2013-10-02 12:18:58 +00:00
<!DOCTYPE html>
< html lang = "en" >
< head >
< meta charset = "utf-8" >
< title > Phaser Class: Input< / title >
<!-- [if lt IE 9]>
< script src = "//html5shiv.googlecode.com/svn/trunk/html5.js" > < / script >
<![endif]-->
2014-11-15 20:01:46 +00:00
< link type = "text/css" rel = "stylesheet" href = "styles/default.css" >
2013-10-02 12:18:58 +00:00
< link type = "text/css" rel = "stylesheet" href = "styles/sunlight.default.css" >
< link type = "text/css" rel = "stylesheet" href = "styles/site.cerulean.css" >
< / head >
< body >
2014-11-25 00:23:44 +00:00
2013-10-02 12:18:58 +00:00
< div class = "container-fluid" >
< div class = "navbar navbar-fixed-top navbar-inverse" >
2014-11-25 00:23:44 +00:00
< div style = "position: absolute; width: 143px; height: 31px; right: 10px; top: 10px; z-index: 1050" > < a href = "http://phaser.io" > < img src = "img/phaser.png" border = "0" / > < / a > < / div >
2013-10-02 12:18:58 +00:00
< div class = "navbar-inner" >
2014-11-25 00:23:44 +00:00
< a class = "brand" href = "index.html" > Phaser API< / a >
2013-10-02 12:18:58 +00:00
< ul class = "nav" >
2014-11-25 00:23:44 +00:00
2013-10-02 12:18:58 +00:00
< li class = "dropdown" >
2013-10-03 01:38:35 +00:00
< a href = "namespaces.list.html" class = "dropdown-toggle" data-toggle = "dropdown" > Namespaces< b
2013-10-02 12:18:58 +00:00
class="caret">< / b > < / a >
< ul class = "dropdown-menu " >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-0" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.html" > Phaser< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-0" >
< a href = "PIXI.html" > PIXI< / a >
< / li >
2013-10-02 12:18:58 +00:00
< / ul >
< / li >
< li class = "dropdown" >
< a href = "classes.list.html" class = "dropdown-toggle" data-toggle = "dropdown" > Classes< b
class="caret">< / b > < / a >
< ul class = "dropdown-menu " >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "Matrix.html" > Matrix< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Animation.html" > Animation< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.AnimationManager.html" > AnimationManager< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.AnimationParser.html" > AnimationParser< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-04-29 14:39:02 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.ArrayList.html" > ArrayList< / a >
< / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.ArraySet.html" > ArraySet< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.ArrayUtils.html" > ArrayUtils< / a >
< / li >
2014-10-09 15:12:53 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.AudioSprite.html" > AudioSprite< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.BitmapData.html" > BitmapData< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.BitmapText.html" > BitmapText< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.Button.html" > Button< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Cache.html" > Cache< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Camera.html" > Camera< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Canvas.html" > Canvas< / a >
2013-10-02 14:05:55 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Circle.html" > Circle< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Color.html" > Color< / a >
2013-10-03 00:21:08 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-2" >
< a href = "Phaser.Component.Angle.html" > Angle< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Animation.html" > Animation< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.AutoCull.html" > AutoCull< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Bounds.html" > Bounds< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.BringToTop.html" > BringToTop< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Core.html" > Core< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Crop.html" > Crop< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Delta.html" > Delta< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Destroy.html" > Destroy< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.FixedToCamera.html" > FixedToCamera< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Health.html" > Health< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.InCamera.html" > InCamera< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.InputEnabled.html" > InputEnabled< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.InWorld.html" > InWorld< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.LifeSpan.html" > LifeSpan< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.LoadTexture.html" > LoadTexture< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Overlap.html" > Overlap< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.PhysicsBody.html" > PhysicsBody< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Reset.html" > Reset< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.ScaleMinMax.html" > ScaleMinMax< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Component.Smoothed.html" > Smoothed< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Device.html" > Device< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.DOM.html" > DOM< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Easing.html" > Easing< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Back.html" > Back< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Bounce.html" > Bounce< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Circular.html" > Circular< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Cubic.html" > Cubic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Elastic.html" > Elastic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Exponential.html" > Exponential< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Linear.html" > Linear< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Quadratic.html" > Quadratic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Quartic.html" > Quartic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Quintic.html" > Quintic< / a >
< / li >
< li class = "class-depth-2" >
< a href = "Phaser.Easing.Sinusoidal.html" > Sinusoidal< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-18 03:01:51 +00:00
< a href = "Phaser.Ellipse.html" > Ellipse< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.Events.html" > Events< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Filter.html" > Filter< / a >
< / li >
2014-09-09 14:36:56 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.FlexGrid.html" > FlexGrid< / a >
< / li >
< li class = "class-depth-1" >
< a href = "Phaser.FlexLayer.html" > FlexLayer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Frame.html" > Frame< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.FrameData.html" > FrameData< / a >
2013-10-03 00:21:08 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Game.html" > Game< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-21 15:37:26 +00:00
< a href = "Phaser.GameObjectCreator.html" > GameObjectCreator< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.GameObjectFactory.html" > GameObjectFactory< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.Gamepad.html" > Gamepad< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.GamepadButton.html" > GamepadButton< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.Graphics.html" > Graphics< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Group.html" > Group< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-08 07:24:22 +00:00
< a href = "Phaser.Image.html" > Image< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Input.html" > Input< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.InputHandler.html" > InputHandler< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.Key.html" > Key< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.Keyboard.html" > Keyboard< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.Line.html" > Line< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.LinkedList.html" > LinkedList< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.Loader.html" > Loader< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.LoaderParser.html" > LoaderParser< / a >
2013-10-02 14:05:55 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.Math.html" > Math< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.Mouse.html" > Mouse< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.MSPointer.html" > MSPointer< / a >
2013-10-02 12:18:58 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 19:18:24 +00:00
< a href = "Phaser.Net.html" > Net< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Particle.html" > Particle< / a >
< / li >
< li class = "class-depth-1" >
2013-10-02 19:18:24 +00:00
< a href = "Phaser.Particles.html" > Particles< / a >
< / li >
2014-10-09 15:12:53 +00:00
< li class = "class-depth-2" >
< a href = "Phaser.Particles.Arcade.html" > Arcade< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2013-10-02 19:18:24 +00:00
< a href = "Phaser.Particles.Arcade.Emitter.html" > Emitter< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.Physics.html" > Physics< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.Physics.Arcade.html" > Arcade< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Arcade.Body.html" > Body< / a >
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-3" >
