phaser/plugins/layer3d/Layer3DRender.js

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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var renderWebGL = require('../../utils/NOOP');
var renderCanvas = require('../../utils/NOOP');
if (typeof WEBGL_RENDERER)
{
renderWebGL = require('./Layer3DWebGLRenderer');
}
if (typeof CANVAS_RENDERER)
{
renderCanvas = require('./Layer3DCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};