2018-01-19 18:23:25 +00:00
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var Clone = require('../../utils/object/Clone');
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2017-04-18 14:31:30 +00:00
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var JSONArray = function (texture, sourceIndex, json)
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2016-12-06 16:18:28 +00:00
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{
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// Malformed?
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if (!json['frames'])
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{
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console.warn('Invalid Texture Atlas JSON Array given, missing \'frames\' array');
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return;
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}
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2016-12-07 10:58:35 +00:00
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// Add in a __BASE entry (for the entire atlas)
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var source = texture.source[sourceIndex];
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2018-01-19 18:23:25 +00:00
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2016-12-07 10:58:35 +00:00
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texture.add('__BASE', sourceIndex, 0, 0, source.width, source.height);
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2016-12-06 16:18:28 +00:00
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// By this stage frames is a fully parsed array
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var frames = json['frames'];
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var newFrame;
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for (var i = 0; i < frames.length; i++)
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{
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var src = frames[i];
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// The frame values are the exact coordinates to cut the frame out of the atlas from
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newFrame = texture.add(src.filename, sourceIndex, src.frame.x, src.frame.y, src.frame.w, src.frame.h);
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// These are the original (non-trimmed) sprite values
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if (src.trimmed)
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{
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newFrame.setTrim(
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src.sourceSize.w,
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src.sourceSize.h,
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src.spriteSourceSize.x,
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src.spriteSourceSize.y,
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src.spriteSourceSize.w,
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src.spriteSourceSize.h
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);
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}
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if (src.rotated)
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{
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newFrame.rotated = true;
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2017-01-23 18:30:25 +00:00
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newFrame.updateUVsInverted();
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2016-12-06 16:18:28 +00:00
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}
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2018-01-19 18:23:25 +00:00
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// Copy over any extra data
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newFrame.customData = Clone(src);
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}
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// Copy over any additional data that was in the JSON to Texture.customData
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for (var dataKey in json)
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{
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if (dataKey === 'frames')
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{
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continue;
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}
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if (Array.isArray(json[dataKey]))
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{
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texture.customData[dataKey] = json[dataKey].slice(0);
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}
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else
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{
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texture.customData[dataKey] = json[dataKey];
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}
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2016-12-06 16:18:28 +00:00
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}
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return texture;
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};
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2017-04-18 14:31:30 +00:00
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module.exports = JSONArray;
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