< a href = "Phaser.Physics.Arcade.html#TilemapCollision" > TilemapCollision< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.html" > Ninja< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.AABB.html" > AABB< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.Body.html" > Body< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.Circle.html" > Circle< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.Ninja.Tile.html" > Tile< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.html" > P2< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.Body.html" > Body< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.BodyDebug.html" > BodyDebug< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.CollisionGroup.html" > CollisionGroup< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.ContactMaterial.html" > ContactMaterial< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.DistanceConstraint.html" > DistanceConstraint< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-11 12:09:28 +00:00
< li class = "class-depth-3" >
< a href = "Phaser.Physics.P2.FixtureList.html" > FixtureList< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.GearConstraint.html" > GearConstraint< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.InversePointProxy.html" > InversePointProxy< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.LockConstraint.html" > LockConstraint< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.Material.html" > Material< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.PointProxy.html" > PointProxy< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.PrismaticConstraint.html" > PrismaticConstraint< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.RevoluteConstraint.html" > RevoluteConstraint< / a >
< / li >
2014-09-09 14:36:56 +00:00
< li class = "class-depth-3" >
< a href = "Phaser.Physics.P2.RotationalSpring.html" > RotationalSpring< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-3" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.Physics.P2.Spring.html" > Spring< / a >
2014-02-21 15:37:26 +00:00
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Plugin.html" > Plugin< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.PluginManager.html" > PluginManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Point.html" > Point< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.Pointer.html" > Pointer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-07 06:10:15 +00:00
< a href = "Phaser.Polygon.html" > Polygon< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.QuadTree.html" > QuadTree< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.RandomDataGenerator.html" > RandomDataGenerator< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Rectangle.html" > Rectangle< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.RenderTexture.html" > RenderTexture< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 00:21:08 +00:00
< a href = "Phaser.RequestAnimationFrame.html" > RequestAnimationFrame< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.RetroFont.html" > RetroFont< / a >
< / li >
2014-09-09 14:36:56 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.Rope.html" > Rope< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-03-14 06:36:05 +00:00
< a href = "Phaser.ScaleManager.html" > ScaleManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Signal.html" > Signal< / a >
< / li >
2014-04-11 12:09:28 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.SignalBinding.html" > SignalBinding< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.SinglePad.html" > SinglePad< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 00:21:08 +00:00
< a href = "Phaser.Sound.html" > Sound< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 00:21:08 +00:00
< a href = "Phaser.SoundManager.html" > SoundManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.Sprite.html" > Sprite< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-18 03:01:51 +00:00
< a href = "Phaser.SpriteBatch.html" > SpriteBatch< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.Stage.html" > Stage< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.State.html" > State< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.StateManager.html" > StateManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.Text.html" > Text< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Tile.html" > Tile< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Tilemap.html" > Tilemap< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.TilemapLayer.html" > TilemapLayer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.TilemapParser.html" > TilemapParser< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Tileset.html" > Tileset< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-25 15:54:40 +00:00
< a href = "Phaser.TileSprite.html" > TileSprite< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Time.html" > Time< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-11-28 15:57:09 +00:00
< a href = "Phaser.Timer.html" > Timer< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2014-02-05 06:29:17 +00:00
< a href = "Phaser.TimerEvent.html" > TimerEvent< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 14:05:55 +00:00
< a href = "Phaser.Touch.html" > Touch< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Tween.html" > Tween< / a >
< / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" >
< a href = "Phaser.TweenData.html" > TweenData< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.TweenManager.html" > TweenManager< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Utils.html" > Utils< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-2" >
2013-10-03 01:38:35 +00:00
< a href = "Phaser.Utils.Debug.html" > Debug< / a >
< / li >
2014-04-10 22:13:43 +00:00
< li class = "class-depth-1" >
2013-10-02 12:18:58 +00:00
< a href = "Phaser.World.html" > World< / a >
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
< a href = "PIXI.AbstractFilter.html" > AbstractFilter< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.BaseTexture.html" > BaseTexture< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.BitmapText.html" > BitmapText< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasBuffer.html" > CanvasBuffer< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasGraphics.html" > CanvasGraphics< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasMaskManager.html" > CanvasMaskManager< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasRenderer.html" > CanvasRenderer< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.CanvasTinter.html" > CanvasTinter< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.ComplexPrimitiveShader.html" > ComplexPrimitiveShader< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.DisplayObject.html" > DisplayObject< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.DisplayObjectContainer.html" > DisplayObjectContainer< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.Event.html" > Event< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.EventTarget.html" > EventTarget< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.FilterTexture.html" > FilterTexture< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.Graphics.html" > Graphics< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.GraphicsData.html" > GraphicsData< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.PIXI.html" > PIXI< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.PixiFastShader.html" > PixiFastShader< / a >
< / li >
< li class = "class-depth-1" >
< a href = "PIXI.PixiShader.html" > PixiShader< / a >
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.PolyK.html" > PolyK< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.PrimitiveShader.html" > PrimitiveShader< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.RenderTexture.html" > RenderTexture< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Rope.html" > Rope< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Sprite.html" > Sprite< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.SpriteBatch.html" > SpriteBatch< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Stage.html" > Stage< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Strip.html" > Strip< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.StripShader.html" > StripShader< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Text.html" > Text< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.Texture.html" > Texture< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.TilingSprite.html" > TilingSprite< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.VideoTexture.html" > VideoTexture< / a >
2014-11-15 20:01:46 +00:00
< / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLBlendModeManager.html" > WebGLBlendModeManager< / a >
2014-11-25 00:23:44 +00:00
< / li >
2014-11-15 20:01:46 +00:00
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLFastSpriteBatch.html" > WebGLFastSpriteBatch< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLFilterManager.html" > WebGLFilterManager< / a >
2014-11-15 20:01:46 +00:00
< / li >
< li class = "class-depth-1" >
2015-03-23 23:46:30 +00:00
< a href = "PIXI.WebGLRenderer.html" > WebGLRenderer< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "RoundedRectangle.html" > RoundedRectangle< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< / ul >
