = "type-signature" > :boolean< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
2014-12-03 10:39:11 +00:00
< p > If true, the timer will automatically destroy itself after all the events have been dispatched (assuming no looping events).< / p >
2014-11-15 20:01:46 +00:00
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-45" > line 45< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="duration">< span class = "type-signature" > < readonly> < / span > duration< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The duration in ms remaining until the next event will occur.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-677" > line 677< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="elapsed">< span class = "type-signature" > < internal> < / span > elapsed< span class = "type-signature" > :number< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > Elapsed time since the last frame (in ms).< / p >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-58" > line 58< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
2015-03-23 23:46:30 +00:00
id="events">< span class = "type-signature" > < / span > events< span class = "type-signature" > :Array.< < a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > >< / span > < / h4 >
2014-11-15 20:01:46 +00:00
< / dt >
< dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > An array holding all of this timers Phaser.TimerEvent objects. Use the methods add, repeat and loop to populate it.< / p >
< / div >
< h5 > Type:< / h5 >
< ul >
< li >
2015-03-23 23:46:30 +00:00
< span class = "param-type" > Array.< < a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > >< / span >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / li >
< / ul >
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-63" > line 63< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-04-29 14:39:02 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="expired">< span class = "type-signature" > < readonly> < / span > expired< span class = "type-signature" > :boolean< / span > < / h4 >
2014-04-29 14:39:02 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > An expired Timer is one in which all of its events have been dispatched and none are pending.< / p >
< / div >
2014-04-29 14:39:02 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-52" > line 52< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2014-12-03 10:39:11 +00:00
id="game">< span class = "type-signature" > < internal> < / span > game< span class = "type-signature" > :< a href = "Phaser.Game.html" > Phaser.Game< / a > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > Local reference to game.< / p >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-12-03 10:39:11 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-29" > line 29< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="length">< span class = "type-signature" > < readonly> < / span > length< span class = "type-signature" > :number< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The number of pending events in the queue.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-699" > line 699< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="ms">< span class = "type-signature" > < readonly> < / span > ms< span class = "type-signature" > :number< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The duration in milliseconds that this Timer has been running for.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-712" > line 712< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="next">< span class = "type-signature" > < readonly> < / span > next< span class = "type-signature" > :number< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The time at which the next event will occur.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-664" > line 664< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="nextTick">< span class = "type-signature" > < internal, readonly> < / span > nextTick< span class = "type-signature" > :number< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The time the next tick will occur.< / p >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-79" > line 79< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="onComplete">< span class = "type-signature" > < / span > onComplete< span class = "type-signature" > :< a href = "Phaser.Signal.html" > Phaser.Signal< / a > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
2014-12-03 10:39:11 +00:00
< p > This signal will be dispatched when this Timer has completed which means that there are no more events in the queue.< / p >
< p > The signal is supplied with one argument, < code > timer< / code > , which is this Timer object.< / p >
2014-11-15 20:01:46 +00:00
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-72" > line 72< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="paused">< span class = "type-signature" > < readonly> < / span > paused< span class = "type-signature" > :boolean< / span > < / h4 >
< / dt >
< dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The paused state of the Timer. You can pause the timer by calling Timer.pause() and Timer.resume() or by the game pausing.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-91" > line 91< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2014-12-03 10:39:11 +00:00
id="running">< span class = "type-signature" > < readonly> < / span > running< span class = "type-signature" > :boolean< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
2014-12-03 10:39:11 +00:00
< p > True if the Timer is actively running.< / p >
< p > Do not modify this boolean - use < a href = "Phaser.Timer.html#pause" > pause< / a > (and < a href = "Phaser.Timer.html#resume" > resume< / a > ) to pause the timer.< / p >
2014-11-15 20:01:46 +00:00
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-39" > line 39< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-04-29 14:39:02 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="seconds">< span class = "type-signature" > < readonly> < / span > seconds< span class = "type-signature" > :number< / span > < / h4 >
