2013-08-08 18:16:47 +00:00
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/// <reference path="_definitions.ts" />
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2013-04-18 13:16:18 +00:00
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/**
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2013-08-09 02:12:33 +00:00
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* Phaser - http://www.phaser.io
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2013-04-18 13:16:18 +00:00
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*
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2013-08-02 11:38:56 +00:00
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* v1.0.0 - August 12th 2013
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2013-04-18 13:16:18 +00:00
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*
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2013-08-09 02:12:33 +00:00
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* A feature-packed 2D canvas game framework born from the firey pits of Flixel and
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* constructed via plenty of blood, sweat, tears and coffee by Richard Davey (@photonstorm).
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2013-04-18 13:16:18 +00:00
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*
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2013-05-28 20:38:37 +00:00
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* Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from both which Phaser
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2013-08-09 02:12:33 +00:00
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* and my love of game development originate.
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*
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* Follow Phaser progress at http://www.photonstorm.com
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2013-04-18 15:49:08 +00:00
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*
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* "If you want your children to be intelligent, read them fairy tales."
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* "If you want them to be more intelligent, read them more fairy tales."
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* -- Albert Einstein
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2013-04-18 13:16:18 +00:00
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*/
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2013-08-28 06:02:55 +00:00
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var Phaser;
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(function (Phaser) {
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Phaser.VERSION = 'Phaser version 1.0.0';
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Phaser.GAMES = [];
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})(Phaser || (Phaser = {}));
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