< / li >
< li class = "dropdown" >
< a href = "global.html" class = "dropdown-toggle" data-toggle = "dropdown" > Global< b
class="caret">< / b > < / a >
< ul class = "dropdown-menu " >
< li class = "class-depth-0" >
< a href = "global.html#append" > append< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#apply" > apply< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#applyInverse" > applyInverse< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#blendModes" > blendModes< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#clone" > clone< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#contains" > contains< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#fromArray" > fromArray< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#identity" > identity< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#rotate" > rotate< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#scale" > scale< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#scaleModes" > scaleModes< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#sort" > sort< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#toArray" > toArray< / a >
2014-11-15 20:01:46 +00:00
< / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-0" >
< a href = "global.html#translate" > translate< / a >
2014-11-15 20:01:46 +00:00
< / li >
2013-10-02 12:18:58 +00:00
< / ul >
< / li >
2014-11-25 00:23:44 +00:00
2014-11-15 20:01:46 +00:00
< li class = "dropdown" >
2014-11-25 00:23:44 +00:00
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Core< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
2014-12-03 10:39:11 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Game.html" > Game< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Group.html" > Group< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.World.html" > World< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Loader.html" > Loader< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Time.html" > Time< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Camera.html" > Camera< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.StateManager.html" > State Manager< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.TweenManager.html" > Tween Manager< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.SoundManager.html" > Sound Manager< / a > < / li >
2015-01-06 06:57:25 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Input.html" > Input Manager< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.ScaleManager.html" > Scale Manager< / a > < / li >
< / ul >
< / li >
2014-11-15 20:01:46 +00:00
2014-11-25 00:23:44 +00:00
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Game Objects< b class = "caret" > < / b > < / a >
2014-11-15 20:01:46 +00:00
< ul class = "dropdown-menu " >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.GameObjectFactory.html" > Factory (game.add)< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.GameObjectCreator.html" > Creator (game.make)< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Sprite.html" > Sprite< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Image.html" > Image< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Sound.html" > Sound< / a > < / li >
2015-01-06 06:57:25 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Particles.Arcade.Emitter.html" > Particle Emitter< / a > < / li >
2014-12-03 10:39:11 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Particle.html" > Particle< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "Phaser.Text.html" > Text< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Tween.html" > Tween< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.BitmapText.html" > BitmapText< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Tilemap.html" > Tilemap< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.BitmapData.html" > BitmapData< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.RetroFont.html" > RetroFont< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Button.html" > Button< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Animation.html" > Animation< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Graphics.html" > Graphics< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.RenderTexture.html" > RenderTexture< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.TileSprite.html" > TileSprite< / a > < / li >
< / ul >
< / li >
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Geometry< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
< li class = "class-depth-1" > < a href = "Phaser.Circle.html" > Circle< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Rectangle.html" > Rectangle< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Point.html" > Point< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Line.html" > Line< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Ellipse.html" > Ellipse< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Polygon.html" > Polygon< / a > < / li >
< / ul >
< / li >
2014-11-15 20:01:46 +00:00
2014-11-25 00:23:44 +00:00
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Physics< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
< li class = "class-depth-1" > < a href = "Phaser.Physics.Arcade.html" > Arcade Physics< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.Arcade.Body.html" > Body< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Physics.P2.html" > P2 Physics< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.Body.html" > Body< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.Spring.html" > Spring< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.CollisionGroup.html" > CollisionGroup< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.P2.ContactMaterial.html" > ContactMaterial< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Physics.Ninja.html" > Ninja Physics< / a > < / li >
< li class = "class-depth-2" > < a href = "Phaser.Physics.Body.html" > Body< / a > < / li >
2014-11-15 20:01:46 +00:00
< / ul >
< / li >
2014-11-25 00:23:44 +00:00
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Input< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
< li class = "class-depth-1" > < a href = "Phaser.InputHandler.html" > Input Handler< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Pointer.html" > Pointer< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Mouse.html" > Mouse< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Keyboard.html" > Keyboard< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Key.html" > Key< / a > < / li >
< li class = "class-depth-1" > < a href = "Phaser.Gamepad.html" > Gamepad< / a > < / li >
< / ul >
< / li >
< li class = "dropdown" >
< a href = "#" class = "dropdown-toggle" data-toggle = "dropdown" > Community< b class = "caret" > < / b > < / a >
< ul class = "dropdown-menu " >
2015-03-26 02:55:18 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io" > Phaser Web Site< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "https://github.com/photonstorm/phaser" > Phaser Github< / a > < / li >
2015-03-26 02:55:18 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/examples" > Phaser Examples< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "https://github.com/photonstorm/phaser-plugins" > Phaser Plugins< / a > < / li >
< li class = "class-depth-1" > < a href = "http://www.html5gamedevs.com/forum/14-phaser/" > Forum< / a > < / li >
< li class = "class-depth-1" > < a href = "http://stackoverflow.com/questions/tagged/phaser-framework" > Stack Overflow< / a > < / li >
2015-03-26 02:55:18 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/learn" > Weekly Coding Tips< / a > < / li >
2014-11-25 00:23:44 +00:00
< li class = "class-depth-1" > < a href = "https://confirmsubscription.com/h/r/369DE48E3E86AF1E" > Newsletter< / a > < / li >
2015-03-26 02:55:18 +00:00
< li class = "class-depth-1" > < a href = "http://phaser.io/community/twitter" > Twitter< / a > < / li >
< li class = "class-depth-1" > < a href = "http://phaser.io/community/irc" > IRC< / a > < / li >
2015-03-23 23:46:30 +00:00
< li class = "class-depth-1" > < a href = "https://www.gittip.com/photonstorm/" > Donate to the project< / a > < / li >
< li class = "class-depth-1" > < a href = "https://www.codeandweb.com/texturepacker/phaser" > Texture Packer< / a > < / li >
2014-11-25 00:23:44 +00:00
< / ul >
< / li >
2014-11-15 20:01:46 +00:00
< / ul >
< / div >
< / div >
< div class = "row-fluid" >
2013-10-02 12:18:58 +00:00
< div class = "span8" >
< div id = "main" >
2014-11-25 00:23:44 +00:00
<!-- <h1 class="page - title">Class: Input</h1> -->
2013-10-02 12:18:58 +00:00
< section >
< header >
< h2 >
2013-10-03 01:38:35 +00:00
< span class = "ancestors" > < a href = "Phaser.html" > Phaser< / a > .< / span >
2013-10-02 12:18:58 +00:00
Input
< / h2 >
< / header >
< article >
< div class = "container-overview" >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="Input">< span class = "type-signature" > < / span > new Input< span class = "signature" > (game)< / span > < span class = "type-signature" > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2013-11-28 15:57:09 +00:00
< p > Phaser.Input is the Input Manager for all types of Input across Phaser, including mouse, keyboard, touch and MSPointer.
