phaser/v3/package.json

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{
"name": "phaser",
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"version": "3.0.0-alpha.2",
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"release": "Shadow Coast",
"description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.",
"author": "Richard Davey <rdavey@gmail.com> (http://www.photonstorm.com)",
"logo": "https://raw.github.com/photonstorm/phaser/master/phaser-logo-small.png",
"homepage": "http://phaser.io",
"bugs": "https://github.com/photonstorm/phaser/issues",
"license": "MIT",
"licenseUrl": "http://www.opensource.org/licenses/mit-license.php",
"main": "./src/phaser.js",
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"typings": "./typings/index.d.ts",
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"repository": {
"type": "git",
"url": "https://photonstorm@github.com/photonstorm/phaser.git"
},
"scripts": {
"build": "webpack",
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"dist": "webpack --config webpack.dist.config.js",
"lint": "eslint --config .eslintrc.json \"src/**/*.js\""
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},
"keywords": [
"2d",
"HTML5",
"WebGL",
"canvas",
"game",
"javascript",
"physics",
"tweens",
"typescript",
"web audio"
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],
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"devDependencies": {
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"eslint": "^4.3.0",
"fs-extra": "^4.0.0",
"uglifyjs-webpack-plugin": "^0.4.6",
"uuid": "^3.1.0",
"webpack": "^3.4.1",
"webpack-shell-plugin": "^0.5.0"
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}
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}