phaser/src/gameobjects/tilesprite/TileSpriteFactory.js

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var TileSprite = require('./TileSprite');
var GameObjectFactory = require('../../scene/plugins/GameObjectFactory');
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// When registering a factory function 'this' refers to the GameObjectFactory context.
//
// There are several properties available to use:
//
// this.scene - a reference to the Scene that owns the GameObjectFactory
// this.displayList - a reference to the Display List the Scene owns
// this.updateList - a reference to the Update List the Scene owns
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GameObjectFactory.register('tileSprite', function (x, y, width, height, key, frame)
{
return this.displayList.add(new TileSprite(this.scene, x, y, width, height, key, frame));
});