The Input manager is updated automatically by the core game loop.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > game< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
< / td >
< td class = "description last" > < p > Current game instance.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-15" > line 15< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< / div >
< h3 class = "subsection-title" > Members< / h3 >
< dl >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="MAX_POINTERS">< span class = "type-signature" > < static, constant> < / span > MAX_POINTERS< span class = "type-signature" > :integer< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The maximum number of pointers that can be added. This excludes the mouse pointer.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-347" > line 347< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="MOUSE_OVERRIDES_TOUCH">< span class = "type-signature" > < static, constant> < / span > MOUSE_OVERRIDES_TOUCH< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-328" > line 328< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="MOUSE_TOUCH_COMBINE">< span class = "type-signature" > < static, constant> < / span > MOUSE_TOUCH_COMBINE< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-340" > line 340< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="TOUCH_OVERRIDES_MOUSE">< span class = "type-signature" > < static, constant> < / span > TOUCH_OVERRIDES_MOUSE< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-334" > line 334< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="activePointer">< span class = "type-signature" > < / span > activePointer< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > The most recently active Pointer object.
When you've limited max pointers to 1 this will accurately be either the first finger touched or mouse.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-222" > line 222< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="circle">< span class = "type-signature" > < / span > circle< span class = "type-signature" > :< a href = "Phaser.Circle.html" > Phaser.Circle< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Circle object centered on the x/y screen coordinates of the Input.
Default size of 44px (Apples recommended " finger tip" size) but can be changed to anything.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-86" > line 86< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name toc-deprecated"
id="currentPointers">< span class = "type-signature" > < / span > currentPointers< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< dt class = "important deprecated-notice" >
This method is < em > deprecated< / em > and should not be used. It may be removed in the future.
< / dt >
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > The current number of active Pointers.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Deprecated:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This is only updated when `maxPointers >= 0` and will generally be innacurate. Use `totalActivePointers` instead.< / li >
< / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-103" > line 103< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="doubleTapRate">< span class = "type-signature" > < / span > doubleTapRate< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The number of milliseconds between taps of the same Pointer for it to be considered a double tap / click.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
< dt class = "tag-default" > Default Value:< / dt >
2014-11-15 20:01:46 +00:00
< dd class = "tag-default" > < ul class = "dummy" > < li > 300< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-115" > line 115< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="enabled">< span class = "type-signature" > < / span > enabled< span class = "type-signature" > :boolean< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > When enabled, input (eg. Keyboard, Mouse, Touch) will be processed - as long as the individual sources are enabled themselves.< / p >
< p > When not enabled, < em > all< / em > input sources are ignored. To disable just one type of input; for example, the Mouse, use < code > input.mouse.enabled = false< / code > .< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
< dt class = "tag-default" > Default Value:< / dt >
2014-11-15 20:01:46 +00:00
< dd class = "tag-default" > < ul class = "dummy" > < li > true< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-62" > line 62< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="game">< span class = "type-signature" > < / span > game< span class = "type-signature" > :< a href = "Phaser.Game.html" > Phaser.Game< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A reference to the currently running game.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-20" > line 20< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="gamepad">< span class = "type-signature" > < / span > gamepad< span class = "type-signature" > :< a href = "Phaser.Gamepad.html" > Phaser.Gamepad< / a > < / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The Gamepad Input manager.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-252" > line 252< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="hitCanvas">< span class = "type-signature" > < / span > hitCanvas< span class = "type-signature" > :HTMLCanvasElement< / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The canvas to which single pixels are drawn in order to perform pixel-perfect hit detection.< / p >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > null< / li > < / ul > < / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-26" > line 26< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="hitContext">< span class = "type-signature" > < / span > hitContext< span class = "type-signature" > :CanvasRenderingContext2D< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The context of the pixel perfect hit canvas.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > null< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-32" > line 32< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="holdRate">< span class = "type-signature" > < / span > holdRate< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The number of milliseconds that the Pointer has to be pressed down for it to fire a onHold event.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2013-10-02 14:05:55 +00:00
< dt class = "tag-default" > Default Value:< / dt >
2014-11-15 20:01:46 +00:00
< dd class = "tag-default" > < ul class = "dummy" > < li > 2000< / li > < / ul > < / dd >
2013-10-02 14:05:55 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-121" > line 121< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2014-11-25 00:23:44 +00:00
id="interactiveItems">< span class = "type-signature" > < / span > interactiveItems< span class = "type-signature" > :< a href = "Phaser.ArraySet.html" > Phaser.ArraySet< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A list of interactive objects. The InputHandler components add and remove themselves from this list.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-290" > line 290< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="justPressedRate">< span class = "type-signature" > < / span > justPressedRate< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The number of milliseconds below which the Pointer is considered justPressed.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
< dt class = "tag-default" > Default Value:< / dt >
2014-11-15 20:01:46 +00:00
< dd class = "tag-default" > < ul class = "dummy" > < li > 200< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-127" > line 127< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="justReleasedRate">< span class = "type-signature" > < / span > justReleasedRate< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The number of milliseconds below which the Pointer is considered justReleased .< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
< dt class = "tag-default" > Default Value:< / dt >
2014-11-15 20:01:46 +00:00
< dd class = "tag-default" > < ul class = "dummy" > < li > 200< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-133" > line 133< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="keyboard">< span class = "type-signature" > < / span > keyboard< span class = "type-signature" > :< a href = "Phaser.Keyboard.html" > Phaser.Keyboard< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > The Keyboard Input manager.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-237" > line 237< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="maxPointers">< span class = "type-signature" > < / span > maxPointers< span class = "type-signature" > :integer< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The maximum number of Pointers allowed to be active at any one time. A value of -1 is only limited by the total number of pointers. For lots of games it's useful to set this to 1.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > -1 (Limited by total pointers.)< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-97" > line 97< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="minPriorityID">< span class = "type-signature" > < / span > minPriorityID< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > You can tell all Pointers to ignore any object with a priorityID lower than the minPriorityID. Useful when stacking UI layers. Set to zero to disable.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dt class = "tag-default" > Default Value:< / dt >
2014-11-15 20:01:46 +00:00
