mirror of
https://github.com/photonstorm/phaser
synced 2024-12-20 18:14:13 +00:00
35 lines
774 B
HTML
35 lines
774 B
HTML
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>phaser.js - a(nother) new beginning</title>
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<script src="../src/Phaser.js"></script>
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<script src="../src/core/SignalBinding.js"></script>
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<script src="../src/core/Signal.js"></script>
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<script src="../src/math/RandomDataGenerator.js"></script>
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<script src="../src/Game.js"></script>
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</head>
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<body>
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<script type="text/javascript">
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function action(aString, aNumber, aObject) {
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console.log('Signal received:', aString, aNumber, aObject);
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}
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var game = new Phaser.Game(this, '', 800, 600);
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// create a new signal
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var s = new Phaser.Signal();
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// add a listener to it (the 'action' function)
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s.add(action, this);
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// dispatch it with some parameters
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s.dispatch('Atari forever', 520, { x: 100, y: 200 });
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</script>
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</body>
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</html>
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