phaser/src/pixi/Pixi.js

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/**
* @author Mat Groves http://matgroves.com/ @Doormat23
*/
/**
* @module PIXI
*/
var PIXI = PIXI || {};
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/*
*
* This file contains a lot of pixi consts which are used across the rendering engine
* @class Consts
*/
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PIXI.WEBGL_RENDERER = 0;
PIXI.CANVAS_RENDERER = 1;
// useful for testing against if your lib is using pixi.
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PIXI.VERSION = "v2.0.0";
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// the various blend modes supported by pixi
PIXI.blendModes = {
NORMAL:0,
ADD:1,
MULTIPLY:2,
SCREEN:3,
OVERLAY:4,
DARKEN:5,
LIGHTEN:6,
COLOR_DODGE:7,
COLOR_BURN:8,
HARD_LIGHT:9,
SOFT_LIGHT:10,
DIFFERENCE:11,
EXCLUSION:12,
HUE:13,
SATURATION:14,
COLOR:15,
LUMINOSITY:16
};
// the scale modes
PIXI.scaleModes = {
DEFAULT:0,
LINEAR:0,
NEAREST:1
};
// used to create uids for various pixi objects..
PIXI._UID = 0;
if(typeof(Float32Array) != 'undefined')
{
PIXI.Float32Array = Float32Array;
PIXI.Uint16Array = Uint16Array;
}
else
{
PIXI.Float32Array = Array;
PIXI.Uint16Array = Array;
}
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// interaction frequency
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PIXI.INTERACTION_FREQUENCY = 30;
PIXI.AUTO_PREVENT_DEFAULT = true;
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PIXI.PI_2 = Math.PI * 2;
PIXI.RAD_TO_DEG = 180 / Math.PI;
PIXI.DEG_TO_RAD = Math.PI / 180;
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PIXI.RETINA_PREFIX = "@2x";
//PIXI.SCALE_PREFIX "@x%%";
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PIXI.dontSayHello = false;
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PIXI.defaultRenderOptions = {
view:null,
transparent:false,
antialias:false,
preserveDrawingBuffer:false,
resolution:1,
clearBeforeRender:true
}
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PIXI.sayHello = function (type)
{
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if(PIXI.dontSayHello)return;
if ( navigator.userAgent.toLowerCase().indexOf('chrome') > -1 )
{
var args = [
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'%c %c %c Pixi.js ' + PIXI.VERSION + ' - ' + type + ' %c ' + ' %c ' + ' http://www.pixijs.com/ %c %c ♥%c♥%c♥ ',
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'background: #ff66a5',
'background: #ff66a5',
'color: #ff66a5; background: #030307;',
'background: #ff66a5',
'background: #ffc3dc',
'background: #ff66a5',
'color: #ff2424; background: #fff',
'color: #ff2424; background: #fff',
'color: #ff2424; background: #fff'
];
console.log.apply(console, args);
}
else if (window['console'])
{
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console.log('Pixi.js ' + PIXI.VERSION + ' - http://www.pixijs.com/');
}
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PIXI.dontSayHello = true;
};