< dd class = "tag-default" > < ul class = "dummy" > < li > 0< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-284" > line 284< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="mouse">< span class = "type-signature" > < / span > mouse< span class = "type-signature" > :< a href = "Phaser.Mouse.html" > Phaser.Mouse< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The Mouse Input manager.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-232" > line 232< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="mousePointer">< span class = "type-signature" > < / span > mousePointer< span class = "type-signature" > :Pointer< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The mouse has its own unique Phaser.Pointer object which you can use if making a desktop specific game.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-227" > line 227< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="moveCallback">< span class = "type-signature" > < / span > moveCallback< span class = "type-signature" > :function< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > An optional callback that will be fired every time the activePointer receives a move event from the DOM. Set to null to disable.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-42" > line 42< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="moveCallbackContext">< span class = "type-signature" > < / span > moveCallbackContext< span class = "type-signature" > :object< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The context in which the moveCallback will be sent. Defaults to Phaser.Input but can be set to any valid JS object.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-47" > line 47< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="moveCallbacks">< span class = "type-signature" > < / span > moveCallbacks< span class = "type-signature" > :array< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > An array of callbacks that will be fired every time the activePointer receives a move event from the DOM.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-37" > line 37< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="mspointer">< span class = "type-signature" > < / span > mspointer< span class = "type-signature" > :< a href = "Phaser.MSPointer.html" > Phaser.MSPointer< / a > < / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The MSPointer Input manager.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-247" > line 247< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-05-20 09:12:48 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="multiInputOverride">< span class = "type-signature" > < / span > multiInputOverride< span class = "type-signature" > :number< / span > < / h4 >
2014-05-20 09:12:48 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
2015-03-23 23:46:30 +00:00
< p > Controls the expected behavior when using a mouse and touch together on a multi-input device.< / p >
2014-11-15 20:01:46 +00:00
< / div >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-68" > line 68< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="onDown">< span class = "type-signature" > < / span > onDown< span class = "type-signature" > :< a href = "Phaser.Signal.html" > Phaser.Signal< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Signal that is dispatched each time a pointer is pressed down.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-263" > line 263< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="onHold">< span class = "type-signature" > < / span > onHold< span class = "type-signature" > :< a href = "Phaser.Signal.html" > Phaser.Signal< / a > < / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Signal that is dispatched each time a pointer is held down.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-278" > line 278< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="onTap">< span class = "type-signature" > < / span > onTap< span class = "type-signature" > :< a href = "Phaser.Signal.html" > Phaser.Signal< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Signal that is dispatched each time a pointer is tapped.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-273" > line 273< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="onUp">< span class = "type-signature" > < / span > onUp< span class = "type-signature" > :< a href = "Phaser.Signal.html" > Phaser.Signal< / a > < / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Signal that is dispatched each time a pointer is released.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-268" > line 268< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pointer1">< span class = "type-signature" > < / span > pointer1< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2014-02-05 06:29:17 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-161" > line 161< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="pointer2">< span class = "type-signature" > < / span > pointer2< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
< / dt >
< dd >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-166" > line 166< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-05 06:29:17 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pointer3">< span class = "type-signature" > < / span > pointer3< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
2014-02-05 06:29:17 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-02-05 06:29:17 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-171" > line 171< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-05-20 09:12:48 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pointer4">< span class = "type-signature" > < / span > pointer4< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
2014-05-20 09:12:48 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2014-05-20 09:12:48 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-176" > line 176< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="pointer5">< span class = "type-signature" > < / span > pointer5< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
< / dt >
< dd >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2014-05-20 09:12:48 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-181" > line 181< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pointer6">< span class = "type-signature" > < / span > pointer6< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-186" > line 186< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="pointer7">< span class = "type-signature" > < / span > pointer7< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-191" > line 191< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pointer8">< span class = "type-signature" > < / span > pointer8< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-196" > line 196< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="pointer9">< span class = "type-signature" > < / span > pointer9< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-201" > line 201< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pointer10">< span class = "type-signature" > < / span > pointer10< span class = "type-signature" > :< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A Pointer object.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-206" > line 206< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
2015-03-23 23:46:30 +00:00
id="pointers">< span class = "type-signature" > < readonly> < / span > pointers< span class = "type-signature" > :Array.< < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > >< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > An array of non-mouse pointers that have been added to the game.
The properties < code > pointer1..N< / code > are aliases for < code > pointers[0..N-1]< / code > .< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< h5 > Type:< / h5 >
< ul >
< li >
2013-10-02 12:18:58 +00:00
2015-03-23 23:46:30 +00:00
< span class = "param-type" > Array.< < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > >< / span >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / li >
< / ul >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-215" > line 215< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="pollLocked">< span class = "type-signature" > < readonly> < / span > pollLocked< span class = "type-signature" > :boolean< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > True if the Input is currently poll rate locked.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-1000" > line 1000< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="pollRate">< span class = "type-signature" > < / span > pollRate< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > How often should the input pointers be checked for updates? A value of 0 means every single frame (60fps); a value of 1 means every other frame (30fps) and so on.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > 0< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-53" > line 53< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="position">< span class = "type-signature" > < / span > position< span class = "type-signature" > :< a href = "Phaser.Point.html" > Phaser.Point< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A point object representing the current position of the Pointer.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > null< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-74" > line 74< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="recordLimit">< span class = "type-signature" > < / span > recordLimit< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The total number of entries that can be recorded into the Pointer objects tracking history.
