phaser/src/actions/RandomLine.js

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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
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var Random = require('../geom/line/Random');
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/**
* [description]
*
* @function Phaser.Actions.RandomLine
* @since 3.0.0
*
* @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
* @param {Phaser.Geom.Line} line - [description]
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*
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* @return {array} The array of Game Objects that was passed to this Action.
*/
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var RandomLine = function (items, line)
{
for (var i = 0; i < items.length; i++)
{
Random(line, items[i]);
}
return items;
};
module.exports = RandomLine;