phaser/build/custom/phaser-arcade-physics.min.js

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583 KiB
JavaScript
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2016-05-23 12:18:30 +00:00
/* Phaser v2.4.9 - http://phaser.io - @photonstorm - (c) 2016 Photon Storm Ltd. */
2016-05-23 12:18:30 +00:00
(function(){var a=this,b=b||{};return b.game=null,b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.9",b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.DisplayObject=function(){this.position=new b.Point(0,0),this.scale=new b.Point(1,1),this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this.worldTransform=new b.Matrix,this.worldPosition=new b.Point(0,0),this.worldScale=new b.Point(1,1),this.worldRotation=0,this._sr=0,this._cr=1,this.filterArea=null,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype.destroy=function(){if(this.children){for(var a=this.children.length;a--;)this.children[a].destroy();this.children=[]}this.hitArea=null,this.parent=null,this.stage=null,this.worldTransform=null,this.filterArea=null,this._bounds=null,this._currentBounds=null,this._mask=null,this.renderable=!1,this._destroyCachedSprite()},Object.defineProperty(b.DisplayObject.prototype,"worldVisible",{get:function(){var a=this;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}}),Object.defineProperty(b.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,this._mask&&(this._mask.isMask=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){for(var c=[],d=0;d<a.length;d++)for(var e=a[d].passes,f=0;f<e.length;f++)c.push(e[f]);this._filterBlock={target:this,filterPasses:c}}this._filters=a,this.blendMode&&this.blendMode===b.blendModes.MULTIPLY&&(this.blendMode=b.blendModes.NORMAL)}}),Object.defineProperty(b.DisplayObject.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap!==a&&(a?this._generateCachedSprite():this._destroyCachedSprite(),this._cacheAsBitmap=a)}}),b.DisplayObject.prototype.updateTransform=function(a){if(a||this.parent||this.game){var c=this.parent;a?c=a:this.parent||(c=this.game.world);var d,e,f,g,h,i,j=c.worldTransform,k=this.worldTransform;this.rotation%b.PI_2?(this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation)),d=this._cr*this.scale.x,e=this._sr*this.scale.x,f=-this._sr*this.scale.y,g=this._cr*this.scale.y,h=this.position.x,i=this.position.y,(this.pivot.x||this.pivot.y)&&(h-=this.pivot.x*d+this.pivot.y*f,i-=this.pivot.x*e+this.pivot.y*g),k.a=d*j.a+e*j.c,k.b=d*j.b+e*j.d,k.c=f*j.a+g*j.c,k.d=f*j.b+g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty):(d=this.scale.x,g=this.scale.y,h=this.position.x-this.pivot.x*d,i=this.position.y-this.pivot.y*g,k.a=d*j.a,k.b=d*j.b,k.c=g*j.c,k.d=g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty),this.worldAlpha=this.alpha*c.worldAlpha,this.worldPosition.set(k.tx,k.ty),this.worldScale.set(Math.sqrt(k.a*k.a+k.b*k.b),Math.sqrt(k.c*k.c+k.d*k.d)),this.worldRotation=Math.atan2(k.c,k.d),this._currentBounds=null,this.transformCallback&&this.transformCallback.call(this.transformCallbackContext,k,j)}},b.DisplayObject.prototype.displayObjectUpdateTransform=b.DisplayObject.prototype.updateTransform,b.DisplayObject.prototype.getBounds=function(a){return a=a,b.EmptyRectangle},b.DisplayObject.prototype.getLocalBounds=function(){return this.getBounds(b.identityMatrix)},b.DisplayObject.prototype.setStageReference=function(a){this.stage=a},b.DisplayObject.prototype.preUpdate=function(){},b.DisplayObject.prototype.generateTexture=function(a,c,d){var e=this.getLocalBounds(),f=new b.RenderTexture(0|e.width,0|e.height,d,c,a);return b.DisplayObject._tempMatrix.tx=-e.x,b.DisplayObject._tempMatrix.ty=-e.y,f.render(this,b.DisplayObject._tempMatrix),f},
this.blendModeManager=new b.WebGLBlendModeManager,this.renderSession={},this.renderSession.game=this.game,this.renderSession.gl=this.gl,this.renderSession.drawCount=0,this.renderSession.shaderManager=this.shaderManager,this.renderSession.maskManager=this.maskManager,this.renderSession.filterManager=this.filterManager,this.renderSession.blendModeManager=this.blendModeManager,this.renderSession.spriteBatch=this.spriteBatch,this.renderSession.stencilManager=this.stencilManager,this.renderSession.renderer=this,this.renderSession.resolution=this.resolution,this.initContext(),this.mapBlendModes()},b.WebGLRenderer.prototype.constructor=b.WebGLRenderer,b.WebGLRenderer.prototype.initContext=function(){var a=this.view.getContext("webgl",this._contextOptions)||this.view.getContext("experimental-webgl",this._contextOptions);if(this.gl=a,!a)throw new Error("This browser does not support webGL. Try using the canvas renderer");this.glContextId=a.id=b.WebGLRenderer.glContextId++,b.glContexts[this.glContextId]=a,b.instances[this.glContextId]=this,a.disable(a.DEPTH_TEST),a.disable(a.CULL_FACE),a.enable(a.BLEND),this.shaderManager.setContext(a),this.spriteBatch.setContext(a),this.maskManager.setContext(a),this.filterManager.setContext(a),this.blendModeManager.setContext(a),this.stencilManager.setContext(a),this.renderSession.gl=this.gl,this.resize(this.width,this.height)},b.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){a.updateTransform();var b=this.gl;b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),this.game.clearBeforeRender&&(b.clearColor(a._bgColor.r,a._bgColor.g,a._bgColor.b,a._bgColor.a),b.clear(b.COLOR_BUFFER_BIT)),this.offset.x=this.game.camera._shake.x,this.offset.y=this.game.camera._shake.y,this.renderDisplayObject(a,this.projection)}},b.WebGLRenderer.prototype.renderDisplayObject=function(a,c,d,e){this.renderSession.blendModeManager.setBlendMode(b.blendModes.NORMAL),this.renderSession.drawCount=0,this.renderSession.flipY=d?-1:1,this.renderSession.projection=c,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,d),a._renderWebGL(this.renderSession,e),this.spriteBatch.end()},b.WebGLRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2/this.resolution,this.projection.y=-this.height/2/this.resolution},b.WebGLRenderer.prototype.updateTexture=function(a){if(!a.hasLoaded)return!1;var c=this.gl;return a._glTextures[c.id]||(a._glTextures[c.id]=c.createTexture()),c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultipliedAlpha),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a.mipmap&&b.isPowerOfTwo(a.width,a.height)?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR_MIPMAP_LINEAR:c.NEAREST_MIPMAP_NEAREST),c.generateMipmap(c.TEXTURE_2D)):c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),a._dirty[c.id]=!1,!0},b.WebGLRenderer.prototype.destroy=function(){b.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null,b.CanvasPool.remove(this),b.instances[this
for(var g=b.hex2rgb(c),h=g[0],i=g[1],j=g[2],k=e.getImageData(0,0,f.width,f.height),l=k.data,m=0;m<l.length;m+=4)if(l[m+0]*=h,l[m+1]*=i,l[m+2]*=j,!b.CanvasTinter.canHandleAlpha){var n=l[m+3];l[m+0]/=255/n,l[m+1]/=255/n,l[m+2]/=255/n}e.putImageData(k,0,0)},b.CanvasTinter.checkInverseAlpha=function(){var a=new b.CanvasBuffer(2,1);a.context.fillStyle="rgba(10, 20, 30, 0.5)",a.context.fillRect(0,0,1,1);var c=a.context.getImageData(0,0,1,1);if(null===c)return!1;a.context.putImageData(c,1,0);var d=a.context.getImageData(1,0,1,1);return d.data[0]===c.data[0]&&d.data[1]===c.data[1]&&d.data[2]===c.data[2]&&d.data[3]===c.data[3]},b.CanvasTinter.canHandleAlpha=b.CanvasTinter.checkInverseAlpha(),b.CanvasTinter.canUseMultiply=b.canUseNewCanvasBlendModes(),b.CanvasTinter.tintMethod=b.CanvasTinter.canUseMultiply?b.CanvasTinter.tintWithMultiply:b.CanvasTinter.tintWithPerPixel,b.CanvasRenderer=function(a){this.game=a,b.defaultRenderer||(b.defaultRenderer=this),this.type=b.CANVAS_RENDERER,this.resolution=a.resolution,this.clearBeforeRender=a.clearBeforeRender,this.transparent=a.transparent,this.autoResize=!1,this.width=a.width*this.resolution,this.height=a.height*this.resolution,this.view=a.canvas,this.context=this.view.getContext("2d",{alpha:this.transparent}),this.refresh=!0,this.count=0,this.maskManager=new b.CanvasMaskManager,this.renderSession={context:this.context,maskManager:this.maskManager,scaleMode:null,smoothProperty:Phaser.Canvas.getSmoothingPrefix(this.context),roundPixels:!1},this.mapBlendModes(),this.resize(this.width,this.height)},b.CanvasRenderer.prototype.constructor=b.CanvasRenderer,b.CanvasRenderer.prototype.render=function(a){a.updateTransform(),this.context.setTransform(1,0,0,1,0,0),this.context.globalAlpha=1,this.renderSession.currentBlendMode=0,this.renderSession.shakeX=this.game.camera._shake.x,this.renderSession.shakeY=this.game.camera._shake.y,this.context.globalCompositeOperation="source-over",navigator.isCocoonJS&&this.view.screencanvas&&(this.context.fillStyle="black",this.context.clear()),this.clearBeforeRender&&(this.transparent?this.context.clearRect(0,0,this.width,this.height):(this.context.fillStyle=a._bgColor.rgba,this.context.fillRect(0,0,this.width,this.height))),this.renderDisplayObject(a)},b.CanvasRenderer.prototype.destroy=function(a){void 