2013-10-02 19:18:24 +00:00
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<!DOCTYPE html>
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<title>Phaser Source: net/Net.js</title>
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2013-10-03 01:38:35 +00:00
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.AnimationManager.html">AnimationManager</a>
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.AnimationParser.html">AnimationParser</a>
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2013-10-02 19:18:24 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.BitmapData.html">BitmapData</a>
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2014-02-18 03:01:51 +00:00
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<a href="Phaser.BitmapFont.html">BitmapFont</a>
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Button.html">Button</a>
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Cache.html">Cache</a>
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Camera.html">Camera</a>
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Canvas.html">Canvas</a>
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Circle.html">Circle</a>
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2013-10-02 19:18:24 +00:00
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2013-10-03 00:21:08 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Color.html">Color</a>
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2013-10-03 00:21:08 +00:00
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2013-10-02 19:18:24 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Device.html">Device</a>
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2013-10-02 19:18:24 +00:00
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2013-10-03 00:21:08 +00:00
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<li>
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.html">Easing</a>
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<a href="Phaser.Easing.Back.html">Back</a>
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<a href="Phaser.Easing.Bounce.html">Bounce</a>
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<a href="Phaser.Easing.Circular.html">Circular</a>
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<a href="Phaser.Easing.Cubic.html">Cubic</a>
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<a href="Phaser.Easing.Elastic.html">Elastic</a>
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<a href="Phaser.Easing.Exponential.html">Exponential</a>
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<a href="Phaser.Easing.Linear.html">Linear</a>
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<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
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<a href="Phaser.Easing.Quartic.html">Quartic</a>
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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2014-02-18 03:01:51 +00:00
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<li>
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<a href="Phaser.Ellipse.html">Ellipse</a>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.Events.html">Events</a>
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2013-11-28 15:57:09 +00:00
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<li>
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<a href="Phaser.Filter.html">Filter</a>
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2013-10-03 01:38:35 +00:00
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<li>
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<a href="Phaser.Frame.html">Frame</a>
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<li>
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<a href="Phaser.FrameData.html">FrameData</a>
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2013-10-03 00:21:08 +00:00
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.Game.html">Game</a>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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</li>
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2014-02-05 06:29:17 +00:00
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<li>
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<a href="Phaser.Gamepad.html">Gamepad</a>
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.Graphics.html">Graphics</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.Group.html">Group</a>
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</li>
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2014-02-08 07:24:22 +00:00
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<li>
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<a href="Phaser.Image.html">Image</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.Input.html">Input</a>
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</li>
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<li>
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<a href="Phaser.InputHandler.html">InputHandler</a>
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</li>
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<li>
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<a href="Phaser.Key.html">Key</a>
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<li>
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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2014-02-05 06:29:17 +00:00
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<li>
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<a href="Phaser.Line.html">Line</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.LinkedList.html">LinkedList</a>
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</li>
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<li>
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<a href="Phaser.Loader.html">Loader</a>
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</li>
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<li>
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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2013-10-02 19:18:24 +00:00
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</li>
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<li>
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<a href="Phaser.Math.html">Math</a>
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<li>
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<a href="Phaser.Mouse.html">Mouse</a>
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<a href="Phaser.MSPointer.html">MSPointer</a>
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</li>
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<li>
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<a href="Phaser.Net.html">Net</a>
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</li>
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<a href="Phaser.Particles.html">Particles</a>
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.Physics.html">Physics</a>
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<li>
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.Plugin.html">Plugin</a>
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</li>
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<li>
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<a href="Phaser.PluginManager.html">PluginManager</a>
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<li>
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<a href="Phaser.Point.html">Point</a>
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</li>
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<a href="Phaser.Pointer.html">Pointer</a>
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</li>
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2013-11-07 06:10:15 +00:00
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<li>
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<a href="Phaser.Polygon.html">Polygon</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
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</li>
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<li>
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<a href="Phaser.Rectangle.html">Rectangle</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
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</li>
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2013-10-03 00:21:08 +00:00
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<li>
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<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.Signal.html">Signal</a>
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</li>
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2014-02-05 06:29:17 +00:00
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<li>
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<a href="Phaser.SinglePad.html">SinglePad</a>
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</li>
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2013-10-03 00:21:08 +00:00
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<li>
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<a href="Phaser.Sound.html">Sound</a>
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</li>
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<li>
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<a href="Phaser.SoundManager.html">SoundManager</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.Sprite.html">Sprite</a>
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</li>
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2014-02-18 03:01:51 +00:00
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<li>
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<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.Stage.html">Stage</a>
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</li>
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2013-10-03 00:21:08 +00:00