If the Pointer is tracking one event every 100ms; then a trackLimit of 100 would store the last 10 seconds worth of history.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > 100< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-156" > line 156< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="recordPointerHistory">< span class = "type-signature" > < / span > recordPointerHistory< span class = "type-signature" > :boolean< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > Sets if the Pointer objects should record a history of x/y coordinates they have passed through.
The history is cleared each time the Pointer is pressed down.
The history is updated at the rate specified in Input.pollRate< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > false< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-142" > line 142< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="recordRate">< span class = "type-signature" > < / span > recordRate< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The rate in milliseconds at which the Pointer objects should update their tracking history.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
< dt class = "tag-default" > Default Value:< / dt >
2014-11-15 20:01:46 +00:00
< dd class = "tag-default" > < ul class = "dummy" > < li > 100< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-148" > line 148< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="resetLocked">< span class = "type-signature" > < / span > resetLocked< span class = "type-signature" > :boolean< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > If the Input Manager has been reset locked then all calls made to InputManager.reset, such as from a State change, are ignored.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > false< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-258" > line 258< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="scale">< span class = "type-signature" > < / span > scale< span class = "type-signature" > :< a href = "Phaser.Point.html" > Phaser.Point< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > The scale by which all input coordinates are multiplied; calculated by the ScaleManager. In an un-scaled game the values will be x = 1 and y = 1.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-91" > line 91< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="speed">< span class = "type-signature" > < / span > speed< span class = "type-signature" > :< a href = "Phaser.Point.html" > Phaser.Point< / a > < / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > A point object representing the speed of the Pointer. Only really useful in single Pointer games; otherwise see the Pointer objects directly.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-79" > line 79< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="tapRate">< span class = "type-signature" > < / span > tapRate< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The number of milliseconds that the Pointer has to be pressed down and then released to be considered a tap or click.< / p >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > 200< / li > < / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-109" > line 109< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="totalActivePointers">< span class = "type-signature" > < readonly> < / span > totalActivePointers< span class = "type-signature" > :integers< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > The total number of active Pointers, not counting the mouse pointer.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-1028" > line 1028< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="totalInactivePointers">< span class = "type-signature" > < readonly> < / span > totalInactivePointers< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The total number of inactive Pointers.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-1014" > line 1014< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="touch">< span class = "type-signature" > < / span > touch< span class = "type-signature" > :< a href = "Phaser.Touch.html" > Phaser.Touch< / a > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > the Touch Input manager.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-242" > line 242< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="worldX">< span class = "type-signature" > < readonly> < / span > worldX< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The world X coordinate of the most recently active pointer.< / p >
< / div >
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-1042" > line 1042< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="worldY">< span class = "type-signature" > < readonly> < / span > worldY< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > The world Y coordinate of the most recently active pointer.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-1056" > line 1056< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="x">< span class = "type-signature" > < / span > x< span class = "type-signature" > :number< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > The X coordinate of the most recently active pointer.
This value takes game scaling into account automatically. See Pointer.screenX/clientX for source values.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< dl class = "details" >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-964" > line 964< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dl >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt >
< h4 class = "name "
id="y">< span class = "type-signature" > < / span > y< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< div class = "description" >
< p > The Y coordinate of the most recently active pointer.
This value takes game scaling into account automatically. See Pointer.screenY/clientY for source values.< / p >
< / div >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-982" > line 982< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
< / dd >
< / dl >
< h3 class = "subsection-title" > Methods< / h3 >
< dl >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="addMoveCallback">< span class = "type-signature" > < / span > addMoveCallback< span class = "signature" > (callback, context)< / span > < span class = "type-signature" > → {number}< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Adds a callback that is fired every time the activePointer receives a DOM move event such as a mousemove or touchmove.< / p >
2014-12-03 10:39:11 +00:00
< p > The callback will be sent 4 parameters: The Pointer that moved, the x position of the pointer, the y position and the down state.
It will be called every time the activePointer moves, which in a multi-touch game can be a lot of times, so this is best
2014-05-20 09:12:48 +00:00
to only use if you've limited input to a single pointer (i.e. mouse or touch).
The callback is added to the Phaser.Input.moveCallbacks array and should be removed with Phaser.Input.deleteMoveCallback.< / p >
2013-10-02 12:18:58 +00:00
< / div >
2014-05-20 09:12:48 +00:00
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > callback< / code > < / td >
< td class = "type" >
< span class = "param-type" > function< / span >
< / td >
< td class = "description last" > < p > The callback that will be called each time the activePointer receives a DOM move event.< / p > < / td >
< / tr >
< tr >
2014-09-09 14:36:56 +00:00
< td class = "name" > < code > context< / code > < / td >
2014-05-20 09:12:48 +00:00
< td class = "type" >
< span class = "param-type" > object< / span >
< / td >
< td class = "description last" > < p > The context in which the callback will be called.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > number< / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The index of the callback entry. Use this index when calling Input.deleteMoveCallback.< / p >
< / div >
< / div >
2014-05-20 09:12:48 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-444" > line 444< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-05-20 09:12:48 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="addPointer">< span class = "type-signature" > < / span > addPointer< span class = "signature" > ()< / span > < span class = "type-signature" > → {< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > |null}< / span > < / h4 >
2014-05-20 09:12:48 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Add a new Pointer object to the Input Manager.
By default Input creates 3 pointer objects: < code > mousePointer< / code > (not include in part of general pointer pool), < code > pointer1< / code > and < code > pointer2< / code > .
