phaser/src/gameobjects/events/VIDEO_SEEKED_EVENT.js

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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Video Game Object Seeked Event.
*
* This event is dispatched when a Video completes seeking to a new point in its timeline.
*
* Listen for it from a Video Game Object instance using `Video.on('seeked', listener)`.
*
* @event Phaser.GameObjects.Events#VIDEO_SEEKED
* @since 3.20.0
*
* @param {Phaser.GameObjects.Video} video - The Video Game Object which completed seeking.
*/
module.exports = 'seeked';