2018-02-12 16:01:20 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2019-01-15 16:20:22 +00:00
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* @copyright 2019 Photon Storm Ltd.
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2018-02-12 16:01:20 +00:00
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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2018-03-19 21:12:11 +00:00
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/**
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2018-06-04 16:11:53 +00:00
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* Creates a new Interactive Object.
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*
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* This is called automatically by the Input Manager when you enable a Game Object for input.
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*
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* The resulting Interactive Object is mapped to the Game Object's `input` property.
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2018-03-19 21:12:11 +00:00
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*
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2018-03-28 14:03:54 +00:00
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* @function Phaser.Input.CreateInteractiveObject
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2018-03-19 21:12:11 +00:00
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* @since 3.0.0
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*
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2018-06-04 16:11:53 +00:00
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* @param {Phaser.GameObjects.GameObject} gameObject - The Game Object to which this Interactive Object is bound.
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* @param {any} hitArea - The hit area for this Interactive Object. Typically a geometry shape, like a Rectangle or Circle.
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2019-02-13 14:17:36 +00:00
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* @param {Phaser.Input.Types.HitAreaCallback} hitAreaCallback - The 'contains' check callback that the hit area shape will use for all hit tests.
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2018-03-19 21:12:11 +00:00
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*
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2019-02-13 14:17:36 +00:00
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* @return {Phaser.Input.Types.InteractiveObject} The new Interactive Object.
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2018-03-19 21:12:11 +00:00
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*/
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2018-03-28 14:03:54 +00:00
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var CreateInteractiveObject = function (gameObject, hitArea, hitAreaCallback)
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2017-07-27 13:22:44 +00:00
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{
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return {
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2017-07-25 03:10:50 +00:00
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2017-07-27 13:22:44 +00:00
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gameObject: gameObject,
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2017-07-25 03:10:50 +00:00
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2017-07-27 13:22:44 +00:00
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enabled: true,
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draggable: false,
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2017-07-27 17:24:04 +00:00
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dropZone: false,
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2018-06-11 10:35:40 +00:00
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cursor: false,
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2017-07-25 03:10:50 +00:00
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2017-07-27 23:29:04 +00:00
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target: null,
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2017-07-28 17:22:57 +00:00
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camera: null,
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2017-07-27 13:22:44 +00:00
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hitArea: hitArea,
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hitAreaCallback: hitAreaCallback,
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2017-07-25 03:10:50 +00:00
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2017-07-27 13:22:44 +00:00
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localX: 0,
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localY: 0,
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2017-07-25 03:10:50 +00:00
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2017-07-27 02:40:58 +00:00
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// 0 = Not being dragged
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// 1 = Being checked for dragging
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// 2 = Being dragged
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2017-07-27 13:22:44 +00:00
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dragState: 0,
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2017-07-27 23:46:37 +00:00
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dragStartX: 0,
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dragStartY: 0,
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2017-07-27 13:22:44 +00:00
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dragX: 0,
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2018-01-12 17:07:39 +00:00
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dragY: 0
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2017-07-27 13:22:44 +00:00
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};
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};
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2017-07-18 01:36:45 +00:00
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2018-03-28 14:03:54 +00:00
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module.exports = CreateInteractiveObject;
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