2020-01-17 17:38:06 +00:00
|
|
|
/**
|
|
|
|
* @author Richard Davey <rich@photonstorm.com>
|
2023-01-02 17:36:27 +00:00
|
|
|
* @copyright 2013-2023 Photon Storm Ltd.
|
2020-01-17 17:38:06 +00:00
|
|
|
* @license {@link https://opensource.org/licenses/MIT|MIT License}
|
|
|
|
*/
|
|
|
|
|
|
|
|
var Rope = require('./Rope');
|
|
|
|
var GameObjectFactory = require('../GameObjectFactory');
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a new Rope Game Object and adds it to the Scene.
|
|
|
|
*
|
|
|
|
* Note: This method will only be available if the Rope Game Object and WebGL support have been built into Phaser.
|
|
|
|
*
|
2020-04-27 15:21:27 +00:00
|
|
|
* @method Phaser.GameObjects.GameObjectFactory#rope
|
2020-01-17 17:38:06 +00:00
|
|
|
* @webglOnly
|
|
|
|
* @since 3.23.0
|
|
|
|
*
|
|
|
|
* @param {number} x - The horizontal position of this Game Object in the world.
|
|
|
|
* @param {number} y - The vertical position of this Game Object in the world.
|
2020-07-13 12:29:01 +00:00
|
|
|
* @param {(string|Phaser.Textures.Texture)} texture - The key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager.
|
2020-11-23 10:32:00 +00:00
|
|
|
* @param {(string|number)} [frame] - An optional frame from the Texture this Game Object is rendering with.
|
2020-01-17 17:38:06 +00:00
|
|
|
* @param {Phaser.Types.Math.Vector2Like[]} [points] - An array containing the vertices data for this Rope. If none is provided a simple quad is created. See `setPoints` to set this post-creation.
|
2020-01-24 15:35:08 +00:00
|
|
|
* @param {boolean} [horizontal=true] - Should the vertices of this Rope be aligned horizontally (`true`), or vertically (`false`)?
|
2020-01-17 17:38:06 +00:00
|
|
|
* @param {number[]} [colors] - An optional array containing the color data for this Rope. You should provide one color value per pair of vertices.
|
|
|
|
* @param {number[]} [alphas] - An optional array containing the alpha data for this Rope. You should provide one alpha value per pair of vertices.
|
|
|
|
*
|
|
|
|
* @return {Phaser.GameObjects.Rope} The Game Object that was created.
|
|
|
|
*/
|
|
|
|
if (typeof WEBGL_RENDERER)
|
|
|
|
{
|
2020-01-24 15:35:08 +00:00
|
|
|
GameObjectFactory.register('rope', function (x, y, texture, frame, points, horizontal, colors, alphas)
|
2020-01-17 17:38:06 +00:00
|
|
|
{
|
2020-08-24 18:22:58 +00:00
|
|
|
return this.displayList.add(new Rope(this.scene, x, y, texture, frame, points, horizontal, colors, alphas));
|
2020-01-17 17:38:06 +00:00
|
|
|
});
|
|
|
|
}
|