0===a&&(a=!0),a&&this.view.parent&&this.view.parent.removeChild(this.view),this.view=null,this.context=null,this.maskManager=null,this.renderSession=null},b.CanvasRenderer.prototype.resize=function(a,c){this.width=a*this.resolution,this.height=c*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.renderSession.smoothProperty&&(this.context[this.renderSession.smoothProperty]=this.renderSession.scaleMode===b.scaleModes.LINEAR)},b.CanvasRenderer.prototype.renderDisplayObject=function(a,b,c){this.renderSession.context=b||this.context,this.renderSession.resolution=this.resolution,a._renderCanvas(this.renderSession,c)},b.CanvasRenderer.prototype.mapBlendModes=function(){if(!b.blendModesCanvas){var a=[],c=b.blendModes,d=b.canUseNewCanvasBlendModes();a[c.NORMAL]="source-over",a[c.ADD]="lighter",a[c.MULTIPLY]=d?"multiply":"source-over",a[c.SCREEN]=d?"screen":"source-over",a[c.OVERLAY]=d?"overlay":"source-over",a[c.DARKEN]=d?"darken":"source-over",a[c.LIGHTEN]=d?"lighten":"source-over",a[c.COLOR_DODGE]=d?"color-dodge":"source-over",a[c.COLOR_BURN]=d?"color-burn":"source-over",a[c.HARD_LIGHT]=d?"hard-light":"source-over",a[c.SOFT_LIGHT]=d?"soft-light":"source-over",a[c.DIFFERENCE]=d?"difference":"source-over",a[c.EXCLUSION]=d?"exclusion":"source-over",a[c.HUE]=d?"hue":"source-over",a[c.SATURATION]=d?"saturation":"source-over",a[c.COLOR]=d?"color":"source-over",a[c.LUMINOSITY]=d?"luminosity":"source-over",b.blendModesCanvas=a}},b.BaseTextureCache={},b.BaseTextureCacheIdGenerator=0,b.BaseTexture=function(a,c){this.resolution=1,this.width=100,this.height=100,this.scaleMode=c||b.scaleModes.DEFAULT,this.hasLoaded=!1,this.source
void 0===e&&(e=new c.Point),d===!0&&(b=c.Math.degToRad(b)),e.x=a.x+a.radius*Math.cos(b),e.y=a.y+a.radius*Math.sin(b),e},c.Circle.intersectsRectangle=function(a,b){var c=Math.abs(a.x-b.x-b.halfWidth),d=b.halfWidth+a.radius;if(c>d)return!1;var e=Math.abs(a.y-b.y-b.halfHeight),f=b.halfHeight+a.radius;if(e>f)return!1;if(c<=b.halfWidth||e<=b.halfHeight)return!0;var g=c-b.halfWidth,h=e-b.halfHeight,i=g*g,j=h*h,k=a.radius*a.radius;return k>=i+j},PIXI.Circle=c.Circle,c.Ellipse=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.ELLIPSE},c.Ellipse.prototype={setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},getBounds:function(){return new c.Rectangle(this.x-this.width,this.y-this.height,this.width,this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},clone:function(a){return void 0===a||null===a?a=new c.Ellipse(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a},contains:function(a,b){return c.Ellipse.contains(this,a,b)},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random()*Math.PI*2,d=Math.random();return a.x=Math.sqrt(d)*Math.cos(b),a.y=Math.sqrt(d)*Math.sin(b),a.x=this.x+a.x*this.width/2,a.y=this.y+a.y*this.height/2,a},toString:function(){return"[{Phaser.Ellipse (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+")}]"}},c.Ellipse.prototype.constructor=c.Ellipse,Object.defineProperty(c.Ellipse.prototype,"left",{get:function(){return this.x},set:function(a){this.x=a}}),Object.defineProperty(c.Ellipse.prototype,"right",{get:function(){return this.x+this.width},set:function(a){a<this.x?this.width=0:this.width=a-this.x}}),Object.defineProperty(c.Ellipse.prototype,"top",{get:function(){return this.y},set:function(a){this.y=a}}),Object.defineProperty(c.Ellipse.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){a<this.y?this.height=0:this.height=a-this.y}}),Object.defineProperty(c.Ellipse.prototype,"empty",{get:function(){return 0===this.width||0===this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),c.Ellipse.contains=function(a,b,c){if(a.width<=0||a.height<=0)return!1;var d=(b-a.x)/a.width-.5,e=(c-a.y)/a.height-.5;return d*=d,e*=e,.25>d+e},PIXI.Ellipse=c.Ellipse,c.Line=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.start=new c.Point(a,b),this.end=new c.Point(d,e),this.type=c.LINE},c.Line.prototype={setTo:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(c,d),this},fromSprite:function(a,b,c){return void 0===c&&(c=!1),c?this.setTo(a.center.x,a.center.y,b.center.x,b.center.y):this.setTo(a.x,a.y,b.x,b.y)},fromAngle:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(a+Math.cos(c)*d,b+Math.sin(c)*d),this},rotate:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2;return this.start.rotate(c,d,a,b),this.end.rotate(c,d,a,b),this},rotateAround:function(a,b,c,d){return this.start.rotate(a,b,c,d),this.end.rotate(a,b,c,d),this},intersects:function(a,b,d){return c.Line.intersectsPoints(this.start,this.end,a.start,a.end,b,d)},reflect:function(a){return c.Line.reflect(this,a)},midPoint:function(a){return void 0===a&&(a=new c.Point),a.x=(this.start.x+this.end.x)/2,a.y=(this.start.y+this.end.y)/2,a},centerOn:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2,e=a-c,f=b-d;this.start.add(e,f),this.end.add(e,f)},pointOnLine:function(a,b){return(a-this.start.x)*(this.end.y-this.start.y)===(this.end.x-this.start.x)*(b-this.start.y)},pointOnSegment:function(a,b){var c=Math.min(this.start.x,this.end.x),d=Math.max(this.start.x,this.end.x),e=Math.min(this.start.y,this.end.y),f=Math.max(this.start.y,this.end.y);return this.pointOnLine(a,b)&&a>=c&&d>=a&&b>=e&&f>=b},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random();return a.x=this.start.x+b*(this.end.x-this.start.x),a.y=this.start.y+b*(this.end.y-this.start.y),a},coordinatesOnLine:function(a,b){void 0===a&&(a=1),void 0===b
if(this._pendingState&&this.game.isBooted){var a=this.current;if(this.clearCurrentState(),this.setCurrentState(this._pendingState),this.onStateChange.dispatch(this.current,a),this.current!==this._pendingState)return;this._pendingState=null,this.onPreloadCallback?(this.game.load.reset(!0),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()&&0===this.game.load.totalQueuedPacks()?this.loadComplete():this.game.load.start()):this.loadComplete()}},clearCurrentState:function(){this.current&&(this.onShutDownCallback&&this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this.game.scale.reset(this._clearWorld),this.game.debug&&this.game.debug.reset(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache&&this.game.cache.destroy()))},checkState:function(a){return this.states[a]?this.states[a].preload||this.states[a].create||this.states[a].update||this.states[a].render?!0:(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):(console.warn("Phaser.StateManager - No state found with the key: "+a),!1)},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics,this.states[a].key=a},unlink:function(a){this.states[a]&&(this.states[a].game=null,this.states[a].add=null,this.states[a].make=null,this.states[a].camera=null,this.states[a].cache=null,this.states[a].input=null,this.states[a].load=null,this.states[a].math=null,this.states[a].sound=null,this.states[a].scale=null,this.states[a].state=null,this.states[a].stage=null,this.states[a].time=null,this.states[a].tweens=null,this.states[a].world=null,this.states[a].particles=null,this.states[a].rnd=null,this.states[a].physics=null)},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onResizeCallback=this.states[a].resize||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onPauseUpdateCallback=this.states[a].pauseUpdate||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,""!==this.current&&this.game.physics.reset(),this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),a===this._pendingState&&(this._args=[]),this.game._kickstart=!0},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game),this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created?this.onUpdateCallback&&this.onUpdateCal
this.bounds=new c.Rectangle(0,0,a.width,a.height),this.camera=null,this._definedSize=!1,this._width=a.width,this._height=a.height,this.game.state.onStateChange.add(this.stateChange,this)},c.World.prototype=Object.create(c.Group.prototype),c.World.prototype.constructor=c.World,c.World.prototype.boot=function(){this.camera=new c.Camera(this.game,0,0,0,this.game.width,this.game.height),this.game.stage.addChild(this),this.camera.boot()},c.World.prototype.stateChange=function(){this.x=0,this.y=0,this.camera.reset()},c.World.prototype.setBounds=function(a,b,c,d){this._definedSize=!0,this._width=c,this._height=d,this.bounds.setTo(a,b,c,d),this.x=a,this.y=b,this.camera.bounds&&this.camera.bounds.setTo(a,b,Math.max(c,this.game.width),Math.max(d,this.game.height)),this.game.physics.setBoundsToWorld()},c.World.prototype.resize=function(a,b){this._definedSize&&(a<this._width&&(a=this._width),b<this._height&&(b=this._height)),this.bounds.width=a,this.bounds.height=b,this.game.camera.setBoundsToWorld(),this.game.physics.setBoundsToWorld()},c.World.prototype.shutdown=function(){this.destroy(!0,!0)},c.World.prototype.wrap=function(a,b,c,d,e){void 0===b&&(b=0),void 0===c&&(c=!1),void 0===d&&(d=!0),void 0===e&&(e=!0),c?