mirror of
https://github.com/photonstorm/phaser
synced 2024-12-19 17:44:45 +00:00
31 lines
547 B
JavaScript
31 lines
547 B
JavaScript
|
TestGame.MainMenu = function (game) {
|
||
|
|
||
|
// Our main menu
|
||
|
this.game = game;
|
||
|
|
||
|
};
|
||
|
|
||
|
TestGame.MainMenu.prototype = {
|
||
|
|
||
|
create: function () {
|
||
|
|
||
|
var bg = this.game.add.sprite(0, 100, 'nocooper');
|
||
|
bg.scale.setTo(2.5, 2.5);
|
||
|
|
||
|
var t = this.game.add.sprite(100, 600, 'touhou');
|
||
|
t.anchor.setTo(0, 1);
|
||
|
|
||
|
button = this.game.add.button(this.game.world.centerX, 400, 'button', this.startGame, this, 2, 1, 0);
|
||
|
button.anchor.setTo(0.5, 0.5);
|
||
|
|
||
|
},
|
||
|
|
||
|
startGame: function () {
|
||
|
|
||
|
console.log('lets play');
|
||
|
this.game.state.start('game');
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|