2017-09-12 23:58:25 +00:00
|
|
|
var GameObject = require('../../GameObject');
|
2018-01-24 00:40:20 +00:00
|
|
|
var Utils = require('../../../renderer/webgl/Utils');
|
2017-09-12 23:58:25 +00:00
|
|
|
|
2018-01-24 00:40:20 +00:00
|
|
|
var TextWebGLRenderer = function (renderer, text, interpolationPercentage, camera)
|
2017-03-15 01:07:58 +00:00
|
|
|
{
|
2018-01-24 00:40:20 +00:00
|
|
|
if (GameObject.RENDER_MASK !== text.renderFlags || (text.cameraFilter > 0 && (text.cameraFilter & camera._id)) || text.text === '')
|
2017-03-15 01:07:58 +00:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2018-01-24 00:40:20 +00:00
|
|
|
if (text.dirty)
|
2017-03-21 21:06:36 +00:00
|
|
|
{
|
2018-01-24 00:40:20 +00:00
|
|
|
text.canvasTexture = renderer.canvasToTexture(text.canvas, text.canvasTexture, true, text.scaleMode);
|
|
|
|
text.dirty = false;
|
2017-03-21 21:06:36 +00:00
|
|
|
}
|
2018-01-24 00:40:20 +00:00
|
|
|
|
2018-01-30 03:38:31 +00:00
|
|
|
this.pipeline.batchText(this, camera);
|
2017-03-15 01:07:58 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
module.exports = TextWebGLRenderer;
|