phaser/src/gameobjects/particles/ParticleManagerFactory.js

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var ParticleEmitterManager = require('./ParticleEmitterManager');
var GameObjectFactory = require('../../scene/plugins/GameObjectFactory');
// When registering a factory function 'this' refers to the GameObjectFactory context.
//
// There are several properties available to use:
//
// this.scene - a reference to the Scene that owns the GameObjectFactory
// this.displayList - a reference to the Display List the Scene owns
// this.updateList - a reference to the Update List the Scene owns
GameObjectFactory.register('particles', function (key, frame, emitters)
{
var manager = new ParticleEmitterManager(this.scene, key, frame, emitters);
this.displayList.add(manager);
this.updateList.add(manager);
return manager;
});