This method adds an additional pointer, up to a maximum of Phaser.Input.MAX_POINTERS (default of 10).< / p >
2014-05-20 09:12:48 +00:00
< / div >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
|
< span class = "param-type" > null< / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The new Pointer object that was created; null if a new pointer could not be added.< / p >
< / div >
< / div >
2014-05-20 09:12:48 +00:00
< dl class = "details" >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-479" > line 479< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="boot">< span class = "type-signature" > < internal> < / span > boot< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
< p > Starts the Input Manager running.< / p >
< / div >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-351" > line 351< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-05-20 09:12:48 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="deleteMoveCallback">< span class = "type-signature" > < / span > deleteMoveCallback< span class = "signature" > (index)< / span > < span class = "type-signature" > < / span > < / h4 >
2014-05-20 09:12:48 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
< div class = "description" >
2014-07-10 19:31:11 +00:00
< p > Removes the callback at the defined index from the Phaser.Input.moveCallbacks array< / p >
2014-05-20 09:12:48 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > index< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The index of the callback to remove.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-464" > line 464< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="destroy">< span class = "type-signature" > < / span > destroy< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2013-10-25 15:54:40 +00:00
< p > Stops all of the Input Managers from running.< / p >
2013-10-02 12:18:58 +00:00
< / div >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-417" > line 417< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-02-08 07:24:22 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="getLocalPosition">< span class = "type-signature" > < / span > getLocalPosition< span class = "signature" > (displayObject, pointer)< / span > < span class = "type-signature" > → {< a href = "Phaser.Point.html" > Phaser.Point< / a > }< / span > < / h4 >
2014-02-08 07:24:22 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-02-08 07:24:22 +00:00
< div class = "description" >
< p > This will return the local coordinates of the specified displayObject based on the given Pointer.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > displayObject< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Sprite.html" > Phaser.Sprite< / a > < / span >
|
< span class = "param-type" > < a href = "Phaser.Image.html" > Phaser.Image< / a > < / span >
< / td >
< td class = "description last" > < p > The DisplayObject to get the local coordinates for.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > pointer< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
< / td >
< td class = "description last" > < p > The Pointer to use in the check against the displayObject.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Point.html" > Phaser.Point< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > A point containing the coordinates of the Pointer position relative to the DisplayObject.< / p >
< / div >
< / div >
2014-02-08 07:24:22 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-837" > line 837< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-02-08 07:24:22 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-02-08 07:24:22 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="getPointer">< span class = "type-signature" > < / span > getPointer< span class = "signature" > (< span class = "optional" > isActive< / span > )< / span > < span class = "type-signature" > → {< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > }< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Get the first Pointer with the given active state.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
2014-11-15 20:01:46 +00:00
< th > Argument< / th >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< th > Default< / th >
2013-10-02 12:18:58 +00:00
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
2014-11-15 20:01:46 +00:00
< td class = "name" > < code > isActive< / code > < / td >
2013-10-02 12:18:58 +00:00
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
2014-11-15 20:01:46 +00:00
< td class = "attributes" >
< optional>< br >
< / td >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< td class = "default" >
false
< / td >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< td class = "description last" > < p > The state the Pointer should be in - active or innactive?< / p > < / td >
2013-10-02 12:18:58 +00:00
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > A Pointer object or null if no Pointer object matches the requested state.< / p >
< / div >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-759" > line 759< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-05-20 09:12:48 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="getPointerFromId">< span class = "type-signature" > < / span > getPointerFromId< span class = "signature" > (pointerId)< / span > < span class = "type-signature" > → {< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > }< / span > < / h4 >
2014-05-20 09:12:48 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Get the Pointer object whos < code > pointerId< / code > property matches the given value.< / p >
< p > The pointerId property is not set until the Pointer has been used at least once, as its populated by the DOM event.
2014-05-20 09:12:48 +00:00
Also it can change every time you press the pointer down if the browser recycles it.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > pointerId< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
2014-11-15 20:01:46 +00:00
< td class = "description last" > < p > The < code > pointerId< / code > (not 'id') value to search for.< / p > < / td >
2014-05-20 09:12:48 +00:00
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > A Pointer object or null if no Pointer object matches the requested identifier.< / p >
< / div >
< / div >
2014-05-20 09:12:48 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-811" > line 811< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-05-20 09:12:48 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-05-20 09:12:48 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="getPointerFromIdentifier">< span class = "type-signature" > < / span > getPointerFromIdentifier< span class = "signature" > (identifier)< / span > < span class = "type-signature" > → {< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > }< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Get the Pointer object whos < code > identifier< / code > property matches the given identifier value.< / p >
< p > The identifier property is not set until the Pointer has been used at least once, as its populated by the DOM event.
2014-05-20 09:12:48 +00:00
Also it can change every time you press the pointer down, and is not fixed once set.
Note: Not all browsers set the identifier property and it's not part of the W3C spec, so you may need getPointerFromId instead.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > identifier< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The Pointer.identifier value to search for.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > A Pointer object or null if no Pointer object matches the requested identifier.< / p >
< / div >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-784" > line 784< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
2014-03-14 06:36:05 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="hitTest">< span class = "type-signature" > < / span > hitTest< span class = "signature" > (displayObject, pointer, localPoint)< / span > < span class = "type-signature" > < / span > < / h4 >
2014-03-14 06:36:05 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2014-03-14 06:36:05 +00:00
< div class = "description" >
< p > Tests if the pointer hits the given object.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > displayObject< / code > < / td >
< td class = "type" >
2014-12-03 10:39:11 +00:00
< span class = "param-type" > < a href = "global.html#DisplayObject" > DisplayObject< / a > < / span >
2014-03-14 06:36:05 +00:00
< / td >
< td class = "description last" > < p > The displayObject to test for a hit.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > pointer< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
< / td >
< td class = "description last" > < p > The pointer to use for the test.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > localPoint< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Point.html" > Phaser.Point< / a > < / span >
< / td >
< td class = "description last" > < p > The local translated point.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2014-03-14 06:36:05 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-859" > line 859< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2014-03-14 06:36:05 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2014-03-14 06:36:05 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="reset">< span class = "type-signature" > < / span > reset< span class = "signature" > (< span class = "optional" > hard< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Reset all of the Pointers and Input states.< / p >
< p > The optional < code > hard< / code > parameter will reset any events or callbacks that may be bound.
Input.reset is called automatically during a State change or if a game loses focus / visibility.