2014-04-29 14:39:02 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The duration in seconds that this Timer has been running for.< / p >
< / div >
2014-04-29 14:39:02 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-734" > line 734< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="timeCap">< span class = "type-signature" > < / span > timeCap< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > If the difference in time between two frame updates exceeds this value, the event times are reset to avoid catch-up situations.< / p >
< / div >
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-84" > line 84< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< / dl >
< h3 class = "subsection-title" > Methods< / h3 >
< dl >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="add">< span class = "type-signature" > < / span > add< span class = "signature" > (delay, callback, callbackContext, arguments)< / span > < span class = "type-signature" > → {< a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > }< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
2014-12-03 10:39:11 +00:00
< p > Adds a new Event to this Timer.< / p >
2016-08-26 00:18:47 +00:00
< p > The event will fire after the given amount of < code > delay< / code > in milliseconds has passed, once the Timer has started running.< br > The delay is in relation to when the Timer starts, not the time it was added. If the Timer is already running the delay will be calculated based on the timers current time.< / p >
2014-12-03 10:39:11 +00:00
< p > Make sure to call < a href = "Phaser.Timer.html#start" > start< / a > after adding all of the Events you require for this Timer.< / p >
2014-02-05 06:29:17 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > delay< / code > < / td >
< td class = "type" >
2015-10-15 11:06:38 +00:00
< span class = "param-type" > integer< / span >
2014-02-05 06:29:17 +00:00
< / td >
< td class = "attributes" >
< / td >
2015-10-15 11:06:38 +00:00
< td class = "description last" > < p > The number of milliseconds, in < a href = "Phaser.Time.html" > game time< / a > , before the timer event occurs.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< tr >
< td class = "name" > < code > callback< / code > < / td >
< td class = "type" >
< span class = "param-type" > function< / span >
< / td >
< td class = "attributes" >
< / td >
2015-10-15 11:06:38 +00:00
< td class = "description last" > < p > The callback that will be called when the timer event occurs.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< tr >
< td class = "name" > < code > callbackContext< / code > < / td >
< td class = "type" >
< span class = "param-type" > object< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The context in which the callback will be called.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > arguments< / code > < / td >
< td class = "type" >
< span class = "param-type" > *< / span >
< / td >
< td class = "attributes" >
< repeatable>< br >
< / td >
2014-12-03 10:39:11 +00:00
< td class = "description last" > < p > Additional arguments that will be supplied to the callback.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The Phaser.TimerEvent object that was created.< / p >
< / div >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-228" > line 228< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-04-29 14:39:02 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2014-12-03 10:39:11 +00:00
id="adjustEvents">< span class = "type-signature" > < internal> < / span > adjustEvents< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2014-04-29 14:39:02 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
< div class = "description" >
< p > Adjusts the time of all pending events and the nextTick by the given baseTime.< / p >
< / div >
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
< dl class = "details" >
2014-12-03 10:39:11 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2014-04-29 14:39:02 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-552" > line 552< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-04-29 14:39:02 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-04-29 14:39:02 +00:00
2014-04-15 14:39:23 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2014-12-03 10:39:11 +00:00
id="clearPendingEvents">< span class = "type-signature" > < internal> < / span > clearPendingEvents< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2014-04-15 14:39:23 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-04-15 14:39:23 +00:00
< div class = "description" >
< p > Clears any events from the Timer which have pendingDelete set to true and then resets the private _len and _i values.< / p >
< / div >
2014-11-15 20:01:46 +00:00
2014-04-15 14:39:23 +00:00
< dl class = "details" >
2014-12-03 10:39:11 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2014-04-15 14:39:23 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-392" > line 392< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-04-15 14:39:23 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-04-15 14:39:23 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="destroy">< span class = "type-signature" > < / span > destroy< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
2016-08-26 00:18:47 +00:00
< p > Destroys this Timer. Any pending Events are not dispatched.< br > The onComplete callbacks won't be called.< / p >
2014-02-05 06:29:17 +00:00
< / div >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-646" > line 646< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="loop">< span class = "type-signature" > < / span > loop< span class = "signature" > (delay, callback, callbackContext, arguments)< / span > < span class = "type-signature" > → {< a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > }< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
2014-12-03 10:39:11 +00:00
< p > Adds a new looped Event to this Timer that will repeat forever or until the Timer is stopped.< / p >
2016-08-26 00:18:47 +00:00
< p > The event will fire after the given amount of < code > delay< / code > in milliseconds has passed, once the Timer has started running.< br > The delay is in relation to when the Timer starts, not the time it was added. If the Timer is already running the delay will be calculated based on the timers current time.< / p >
