2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 19:18:24 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Animation.html">Animation</a>
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.AnimationManager.html">AnimationManager</a>
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2013-10-02 19:18:24 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.AnimationParser.html">AnimationParser</a>
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2013-10-02 19:18:24 +00:00
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2014-04-29 14:39:02 +00:00
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<li class="class-depth-1">
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<a href="Phaser.ArrayList.html">ArrayList</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.BitmapData.html">BitmapData</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.BitmapText.html">BitmapText</a>
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2014-04-10 22:13:43 +00:00
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<a href="Phaser.Button.html">Button</a>
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2014-04-10 22:13:43 +00:00
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<a href="Phaser.Cache.html">Cache</a>
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<li class="class-depth-1">
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<a href="Phaser.Camera.html">Camera</a>
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<a href="Phaser.Canvas.html">Canvas</a>
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<li class="class-depth-1">
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<a href="Phaser.Circle.html">Circle</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Color.html">Color</a>
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2013-10-03 00:21:08 +00:00
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2014-04-10 22:13:43 +00:00
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<a href="Phaser.Device.html">Device</a>
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<li class="class-depth-1">
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<a href="Phaser.Easing.html">Easing</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Easing.Back.html">Back</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Bounce.html">Bounce</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Circular.html">Circular</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Easing.Cubic.html">Cubic</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Elastic.html">Elastic</a>
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</li>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Exponential.html">Exponential</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Easing.Linear.html">Linear</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Quartic.html">Quartic</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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</li>
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<li class="class-depth-1">
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2014-02-18 03:01:51 +00:00
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<a href="Phaser.Ellipse.html">Ellipse</a>
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<li class="class-depth-1">
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<a href="Phaser.Events.html">Events</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Filter.html">Filter</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Frame.html">Frame</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.FrameData.html">FrameData</a>
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2013-10-03 00:21:08 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Game.html">Game</a>
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</li>
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GameObjectCreator.html">GameObjectCreator</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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</li>
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Gamepad.html">Gamepad</a>
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</li>
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Graphics.html">Graphics</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Group.html">Group</a>
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</li>
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<li class="class-depth-1">
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2014-02-08 07:24:22 +00:00
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<a href="Phaser.Image.html">Image</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Input.html">Input</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.InputHandler.html">InputHandler</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Key.html">Key</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Line.html">Line</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.LinkedList.html">LinkedList</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Loader.html">Loader</a>
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</li>
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Math.html">Math</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Mouse.html">Mouse</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.MSPointer.html">MSPointer</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.Net.html">Net</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Particle.html">Particle</a>
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<li class="class-depth-1">
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<a href="Phaser.Particles.html">Particles</a>
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</li>
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<li class="class-depth-3">
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Physics.html">Physics</a>
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</li>
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<li class="class-depth-2">
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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</li>
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<li class="class-depth-2">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.html">Ninja</a>
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</li>
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-2">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.html">P2</a>
|
|
|
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</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.Body.html">Body</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
|
|
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|
</li>
|
|
|
|
|
2014-04-11 12:09:28 +00:00
|
|
|
<li class="class-depth-3">
|
|
|
|
<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.Material.html">Material</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.Spring.html">Spring</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
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|
<a href="Phaser.Plugin.html">Plugin</a>
|
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
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<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
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|
<a href="Phaser.PluginManager.html">PluginManager</a>
|
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
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<a href="Phaser.Point.html">Point</a>
|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
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<a href="Phaser.Pointer.html">Pointer</a>
|
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|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
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<li class="class-depth-1">
|
2013-11-07 06:10:15 +00:00
|
|
|
<a href="Phaser.Polygon.html">Polygon</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.QuadTree.html">QuadTree</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.Rectangle.html">Rectangle</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.RetroFont.html">RetroFont</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.ScaleManager.html">ScaleManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.Signal.html">Signal</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-11 12:09:28 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.SignalBinding.html">SignalBinding</a>
|
|
|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.SinglePad.html">SinglePad</a>
|
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.Sound.html">Sound</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.SoundManager.html">SoundManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.Sprite.html">Sprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-18 03:01:51 +00:00
|
|
|
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.Stage.html">Stage</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.State.html">State</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.StateManager.html">StateManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.Text.html">Text</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tile.html">Tile</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tilemap.html">Tilemap</a>
|
|
|
|
</li>
|
|
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|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapParser.html">TilemapParser</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tileset.html">Tileset</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.TileSprite.html">TileSprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Time.html">Time</a>
|
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
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|
<a href="Phaser.Timer.html">Timer</a>
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|
|
</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.TimerEvent.html">TimerEvent</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.Touch.html">Touch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Tween.html">Tween</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.TweenManager.html">TweenManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Utils.html">Utils</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-2">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Utils.Debug.html">Debug</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 19:18:24 +00:00
|
|
|
<a href="Phaser.World.html">World</a>
|
|
|
|
</li>
|
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|
|
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</ul>
|
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</li>
|
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</ul>
|
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</div>
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</div>
|
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|
<div class="row-fluid">
|
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|
<div class="span12">
|
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|
<div id="main">
|
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|
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|
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|
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|
<h1 class="page-title">Source: particles/Particles.js</h1>
|
|
|
|
|
|
|
|
<section>
|
|
|
|
<article>
|
|
|
|
<pre class="sunlight-highlight-javascript linenums">/**
|
|
|
|
* @author Richard Davey <rich@photonstorm.com>
|
2014-02-05 06:29:17 +00:00
|
|
|
* @copyright 2014 Photon Storm Ltd.
