2018-02-12 16:01:20 +00:00
|
|
|
/**
|
|
|
|
* @author Richard Davey <rich@photonstorm.com>
|
|
|
|
* @copyright 2018 Photon Storm Ltd.
|
|
|
|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
|
|
|
*/
|
|
|
|
|
2017-03-30 12:19:31 +00:00
|
|
|
var Triangle = require('./Triangle');
|
|
|
|
|
|
|
|
// Builds an equilateral triangle.
|
|
|
|
// In the equilateral triangle, all the sides are the same length (congruent)
|
|
|
|
// and all the angles are the same size (congruent).
|
|
|
|
|
|
|
|
// The x/y specifies the top-middle of the triangle (x1/y1) and length
|
|
|
|
// is the length of each side
|
|
|
|
|
2017-10-13 13:11:54 +00:00
|
|
|
/**
|
|
|
|
* [description]
|
|
|
|
*
|
|
|
|
* @function Phaser.Geom.Triangle.BuildEquilateral
|
|
|
|
* @since 3.0.0
|
|
|
|
*
|
|
|
|
* @param {number} x - [description]
|
|
|
|
* @param {number} y - [description]
|
|
|
|
* @param {number} length - [description]
|
|
|
|
*
|
|
|
|
* @return {Phaser.Geom.Triangle} [description]
|
|
|
|
*/
|
2017-03-30 12:19:31 +00:00
|
|
|
var BuildEquilateral = function (x, y, length)
|
|
|
|
{
|
|
|
|
var height = length * (Math.sqrt(3) / 2);
|
|
|
|
|
|
|
|
var x1 = x;
|
|
|
|
var y1 = y;
|
|
|
|
|
|
|
|
var x2 = x + (length / 2);
|
|
|
|
var y2 = y + height;
|
|
|
|
|
|
|
|
var x3 = x - (length / 2);
|
|
|
|
var y3 = y + height;
|
|
|
|
|
|
|
|
return new Triangle(x1, y1, x2, y2, x3, y3);
|
|
|
|
};
|
|
|
|
|
|
|
|
module.exports = BuildEquilateral;
|