2014-02-21 15:37:26 +00:00
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2015-03-23 23:46:30 +00:00
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<title>Phaser Source: src/gameobjects/components/Overlap.js</title>
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2014-02-21 15:37:26 +00:00
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2014-11-15 20:01:46 +00:00
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2014-02-21 15:37:26 +00:00
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2014-11-25 00:23:44 +00:00
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2014-02-21 15:37:26 +00:00
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2014-11-25 00:23:44 +00:00
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2014-02-21 15:37:26 +00:00
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2014-11-25 00:23:44 +00:00
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2014-02-21 15:37:26 +00:00
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2014-11-25 00:23:44 +00:00
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2014-02-21 15:37:26 +00:00
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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2014-11-15 20:01:46 +00:00
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2014-02-21 15:37:26 +00:00
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2015-03-23 23:46:30 +00:00
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.AnimationManager.html">AnimationManager</a>
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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2014-04-29 14:39:02 +00:00
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2014-11-25 00:23:44 +00:00
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2014-11-15 20:01:46 +00:00
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<a href="Phaser.ArrayUtils.html">ArrayUtils</a>
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2014-10-09 15:12:53 +00:00
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.BitmapText.html">BitmapText</a>
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Button.html">Button</a>
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Camera.html">Camera</a>
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Canvas.html">Canvas</a>
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Circle.html">Circle</a>
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2014-04-10 22:13:43 +00:00
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Color.html">Color</a>
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2015-03-23 23:46:30 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Component.Angle.html">Angle</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.Animation.html">Animation</a>
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<a href="Phaser.Component.AutoCull.html">AutoCull</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.Bounds.html">Bounds</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.BringToTop.html">BringToTop</a>
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<a href="Phaser.Component.Core.html">Core</a>
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<a href="Phaser.Component.Crop.html">Crop</a>
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<a href="Phaser.Component.Delta.html">Delta</a>
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<a href="Phaser.Component.FixedToCamera.html">FixedToCamera</a>
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<a href="Phaser.Component.Health.html">Health</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.InCamera.html">InCamera</a>
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<a href="Phaser.Component.InputEnabled.html">InputEnabled</a>
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<a href="Phaser.Component.InWorld.html">InWorld</a>
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<a href="Phaser.Component.LifeSpan.html">LifeSpan</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.LoadTexture.html">LoadTexture</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.Overlap.html">Overlap</a>
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<a href="Phaser.Component.PhysicsBody.html">PhysicsBody</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.Reset.html">Reset</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.ScaleMinMax.html">ScaleMinMax</a>
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<li class="class-depth-2">
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<a href="Phaser.Component.Smoothed.html">Smoothed</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Device.html">Device</a>
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</li>
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2014-11-15 20:01:46 +00:00
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<li class="class-depth-1">
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<a href="Phaser.DOM.html">DOM</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Easing.html">Easing</a>
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</li>
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2015-03-23 23:46:30 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Easing.Back.html">Back</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Bounce.html">Bounce</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Circular.html">Circular</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Cubic.html">Cubic</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Elastic.html">Elastic</a>
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</li>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Exponential.html">Exponential</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Linear.html">Linear</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
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</li>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Quartic.html">Quartic</a>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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</li>
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<li class="class-depth-2">
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Ellipse.html">Ellipse</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Events.html">Events</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Filter.html">Filter</a>
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</li>
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2014-09-09 14:36:56 +00:00
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<li class="class-depth-1">
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<a href="Phaser.FlexGrid.html">FlexGrid</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.FlexLayer.html">FlexLayer</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Frame.html">Frame</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.FrameData.html">FrameData</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Game.html">Game</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GameObjectCreator.html">GameObjectCreator</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Gamepad.html">Gamepad</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Graphics.html">Graphics</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Group.html">Group</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Image.html">Image</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Input.html">Input</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.InputHandler.html">InputHandler</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Key.html">Key</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Line.html">Line</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.LinkedList.html">LinkedList</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Loader.html">Loader</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Math.html">Math</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Mouse.html">Mouse</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.MSPointer.html">MSPointer</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.Net.html">Net</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Particle.html">Particle</a>
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</li>
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Particles.html">Particles</a>
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</li>
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2014-10-09 15:12:53 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Particles.Arcade.html">Arcade</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Physics.html">Physics</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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</li>
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|
2015-03-23 23:46:30 +00:00
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<li class="class-depth-3">
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<a href="Phaser.Physics.Arcade.html#TilemapCollision">TilemapCollision</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.html">Ninja</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.html">P2</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.Body.html">Body</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
|
2014-02-21 15:37:26 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
|
2014-02-21 15:37:26 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
|
