phaser/src/tilemaps/components/FindTile.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
var GetTilesWithin = require('./GetTilesWithin');
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/**
* @callback FindTileCallback
*
* @param {Phaser.Tilemaps.Tile} value - The Tile.
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* @param {number} index - The index of the tile.
* @param {Phaser.Tilemaps.Tile[]} array - An array of Tile objects.
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*
* @return {boolean} Return `true` if the callback should run, otherwise `false`.
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*/
/**
* Find the first tile in the given rectangular area (in tile coordinates) of the layer that
* satisfies the provided testing function. I.e. finds the first tile for which `callback` returns
* true. Similar to Array.prototype.find in vanilla JS.
*
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* @function Phaser.Tilemaps.Components.FindTile
* @since 3.0.0
*
* @param {FindTileCallback} callback - The callback. Each tile in the given area will be passed to this callback as the first and only parameter.
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* @param {object} context - The context under which the callback should be run.
* @param {number} tileX - The left most tile index (in tile coordinates) to use as the origin of the area to filter.
* @param {number} tileY - The top most tile index (in tile coordinates) to use as the origin of the area to filter.
* @param {number} width - How many tiles wide from the `tileX` index the area will be.
* @param {number} height - How many tiles tall from the `tileY` index the area will be.
* @param {Phaser.Types.Tilemaps.FilteringOptions} filteringOptions - Optional filters to apply when getting the tiles.
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* @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon.
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*
* @return {?Phaser.Tilemaps.Tile} A Tile that matches the search, or null if no Tile found
*/
var FindTile = function (callback, context, tileX, tileY, width, height, filteringOptions, layer)
{
var tiles = GetTilesWithin(tileX, tileY, width, height, filteringOptions, layer);
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return tiles.find(callback, context) || null;
};
module.exports = FindTile;