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2013-11-28 15:57:09 +00:00
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<title>Phaser Class: TilemapParser</title>
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<h1 class="page-title">Class: TilemapParser</h1>
<section>
<header>
<h2>
<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
TilemapParser
</h2>
</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name" id="TilemapParser"><span class="type-signature"></span>new TilemapParser<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Phaser.TilemapParser parses data objects from Phaser.Loader that need more preparation before they can be inserted into a Tilemap.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="TilemapParser.js.html">tilemap/TilemapParser.js</a>, <a href="TilemapParser.js.html#sunlight-1-line-3">line 3</a>
</li></ul></dd>
</dl>
</dd>
</div>
<h3 class="subsection-title">Methods</h3>
<dl>
<dt>
<h4 class="name" id="getEmptyData"><span class="type-signature">&lt;static> </span>getEmptyData<span class="signature">()</span><span class="type-signature"> &rarr; {object}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns an empty map data object.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="TilemapParser.js.html">tilemap/TilemapParser.js</a>, <a href="TilemapParser.js.html#sunlight-1-line-136">line 136</a>
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>Generated map data.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">object</span>
</dd>
</dl>
</dd>
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<dt>
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<h4 class="name" id="parse"><span class="type-signature">&lt;static> </span>parse<span class="signature">(game, key)</span><span class="type-signature"> &rarr; {object}</span></h4>
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</dt>
<dd>
<div class="description">
<p>Parse tilemap data from the cache and creates a Tilemap object.</p>
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</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>game</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
</td>
<td class="description last"><p>Game reference to the currently running game.</p></td>
</tr>
<tr>
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<td class="name"><code>key</code></td>
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<td class="type">
<span class="param-type">string</span>
</td>
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<td class="description last"><p>The key of the tilemap in the Cache.</p></td>
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</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
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<a href="TilemapParser.js.html">tilemap/TilemapParser.js</a>, <a href="TilemapParser.js.html#sunlight-1-line-68">line 68</a>
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</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
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<p>The parsed map object.</p>
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</div>
<dl>
<dt>
Type
</dt>
<dd>
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<span class="param-type">object</span>
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</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="parseCSV"><span class="type-signature">&lt;static> </span>parseCSV<span class="signature">(data)</span><span class="type-signature"> &rarr; {object}</span></h4>
</dt>
<dd>
<div class="description">
<p>Parses a CSV file into valid map data.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>data</code></td>
<td class="type">
<span class="param-type">string</span>
</td>
<td class="description last"><p>The CSV file data.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
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<a href="TilemapParser.js.html">tilemap/TilemapParser.js</a>, <a href="TilemapParser.js.html#sunlight-1-line-97">line 97</a>
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</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>Generated map data.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">object</span>
</dd>
</dl>
</dd>
<dt>
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<h4 class="name" id="parseJSON"><span class="type-signature">&lt;static> </span>parseJSON<span class="signature">(json)</span><span class="type-signature"> &rarr; {object}</span></h4>
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</dt>
<dd>
<div class="description">
<p>Parses a Tiled JSON file into valid map data.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
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<td class="name"><code>json</code></td>
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<td class="type">
<span class="param-type">object</span>
</td>
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<td class="description last"><p>The JSON map data.</p></td>
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</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="TilemapParser.js.html">tilemap/TilemapParser.js</a>, <a href="TilemapParser.js.html#sunlight-1-line-188">line 188</a>
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</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
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<p>Generated and parsed map data.</p>
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</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">object</span>
</dd>
</dl>
</dd>
<dt>
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<h4 class="name" id="tileset"><span class="type-signature">&lt;static> </span>tileset<span class="signature">(game, key, tileWidth, tileHeight, <span class="optional">tileMargin</span>, <span class="optional">tileSpacing</span>, <span class="optional">rows</span>, <span class="optional">columns</span>, <span class="optional">total</span>)</span><span class="type-signature"> &rarr; {<a href="Phaser.Tileset.html">Phaser.Tileset</a>}</span></h4>
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</dt>
<dd>
<div class="description">
<p>Creates a Tileset object.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
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<th>Argument</th>
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<th>Default</th>
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<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>game</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
</td>
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<td class="attributes">
</td>
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<td class="default">
</td>
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<td class="description last"><p>Game reference to the currently running game.</p></td>
</tr>
<tr>
<td class="name"><code>key</code></td>
<td class="type">
<span class="param-type">string</span>
</td>
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<td class="attributes">
</td>
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<td class="default">
</td>
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<td class="description last"><p>The Cache key of this tileset.</p></td>
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</tr>
<tr>
<td class="name"><code>tileWidth</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
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<td class="attributes">
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</td>
<td class="default">
</td>
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<td class="description last"><p>Width of each single tile in pixels.</p></td>
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</tr>
<tr>
<td class="name"><code>tileHeight</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
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<td class="attributes">
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</td>
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<td class="default">
</td>
<td class="description last"><p>Height of each single tile in pixels.</p></td>
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</tr>
<tr>
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<td class="name"><code>tileMargin</code></td>
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<td class="type">
<span class="param-type">number</span>
</td>
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<td class="attributes">
&lt;optional><br>
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</td>
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<td class="default">
0
</td>
<td class="description last"><p>If the tiles have been drawn with a margin, specify the amount here.</p></td>
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</tr>
<tr>
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<td class="name"><code>tileSpacing</code></td>
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<td class="type">
<span class="param-type">number</span>
</td>
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<td class="attributes">
&lt;optional><br>
</td>
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<td class="default">
0
</td>
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<td class="description last"><p>If the tiles have been drawn with spacing between them, specify the amount here.</p></td>
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</tr>
<tr>
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<td class="name"><code>rows</code></td>
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<td class="type">
<span class="param-type">number</span>
</td>
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<td class="attributes">
&lt;optional><br>
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</td>
<td class="default">
-1
</td>
<td class="description last"><p>How many tiles are placed horizontally in each row? If -1 it will calculate rows by dividing the image width by tileWidth.</p></td>
</tr>
<tr>
<td class="name"><code>columns</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
-1
</td>
<td class="description last"><p>How many tiles are placed vertically in each column? If -1 it will calculate columns by dividing the image height by tileHeight.</p></td>
</tr>
<tr>
<td class="name"><code>total</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
-1
</td>
2013-11-28 15:57:09 +00:00
2014-02-05 06:29:17 +00:00
<td class="description last"><p>The maximum number of tiles to extract from the image. If -1 it will extract <code>rows * columns</code> worth. You can also set a value lower than the actual number of tiles.</p></td>
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</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="TilemapParser.js.html">tilemap/TilemapParser.js</a>, <a href="TilemapParser.js.html#sunlight-1-line-14">line 14</a>
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>Generated Tileset object.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type"><a href="Phaser.Tileset.html">Phaser.Tileset</a></span>
</dd>
</dl>
</dd>
</dl>
</article>
</section>
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2014-02-05 06:29:17 +00:00
Phaser Copyright © 2012-2014 Photon Storm Ltd.
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<span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Mon Feb 24 2014 12:11:47 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
2013-11-28 15:57:09 +00:00
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