(a.getBounds(),d&&(a.x+a._currentBounds.width<this.bounds.x?a.x=this.bounds.right:a.x>this.bounds.right&&(a.x=this.bounds.left)),e&&(a.y+a._currentBounds.height<this.bounds.top?a.y=this.bounds.bottom:a.y>this.bounds.bottom&&(a.y=this.bounds.top))):(d&&a.x+b<this.bounds.x?a.x=this.bounds.right+b:d&&a.x-b>this.bounds.right&&(a.x=this.bounds.left-b),e&&a.y+b<this.bounds.top?a.y=this.bounds.bottom+b:e&&a.y-b>this.bounds.bottom&&(a.y=this.bounds.top-b))},Object.defineProperty(c.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){a<this.game.width&&(a=this.game.width),this.bounds.width=a,this._width=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"height",{get:function(){return this.bounds.height},set:function(a){a<this.game.height&&(a=this.game.height),this.bounds.height=a,this._height=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"centerX",{get:function(){return this.bounds.halfWidth+this.bounds.x}}),Object.defineProperty(c.World.prototype,"centerY",{get:function(){return this.bounds.halfHeight+this.bounds.y}}),Object.defineProperty(c.World.prototype,"randomX",{get:function(){return this.bounds.x<0?this.game.rnd.between(this.bounds.x,this.bounds.width-Math.abs(this.bounds.x)):this.game.rnd.between(this.bounds.x,this.bounds.width)}}),Object.defineProperty(c.World.prototype,"randomY",{get:function(){return this.bounds.y<0?this.game.rnd.between(this.bounds.y,this.bounds.height-Math.abs(this.bounds.y)):this.game.rnd.between(this.bounds.y,this.bounds.height)}}),c.Game=function(a,b,d,e,f,g,h,i){return this.id=c.GAMES.push(this)-1,this.config=null,this.physicsConfig=i,this.parent="",this.width=800,this.height=600,this.resolution=1,this._width=800,this._height=600,this.transparent=!1,this.antialias=!0,this.preserveDrawingBuffer=!1,this.clearBeforeRender=!0,this.renderer=null,this.renderType=c.AUTO,this.state=null,this.isBooted=!1,this.isRunning=!1,this.raf=null,this.add=null,this.make=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.net=null,this.scale=null,this.sound=null,this.stage=null,this.time=null,this.tweens=null,this.world=null,this.physics=null,this.plugins=null,this.rnd=null,this.device=c.Device,this.camera=null,this.canvas=null,this.context=null,this.debug=null,this.particles=null,this.create=null,this.lockRender=!1,this.stepping=!1,this.pendingStep=!1,this.stepCount=0,this.onPause=null,this.onResume=null,this.onBlur=null,this.onFocus=null,this._paused=!1,this._codePaused=!1,this.currentUpdateID=0,this.updatesThisFrame=1,this._deltaTime=0,this._lastCount=0,this._spiraling=0,this._kickstart=!0,this.fpsProblemNotifier=new c.Signal,this.forceSingleUpdate=!0,this._nextFpsNotification=0,1===arguments.length&&"object"==typeof arguments[0]?this.parseConfig(arguments[0]):(this.config={enableDebug:!0},"undefined"!=typeof a&&(this._width=a),"un
justReleased:function(a){return a=a||250,this.isUp&&this.timeUp+a>this.game.time.time},reset:function(){this.isDown=!1,this.isUp=!0,this.timeDown=this.game.time.time,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1},destroy:function(){this.onDown.dispose(),this.onUp.dispose(),this.onFloat.dispose(),this.parent=null,this.game=null}},c.DeviceButton.prototype.constructor=c.DeviceButton,Object.defineProperty(c.DeviceButton.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.time-this.timeDown}}),c.Pointer=function(a,b,d){this.game=a,this.id=b,this.type=c.POINTER,this.exists=!0,this.identifier=0,this.pointerId=null,this.pointerMode=d||c.PointerMode.CURSOR|c.PointerMode.CONTACT,this.target=null,this.button=null,this.leftButton=new c.DeviceButton(this,c.Pointer.LEFT_BUTTON),this.middleButton=new c.DeviceButton(this,c.Pointer.MIDDLE_BUTTON),this.rightButton=new c.DeviceButton(this,c.Pointer.RIGHT_BUTTON),this.backButton=new c.DeviceButton(this,c.Pointer.BACK_BUTTON),this.forwardButton=new c.DeviceButton(this,c.Pointer.FORWARD_BUTTON),this.eraserButton=new c.DeviceButton(this,c.Pointer.ERASER_BUTTON),this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.rawMovementX=0,this.rawMovementY=0,this.movementX=0,this.movementY=0,this.x=-1,this.y=-1,this.isMouse=0===b,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.active=!1,this.dirty=!1,this.position=new c.Point,this.positionDown=new c.Point,this.positionUp=new c.Point,this.circle=new c.Circle(0,0,44),this._clickTrampolines=null,this._trampolineTargetObject=null},c.Pointer.NO_BUTTON=0,c.Pointer.LEFT_BUTTON=1,c.Pointer.RIGHT_BUTTON=2,c.Pointer.MIDDLE_BUTTON=4,c.Pointer.BACK_BUTTON=8,c.Pointer.FORWARD_BUTTON=16,c.Pointer.ERASER_BUTTON=32,c.Pointer.prototype={resetButtons:function(){this.isDown=!1,this.isUp=!0,this.isMouse&&(this.leftButton.reset(),this.middleButton.reset(),this.rightButton.reset(),this.backButton.reset(),this.forwardButton.reset(),this.eraserButton.reset())},processButtonsDown:function(a,b){c.Pointer.LEFT_BUTTON&a&&this.leftButton.start(b),c.Pointer.RIGHT_BUTTON&a&&this.rightButton.start(b),c.Pointer.MIDDLE_BUTTON&a&&this.middleButton.start(b),c.Pointer.BACK_BUTTON&a&&this.backButton.start(b),c.Pointer.FORWARD_BUTTON&a&&this.forwardButton.start(b),c.Pointer.ERASER_BUTTON&a&&this.eraserButton.start(b)},processButtonsUp:function(a,b){a===c.Mouse.LEFT_BUTTON&&this.leftButton.stop(b),a===c.Mouse.RIGHT_BUTTON&&this.rightButton.stop(b),a===c.Mouse.MIDDLE_BUTTON&&this.middleButton.stop(b),a===c.Mouse.BACK_BUTTON&&this.backButton.stop(b),a===c.Mouse.FORWARD_BUTTON&&this.forwardButton.stop(b),5===a&&this.eraserButton.stop(b)},updateButtons:function(a){this.button=a.button;var b="down"===a.type.toLowerCase().substr(-4);void 0!==a.buttons?b?this.processButtonsDown(a.buttons,a):this.processButtonsUp(a.button,a):b?this.leftButton.start(a):(this.leftButton.stop(a),this.rightButton.stop(a)),1===a.buttons&&a.ctrlKey&&this.leftButton.isDown&&(this.leftButton.stop(a),this.rightButton.start(a)),this.isUp=!0,this.isDown=!1,(this.leftButton.isDown||this.rightButton.isDown||this.middleButton.isDown||this.backButton.isDown||this.forwardButton.isDown||this.eraserButton.isDown)&&(this.isUp=!1,this.isDown=!0)},start:function(a){var b=this.game.input;return a.pointerId&&(this.pointerId=a.pointerId),this.identifier=a.identifier,this.target=a.target,this.isMouse?this.updateButtons(a):(this.isDown=!0,this.isUp=!1),this.active=!0,this.withinGame=!0,this.dirty=!1,this._history=[],this._clickTrampolines=null,this._trampolineTargetObject=null,this.msSinceLastClick=this.game.time.time-this.timeDown,this.timeDown=this.game.time.time,this._holdSent=!1,this.move(a,!0),this.positionDown.setTo(this.x,this.y),(b.multiInputOverride===c.Input.MOUSE_OVERRIDES_TOUCH||b.multiInputOverride===c.Input.MOUSE_TOUCH_COMBINE||b.multiInputOv
}}}}},setDeadZones:function(a){for(var b=0;b<this._gamepads.length;b++)this._gamepads[b].deadZone=a},stop:function(){this._active=!1,window.removeEventListener("gamepadconnected",this._onGamepadConnected),window.removeEventListener("gamepaddisconnected",this._onGamepadDisconnected)},reset:function(){this.update();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].reset()},justPressed:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justPressed(a,b)===!0)return!0;return!1},justReleased:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justReleased(a,b)===!0)return!0;return!1},isDown:function(a){for(var b=0;b<this._gamepads.length;b++)if(this._gamepads[b].isDown(a)===!0)return!0;return!1},destroy:function(){this.stop();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].destroy()}},c.Gamepad.prototype.constructor=c.Gamepad,Object.defineProperty(c.Gamepad.prototype,"active",{get:function(){return this._active}}),Object.defineProperty(c.Gamepad.prototype,"supported",{get:function(){return this._gamepadSupportAvailable}}),Object.defineProperty(c.Gamepad.prototype,"padsConnected",{get:function(){return this._rawPads.length}}),Object.defineProperty(c.Gamepad.prototype,"pad1",{get:function(){return this._gamepads[0]}}),Object.defineProperty(c.Gamepad.prototype,"pad2",{get:function(){return this._gamepads[1]}}),Object.defineProperty(c.Gamepad.prototype,"pad3",{get:function(){return this._gamepads[2]}}),Object.defineProperty(c.Gamepad.prototype,"pad4",{get:function(){return this._gamepads[3]}}),c.Gamepad.BUTTON_0=0,c.Gamepad.BUTTON_1=1,c.Gamepad.BUTTON_2=2,c.Gamepad.BUTTON_3=3,c.Gamepad.BUTTON_4=4,c.Gamepad.BUTTON_5=5,c.Gamepad.BUTTON_6=6,c.Gamepad.BUTTON_7=7,c.Gamepad.BUTTON_8=8,c.Gamepad.BUTTON_9=9,c.Gamepad.BUTTON_10=10,c.Gamepad.BUTTON_11=11,c.Gamepad.BUTTON_12=12,c.Gamepad.BUTTON_13=13,c.Gamepad.BUTTON_14=14,c.Gamepad.BUTTON_15=15,c.Gamepad.AXIS_0=0,c.Gamepad.AXIS_1=1,c.Gamepad.AXIS_2=2,c.Gamepad.AXIS_3=3,c.Gamepad.AXIS_4=4,c.Gamepad.AXIS_5=5,c.Gamepad.AXIS_6=6,c.Gamepad.AXIS_7=7,c.Gamepad.AXIS_8=8,c.Gamepad.AXIS_9=9,c.Gamepad.XBOX360_A=0,c.Gamepad.XBOX360_B=1,c.Gamepad.XBOX360_X=2,c.Gamepad.XBOX360_Y=3,c.Gamepad.XBOX360_LEFT_BUMPER=4,c.Gamepad.XBOX360_RIGHT_BUMPER=5,c.Gamepad.XBOX360_LEFT_TRIGGER=6,c.Gamepad.XBOX360_RIGHT_TRIGGER=7,c.Gamepad.XBOX360_BACK=8,c.Gamepad.XBOX360_START=9,c.Gamepad.XBOX360_STICK_LEFT_BUTTON=10,c.Gamepad.XBOX360_STICK_RIGHT_BUTTON=11,c.Gamepad.XBOX360_DPAD_LEFT=14,c.Gamepad.XBOX360_DPAD_RIGHT=15,c.Gamepad.XBOX360_DPAD_UP=12,c.Gamepad.XBOX360_DPAD_DOWN=13,c.Gamepad.XBOX360_STICK_LEFT_X=0,c.Gamepad.XBOX360_STICK_LEFT_Y=1,c.Gamepad.XBOX360_STICK_RIGHT_X=2,c.Gamepad.XBOX360_STICK_RIGHT_Y=3,c.Gamepad.PS3XC_X=0,c.Gamepad.PS3XC_CIRCLE=1,c.Gamepad.PS3XC_SQUARE=2,c.Gamepad.PS3XC_TRIANGLE=3,c.Gamepad.PS3XC_L1=4,c.Gamepad.PS3XC_R1=5,c.Gamepad.PS3XC_L2=6,c.Gamepad.PS3XC_R2=7,c.Gamepad.PS3XC_SELECT=8,c.Gamepad.PS3XC_START=9,c.Gamepad.PS3XC_STICK_LEFT_BUTTON=10,c.Gamepad.PS3XC_STICK_RIGHT_BUTTON=11,c.Gamepad.PS3XC_DPAD_UP=12,c.Gamepad.PS3XC_DPAD_DOWN=13,c.Gamepad.PS3XC_DPAD_LEFT=14,c.Gamepad.PS3XC_DPAD_RIGHT=15,c.Gamepad.PS3XC_STICK_LEFT_X=0,c.Gamepad.PS3XC_STICK_LEFT_Y=1,c.Gamepad.PS3XC_STICK_RIGHT_X=2,c.Gamepad.PS3XC_STICK_RIGHT_Y=3,c.SinglePad=function(a,b){this.game=a,this.index=null,this.connected=!1,this.callbackContext=this,this.onConnectCallback=null,this.onDisconnectCallback=null,this.onDownCallback=null,this.onUpCallback=null,this.onAxisCallback=null,this.onFloatCallback=null,this.deadZone=.26,this._padParent=b,this._rawPad=null,this._prevTimestamp=null,this._buttons=[],this._buttonsLen=0,this._axes=[],this._axesLen=0},c.SinglePad.prototype={addCallbacks:function(a,b){"undefined"!