phaser/src/gameobjects/fx/const.js

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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2013-2023 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var FX_CONST = {
/**
* The Glow FX.
*
* @name Phaser.GameObjects.FX.GLOW
* @type {number}
* @const
* @since 3.60.0
*/
GLOW: 4,
/**
* The Shadow FX.
*
* @name Phaser.GameObjects.FX.SHADOW
* @type {number}
* @const
* @since 3.60.0
*/
SHADOW: 5,
/**
* The Pixelate FX.
*
* @name Phaser.GameObjects.FX.PIXELATE
* @type {number}
* @const
* @since 3.60.0
*/
PIXELATE: 6
};
module.exports = FX_CONST;