2017-02-28 11:49:39 -03:00
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var Graphics = require('./Graphics');
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2017-09-14 01:32:10 +01:00
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var GameObjectFactory = require('../../scene/plugins/GameObjectFactory');
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2017-02-28 11:49:39 -03:00
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2017-09-14 01:32:10 +01:00
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// When registering a factory function 'this' refers to the GameObjectFactory context.
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//
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// There are several properties available to use:
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//
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// this.scene - a reference to the Scene that owns the GameObjectFactory
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// this.displayList - a reference to the Display List the Scene owns
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// this.updateList - a reference to the Update List the Scene owns
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2017-02-28 11:49:39 -03:00
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2017-09-14 01:32:10 +01:00
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GameObjectFactory.register('graphics', function (config)
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{
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return this.displayList.add(new Graphics(this.scene, config));
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});
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