=typeof b&&(this.onConnectCallback="function"==typeof b.onConnect?b.onConnect:this.onConnectCallback,this.onDisconnectCallback="function"==typeof b.onDisconnect?b.onDisconnect:this.onDisconnectCallback,this.onDownCallback="function"==typeof b.onDown?b.onDown:this.onDownCallback,this.onUpCallback="function"==typeof b.onUp?b.onUp:this.onUpCallback,this.onAxisCallbac
return this.game.sound.addSprite(a)},tileSprite:function(a,b,d,e,f,g,h){return void 0===h&&(h=this.world),h.add(new c.TileSprite(this.game,a,b,d,e,f,g))},rope:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.Rope(this.game,a,b,d,e,f))},text:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Text(this.game,a,b,d,e))},button:function(a,b,d,e,f,g,h,i,j,k){return void 0===k&&(k=this.world),k.add(new c.Button(this.game,a,b,d,e,f,g,h,i,j))},graphics:function(a,b,d){return void 0===d&&(d=this.world),d.add(new c.Graphics(this.game,a,b))},emitter:function(a,b,d){return this.game.particles.add(new c.Particles.Arcade.Emitter(this.game,a,b,d))},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.BitmapText(this.game,a,b,d,e,f))},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){(void 0===d||""===d)&&(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},video:function(a,b){return new c.Video(this.game,a,b)},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),(void 0===d||""===d)&&(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.slice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a},plugin:function(a){return this.game.plugins.add(a)}},c.GameObjectFactory.prototype.constructor=c.GameObjectFactory,c.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},c.GameObjectCreator.prototype={image:function(a,b,d,e){return new c.Image(this.game,a,b,d,e)},sprite:function(a,b,d,e){return new c.Sprite(this.game,a,b,d,e)},tween:function(a){return new c.Tween(a,this.game,this.game.tweens)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},spriteBatch:function(a,b,d){return void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,b,d,e,f,g){return new c.TileSprite(this.game,a,b,d,e,f,g)},rope:function(a,b,d,e,f){return new c.Rope(this.game,a,b,d,e,f)},text:function(a,b,d,e){return new c.Text(this.game,a,b,d,e)},button:function(a,b,d,e,f,g,h,i,j){return new c.Button(this.game,a,b,d,e,f,g,h,i,j)},graphics:function(a,b){return new c.Graphics(this.game,a,b)},emitter:function(a,b,d){return new c.Particles.Arcade.Emitter(this.game,a,b,d)},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return new c.BitmapText(this.game,a,b,d,e,f,g)},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){(void 0===d||""===d)&&(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),(void 0===d||""===d)&&(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.slice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a}},c.GameObjectCreator.prototype.constructor=c.GameObjectCreator,c.Sprite=function(a,b,d,e,f){b=b||0,d=d||0,e=e||null,f=f||null,this.type=c.SPRITE,this.physicsType=c.SPRITE,PIXI.Sprite.call(this,PIXI.TextureCache.__default),c.Component.Core.init.call(this,a,b,d,e,f)},c.Sprite.prototype=Object.create(PIXI.Sprite.prototype),c.Sprite.prototype.constructor=c.Sprite,c.Component.Core.install.call(c.Sprite.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Crop","Delta","Destroy","FixedToCamera","Health","InCamera","InputEnabled","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","ScaleMinMax","Smoothed"]),c.Sprit
if(!this._currentBounds){if(!this.renderable)return PIXI.EmptyRectangle;this.dirty&&(this.updateLocalBounds(),this.webGLDirty=!0,this.cachedSpriteDirty=!0,this.dirty=!1);var b=this._localBounds,c=b.x,d=b.width+b.x,e=b.y,f=b.height+b.y,g=a||this.worldTransform,h=g.a,i=g.b,j=g.c,k=g.d,l=g.tx,m=g.ty,n=h*d+j*f+l,o=k*f+i*d+m,p=h*c+j*f+l,q=k*f+i*c+m,r=h*c+j*e+l,s=k*e+i*c+m,t=h*d+j*e+l,u=k*e+i*d+m,v=n,w=o,x=n,y=o;x=x>p?p:x,x=x>r?r:x,x=x>t?t:x,y=y>q?q:y,y=y>s?s:y,y=y>u?u:y,v=p>v?p:v,v=r>v?r:v,v=t>v?t:v,w=q>w?q:w,w=s>w?s:w,w=u>w?u:w,this._bounds.x=x,this._bounds.width=v-x,this._bounds.y=y,this._bounds.height=w-y,this._currentBounds=this._bounds}return this._currentBounds},PIXI.Graphics.prototype.containsPoint=function(a){this.worldTransform.applyInverse(a,tempPoint);for(var b=this.graphicsData,c=0;c<b.length;c++){var d=b[c];if(d.fill&&d.shape&&d.shape.contains(tempPoint.x,tempPoint.y))return!0}return!1},PIXI.Graphics.prototype.updateLocalBounds=function(){var a=1/0,b=-(1/0),d=1/0,e=-(1/0);if(this.graphicsData.length)for(var f,g,h,i,j,k,l=0;l<this.graphicsData.length;l++){var m=this.graphicsData[l],n=m.type,o=m.lineWidth;if(f=m.shape,n===PIXI.Graphics.RECT||n===PIXI.Graphics.RREC)h=f.x-o/2,i=f.y-o/2,j=f.width+o,k=f.height+o,a=a>h?h:a,b=h+j>b?h+j:b,d=d>i?i:d,e=i+k>e?i+k:e;else if(n===PIXI.Graphics.CIRC)h=f.x,i=f.y,j=f.radius+o/2,k=f.radius+o/2,a=a>h-j?h-j:a,b=h+j>b?h+j:b,d=d>i-k?i-k:d,e=i+k>e?i+k:e;else if(n===PIXI.Graphics.ELIP)h=f.x,i=f.y,j=f.width+o/2,k=f.height+o/2,a=a>h-j?h-j:a,b=h+j>b?h+j:b,d=d>i-k?i-k:d,e=i+k>e?i+k:e;else{g=f.points;for(var p=0;p<g.length;p++)g[p]instanceof c.Point?(h=g[p].x,i=g[p].y):(h=g[p],i=g[p+1],p<g.length-1&&p++),a=a>h-o?h-o:a,b=h+o>b?h+o:b,d=d>i-o?i-o:d,e=i+o>e?i+o:e}}else a=0,b=0,d=0,e=0;var q=this.boundsPadding;this._localBounds.x=a-q,this._localBounds.width=b-a+2*q,this._localBounds.y=d-q,this._localBounds.height=e-d+2*q},PIXI.Graphics.prototype._generateCachedSprite=function(){var a=this.getLocalBounds();if(this._cachedSprite)this._cachedSprite.buffer.resize(a.width,a.height);else{var b=new PIXI.CanvasBuffer(a.width,a.height),c=PIXI.Texture.fromCanvas(b.canvas);this._cachedSprite=new PIXI.Sprite(c),this._cachedSprite.buffer=b,this._cachedSprite.worldTransform=this.worldTransform}this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._cachedSprite.buffer.context.translate(-a.x,-a.y),this.worldAlpha=1,PIXI.CanvasGraphics.renderGraphics(this,this._cachedSprite.buffer.context),this._cachedSprite.alpha=this.alpha},PIXI.Graphics.prototype.updateCachedSpriteTexture=function(){var a=this._cachedSprite,b=a.texture,c=a.buffer.canvas;b.baseTexture.width=c.width,b.baseTexture.height=c.height,b.crop.width=b.frame.width=c.width,b.crop.height=b.frame.height=c.height,a._width=c.width,a._height=c.height,b.baseTexture.dirty()},PIXI.Graphics.prototype.destroyCachedSprite=function(){this._cachedSprite.texture.destroy(!0),this._cachedSprite=null},PIXI.Graphics.prototype.drawShape=function(a){this.currentPath&&this.currentPath.shape.points.length<=2&&this.graphicsData.pop(),this.currentPath=null,a instanceof c.Polygon&&(a=a.clone(),a.flatten());var b=new PIXI.GraphicsData(this.lineWidth,this.lineColor,this.lineAlpha,this.fillColor,this.fillAlpha,this.filling,a);return this.graphicsData.push(b),b.type===PIXI.Graphics.POLY&&(b.shape.closed=this.filling,this.currentPath=b),this.dirty=!0,b},Object.defineProperty(PIXI.Graphics.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap=a,this._cacheAsBitmap?this._generateCachedSprite():this.destroyCachedSprite(),this.dirty=!0,this.webGLDirty=!0}}),PIXI.GraphicsData=function(a,b,c,d,e,f,g){this.lineWidth=a,this.lineColor=b,this.lineAlpha=c,this._lineTint=b,this.fillColor=d,this.fillAlpha=e,this._fillTint=d,this.fill=f,this.shape=g,this.type=g.type},PIXI.GraphicsData.prototype.constructor=PIXI.GraphicsData,PIXI.GraphicsData.prototype.clone=function(){return new GraphicsData(this.lineWidth,this.lineColor,this.lineAlpha,this.fillColor,this.fillAlpha,this.fill,this.shape)},PIXI.PolyK={},PIXI.Pol
