phaser/v2/resources/Flash to Phaser JSFL/Flash to Phaser.jsfl

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/**
* @desc Flash to Phaser JSFL
* @version 1.0 - May 28th 2014
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2014 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var getTotal = function (name) {
var t = 0;
for (var i = 0; i < totals.length; i++)
{
if (totals[i] === name)
{
t++;
}
}
totals.push(name);
if (t == 0)
{
return '';
}
else
{
return t.toString();
}
}
var addBitmap = function (element, group) {
var png = element.libraryItem.name;
var name = png.substr(0, png.length - 4);
var local = name + getTotal(name);
var x = element.x;
var y = element.y;
var r = element.rotation;
var sx = element.scaleX;
var sy = element.scaleY;
if (round)
{
x = Math.round(x);
y = Math.round(y);
}
//fl.trace('Bitmap: ' + name + ' x: ' + x + ' y: ' + y + ' r: ' + r + ' sx: ' + sx + ' sy: ' + sy);
// Save to preload array
if (preload.indexOf(png) == -1)
{
preload.push(png);
}
// Save to the create array
if (group == '')
{
create = create.concat(" var " + local + " = game.add.sprite(" + x + ", " + y + ", '" + name + "');\n");
if (r !== 0)
{
create = create.concat(" " + local + ".angle = " + r + ";\n");
}
if (sx !== 1 || sy !== 1)
{
create = create.concat(" " + local + ".scale.set(" + sx + ", " + sy + ");\n");
}
create = create.concat("\n");
}
else
{
create = create.concat(" var " + local + " = " + group + ".create(" + x + ", " + y + ", '" + name + "');\n");
if (r !== 0)
{
create = create.concat(" " + local + ".angle = " + r + ";\n");
}
if (sx !== 1 || sy !== 1)
{
create = create.concat(" " + local + ".scale.set(" + sx + ", " + sy + ");\n");
}
create = create.concat("\n");
}
}
var addGroup = function (element) {
// lower-case first character and remove spaces
var name = element.libraryItem.name.replace(" ", "");
var first = name.substr(0, 1).toLowerCase();
name = first + name.substr(1, name.length - 1);
var local = name + getTotal(name);
var children = element.libraryItem.timeline.layers[0].frames[0].elements;
var x = element.x;
var y = element.y;
var r = element.rotation;
var sx = element.scaleX;
var sy = element.scaleY;
if (round)
{
x = Math.round(x);
y = Math.round(y);
}
create = create.concat(" var " + local + " = game.add.group();\n");
create = create.concat(" " + local + ".x = " + x + ";\n");
create = create.concat(" " + local + ".y = " + y + ";\n");
if (r !== 0)
{
create = create.concat(" " + local + ".angle = " + r + ";\n");
}
if (sx !== 1 || sy !== 1)
{
create = create.concat(" " + local + ".scale.set(" + sx + ", " + sy + ");\n");
}
create = create.concat("\n");
//fl.trace('Group: ' + name + ' x: ' + x + ' y: ' + y + ' r: ' + element.rotation);
for (var i = 0; i < children.length; i++)
{
if (children[i].instanceType == "bitmap")
{
addBitmap(children[i], name);
}
}
}
fl.outputPanel.clear();
var totals = new Array();
var round = true;
var preload = new Array();
var create = "function create() {\n\n";
var stage = fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements;
for (var i = 0; i < stage.length; i++)
{
if (stage[i].instanceType == "bitmap")
{
addBitmap(stage[i], '');
}
else if (stage[i].instanceType == "symbol")
{
addGroup(stage[i]);
}
}
create = create.concat("}");
var output = "// Generated by Flash to Phaser v1.0 at " + new Date().toUTCString() + "\n\n";
output = output.concat("\n");
output = output.concat('function preload() {');
output = output.concat("\n\n");
// Preload block
// game.load.image('defaultFont', '../../assets/fonts/arcadefonts/waku-Waku Waku 7 (Sunsoft).png');
for (var i = 0; i < preload.length; i++)
{
var name = preload[i].substr(0, preload[i].length - 4);
output = output.concat(" game.load.image('" + name + "', '" + preload[i] + "');\n");
}
output = output.concat("\n");
output = output.concat('}');
output = output.concat("\n\n");
output = output.concat(create);
fl.trace("Generating ...");
var f = fl.browseForFileURL("save", "Select a JS", "Phaser JS Document (*.js)", "js");
fl.outputPanel.clear();
fl.trace(output);
fl.outputPanel.save(f);
fl.trace("Saved to " + f);