phaser/examples/text/update text.js

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// Example created by Arlefreak (https://github.com/Arlefreak)
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { create: create, update: update });
var text;
var count;
function create() {
count = 0;
text = game.add.text(game.world.centerX, game.world.centerY, "- You have clicked -\n0 times !", {
font: "65px Arial",
fill: "#ff0044",
align: "center"
});
text.anchor.setTo(0.5, 0.5);
}
function update() {
game.input.onDown.addOnce(updateText, this);
}
function updateText() {
count++;
text.setText("- You have clicked -\n" + count + " times !");
}