phaser/src/gameobjects/fx/index.js

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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2013-2023 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.GameObjects.FX
*/
module.exports = {
BaseFX: require('./BaseFX'),
Glow: require('./Glow'),
Pixelate: require('./Pixelate'),
Shadow: require('./Shadow'),
Shine: require('./Shine'),
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Blur: require('./Blur'),
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Vignette: require('./Vignette')
};