phaser/wip/examples/input1.php

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<!DOCTYPE HTML>
<html>
<head>
<title>phaser.js - a new beginning</title>
<?php
require('js.php');
?>
</head>
<body>
<input type="text" id="mx" value="0" />
<input type="text" id="my" value="0" />
<br />
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
function preload() {
game.load.image('mushroom', 'assets/sprites/mushroom2.png');
}
function create() {
game.add.sprite(0, 0, 'mushroom');
game.input.onDown.add(newMushroom, this);
}
function newMushroom(pointer) {
game.add.sprite(pointer.x, pointer.y, 'mushroom');
}
function update() {
document.getElementById('mx').value = game.input.x;
document.getElementById('my').value = game.input.y;
}
})();
</script>
</body>
</html>