phaser/plugins/impact/components/Offset.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
/**
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* The Impact Offset component.
* Should be applied as a mixin.
*
* @namespace Phaser.Physics.Impact.Components.Offset
* @since 3.0.0
*/
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var Offset = {
/**
* [description]
*
* @method Phaser.Physics.Impact.Components.Offset#setOffset
* @since 3.0.0
*
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* @param {number} x - [description]
* @param {number} y - [description]
* @param {number} [width] - [description]
* @param {number} [height] - [description]
*
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* @return {Phaser.GameObjects.GameObject} This Game Object.
*/
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setOffset: function (x, y, width, height)
{
this.body.offset.x = x;
this.body.offset.y = y;
if (width)
{
this.setBodySize(width, height);
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}
return this;
}
};
module.exports = Offset;