},c.Text.prototype.renderTabLine=function(a,b,c,d){var e=a.split(/(?:\t)/),f=this.style.tabs,g=0;if(Array.isArray(f))for(var h=0,i=0;i<e.length;i++)i>0&&(h+=f[i-1]),g=b+h,d?this.context.fillText(e[i],g,c):this.context.strokeText(e[i],g,c);else for(var i=0;i<e.length;i++){var j=Math.ceil(this.context.measureText(e[i]).width);g=this.game.math.snapToCeil(b,f),d?this.context.fillText(e[i],g,c):this.context.strokeText(e[i],g,c),b=g+j}},c.Text.prototype.updateShadow=function(a){a?(this.context.shadowOffsetX=this.style.shadowOffsetX,this.context.shadowOffsetY=this.style.shadowOffsetY,this.context.shadowColor=this.style.shadowColor,this.context.shadowBlur=this.style.shadowBlur):(this.context.shadowOffsetX=0,this.context.shadowOffsetY=0,this.context.shadowColor=0,this.context.shadowBlur=0)},c.Text.prototype.updateLine=function(a,b,c){for(var d=0;d<a.length;d++){var e=a[d];if(this.fontWeights.length>0||this.fontStyles.length>0){var f=this.fontToComponents(this.context.font);this.fontStyles[this._charCount]&&(f.fontStyle=this.fontStyles[this._charCount]),this.fontWeights[this._charCount]&&(f.fontWeight=this.fontWeights[this._charCount]),this.context.font=this.componentsToFont(f)}this.style.stroke&&this.style.strokeThickness&&(this.strokeColors[this._charCount]&&(this.context.strokeStyle=this.strokeColors[this._charCount]),this.updateShadow(this.style.shadowStroke),this.context.strokeText(e,b,c)),this.style.fill&&(this.colors[this._charCount]&&(this.context.fillStyle=this.colors[this._charCount]),this.updateShadow(this.style.shadowFill),this.context.fillText(e,b,c)),b+=this.context.measureText(e).width,this._charCount++}},c.Text.prototype.clearColors=function(){return this.colors=[],this.strokeColors=[],this.dirty=!0,this},c.Text.prototype.clearFontValues=function(){return this.fontStyles=[],this.fontWeights=[],this.dirty=!0,this},c.Text.prototype.addColor=function(a,b){return this.colors[b]=a,this.dirty=!0,this},c.Text.prototype.addStrokeColor=function(a,b){return this.strokeColors[b]=a,this.dirty=!0,this},c.Text.prototype.addFontStyle=function(a,b){return this.fontStyles[b]=a,this.dirty=!0,this},c.Text.prototype.addFontWeight=function(a,b){return this.fontWeights[b]=a,this.dirty=!0,this},c.Text.prototype.precalculateWordWrap=function(a){this.texture.baseTexture.resolution=this._res,this.context.font=this.style.font;var b=this.runWordWrap(a);return b.split(/(?:\r\n|\r|\n)/)},c.Text.prototype.runWordWrap=function(a){return this.useAdvancedWrap?this.advancedWordWrap(a):this.basicWordWrap(a)},c.Text.prototype.advancedWordWrap=function(a){for(var b=this.context,c=this.style.wordWrapWidth,d="",e=a.replace(/ +/gi," ").split(/\r?\n/gi),f=e.length,g=0;f>g;g++){var h=e[g],i="";h=h.replace(/^ *|\s*$/gi,"");var j=b.measureText(h).width;if(c>j)d+=h+"\n";else{for(var k=c,l=h.split(" "),m=0;m<l.length;m++){var n=l[m],o=n+" ",p=b.measureText(o).width;if(p>k){if(0===m){for(var q=o;q.length&&(q=q.slice(0,-1),p=b.measureText(q).width,!(k>=p)););if(!q.length)throw new Error("This text's wordWrapWidth setting is less than a single character!");var r=n.substr(q.length);l[m]=r,i+=q}var s=l[m].length?m:m+1,t=l.slice(s).join(" ").replace(/[ \n]*$/gi,"");e[g+1]=t+" "+(e[g+1]||""),f=e.length;break}i+=o,k-=p}d+=i.replace(/[ \n]*$/gi,"")+"\n"}}return d=d.replace(/[\s|\n]*$/gi,"")},c.Text.prototype.basicWordWrap=function(a){for(var b="",c=a.split("\n"),d=0;d<c.length;d++){for(var e=this.style.wordWrapWidth,f=c[d].split(" "),g=0;g<f.length;g++){var h=this.context.measureText(f[g]).width,i=h+this.context.measureText(" ").width;i>e?(g>0&&(b+="\n"),b+=f[g]+" ",e=this.style.wordWrapWidth-h):(e-=i,b+=f[g]+" ")}d<c.length-1&&(b+="\n")}return b},c.Text.prototype.updateFont=function(a){var b=this.componentsToFont(a);this.style.font!==b&&(this.style.font=b,this.dirty=!0,this.parent&&this.updateTransform())},c.Text.prototype.fontToComponents=function(a){var b=a.match(/^\s*(?:\b(normal|italic|oblique|inherit)?\b)\s*(?:\b(normal|small-caps|inherit)?\b)\s*(?:\b(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900|inherit)?\b)\s*(?:\b(xx-small|x-small|small|medium
2016-05-19 11:36:51 +00:00
if(l.fullscreen)for(var c=0;c<d.length;c++)if(document[d[c]]){l.cancelFullscreen=d[c];break}window.Element&&Element.ALLOW_KEYBOARD_INPUT&&(l.fullscreenKeyboard=!0)}function e(){var a=navigator.userAgent;if(/Arora/.test(a)?l.arora=!0:/Edge\/\d+/.test(a)?l.edge=!0:/Chrome\/(\d+)/.test(a)&&!l.windowsPhone?(l.chrome=!0,l.chromeVersion=parseInt(RegExp.$1,10)):/Epiphany/.test(a)?l.epiphany=!0:/Firefox\D+(\d+)/.test(a)?(l.firefox=!0,l.firefoxVersion=parseInt(RegExp.$1,10)):/AppleWebKit/.test(a)&&l.iOS?l.mobileSafari=!0:/MSIE (\d+\.\d+);/.test(a)?(l.ie=!0,l.ieVersion=parseInt(RegExp.$1,10)):/Midori/.test(a)?l.midori=!0:/Opera/.test(a)?l.opera=!0:/Safari\/(\d+)/.test(a)&&!l.windowsPhone?(l.safari=!0,/Version\/(\d+)\./.test(a)&&(l.safariVersion=parseInt(RegExp.$1,10))):/Trident\/(\d+\.\d+)(.*)rv:(\d+\.\d+)/.test(a)&&(l.ie=!0,l.trident=!0,l.tridentVersion=parseInt(RegExp.$1,10),l.ieVersion=parseInt(RegExp.$3,10)),/Silk/.test(a)&&(l.silk=!0),navigator.standalone&&(l.webApp=!0),"undefined"!=typeof window.cordova&&(l.cordova=!0),"undefined"!=typeof process&&"undefined"!=typeof require&&(l.node=!0),l.node&&"object"==typeof process.versions&&(l.nodeWebkit=!!process.versions["node-webkit"],l.electron=!!process.versions.electron),navigator.isCocoonJS&&(l.cocoonJS=!0),l.cocoonJS)try{l.cocoonJSApp="undefined"!=typeof CocoonJS}catch(b){l.cocoonJSApp=!1}"undefined"!=typeof window.ejecta&&(l.ejecta=!0),/Crosswalk/.test(a)&&(l.crosswalk=!0)}function f(){var a=document.createElement("video"),b=!1;try{(b=!!a.canPlayType)&&(a.canPlayType('video/ogg; codecs="theora"').replace(/^no$/,"")&&(l.oggVideo=!0),a.canPlayType('video/mp4; codecs="avc1.42E01E"').replace(/^no$/,"")&&(l.h264Video=!0,l.mp4Video=!0),a.canPlayType('video/webm; codecs="vp8, vorbis"').replace(/^no$/,"")&&(l.webmVideo=!0),a.canPlayType('video/webm; codecs="vp9"').replace(/^no$/,"")&&(l.vp9Video=!0),a.canPlayType('application/x-mpegURL; codecs="avc1.42E01E"').replace(/^no$/,"")&&(l.hlsVideo=!0))}catch(c){}}function g(){l.audioData=!!window.Audio,l.webAudio=!(!window.AudioContext&&!window.webkitAudioContext);var a=document.createElement("audio"),b=!1;try{if((b=!!a.canPlayType)&&(a.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/,"")&&(l.ogg=!0),(a.canPlayType('audio/ogg; codecs="opus"').replace(/^no$/,"")||a.canPlayType("audio/opus;").replace(/^no$/,""))&&(l.opus=!0),a.canPlayType("audio/mpeg;").replace(/^no$/,"")&&(l.mp3=!0),a.canPlayType('audio/wav; codecs="1"').replace(/^no$/,"")&&(l.wav=!0),(a.canPlayType("audio/x-m4a;")||a.canPlayType("audio/aac;").replace(/^no$/,""))&&(l.m4a=!0),a.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/,"")&&(l.webm=!0),""!==a.canPlayType('audio/mp4;codecs="ec-3"')))if(l.edge)l.dolby=!0;else if(l.safari&&l.safariVersion>=9&&/Mac OS X (\d+)_(\d+)/.test(navigator.userAgent)){var c=parseInt(RegExp.$1,10),d=parseInt(RegExp.$2,10);(10===c&&d>=11||c>10)&&(l.dolby=!0)}}catch(e){}}function h(){l.pixelRatio=window.devicePixelRatio||1,l.iPhone=-1!=navigator.userAgent.toLowerCase().indexOf("iphone"),l.iPhone4=2==l.pixelRatio&&l.iPhone,l.iPad=-1!=navigator.userAgent.toLowerCase().indexOf("ipad"),"undefined"!=typeof Int8Array?l.typedArray=!0:l.typedArray=!1,"undefined"!=typeof ArrayBuffer&&"undefined"!=typeof Uint8Array&&"undefined"!=typeof Uint32Array&&(l.littleEndian=i(),l.LITTLE_ENDIAN=l.littleEndian),l.support32bit="undefined"!=typeof ArrayBuffer&&"undefined"!=typeof Uint8ClampedArray&&"undefined"!=typeof Int32Array&&null!==l.littleEndian&&j(),navigator.vibrate=navigator.vibrate||navigator.webkitVibrate||navigator.mozVibrate||navigator.msVibrate,navigator.vibrate&&(l.vibration=!0)}function i(){var a=new ArrayBuffer(4),b=new Uint8Array(a),c=new Uint32Array(a);return b[0]=161,b[1]=178,b[2]=195,b[3]=212,3569595041==c[0]?!0:2712847316==c[0]?!1:null}function j(){if(void 0===Uint8ClampedArray)return!1;var a=PIXI.CanvasPool.create(this,1,1),b=a.getContext("2d");if(!b)return!1;var c=b.createImageData(1,1);return PIXI.CanvasPool.remove(this),c.data instanceof Uint8ClampedArray}function k(){var a,b=document.createElement("p"),c={webkitTransform:"-webkit-t
