mirror of
https://github.com/photonstorm/phaser
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41 lines
477 B
JavaScript
41 lines
477 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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function preload() {
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}
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var sprite;
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function create() {
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for (var i = 0; i < 1000; i++)
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{
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var x = game.rnd.integerInRange(10, 20);
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if (x === 20)
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{
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console.log('>>>', x);
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}
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else if (x === 10)
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{
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console.log('---', x);
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}
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else
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{
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// console.log(x);
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}
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}
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}
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function update() {
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}
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function render() {
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}
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