To control control the reset manually set Phaser.InputManager.resetLocked to < code > true< / code > .< / p >
2013-10-02 12:18:58 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
2014-04-15 14:39:23 +00:00
< th > Argument< / th >
2013-10-02 12:18:58 +00:00
2014-04-15 14:39:23 +00:00
< th > Default< / th >
2013-10-02 12:18:58 +00:00
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > hard< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
2014-04-15 14:39:23 +00:00
< td class = "attributes" >
< optional>< br >
< / td >
2013-10-02 12:18:58 +00:00
2014-04-15 14:39:23 +00:00
< td class = "default" >
false
< / td >
2013-10-02 12:18:58 +00:00
2014-04-15 14:39:23 +00:00
< td class = "description last" > < p > A soft reset won't reset any events or callbacks that are bound. A hard reset will.< / p > < / td >
2013-10-02 12:18:58 +00:00
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-544" > line 544< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="resetSpeed">< span class = "type-signature" > < / span > resetSpeed< span class = "signature" > (x, y)< / span > < span class = "type-signature" > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
< p > Resets the speed and old position properties.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > Sets the oldPosition.x value.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > Sets the oldPosition.y value.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-605" > line 605< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="startPointer">< span class = "type-signature" > < internal> < / span > startPointer< span class = "signature" > (event)< / span > < span class = "type-signature" > → {< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > }< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Find the first free Pointer object and start it, passing in the event data.
This is called automatically by Phaser.Touch and Phaser.MSPointer.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
2014-12-03 10:39:11 +00:00
< span class = "param-type" > any< / span >
2013-10-02 12:18:58 +00:00
< / td >
< td class = "description last" > < p > The event data from the Touch event.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The Pointer object that was started or null if no Pointer object is available.< / p >
< / div >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-619" > line 619< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="stopPointer">< span class = "type-signature" > < internal> < / span > stopPointer< span class = "signature" > (event)< / span > < span class = "type-signature" > → {< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > }< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
< p > Stops the matching Pointer object, passing in the event data.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
2014-12-03 10:39:11 +00:00
< span class = "param-type" > any< / span >
2013-10-02 12:18:58 +00:00
< / td >
< td class = "description last" > < p > The event data from the Touch event.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The Pointer object that was stopped or null if no Pointer object is available.< / p >
< / div >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-694" > line 694< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="update">< span class = "type-signature" > < internal> < / span > update< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
< p > Updates the Input Manager. Called by the core Game loop.< / p >
< / div >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-505" > line 505< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< dt >
2014-11-15 20:01:46 +00:00
< h4 class = "name "
id="updatePointer">< span class = "type-signature" > < internal> < / span > updatePointer< span class = "signature" > (event)< / span > < span class = "type-signature" > → {< a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > }< / span > < / h4 >
2013-10-02 12:18:58 +00:00
< / dt >
< dd >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< div class = "description" >
2014-11-15 20:01:46 +00:00
< p > Updates the matching Pointer object, passing in the event data.
This is called automatically and should not normally need to be invoked.< / p >
2013-10-02 12:18:58 +00:00
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
2014-12-03 10:39:11 +00:00
< span class = "param-type" > any< / span >
2013-10-02 12:18:58 +00:00
< / td >
< td class = "description last" > < p > The event data from the Touch event.< / p > < / td >
< / tr >
< / tbody >
< / table >
2014-11-15 20:01:46 +00:00
< h5 > Returns:< / h5 >
< div class = "returns" >
< div class = "returns-type" >
< span class = "param-type" > < a href = "Phaser.Pointer.html" > Phaser.Pointer< / a > < / span >
-
< / div >
< div class = "returns-desc param-desc" >
< p > The Pointer object that was updated; null if no pointer was updated.< / p >
< / div >
< / div >
2013-10-02 12:18:58 +00:00
< dl class = "details" >
2014-11-15 20:01:46 +00:00
< dt class = "important tag-deprecated" > Internal:< / dt >
< dd class = "tag-deprecated" > < ul >
< li > This member is < em > internal (protected)< / em > and may be modified or removed in the future.< / li >
< / ul > < / dd >
2013-10-02 12:18:58 +00:00
2014-11-15 20:01:46 +00:00
< dt class = "tag-source" > Source -
2015-03-23 23:46:30 +00:00
< a href = "src_input_Input.js.html" > input/Input.js< / a > , < a href = "src_input_Input.js.html#sunlight-1-line-659" > line 659< / a >
2014-11-15 20:01:46 +00:00
< / dt >
2013-10-02 12:18:58 +00:00
< / dl >
2014-11-15 20:01:46 +00:00
2013-10-02 12:18:58 +00:00
< / dd >
< / dl >
< / article >
< / section >
< / div >
< div class = "clearfix" > < / div >
< footer >
< span class = "copyright" >
2015-03-23 23:46:30 +00:00
Phaser Copyright © 2012-2015 Photon Storm Ltd.
2013-10-02 12:18:58 +00:00
< / span >
< br / >
< span class = "jsdoc-message" >
2015-03-23 23:46:30 +00:00
Documentation generated by < a href = "https://github.com/jsdoc3/jsdoc" > JSDoc 3.3.0-alpha10< / a >
2015-03-26 02:55:18 +00:00
on Thu Mar 26 2015 02:53:52 GMT+0000 (GMT Standard Time) using the < a href = "https://github.com/terryweiss/docstrap" > DocStrap template< / a > .
2013-10-02 12:18:58 +00:00
< / span >
< / footer >
< / div >
< div class = "span3" >
< div id = "toc" > < / div >
< / div >
< br clear = "both" >
< / div >
< / div >
< script src = "scripts/sunlight.js" > < / script >
< script src = "scripts/sunlight.javascript.js" > < / script >
< script src = "scripts/sunlight-plugin.doclinks.js" > < / script >
< script src = "scripts/sunlight-plugin.linenumbers.js" > < / script >
< script src = "scripts/sunlight-plugin.menu.js" > < / script >
< script src = "scripts/jquery.min.js" > < / script >
< script src = "scripts/jquery.scrollTo.js" > < / script >
< script src = "scripts/jquery.localScroll.js" > < / script >
< script src = "scripts/bootstrap-dropdown.js" > < / script >
< script src = "scripts/toc.js" > < / script >
< script > Sunlight . highlightAll ( { lineNumbers : true , showMenu : true , enableDoclinks : true } ) ; < / script >
< script >
$( function () {
$( "#toc" ).toc( {
2014-04-10 22:13:43 +00:00
anchorName : function(i, heading, prefix) {
2014-03-14 06:36:05 +00:00
return $(heading).attr("id") || ( prefix + i );
},
2013-10-02 12:18:58 +00:00
selectors : "h1,h2,h3,h4",
showAndHide : false,
scrollTo : 60
} );
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
} );
< / script >
< / body >
< / html >