this.parent.reverse?this.dt=this.duration:this.dt=0,c.TweenData.LOOPED}},c.TweenData.prototype.constructor=c.TweenData,c.Easing={Linear:{None:function(a){return a}},Quadratic:{In:function(a){return a*a},Out:function(a){return a*(2-a)},InOut:function(a){return(a*=2)<1?.5*a*a:-.5*(--a*(a-2)-1)}},Cubic:{In:function(a){return a*a*a},Out:function(a){return--a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a:.5*((a-=2)*a*a+2)}},Quartic:{In:function(a){return a*a*a*a},Out:function(a){return 1- --a*a*a*a},InOut:function(a){return(a*=2)<1?.5*a*a*a*a:-.5*((a-=2)*a*a*a-2)}},Quintic:{In:function(a){return a*a*a*a*a},Out:function(a){return--a*a*a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a*a*a:.5*((a-=2)*a*a*a*a+2)}},Sinusoidal:{In:function(a){return 0===a?0:1===a?1:1-Math.cos(a*Math.PI/2)},Out:function(a){return 0===a?0:1===a?1:Math.sin(a*Math.PI/2)},InOut:function(a){return 0===a?0:1===a?1:.5*(1-Math.cos(Math.PI*a))}},Exponential:{In:function(a){return 0===a?0:Math.pow(1024,a-1)},Out:function(a){return 1===a?1:1-Math.pow(2,-10*a)},InOut:function(a){return 0===a?0:1===a?1:(a*=2)<1?.5*Math.pow(1024,a-1):.5*(-Math.pow(2,-10*(a-1))+2)}},Circular:{In:function(a){return 1-Math.sqrt(1-a*a)},Out:function(a){return Math.sqrt(1- --a*a)},InOut:function(a){return(a*=2)<1?-.5*(Math.sqrt(1-a*a)-1):.5*(Math.sqrt(1-(a-=2)*a)+1)}},Elastic:{In:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),-(c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)))},Out:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),c*Math.pow(2,-10*a)*Math.sin((a-b)*(2*Math.PI)/d)+1)},InOut:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),(a*=2)<1?-.5*(c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)):c*Math.pow(2,-10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)*.5+1)}},Back:{In:function(a){var b=1.70158;return a*a*((b+1)*a-b)},Out:function(a){var b=1.70158;return--a*a*((b+1)*a+b)+1},InOut:function(a){var b=2.5949095;return(a*=2)<1?.5*(a*a*((b+1)*a-b)):.5*((a-=2)*a*((b+1)*a+b)+2)}},Bounce:{In:function(a){return 1-c.Easing.Bounce.Out(1-a)},Out:function(a){return 1/2.75>a?7.5625*a*a:2/2.75>a?7.5625*(a-=1.5/2.75)*a+.75:2.5/2.75>a?7.5625*(a-=2.25/2.75)*a+.9375:7.5625*(a-=2.625/2.75)*a+.984375},InOut:function(a){return.5>a?.5*c.Easing.Bounce.In(2*a):.5*c.Easing.Bounce.Out(2*a-1)+.5}}},c.Easing.Default=c.Easing.Linear.None,c.Easing.Power0=c.Easing.Linear.None,c.Easing.Power1=c.Easing.Quadratic.Out,c.Easing.Power2=c.Easing.Cubic.Out,c.Easing.Power3=c.Easing.Quartic.Out,c.Easing.Power4=c.Easing.Quintic.Out,c.Time=function(a){this.game=a,this.time=0,this.prevTime=0,this.now=0,this.elapsed=0,this.elapsedMS=0,this.physicsElapsed=1/60,this.physicsElapsedMS=1/60*1e3,this.desiredFpsMult=1/60,this._desiredFps=60,this.suggestedFps=this.desiredFps,this.slowMotion=1,this.advancedTiming=!1,this.frames=0,this.fps=0,this.fpsMin=1e3,this.fpsMax=0,this.msMin=1e3,this.msMax=0,this.pauseDuration=0,this.timeToCall=0,this.timeExpected=0,this.events=new c.Timer(this.game,!1),this._frameCount=0,this._elapsedAccumulator=0,this._started=0,this._timeLastSecond=0,this._pauseStarted=0,this._justResumed=!1,this._timers=[]},c.Time.prototype={boot:function(){this._started=Date.now(),this.time=Date.now(),this.events.start(),this.timeExpected=this.time},add:function(a){return this._timers.push(a),a},create:function(a){void 0===a&&(a=!0);var b=new c.Timer(this.game,a);return this._timers.push(b),b},removeAll:function(){for(var a=0;a<this._timers.length;a++)this._timers[a].destroy();this._timers=[],this.events.removeAll()},refresh:function(){var a=this.time;this.time=Date.now(),this.elapsedMS=this.time-a},update:function(a){var b=this.time;this.time=Date.now(),this.elapsedMS=this.time-b,this.prevTime=this.now,this.now=a,this.elapsed=this.now-this.prevTime,this.game.raf._isSetTimeOut&&(this.timeToCall=Math.floor(Math.max(0,1e3/this._desiredFps-(this.timeExpected-a))),this.timeExpected=a+this.timeToCall),this.advancedTiming&&this.updateAdvancedTiming(),this.g
c.data.load())},reloadSoundComplete:function(a){var b=this.getSound(a);b&&(b.locked=!1,this.onSoundUnlock.dispatch(a))},updateSound:function(a,b,c){var d=this.getSound(a);d&&(d[b]=c)},decodedSound:function(a,b){var c=this.getSound(a);c.data=b,c.decoded=!0,c.isDecoding=!1},isSoundDecoded:function(a){var b=this.getItem(a,c.Cache.SOUND,"isSoundDecoded");return b?b.decoded:void 0},isSoundReady:function(a){var b=this.getItem(a,c.Cache.SOUND,"isSoundDecoded");return b?b.decoded&&!this.game.sound.touchLocked:void 0},checkKey:function(a,b){return this._cacheMap[a][b]?!0:!1},checkURL:function(a){return this._urlMap[this._resolveURL(a)]?!0:!1},checkCanvasKey:function(a){return this.checkKey(c.Cache.CANVAS,a)},checkImageKey:function(a){return this.checkKey(c.Cache.IMAGE,a)},checkTextureKey:function(a){return this.checkKey(c.Cache.TEXTURE,a)},checkSoundKey:function(a){return this.checkKey(c.Cache.SOUND,a)},checkTextKey:function(a){return this.checkKey(c.Cache.TEXT,a)},checkPhysicsKey:function(a){return this.checkKey(c.Cache.PHYSICS,a)},checkTilemapKey:function(a){return this.checkKey(c.Cache.TILEMAP,a)},checkBinaryKey:function(a){return this.checkKey(c.Cache.BINARY,a)},checkBitmapDataKey:function(a){return this.checkKey(c.Cache.BITMAPDATA,a)},checkBitmapFontKey:function(a){return this.checkKey(c.Cache.BITMAPFONT,a)},checkJSONKey:function(a){return this.checkKey(c.Cache.JSON,a)},checkXMLKey:function(a){return this.checkKey(c.Cache.XML,a)},checkVideoKey:function(a){return this.checkKey(c.Cache.VIDEO,a)},checkShaderKey:function(a){return this.checkKey(c.Cache.SHADER,a)},checkRenderTextureKey:function(a){return this.checkKey(c.Cache.RENDER_TEXTURE,a)},getItem:function(a,b,c,d){return this.checkKey(b,a)?void 0===d?this._cacheMap[b][a]:this._cacheMap[b][a][d]:(c&&console.warn("Phaser.Cache."+c+': Key "'+a+'" not found in Cache.'),null)},getCanvas:function(a){return this.getItem(a,c.Cache.CANVAS,"getCanvas","canvas")},getImage:function(a,b){(void 0===a||null===a)&&(a="__default"),void 0===b&&(b=!1);var d=this.getItem(a,c.Cache.IMAGE,"getImage");return null===d&&(d=this.getItem("__missing",c.Cache.IMAGE,"getImage")),b?d:d.data},getTextureFrame:function(a){return this.getItem(a,c.Cache.TEXTURE,"getTextureFrame","frame")},getSound:function(a){return this.getItem(a,c.Cache.SOUND,"getSound")},getSoundData:function(a){return this.getItem(a,c.Cache.SOUND,"getSoundData","data")},getText:function(a){return this.getItem(a,c.Cache.TEXT,"getText","data")},getPhysicsData:function(a,b,d){var e=this.getItem(a,c.Cache.PHYSICS,"getPhysicsData","data");if(null===e||void 0===b||null===b)return e;if(e[b]){var f=e[b];if(!f||!d)return f;for(var g in f)if(g=f[g],g.fixtureKey===d)return g;console.warn('Phaser.Cache.getPhysicsData: Could not find given fixtureKey: "'+d+" in "+a+'"')}else console.warn('Phaser.Cache.getPhysicsData: Invalid key/object: "'+a+" / "+b+'"');return null},getTilemapData:function(a){return this.getItem(a,c.Cache.TILEMAP,"getTilemapData")},getBinary:function(a){return this.getItem(a,c.Cache.BINARY,"getBinary")},getBitmapData:function(a){return this.getItem(a,c.Cache.BITMAPDATA,"getBitmapData","data")},getBitmapFont:function(a){return this.getItem(a,c.Cache.BITMAPFONT,"getBitmapFont")},getJSON:function(a,b){var d=this.getItem(a,c.Cache.JSON,"getJSON","data");return d?b?c.Utils.extend(!0,d):d:null},getXML:function(a){return this.getItem(a,c.Cache.XML,"getXML","data")},getVideo:function(a){return this.getItem(a,c.Cache.VIDEO,"getVideo")},getShader:function(a){return this.getItem(a,c.Cache.SHADER,"getShader","data")},getRenderTexture:function(a){return this.getItem(a,c.Cache.RENDER_TEXTURE,"getRenderTexture")},getBaseTexture:function(a,b){return void 0===b&&(b=c.Cache.IMAGE),this.getItem(a,b,"getBaseTexture","base")},getFrame:function(a,b){return void 0===b&&(b=c.Cache.IMAGE),this.getItem(a,b,"getFrame","frame")},getFrameCount:function(a,b){var c=this.getFrameData(a,b);return c?c.total:0},getFrameData:function(a,b){return void 0===b&&(b=c.Cache.IMAGE),this.getItem(a,b,"getFrameData","frameData")},hasFrameData:function(a,b){return void 0===b&&(b
this.totalDuration=0,this._sound.duration&&(this.totalDuration=this._sound.duration)):this.game.cache.onSoundUnlock.add(this.soundHasUnlocked,this)),this.onDecoded=new c.Signal,this.onPlay=new c.Signal,this.onPause=new c.Signal,this.onResume=new c.Signal,this.onLoop=new c.Signal,this.onStop=new c.Signal,this.onMute=new c.Signal,this.onMarkerComplete=new c.Signal,this.onFadeComplete=new c.Signal,this._volume=d,this._buffer=null,this._muted=!1,this._tempMarker=0,this._tempPosition=0,this._tempVolume=0,this._tempPause=0,this._muteVolume=0,this._tempLoop=0,this._paused=!1,this._onDecodedEventDispatched=!1},c.Sound.prototype={soundHasUnlocked:function(a){a===this.key&&(this._sound=this.game.cache.getSoundData(this.key),this.totalDuration=this._sound.duration)},addMarker:function(a,b,c,d,e){(void 0===d||null===d)&&(d=1),void 0===e&&(e=!1),this.markers[a]={name:a,start:b,stop:b+c,volume:d,duration:c,durationMS:1e3*c,loop:e}},removeMarker:function(a){delete this.markers[a]},onEndedHandler:function(){this._sound.onended=null,this.isPlaying=!1,this.currentTime=this.durationMS,this.stop()},update:function(){return this.game.cache.checkSoundKey(this.key)?(this.isDecoded&&!this._onDecodedEventDispatched&&(this.onDecoded.dispatch(this),this._onDecodedEventDispatched=!0),this.pendingPlayback&&this.game.cache.isSoundReady(this.key)&&(this.pendingPlayback=!1,this.play(this._tempMarker,this._tempPosition,this._tempVolume,this._tempLoop)),void(this.isPlaying&&(this.currentTime=this.game.time.time-this.startTime,this.currentTime>=this.durationMS&&(this.usingWebAudio?this.loop?(this.onLoop.dispatch(this),this.isPlaying=!1,""===this.currentMarker?(this.currentTime=0,this.startTime=this.game.time.time):(this.onMarkerComplete.dispatch(this.currentMarker,this),this.play(this.currentMarker,0,this.volume,!0,!0))):""!==this.currentMarker&&this.stop():this.loop?