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<li>
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<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.State.html">State</a>
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</li>
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<li>
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<a href="Phaser.StateManager.html">StateManager</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.Text.html">Text</a>
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</li>
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2013-11-28 15:57:09 +00:00
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<li>
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<a href="Phaser.Tile.html">Tile</a>
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<li>
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<a href="Phaser.Tilemap.html">Tilemap</a>
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<li>
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<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
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</li>
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<li>
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<a href="Phaser.TilemapParser.html">TilemapParser</a>
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</li>
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<li>
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<a href="Phaser.Tileset.html">Tileset</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.TileSprite.html">TileSprite</a>
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</li>
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2013-10-03 01:38:35 +00:00
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<li>
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<a href="Phaser.Time.html">Time</a>
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</li>
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2013-11-28 15:57:09 +00:00
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<li>
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<a href="Phaser.Timer.html">Timer</a>
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</li>
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2014-02-05 06:29:17 +00:00
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<li>
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<a href="Phaser.TimerEvent.html">TimerEvent</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.Touch.html">Touch</a>
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</li>
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2013-10-03 01:38:35 +00:00
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<li>
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<a href="Phaser.Tween.html">Tween</a>
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</li>
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<li>
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<a href="Phaser.TweenManager.html">TweenManager</a>
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</li>
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<li>
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<a href="Phaser.Utils.html">Utils</a>
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</li>
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<li>
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<a href="Phaser.Utils.Debug.html">Debug</a>
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</li>
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2013-10-02 19:18:24 +00:00
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<li>
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<a href="Phaser.World.html">World</a>
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</li>
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<li>
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<a href="SignalBinding.html">SignalBinding</a>
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</ul>
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2014-02-08 07:24:22 +00:00
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<li class="dropdown">
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<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
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<a href="global.html#canUseNewCanvasBlendModes">canUseNewCanvasBlendModes</a>
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2014-02-18 03:01:51 +00:00
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<li>
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<a href="global.html#getBounds">getBounds</a>
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2014-02-08 07:24:22 +00:00
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<li>
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<a href="global.html#getNextPowerOfTwo">getNextPowerOfTwo</a>
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<li>
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<a href="global.html#hex2rgb">hex2rgb</a>
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</li>
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<li>
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<a href="global.html#hitTest">hitTest</a>
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</li>
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<li>
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<a href="global.html#rgb2hex">rgb2hex</a>
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</ul>
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2013-10-02 19:18:24 +00:00
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</ul>
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</div>
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</div>
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<div class="row-fluid">
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<div class="span12">
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<div id="main">
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<h1 class="page-title">Source: net/Net.js</h1>
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<section>
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<article>
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<pre class="sunlight-highlight-javascript linenums">/**
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* @author Richard Davey <rich@photonstorm.com>
|
2014-02-05 06:29:17 +00:00
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* @copyright 2014 Photon Storm Ltd.
|
2013-10-02 19:18:24 +00:00
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
|
2013-11-28 15:57:09 +00:00
|
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* Phaser.Net handles browser URL related tasks such as checking host names, domain names and query string manipulation.
|
2013-10-02 19:18:24 +00:00
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*
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|
* @class Phaser.Net
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* @constructor
|
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|
|
* @param {Phaser.Game} game - A reference to the currently running game.
|
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|
|
*/
|
|
|
|
Phaser.Net = function (game) {
|
2013-11-28 15:57:09 +00:00
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|
this.game = game;
|
2013-10-02 19:18:24 +00:00
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};
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Phaser.Net.prototype = {
|
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|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
|
|
|
* Returns the hostname given by the browser.
|
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|
*
|
|
|
|
* @method Phaser.Net#getHostName
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|
* @return {string}
|
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|
|
*/
|
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|
|
getHostName: function () {
|
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|
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|
|
if (window.location && window.location.hostname) {
|
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|
return window.location.hostname;
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}
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|
return null;
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|
},
|
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|
|
/**
|
|
|
|
* Compares the given domain name against the hostname of the browser containing the game.
|
|
|
|
* If the domain name is found it returns true.
|
|
|
|
* You can specify a part of a domain, for example 'google' would match 'google.com', 'google.co.uk', etc.
|
|
|
|
* Do not include 'http://' at the start.
|
|
|
|
*
|
|
|
|
* @method Phaser.Net#checkDomainName
|
|
|
|
* @param {string} domain
|
|
|
|
* @return {boolean} true if the given domain fragment can be found in the window.location.hostname
|
|
|
|
*/
|
|
|
|
checkDomainName: function (domain) {
|
|
|
|
return window.location.hostname.indexOf(domain) !== -1;
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Updates a value on the Query String and returns it in full.
|
|
|
|
* If the value doesn't already exist it is set.
|
|
|
|
* If the value exists it is replaced with the new value given. If you don't provide a new value it is removed from the query string.
|
|
|
|
* Optionally you can redirect to the new url, or just return it as a string.
|
|
|
|
*
|
|
|
|
* @method Phaser.Net#updateQueryString
|
|
|
|
* @param {string} key - The querystring key to update.
|
|
|
|
* @param {string} value - The new value to be set. If it already exists it will be replaced.
|
|
|
|
* @param {boolean} redirect - If true the browser will issue a redirect to the url with the new querystring.
|
|
|
|
* @param {string} url - The URL to modify. If none is given it uses window.location.href.
