phaser/src/gameobjects/shape/line/LineRender.js

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2018-09-07 11:43:49 +00:00
/**
* @author Richard Davey <rich@photonstorm.com>
2020-01-15 12:07:09 +00:00
* @copyright 2020 Photon Storm Ltd.
2019-05-10 15:15:04 +00:00
* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
var renderWebGL = require('../../../utils/NOOP');
var renderCanvas = require('../../../utils/NOOP');
if (typeof WEBGL_RENDERER)
{
renderWebGL = require('./LineWebGLRenderer');
}
if (typeof CANVAS_RENDERER)
{
renderCanvas = require('./LineCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};