2014-02-21 15:37:26 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
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</li>
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|
2014-04-11 12:09:28 +00:00
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.Material.html">Material</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
|
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</li>
|
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|
2014-09-09 14:36:56 +00:00
|
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a>
|
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|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
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|
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.Spring.html">Spring</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Plugin.html">Plugin</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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|
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.PluginManager.html">PluginManager</a>
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</li>
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2014-04-10 22:13:43 +00:00
|
|
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Point.html">Point</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Pointer.html">Pointer</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Polygon.html">Polygon</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.QuadTree.html">QuadTree</a>
|
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|
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</li>
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Rectangle.html">Rectangle</a>
|
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
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|
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.RetroFont.html">RetroFont</a>
|
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|
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</li>
|
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|
2014-09-09 14:36:56 +00:00
|
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<li class="class-depth-1">
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|
<a href="Phaser.Rope.html">Rope</a>
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.ScaleManager.html">ScaleManager</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.Signal.html">Signal</a>
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</li>
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|
2014-04-11 12:09:28 +00:00
|
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<li class="class-depth-1">
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|
<a href="Phaser.SignalBinding.html">SignalBinding</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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<a href="Phaser.SinglePad.html">SinglePad</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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|
<a href="Phaser.Sound.html">Sound</a>
|
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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|
<a href="Phaser.SoundManager.html">SoundManager</a>
|
|
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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|
<a href="Phaser.Sprite.html">Sprite</a>
|
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|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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|
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
|
|
|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
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|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
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|
<a href="Phaser.Stage.html">Stage</a>
|
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|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
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|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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|
<a href="Phaser.State.html">State</a>
|
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|
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</li>
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
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|
<a href="Phaser.StateManager.html">StateManager</a>
|
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|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
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|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
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|
<a href="Phaser.Text.html">Text</a>
|
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|
</li>
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Tile.html">Tile</a>
|
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|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Tilemap.html">Tilemap</a>
|
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|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
|
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|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
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|
<a href="Phaser.TilemapParser.html">TilemapParser</a>
|
|
|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Tileset.html">Tileset</a>
|
|
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.TileSprite.html">TileSprite</a>
|
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|
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Time.html">Time</a>
|
|
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Timer.html">Timer</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.TimerEvent.html">TimerEvent</a>
|
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Touch.html">Touch</a>
|
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|
|
</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Tween.html">Tween</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.TweenData.html">TweenData</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.TweenManager.html">TweenManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Utils.html">Utils</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-2">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.Utils.Debug.html">Debug</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-21 15:37:26 +00:00
|
|
|
<a href="Phaser.World.html">World</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AbstractFilter.html">AbstractFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BaseTexture.html">BaseTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BitmapText.html">BitmapText</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasBuffer.html">CanvasBuffer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasGraphics.html">CanvasGraphics</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasMaskManager.html">CanvasMaskManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasRenderer.html">CanvasRenderer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasTinter.html">CanvasTinter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.ComplexPrimitiveShader.html">ComplexPrimitiveShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.DisplayObject.html">DisplayObject</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.DisplayObjectContainer.html">DisplayObjectContainer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Event.html">Event</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.EventTarget.html">EventTarget</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.FilterTexture.html">FilterTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Graphics.html">Graphics</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.GraphicsData.html">GraphicsData</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PIXI.html">PIXI</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixiFastShader.html">PixiFastShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixiShader.html">PixiShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.PolyK.html">PolyK</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.PrimitiveShader.html">PrimitiveShader</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.RenderTexture.html">RenderTexture</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.Rope.html">Rope</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.Sprite.html">Sprite</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.SpriteBatch.html">SpriteBatch</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.Stage.html">Stage</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.Strip.html">Strip</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.StripShader.html">StripShader</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.Text.html">Text</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.Texture.html">Texture</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.TilingSprite.html">TilingSprite</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.VideoTexture.html">VideoTexture</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.WebGLBlendModeManager.html">WebGLBlendModeManager</a>
|
2014-11-25 00:23:44 +00:00
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.WebGLFastSpriteBatch.html">WebGLFastSpriteBatch</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.WebGLFilterManager.html">WebGLFilterManager</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