|
2013-10-02 19:18:24 +00:00
|
|
|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates any Emitters attached to it.
|
|
|
|
*
|
|
|
|
* @class Phaser.Particles
|
|
|
|
* @classdesc Phaser Particles
|
|
|
|
* @constructor
|
|
|
|
* @param {Phaser.Game} game - A reference to the currently running game.
|
|
|
|
*/
|
|
|
|
Phaser.Particles = function (game) {
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
|
|
|
* @property {Phaser.Game} game - A reference to the currently running Game.
|
|
|
|
*/
|
|
|
|
this.game = game;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @property {object} emitters - Internal emitters store.
|
|
|
|
*/
|
|
|
|
this.emitters = {};
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
2014-03-28 01:42:49 +00:00
|
|
|
* @property {number} ID -
|
2013-11-28 15:57:09 +00:00
|
|
|
* @default
|
|
|
|
*/
|
|
|
|
this.ID = 0;
|
2013-10-02 19:18:24 +00:00
|
|
|
|
|
|
|
};
|
|
|
|
|
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|
|
Phaser.Particles.prototype = {
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
|
|
|
* Adds a new Particle Emitter to the Particle Manager.
|
|
|
|
* @method Phaser.Particles#add
|
|
|
|
* @param {Phaser.Emitter} emitter - The emitter to be added to the particle manager.
|
|
|
|
* @return {Phaser.Emitter} The emitter that was added.
|
|
|
|
*/
|
|
|
|
add: function (emitter) {
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
this.emitters[emitter.name] = emitter;
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
return emitter;
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
},
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
|
|
|
* Removes an existing Particle Emitter from the Particle Manager.
|
|
|
|
* @method Phaser.Particles#remove
|
|
|
|
* @param {Phaser.Emitter} emitter - The emitter to remove.
|
|
|
|
*/
|
|
|
|
remove: function (emitter) {
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
delete this.emitters[emitter.name];
|
2013-10-02 19:18:24 +00:00
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|
2013-11-28 15:57:09 +00:00
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},
|
2013-10-02 19:18:24 +00:00
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2013-11-28 15:57:09 +00:00
|
|
|
/**
|
|
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* Called by the core game loop. Updates all Emitters who have their exists value set to true.
|
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* @method Phaser.Particles#update
|
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* @protected
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*/
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update: function () {
|
2013-10-02 19:18:24 +00:00
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|
2013-11-28 15:57:09 +00:00
|
|
|
for (var key in this.emitters)
|
|
|
|
{
|
|
|
|
if (this.emitters[key].exists)
|
|
|
|
{
|
|
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|
this.emitters[key].update();
|
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}
|
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|
}
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
}
|
2013-10-02 19:18:24 +00:00
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
};
|
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|
|
|
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|
|
Phaser.Particles.prototype.constructor = Phaser.Particles;
|
|
|
|
</pre>
|
2013-10-02 19:18:24 +00:00
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</article>
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</section>
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</div>
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<div class="clearfix"></div>
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<footer>
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<span class="copyright">
|
2014-02-05 06:29:17 +00:00
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|
Phaser Copyright © 2012-2014 Photon Storm Ltd.
|
2013-10-02 19:18:24 +00:00
|
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|
</span>
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<br />
|
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|
|
<span class="jsdoc-message">
|
2014-04-11 12:09:28 +00:00
|
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
2014-04-29 14:39:02 +00:00
|
|
|
on Tue Apr 29 2014 14:51:16 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
2013-10-02 19:18:24 +00:00
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</span>
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</footer>
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</div>
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<br clear="both">
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</div>
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</div>
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<script src="scripts/sunlight.js"></script>
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<script src="scripts/sunlight.javascript.js"></script>
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<script src="scripts/sunlight-plugin.doclinks.js"></script>
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<script src="scripts/sunlight-plugin.linenumbers.js"></script>
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<script src="scripts/sunlight-plugin.menu.js"></script>
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<script src="scripts/jquery.min.js"></script>
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<script src="scripts/jquery.scrollTo.js"></script>
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<script src="scripts/jquery.localScroll.js"></script>
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<script src="scripts/bootstrap-dropdown.js"></script>
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<script src="scripts/toc.js"></script>
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<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
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<script>
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$( function () {
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|
$( "#toc" ).toc( {
|
2014-04-10 22:13:43 +00:00
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|
|
anchorName : function(i, heading, prefix) {
|
2014-03-14 06:36:05 +00:00
|
|
|
return $(heading).attr("id") || ( prefix + i );
|
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|
|
},
|
2013-10-02 19:18:24 +00:00
|
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|
selectors : "h1,h2,h3,h4",
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|
|
showAndHide : false,
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|
|
scrollTo : 60
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} );
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|
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
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$( "#main span[id^='toc']" ).addClass( "toc-shim" );
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} );
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</script>
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</body>
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