2014-12-03 10:39:11 +00:00
< p > Make sure to call < a href = "Phaser.Timer.html#start" > start< / a > after adding all of the Events you require for this Timer.< / p >
2014-02-05 06:29:17 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > delay< / code > < / td >
< td class = "type" >
2015-10-15 11:06:38 +00:00
< span class = "param-type" > integer< / span >
2014-02-05 06:29:17 +00:00
< / td >
< td class = "attributes" >
< / td >
2015-10-15 11:06:38 +00:00
< td class = "description last" > < p > The number of milliseconds, in < a href = "Phaser.Time.html" > game time< / a > , before the timer event occurs.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< tr >
< td class = "name" > < code > callback< / code > < / td >
< td class = "type" >
< span class = "param-type" > function< / span >
< / td >
< td class = "attributes" >
< / td >
2015-10-15 11:06:38 +00:00
< td class = "description last" > < p > The callback that will be called when the timer event occurs.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< tr >
< td class = "name" > < code > callbackContext< / code > < / td >
< td class = "type" >
< span class = "param-type" > object< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The context in which the callback will be called.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > arguments< / code > < / td >
< td class = "type" >
< span class = "param-type" > *< / span >
< / td >
< td class = "attributes" >
< repeatable>< br >
< / td >
2014-12-03 10:39:11 +00:00
< td class = "description last" > < p > Additional arguments that will be supplied to the callback.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The Phaser.TimerEvent object that was created.< / p >
< / div >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-272" > line 272< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2014-12-03 10:39:11 +00:00
id="order">< span class = "type-signature" > < internal> < / span > order< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
2016-08-26 00:18:47 +00:00
< p > Orders the events on this Timer so they are in tick order.< br > This is called automatically when new events are created.< / p >
2014-02-05 06:29:17 +00:00
< / div >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-12-03 10:39:11 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-354" > line 354< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pause">< span class = "type-signature" > < / span > pause< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
< p > Pauses the Timer and all events in the queue.< / p >
< / div >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-510" > line 510< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="remove">< span class = "type-signature" > < / span > remove< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
< p > Removes a pending TimerEvent from the queue.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > < / span >
< / td >
< td class = "description last" > < p > The event to remove from the queue.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-334" > line 334< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-03-24 12:41:45 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-03-24 12:41:45 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="removeAll">< span class = "type-signature" > < / span > removeAll< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2014-03-24 12:41:45 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-03-24 12:41:45 +00:00
< div class = "description" >
2014-12-03 10:39:11 +00:00
< p > Removes all Events from this Timer and all callbacks linked to onComplete, but leaves the Timer running.< br > The onComplete callbacks won't be called.< / p >
2014-03-24 12:41:45 +00:00
< / div >
2014-11-15 20:01:46 +00:00
2014-03-24 12:41:45 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-631" > line 631< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="repeat">< span class = "type-signature" > < / span > repeat< span class = "signature" > (delay, repeatCount, callback, callbackContext, arguments)< / span > < span class = "type-signature" > → {< a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > }< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
2014-12-03 10:39:11 +00:00
< p > Adds a new TimerEvent that will always play through once and then repeat for the given number of iterations.< / p >
2016-08-26 00:18:47 +00:00
< p > The event will fire after the given amount of < code > delay< / code > in milliseconds has passed, once the Timer has started running.< br > The delay is in relation to when the Timer starts, not the time it was added.< br > If the Timer is already running the delay will be calculated based on the timers current time.< / p >
2014-12-03 10:39:11 +00:00
< p > Make sure to call < a href = "Phaser.Timer.html#start" > start< / a > after adding all of the Events you require for this Timer.< / p >
2014-02-05 06:29:17 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > delay< / code > < / td >
< td class = "type" >
2015-10-15 11:06:38 +00:00
< span class = "param-type" > integer< / span >
2014-02-05 06:29:17 +00:00
< / td >
< td class = "attributes" >
< / td >
2015-10-15 11:06:38 +00:00
< td class = "description last" > < p > The number of milliseconds, in < a href = "Phaser.Time.html" > game time< / a > , before the timer event occurs.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< tr >
< td class = "name" > < code > repeatCount< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
2014-04-15 14:39:23 +00:00
< td class = "description last" > < p > The number of times the event will repeat once is has finished playback. A repeatCount of 1 means it will repeat itself once, playing the event twice in total.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< tr >
< td class = "name" > < code > callback< / code > < / td >
< td class = "type" >
< span class = "param-type" > function< / span >
< / td >
< td class = "attributes" >
< / td >
