phaser/v3/src/cache/GlobalCache.js

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var BaseCache = require('./BaseCache');
var Class = require('../utils/Class');
var GlobalCache = new Class({
initialize:
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/**
* [description]
*
* @class GlobalCache
* @memberOf Phaser.Cache
* @constructor
* @since 3.0.0
*
* @param {Phaser.Game} game - [description]
*/
function GlobalCache (game)
{
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/**
* [description]
*
* @property {Phaser.Game} game
* @protected
*/
this.game = game;
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} binary
* @protected
*/
this.binary = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} bitmapFont
* @protected
*/
this.bitmapFont = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} json
* @protected
*/
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this.json = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} physics
* @protected
*/
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this.physics = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} shader
* @protected
*/
this.shader = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} sound
* @protected
*/
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this.sound = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} text
* @protected
*/
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this.text = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} tilemap
* @protected
*/
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this.tilemap = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} video
* @protected
*/
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this.video = new BaseCache();
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/**
* [description]
*
* @property {Phaser.Cache.BaseCache} xml
* @protected
*/
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this.xml = new BaseCache();
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/**
* [description]
*
* @property {object.<Phaser.Cache.BaseCache>} custom
* @protected
*/
this.custom = {};
},
// Add your own custom Cache entry, available under Cache.custom.key
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/**
* [description]
*
* @method Phaser.Cache.GlobalCache#addCustom
* @since 3.0.0
*
* @param {string} key - [description]
*
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* @return {Phaser.Cache.BaseCache} [description]
*/
addCustom: function (key)
{
if (!this.custom.hasOwnProperty(key))
{
this.custom[key] = new BaseCache();
return this.custom[key];
}
}
});
module.exports = GlobalCache;