(this.onLoop.dispatch(this),""===this.currentMarker&&(this.currentTime=0,this.startTime=this.game.time.time),this.isPlaying=!1,this.play(this.currentMarker,0,this.volume,!0,!0)):this.stop())))):void this.destroy()},loopFull:function(a){this.play(null,0,a,!0)},play:function(a,b,c,d,e){if((void 0===a||a===!1||null===a)&&(a=""),void 0===e&&(e=!0),this.isPlaying&&!this.allowMultiple&&!e&&!this.override)return this;if(this._sound&&this.isPlaying&&!this.allowMultiple&&(this.override||e))if(this.usingWebAudio){if(void 0===this._sound.stop)this._sound.noteOff(0);else try{this._sound.stop(0)}catch(f){}this.externalNode?this._sound.disconnect(this.externalNode):this._sound.disconnect(this.gainNode)}else this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0);if(""===a&&Object.keys(this.markers).length>0)return this;if(""!==a){if(this.currentMarker=a,!this.markers[a])return this;this.position=this.markers[a].start,this.volume=this.markers[a].volume,this.loop=this.markers[a].loop,this.duration=this.markers[a].duration,this.durationMS=this.markers[a].durationMS,"undefined"!=typeof c&&(this.volume=c),"undefined"!=typeof d&&(this.loop=d),this._tempMarker=a,this._tempPosition=this.position,this._tempVolume=this.volume,this._tempLoop=this.loop}else b=b||0,void 0===c&&(c=this._volume),void 0===d&&(d=this.loop),this.position=Math.max(0,b),this.volume=c,this.loop=d,this.duration=0,this.durationMS=0,this._tempMarker=a,this._tempPosition=b,this._tempVolume=c,this._tempLoop=d;return this.usingWebAudio?this.game.cache.isSoundDecoded(this.key)?(this._sound=this.context.createBufferSource(),this.externalNode?this._sound.connect(this.externalNode):this._sound.connect(this.gainNode),this._buffer=this.game.cache.getSoundData(this.key),this._sound.buffer=this._buffer,this.loop&&""===a&&(this._sound.loop=!0),this.loop||""!==a||(this._sound.onended=this.onEndedHandler.bind(this)),this.totalDuration=this._sound.buffer.duration,0===this.duration&&(this.duration=this.totalDuration,this.durationMS=Math.ceil(1e3*this.totalDuration)),void 0===this._sound.start?this._sound.noteGrainOn(0,this.position,this.duration):this.loop&&""===a?this._sound.start(0,0):this._sound.start(0,this.position,this.duration),this.isPlaying
get:function(){if(this.parentIsWindow||this.isFullScreen&&!this._createdFullScreenTarget)return null;var a=this.game.canvas&&this.game.canvas.parentNode;return a||null}}),Object.defineProperty(c.ScaleManager.prototype,"scaleMode",{get:function(){return this._scaleMode},set:function(a){return a!==this._scaleMode&&(this.isFullScreen||(this.updateDimensions(this._gameSize.width,this._gameSize.height,!0),this.queueUpdate(!0)),this._scaleMode=a),this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"fullScreenScaleMode",{get:function(){return this._fullScreenScaleMode},set:function(a){return a!==this._fullScreenScaleMode&&(this.isFullScreen?(this.prepScreenMode(!1),this._fullScreenScaleMode=a,this.prepScreenMode(!0),this.queueUpdate(!0)):this._fullScreenScaleMode=a),this._fullScreenScaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"currentScaleMode",{get:function(){return this.isFullScreen?this._fullScreenScaleMode:this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignHorizontally",{get:function(){return this._pageAlignHorizontally},set:function(a){a!==this._pageAlignHorizontally&&(this._pageAlignHorizontally=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignVertically",{get:function(){return this._pageAlignVertically},set:function(a){a!==this._pageAlignVertically&&(this._pageAlignVertically=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"isFullScreen",{get:function(){return!!(document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement)}}),Object.defineProperty(c.ScaleManager.prototype,"isPortrait",{get:function(){return"portrait"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isLandscape",{get:function(){return"landscape"===this.classifyOrientation(this.screenOrientation)}}),Object.defineProperty(c.ScaleManager.prototype,"isGamePortrait",{get:function(){return this.height>this.width}}),Object.defineProperty(c.ScaleManager.prototype,"isGameLandscape",{get:function(){return this.width>this.height}}),c.Utils.Debug=function(a){this.game=a,this.sprite=null,this.bmd=null,this.canvas=null,this.context=null,this.font="14px Courier",this.columnWidth=100,this.lineHeight=16,this.renderShadow=!0,this.currentX=0,this.currentY=0,this.currentAlpha=1,this.dirty=!1},c.Utils.Debug.prototype={boot:function(){this.game.renderType===c.CANVAS?this.context=this.game.context:(this.bmd=this.game.make.bitmapData(this.game.width,this.game.height),this.sprite=this.game.make.image(0,0,this.bmd),this.game.stage.addChild(this.sprite),this.game.scale.onSizeChange.add(this.resize,this),this.canvas=PIXI.CanvasPool.create(this,this.game.width,this.game.height),this.context=this.canvas.getContext("2d"))},resize:function(a,b,c){this.bmd.resize(b,c),this.canvas.width=b,this.canvas.height=c},preUpdate:function(){this.dirty&&this.sprite&&(this.bmd.clear(),this.bmd.draw(this.canvas,0,0),this.context.clearRect(0,0,this.game.width,this.game.height),this.dirty=!1)},reset:function(){this.context&&this.context.clearRect(0,0,this.game.width,this.game.height),this.sprite&&this.bmd.clear()},start:function(a,b,c,d){"number"!=typeof a&&(a=0),"number"!=typeof b&&(b=0),c=c||"rgb(255,255,255)",void 0===d&&(d=0),this.currentX=a,this.currentY=b,this.currentColor=c,this.columnWidth=d,this.dirty=!0,this.context.save(),this.context.setTransform(1,0,0,1,0,0),this.context.strokeStyle=c,this.context.fillStyle=c,this.context.font=this.font,this.context.globalAlpha=this.currentAlpha},stop:function(){this.context.restore()},line:function(){for(var a=this.currentX,b=0;b<arguments.length;b++)this.renderShadow&&(this.context.fillStyle="rgb(0,0,0)",this.context.fillText(arguments[b],a+1,this.currentY+1),this.context.fillStyle=this.currentColor),this.context.fillText(arguments[b],a,this.currentY),a+=this.columnWidth;this.currentY+=this.lineHeight},soundInfo:function(a,b,c,d){this.start(b,c,d),this.line("Sound: "+a.key+" Locked: "+a.game.sound.touchLocked),this.line("Is Ready
2016-05-23 12:18:30 +00:00
return c.Color.blendOverlay(b,a)},blendColorDodge:function(a,b){return 255===b?b:Math.min(255,(a<<8)/(255-b))},blendColorBurn:function(a,b){return 0===b?b:Math.max(0,255-(255-a<<8)/b)},blendLinearDodge:function(a,b){return c.Color.blendAdd(a,b)},blendLinearBurn:function(a,b){return c.Color.blendSubtract(a,b)},blendLinearLight:function(a,b){return 128>b?c.Color.blendLinearBurn(a,2*b):c.Color.blendLinearDodge(a,2*(b-128))},blendVividLight:function(a,b){return 128>b?c.Color.blendColorBurn(a,2*b):c.Color.blendColorDodge(a,2*(b-128))},blendPinLight:function(a,b){return 128>b?c.Color.blendDarken(a,2*b):c.Color.blendLighten(a,2*(b-128))},blendHardMix:function(a,b){return c.Color.blendVividLight(a,b)<128?0:255},blendReflect:function(a,b){return 255===b?b:Math.min(255,a*a/(255-b))},blendGlow:function(a,b){return c.Color.blendReflect(b,a)},blendPhoenix:function(a,b){return Math.min(a,b)-Math.max(a,b)+255}},c.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.matter=null,this.parseConfig()},c.Physics.ARCADE=0,c.Physics.P2JS=1,c.Physics.NINJA=2,c.Physics.BOX2D=3,c.Physics.CHIPMUNK=4,c.Physics.MATTERJS=5,c.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!c.Physics.hasOwnProperty("Arcade")||(this.arcade=new c.Physics.Arcade(this.game)),this.config.hasOwnProperty("ninja")&&this.config.ninja===!0&&c.Physics.hasOwnProperty("Ninja")&&(this.ninja=new c.Physics.Ninja(this.game)),this.config.hasOwnProperty("p2")&&this.config.p2===!0&&c.Physics.hasOwnProperty("P2")&&(this.p2=new c.Physics.P2(this.game,this.config)),this.config.hasOwnProperty("box2d")&&this.config.box2d===!0&&c.Physics.hasOwnProperty("BOX2D")&&(this.box2d=new c.Physics.BOX2D(this.game,this.config)),this.config.hasOwnProperty("matter")&&this.config.matter===!0&&c.Physics.hasOwnProperty("Matter")&&(this.matter=new c.Physics.Matter(this.game,this.config))},startSystem:function(a){a===c.Physics.ARCADE?this.arcade=new c.Physics.Arcade(this.game):a===c.Physics.P2JS?null===this.p2?this.p2=new c.Physics.P2(this.game,this.config):this.p2.reset():a===c.Physics.NINJA?this.ninja=new c.Physics.Ninja(this.game):a===c.Physics.BOX2D?null===this.box2d?this.box2d=new c.Physics.Box2D(this.game,this.config):this.box2d.reset():a===c.Physics.MATTERJS&&(null===this.matter?this.matter=new c.Physics.Matter(this.game,this.config):this.matter.reset())},enable:function(a,b,d){void 0===b&&(b=c.Physics.ARCADE),void 0===d&&(d=!1),b===c.Physics.ARCADE?this.arcade.enable(a):b===c.Physics.P2JS&&this.p2?this.p2.enable(a,d):b===c.Physics.NINJA&&this.ninja?this.ninja.enableAABB(a):b===c.Physics.BOX2D&&this.box2d?this.box2d.enable(a):b===c.Physics.MATTERJS&&this.matter?this.matter.enable(a):console.warn(a.key+" is attempting to enable a physics body using an unknown physics system.")},preUpdate:function(){this.p2&&this.p2.preUpdate(),this.box2d&&this.box2d.preUpdate(),this.matter&&this.matter.preUpdate()},update:function(){this.p2&&this.p2.update(),this.box2d&&this.box2d.update(),this.matter&&this.matter.update()},setBoundsToWorld:function(){this.arcade&&this.arcade.setBoundsToWorld(),this.ninja&&this.ninja.setBoundsToWorld(),this.p2&&this.p2.setBoundsToWorld(),this.box2d&&this.box2d.setBoundsToWorld(),this.matter&&this.matter.setBoundsToWorld()},clear:function(){this.p2&&this.p2.clear(),this.box2d&&this.box2d.clear(),this.matter&&this.matter.clear()},reset:function(){this.p2&&this.p2.reset(),this.box2d&&this.box2d.reset(),this.matter&&this.matter.reset()},destroy:function(){this.p2&&this.p2.destroy(),this.box2d&&this.box2d.destroy(),this.matter&&this.matter.destroy(),this.arcade=null,this.ninja=null,this.p2=null,this.box2d=null,this.matter=null}},c.Physics.prototype.constructor=c.Physics,c.Physics.Arcade=function(a){this.game=a,this.gravity=new c.Point,this.bounds=new c.Rectangle(0,0,a.world.width,a.world.height),this.checkCollision={up:!0,down:!0,left:!0,right:!0},this.maxObjects=10,this.maxLevels=4,this.OVERLAP_BIAS=4,this.forceX=!1,this.sortDirection=c.Physics.Arc