|
|
|
|
* @return {string} If redirect is false then the modified url and query string is returned.
|
|
|
|
*/
|
|
|
|
updateQueryString: function (key, value, redirect, url) {
|
|
|
|
|
|
|
|
if (typeof redirect === "undefined") { redirect = false; }
|
|
|
|
if (typeof url === "undefined" || url === '') { url = window.location.href; }
|
|
|
|
|
|
|
|
var output = '';
|
|
|
|
var re = new RegExp("([?|&])" + key + "=.*?(&|#|$)(.*)", "gi");
|
|
|
|
|
|
|
|
if (re.test(url))
|
|
|
|
{
|
|
|
|
if (typeof value !== 'undefined' && value !== null)
|
|
|
|
{
|
|
|
|
output = url.replace(re, '$1' + key + "=" + value + '$2$3');
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
output = url.replace(re, '$1$3').replace(/(&|\?)$/, '');
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (typeof value !== 'undefined' && value !== null)
|
|
|
|
{
|
|
|
|
var separator = url.indexOf('?') !== -1 ? '&' : '?';
|
|
|
|
var hash = url.split('#');
|
|
|
|
url = hash[0] + separator + key + '=' + value;
|
|
|
|
|
|
|
|
if (hash[1]) {
|
|
|
|
url += '#' + hash[1];
|
|
|
|
}
|
|
|
|
|
|
|
|
output = url;
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
output = url;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (redirect)
|
|
|
|
{
|
|
|
|
window.location.href = output;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the Query String as an object.
|
|
|
|
* If you specify a parameter it will return just the value of that parameter, should it exist.
|
|
|
|
*
|
|
|
|
* @method Phaser.Net#getQueryString
|
|
|
|
* @param {string} [parameter=''] - If specified this will return just the value for that key.
|
|
|
|
* @return {string|object} An object containing the key value pairs found in the query string or just the value if a parameter was given.
|
|
|
|
*/
|
|
|
|
getQueryString: function (parameter) {
|
|
|
|
|
|
|
|
if (typeof parameter === "undefined") { parameter = ''; }
|
|
|
|
|
|
|
|
var output = {};
|
|
|
|
var keyValues = location.search.substring(1).split('&');
|
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
for (var i in keyValues)
|
|
|
|
{
|
2013-11-28 15:57:09 +00:00
|
|
|
var key = keyValues[i].split('=');
|
|
|
|
|
|
|
|
if (key.length > 1)
|
|
|
|
{
|
|
|
|
if (parameter && parameter == this.decodeURI(key[0]))
|
|
|
|
{
|
|
|
|
return this.decodeURI(key[1]);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
output[this.decodeURI(key[0])] = this.decodeURI(key[1]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return output;
|
|
|
|
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the Query String as an object.
|
|
|
|
* If you specify a parameter it will return just the value of that parameter, should it exist.
|
|
|
|
*
|
|
|
|
* @method Phaser.Net#decodeURI
|
|
|
|
* @param {string} value - The URI component to be decoded.
|
|
|
|
* @return {string} The decoded value.
|
|
|
|
*/
|
|
|
|
decodeURI: function (value) {
|
|
|
|
return decodeURIComponent(value.replace(/\+/g, " "));
|
|
|
|
}
|
2013-10-02 19:18:24 +00:00
|
|
|
|
|
|
|
};
|
2014-02-05 06:29:17 +00:00
|
|
|
|
|
|
|
Phaser.Net.prototype.constructor = Phaser.Net;
|
2013-10-02 19:18:24 +00:00
|
|
|
</pre>
|
|
|
|
</article>
|
|
|
|
</section>
|
|
|
|
|
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</div>
|
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|
|
<div class="clearfix"></div>
|
|
|
|
<footer>
|
|
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|
|
|
|
|
|
|
|
|
<span class="copyright">
|
2014-02-05 06:29:17 +00:00
|
|
|
Phaser Copyright © 2012-2014 Photon Storm Ltd.
|
2013-10-02 19:18:24 +00:00
|
|
|
</span>
|
|
|
|
<br />
|
|
|
|
|
|
|
|
<span class="jsdoc-message">
|
2013-10-25 15:54:40 +00:00
|
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
2014-02-19 05:28:19 +00:00
|
|
|
on Wed Feb 19 2014 05:26:20 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
2013-10-02 19:18:24 +00:00
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</span>
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</footer>
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</div>
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<br clear="both">
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</div>
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</div>
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<script src="scripts/sunlight.js"></script>
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<script src="scripts/sunlight-plugin.doclinks.js"></script>
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<script src="scripts/sunlight-plugin.linenumbers.js"></script>
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<script src="scripts/jquery.min.js"></script>
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<script src="scripts/toc.js"></script>
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<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
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<script>
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$( function () {
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$( "#toc" ).toc( {
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selectors : "h1,h2,h3,h4",
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showAndHide : false,
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scrollTo : 60
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} );
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$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
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$( "#main span[id^='toc']" ).addClass( "toc-shim" );
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} );
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