2015-10-15 11:06:38 +00:00
< td class = "description last" > < p > The callback that will be called when the timer event occurs.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< tr >
< td class = "name" > < code > callbackContext< / code > < / td >
< td class = "type" >
< span class = "param-type" > object< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The context in which the callback will be called.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > arguments< / code > < / td >
< td class = "type" >
< span class = "param-type" > *< / span >
< / td >
< td class = "attributes" >
< repeatable>< br >
< / td >
2014-12-03 10:39:11 +00:00
< td class = "description last" > < p > Additional arguments that will be supplied to the callback.< / p > < / td >
2014-02-05 06:29:17 +00:00
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.TimerEvent.html" > Phaser.TimerEvent< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The Phaser.TimerEvent object that was created.< / p >
< / div >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-249" > line 249< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="resume">< span class = "type-signature" > < / span > resume< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
< p > Resumes the Timer and updates all pending events.< / p >
< / div >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-590" > line 590< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="start">< span class = "type-signature" > < / span > start< span class = "signature" > (< span class = "optional" > delay< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
< p > Starts this Timer running.< / p >
< / div >
2014-04-10 22:13:43 +00:00
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th > Default< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > delay< / code > < / td >
< td class = "type" >
2015-10-15 11:06:38 +00:00
< span class = "param-type" > integer< / span >
2014-04-10 22:13:43 +00:00
< / td >
< td class = "attributes" >
< optional>< br >
< / td >
< td class = "default" >
0
< / td >
2015-10-15 11:06:38 +00:00
< td class = "description last" > < p > The number of milliseconds, in < a href = "Phaser.Time.html" > game time< / a > , that should elapse before the Timer will start.< / p > < / td >
2014-04-10 22:13:43 +00:00
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-293" > line 293< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="stop">< span class = "type-signature" > < / span > stop< span class = "signature" > (< span class = "optional" > clearEvents< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
< p > Stops this Timer from running. Does not cause it to be destroyed if autoDestroy is set to true.< / p >
< / div >
2014-03-14 06:36:05 +00:00
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th > Default< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > clearEvents< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
< td class = "attributes" >
< optional>< br >
< / td >
< td class = "default" >
true
< / td >
< td class = "description last" > < p > If true all the events in Timer will be cleared, otherwise they will remain.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-316" > line 316< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="update">< span class = "type-signature" > < internal> < / span > update< span class = "signature" > (time)< / span > < span class = "type-signature" > → {boolean}< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< div class = "description" >
2014-04-29 14:39:02 +00:00
< p > The main Timer update event, called automatically by Phaser.Time.update.< / p >
2014-02-05 06:29:17 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > time< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The time from the core game clock.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > boolean< / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > True if there are still events waiting to be dispatched, otherwise false if this Timer can be destroyed.< / p >
< / div >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-10-15 11:06:38 +00:00
< a href = "src_time_Timer.js.html" > time/Timer.js< / a > , < a href = "src_time_Timer.js.html#sunlight-1-line-415" > line 415< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
< / dd >
< / dl >
2013-11-28 15:57:09 +00:00
< / article >
< / section >
< / div >
< div class = "clearfix" > < / div >
< footer >
< span class = "copyright" >
2016-04-22 14:15:28 +00:00
Phaser Copyright © 2012-2016 Photon Storm Ltd.
2013-11-28 15:57:09 +00:00
< / span >
< br / >
< span class = "jsdoc-message" >
2016-08-26 00:18:47 +00:00
Documentation generated by < a href = "https://github.com/jsdoc3/jsdoc" > JSDoc 3.4.0< / a >
on Fri Aug 26 2016 01:16:19 GMT+0100 (BST) using the < a href = "https://github.com/terryweiss/docstrap" > DocStrap template< / a > .
2013-11-28 15:57:09 +00:00
< / span >
< / footer >
< / div >
< div class = "span3" >
< div id = "toc" > < / div >
< / div >
< br clear = "both" >
< / div >
< / div >
< script src = "scripts/sunlight.js" > < / script >
< script src = "scripts/sunlight.javascript.js" > < / script >
< script src = "scripts/sunlight-plugin.doclinks.js" > < / script >
< script src = "scripts/sunlight-plugin.linenumbers.js" > < / script >
< script src = "scripts/sunlight-plugin.menu.js" > < / script >
< script src = "scripts/jquery.min.js" > < / script >
< script src = "scripts/jquery.scrollTo.js" > < / script >
< script src = "scripts/jquery.localScroll.js" > < / script >
< script src = "scripts/bootstrap-dropdown.js" > < / script >
< script src = "scripts/toc.js" > < / script >
< script > Sunlight . highlightAll ( { lineNumbers : true , showMenu : true , enableDoclinks : true } ) ; < / script >
< script >
$( function () {
$( "#toc" ).toc( {
2014-04-10 22:13:43 +00:00
anchorName : function(i, heading, prefix) {
2014-03-14 06:36:05 +00:00
return $(heading).attr("id") || ( prefix + i );
},
2013-11-28 15:57:09 +00:00
selectors : "h1,h2,h3,h4",
showAndHide : false,
scrollTo : 60
} );
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
} );
< / script >
< / body >
< / html >