get:function(){return this.worldY}}),Object.defineProperty(c.Tile.prototype,"bottom",{get:function(){return this.worldY+this.height}}),c.Tilemap=function(a,b,d,e,f,g){this.game=a,this.key=b;var h=c.TilemapParser.parse(this.game,b,d,e,f,g);null!==h&&(this.width=h.width,this.height=h.height,this.tileWidth=h.tileWidth,this.tileHeight=h.tileHeight,this.orientation=h.orientation,this.format=h.format,this.version=h.version,this.properties=h.properties,this.widthInPixels=h.widthInPixels,this.heightInPixels=h.heightInPixels,this.layers=h.layers,this.tilesets=h.tilesets,this.imagecollections=h.imagecollections,this.tiles=h.tiles,this.objects=h.objects,this.collideIndexes=[],this.collision=h.collision,this.images=h.images,this.currentLayer=0,this.debugMap=[],this._results=[],this._tempA=0,this._tempB=0)},c.Tilemap.CSV=0,c.Tilemap.TILED_JSON=1,c.Tilemap.NORTH=0,c.Tilemap.EAST=1,c.Tilemap.SOUTH=2,c.Tilemap.WEST=3,c.Tilemap.prototype={create:function(a,b,c,d,e,f){return void 0===f&&(f=this.game.world),this.width=b,this.height=c,this.setTileSize(d,e),this.layers.length=0,this.createBlankLayer(a,b,c,d,e,f)},setTileSize:function(a,b){this.tileWidth=a,this.tileHeight=b,this.widthInPixels=this.width*a,this.heightInPixels=this.height*b},addTilesetImage:function(a,b,d,e,f,g,h){if(void 0===a)return null;void 0===d&&(d=this.tileWidth),void 0===e&&(e=this.tileHeight),void 0===f&&(f=0),void 0===g&&(g=0),void 0===h&&(h=0),0===d&&(d=32),0===e&&(e=32);var i=null;if((void 0===b||null===b)&&(b=a),b instanceof c.BitmapData)i=b.canvas;else{if(!this.game.cache.checkImageKey(b))return console.warn('Phaser.Tilemap.addTilesetImage: Invalid image key given: "'+b+'"'),null;i=this.game.cache.getImage(b)}var j=this.getTilesetIndex(a);if(null===j&&this.format===c.Tilemap.TILED_JSON)return console.warn('Phaser.Tilemap.addTilesetImage: No data found in the JSON matching the tileset name: "'+a+'"'),null;if(this.tilesets[j])return this.tilesets[j].setImage(i),this.tilesets[j];var k=new c.Tileset(a,h,d,e,f,g,{});k.setImage(i),this.tilesets.push(k);for(var l=this.tilesets.length-1,m=f,n=f,o=0,p=0,q=0,r=h;r<h+k.total&&(this.tiles[r]=[m,n,l],m+=d+g,o++,o!==k.total)&&(p++,p!==k.columns||(m=f,n+=e+g,p=0,q++,q!==k.rows));r++);return k},createFromObjects:function(a,b,d,e,f,g,h,i,j){if(void 0===f&&(f=!0),void 0===g&&(g=!1),void 0===h&&(h=this.game.world),void 0===i&&(i=c.Sprite),void 0===j&&(j=!0),!this.objects[a])return void console.warn("Tilemap.createFromObjects: Invalid objectgroup name given: "+a);for(var k=0;k<this.objects[a].length;k++){var l=!1,m=this.objects[a][k];if(void 0!==m.gid&&"number"==typeof b&&m.gid===b?l=!0:void 0!==m.id&&"number"==typeof b&&m.id===b?l=!0:void 0!==m.name&&"string"==typeof b&&m.name===b&&(l=!0),l){var n=new i(this.game,parseFloat(m.x,10),parseFloat(m.y,10),d,e);n.name=m.name,n.visible=m.visible,n.autoCull=g,n.exists=f,m.width&&(n.width=m.width),m.height&&(n.height=m.height),m.rotation&&(n.angle=m.rotation),j&&(n.y-=n.height),h.add(n);for(var o in m.properties)h.set(n,o,m.properties[o],!1,!1,0,!0)}}},createFromTiles:function(a,b,d,e,f,g){"number"==typeof a&&(a=[a]),void 0===b||null===b?b=[]:"number"==typeof b&&(b=[b]),e=this.getLayer(e),void 0===f&&(f=this.game.world),void 0===g&&(g={}),void 0===g.customClass&&(g.customClass=c.Sprite),void 0===g.adjustY&&(g.adjustY=!0);var h=this.layers[e].width,i=this.layers[e].height;if(this.copy(0,0,h,i,e),this._results.length<2)return 0;for(var j,k=0,l=1,m=this._results.length;m>l;l++)if(-1!==a.indexOf(this._results[l].index)){j=new g.customClass(this.game,this._results[l].worldX,this._results[l].worldY,d);for(var n in g)j[n]=g[n];f.add(j),k++}if(1===b.length)for(l=0;l<a.length;l++)this.replace(a[l],b[0],0,0,h,i,e);else if(b.length>1)for(l=0;l<a.length;l++)this.replace(a[l],b[l],0,0,h,i,e);return k},createLayer:function(a,b,d,e,f){void 0===b&&(b=this.game.width),void 0===d&&(d=this.game.height),void 0===e&&(e=this.game.world);var g=a;return"string"==typeof a&&(g=this.getLayerIndex(a)),null===g||g>this.layers.length?void console.warn("Tilemap.createLayer: Invalid layer ID given: "+g):f?e.add(new c.Tile
c.Particle.prototype.constructor=c.Particle,c.Particle.prototype.update=function(){this.autoScale&&(this._s--,this._s?this.scale.set(this.scaleData[this._s].x,this.scaleData[this._s].y):this.autoScale=!1),this.autoAlpha&&(this._a--,this._a?this.alpha=this.alphaData[this._a].v:this.autoAlpha=!1)},c.Particle.prototype.onEmit=function(){},c.Particle.prototype.setAlphaData=function(a){this.alphaData=a,this._a=a.length-1,this.alpha=this.alphaData[this._a].v,this.autoAlpha=!0},c.Particle.prototype.setScaleData=function(a){this.scaleData=a,this._s=a.length-1,this.scale.set(this.scaleData[this._s].x,this.scaleData[this._s].y),this.autoScale=!0},c.Particle.prototype.reset=function(a,b,d){return c.Component.Reset.prototype.reset.call(this,a,b,d),this.alpha=1,this.scale.set(1),this.autoScale=!1,this.autoAlpha=!1,this},c.Particles=function(a){this.game=a,this.emitters={},this.ID=0},c.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},c.Particles.prototype.constructor=c.Particles,c.Particles.Arcade={},c.Particles.Arcade.Emitter=function(a,b,d,e){this.maxParticles=e||50,c.Group.call(this,a),this.name="emitter"+this.game.particles.ID++,this.type=c.EMITTER,this.physicsType=c.GROUP,this.area=new c.Rectangle(b,d,1,1),this.minParticleSpeed=new c.Point(-100,-100),this.maxParticleSpeed=new c.Point(100,100),this.minParticleScale=1,this.maxParticleScale=1,this.scaleData=null,this.minRotation=-360,this.maxRotation=360,this.minParticleAlpha=1,this.maxParticleAlpha=1,this.alphaData=null,this.gravity=100,this.particleClass=c.Particle,this.particleDrag=new c.Point,this.angularDrag=0,this.frequency=100,this.lifespan=2e3,this.bounce=new c.Point,this.on=!1,this.particleAnchor=new c.Point(.5,.5),this.blendMode=c.blendModes.NORMAL,this.emitX=b,this.emitY=d,this.autoScale=!1,this.autoAlpha=!1,this.particleBringToTop=!1,this.particleSendToBack=!1,this._minParticleScale=new c.Point(1,1),this._maxParticleScale=new c.Point(1,1),this._quantity=0,this._timer=0,this._counter=0,this._flowQuantity=0,this._flowTotal=0,this._explode=!0,this._frames=null},c.Particles.Arcade.Emitter.prototype=Object.create(c.Group.prototype),c.Particles.Arcade.Emitter.prototype.constructor=c.Particles.Arcade.Emitter,c.Particles.Arcade.Emitter.prototype.update=function(){if(this.on&&this.game.time.time>=this._timer)if(this._timer=this.game.time.time+this.frequency*this.game.time.slowMotion,0!==this._flowTotal)if(this._flowQuantity>0){for(var a=0;a<this._flowQuantity;a++)if(this.emitParticle()&&(this._counter++,-1!==this._flowTotal&&this._counter>=this._flowTotal)){this.on=!1;break}}else this.emitParticle()&&(this._counter++,-1!==this._flowTotal&&this._counter>=this._flowTotal&&(this.on=!1));else this.emitParticle()&&(this._counter++,this._quantity>0&&this._counter>=this._quantity&&(this.on=!1));for(var a=this.children.length;a--;)this.children[a].exists&&this.children[a].update()},c.Particles.Arcade.Emitter.prototype.makeParticles=function(a,b,c,d,e){void 0===b&&(b=0),void 0===c&&(c=this.maxParticles),void 0===d&&(d=!1),void 0===e&&(e=!1);var f,g=0,h=a,i=b;for(this._frames=b,c>this.maxParticles&&(this.maxParticles=c);c>g;)Array.isArray(a)&&(h=this.game.rnd.pick(a)),Array.isArray(b)&&(i=this.game.rnd.pick(b)),f=new this.particleClass(this.game,0,0,h,i),this.game.physics.arcade.enable(f,!1),d?(f.body.checkCollision.any=!0,f.body.checkCollision.none=!1):f.body.checkCollision.none=!0,f.body.collideWorldBounds=e,f.body.skipQuadTree=!0,f.exists=!1,f.visible=!1,f.anchor.copyFrom(this.particleAnchor),this.add(f),g++;return this},c.Particles.Arcade.Emitter.prototype.kill=function(){return this.on=!1,this.alive=!1,this.exists=!1,this},c.Particles.Arcade.Emitter.prototype.revive=function(){return this.alive=!0,this.exists=!0,this},c.Particles.Arcade.Emitter.prototype.explode=function(a,b){return this._flowTotal=0,this.start(!0,a,0,b,!1),this},c.Particles.Arcade.Emitter.prototype.flow=function(a,b,c,d,e){return(void 0===c||0===c)&&
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