2015-03-23 23:46:30 +00:00
|
|
|
<a href="PIXI.WebGLRenderer.html">WebGLRenderer</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="RoundedRectangle.html">RoundedRectangle</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="dropdown">
|
|
|
|
<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
|
|
|
|
class="caret"></b></a>
|
|
|
|
|
|
|
|
<ul class="dropdown-menu ">
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#append">append</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#apply">apply</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#applyInverse">applyInverse</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#blendModes">blendModes</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#clone">clone</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#contains">contains</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#fromArray">fromArray</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#identity">identity</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#rotate">rotate</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#scale">scale</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#scaleModes">scaleModes</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#sort">sort</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#toArray">toArray</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2015-03-23 23:46:30 +00:00
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#translate">translate</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
</li>
|
|
|
|
|
2014-02-21 15:37:26 +00:00
|
|
|
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="dropdown">
|
2014-11-25 00:23:44 +00:00
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Core<b class="caret"></b></a>
|
|
|
|
<ul class="dropdown-menu ">
|
2014-12-03 10:39:11 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Game.html">Game</a></li>
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Group.html">Group</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.World.html">World</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Loader.html">Loader</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Time.html">Time</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Camera.html">Camera</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.StateManager.html">State Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.TweenManager.html">Tween Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.SoundManager.html">Sound Manager</a></li>
|
2015-01-06 06:57:25 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Input.html">Input Manager</a></li>
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.ScaleManager.html">Scale Manager</a></li>
|
|
|
|
</ul>
|
|
|
|
</li>
|
2014-11-15 20:01:46 +00:00
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="dropdown">
|
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Game Objects<b class="caret"></b></a>
|
2014-11-15 20:01:46 +00:00
|
|
|
<ul class="dropdown-menu ">
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.GameObjectFactory.html">Factory (game.add)</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.GameObjectCreator.html">Creator (game.make)</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Sprite.html">Sprite</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Image.html">Image</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Sound.html">Sound</a></li>
|
2015-01-06 06:57:25 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Particles.Arcade.Emitter.html">Particle Emitter</a></li>
|
2014-12-03 10:39:11 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Particle.html">Particle</a></li>
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Text.html">Text</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Tween.html">Tween</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.BitmapText.html">BitmapText</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Tilemap.html">Tilemap</a></li>
|
|
|
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2014-11-15 20:01:46 +00:00
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2014-11-25 00:23:44 +00:00
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2014-11-25 00:23:44 +00:00
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2014-11-25 00:23:44 +00:00
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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2014-02-21 15:37:26 +00:00
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2015-03-23 23:46:30 +00:00
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<h1 class="page-title">Source: src/gameobjects/components/Overlap.js</h1>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<section>
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<article>
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<pre class="sunlight-highlight-javascript linenums">/**
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* @author Richard Davey <rich@photonstorm.com>
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2015-03-23 23:46:30 +00:00
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* @copyright 2015 Photon Storm Ltd.
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2014-03-14 06:36:05 +00:00
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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/**
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2015-03-23 23:46:30 +00:00
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* The Overlap component allows a Game Object to check if it overlaps with the bounds of another Game Object.
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2014-03-14 06:36:05 +00:00
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*
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* @class
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2014-03-14 06:36:05 +00:00
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*/
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2015-03-23 23:46:30 +00:00
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Phaser.Component.Overlap = function () {};
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2014-02-21 15:37:26 +00:00
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2015-03-23 23:46:30 +00:00
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Phaser.Component.Overlap.prototype = {
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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/**
|
2015-03-23 23:46:30 +00:00
|
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* Checks to see if the bounds of this Game Object overlaps with the bounds of the given Display Object,
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* which can be a Sprite, Image, TileSprite or anything that extends those such as Button or provides a `getBounds` method and result.
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*
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* This check ignores the `hitArea` property if set and runs a `getBounds` comparison on both objects to determine the result.
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*
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* Therefore it's relatively expensive to use in large quantities, i.e. with lots of Sprites at a high frequency.
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* It should be fine for low-volume testing where physics isn't required.
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*
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* @method
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* @param {Phaser.Sprite|Phaser.Image|Phaser.TileSprite|Phaser.Button|PIXI.DisplayObject} displayObject - The display object to check against.
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* @return {boolean} True if the bounds of this Game Object intersects at any point with the bounds of the given display object.
|
2014-03-14 06:36:05 +00:00
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*/
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2015-03-23 23:46:30 +00:00
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overlap: function (displayObject) {
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2014-02-21 15:37:26 +00:00
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2015-03-23 23:46:30 +00:00
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return Phaser.Rectangle.intersects(this.getBounds(), displayObject.getBounds());
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2014-02-21 15:37:26 +00:00
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2014-09-09 14:36:56 +00:00
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}
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2014-03-28 01:42:49 +00:00
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};
|
2014-03-14 06:36:05 +00:00
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</pre>
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</article>
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</section>
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2014-02-21 15:37:26 +00:00
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Phaser Copyright © 2012-2015 Photon Storm Ltd.
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2014-02-21 15:37:26 +00:00
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-alpha10</a>
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