phaser/v3/src/math/Clamp.js

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/**
* Force a value within the boundaries by clamping it to the range `min`, `max`.
*
* @method Phaser.Math#clamp
* @param {float} v - The value to be clamped.
* @param {float} min - The minimum bounds.
* @param {float} max - The maximum bounds.
* @return {number} The clamped value.
*/
var Clamp = function (v, min, max)
{
if (v < min)
{
return min;
}
else if (max < v)
{
return max;
}
else
{
return v;
}
};
module.exports = Clamp;