phaser/build/custom/phaser-arcade-physics.min.js

23 lines
611 KiB
JavaScript
Raw Normal View History

2016-07-11 09:07:56 +00:00
/* Phaser v2.6.1 - http://phaser.io - @photonstorm - (c) 2016 Photon Storm Ltd. */
2016-07-08 14:46:26 +00:00
(function(){var a=this,b=b||{};return b.game=null,b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.9",b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.DisplayObject=function(){this.position=new b.Point(0,0),this.scale=new b.Point(1,1),this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this.worldTransform=new b.Matrix,this.worldPosition=new b.Point(0,0),this.worldScale=new b.Point(1,1),this.worldRotation=0,this.filterArea=null,this._sr=0,this._cr=1,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype={destroy:function(){if(this.children){for(var a=this.children.length;a--;)this.children[a].destroy();this.children=[]}this.hitArea=null,this.parent=null,this.stage=null,this.worldTransform=null,this.filterArea=null,this.renderable=!1,this._bounds=null,this._currentBounds=null,this._mask=null,this._destroyCachedSprite()},updateTransform:function(a){if(!a&&!this.parent&&!this.game)return this;var c=this.parent;a?c=a:this.parent||(c=this.game.world);var d,e,f,g,h,i,j=c.worldTransform,k=this.worldTransform;return this.rotation%b.PI_2?(this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation)),d=this._cr*this.scale.x,e=this._sr*this.scale.x,f=-this._sr*this.scale.y,g=this._cr*this.scale.y,h=this.position.x,i=this.position.y,(this.pivot.x||this.pivot.y)&&(h-=this.pivot.x*d+this.pivot.y*f,i-=this.pivot.x*e+this.pivot.y*g),k.a=d*j.a+e*j.c,k.b=d*j.b+e*j.d,k.c=f*j.a+g*j.c,k.d=f*j.b+g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty):(d=this.scale.x,g=this.scale.y,h=this.position.x-this.pivot.x*d,i=this.position.y-this.pivot.y*g,k.a=d*j.a,k.b=d*j.b,k.c=g*j.c,k.d=g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty),this.worldAlpha=this.alpha*c.worldAlpha,this.worldPosition.set(k.tx,k.ty),this.worldScale.set(this.scale.x*Math.sqrt(k.a*k.a+k.c*k.c),this.scale.y*Math.sqrt(k.b*k.b+k.d*k.d)),this.worldRotation=Math.atan2(-k.c,k.d),this._currentBounds=null,this.transformCallback&&this.transformCallback.call(this.transformCallbackContext,k,j),this},setStageReference:function(a){return this.stage=a,this},preUpdate:function(){},generateTexture:function(a,c,d){var e=this.getLocalBounds(),f=new b.RenderTexture(0|e.width,0|e.height,d,c,a);return b.DisplayObject._tempMatrix.tx=-e.x,b.DisplayObject._tempMatrix.ty=-e.y,f.render(this,b.DisplayObject._tempMatrix),f},updateCache:function(){return this._generateCachedSprite(),this},toGlobal:function(a){return this.updateTransform(),this.worldTransform.apply(a)},toLocal:function(a,b){return b&&(a=b.toGlobal(a)),this.updateTransform(),this.worldTransform.applyInverse(a)},_renderCachedSprite:function(a){this._cachedSprite.worldAlpha=this.worldAlpha,a.gl?b.Sprite.prototype._renderWebGL.call(this._cachedSprite,a):b.Sprite.prototype._renderCanvas.call(this._cachedSprite,a)},_generateCachedSprite:function(){this._cacheAsBitmap=!1;var a=this.getLocalBounds();if(a.width=Math.max(1,Math.ceil(a.width)),a.height=Math.max(1,Math.ceil(a.height)),this.updateTransform(),this._cachedSprite)this._cachedSprite.texture.resize(a.width,a.height);else{var c=new b.RenderTexture(a.width,a.height);this._cachedSprite=new b.Sprite(c),this._cachedSprite.worldTransform=this.worldTransform}var d=this._filters;this._filters=null,this._cachedSprite.filters=d,b.DisplayObject._tempMatrix.tx=-a.x,b.DisplayObject._tempMatrix.ty=-a.y,this._cachedSprite.texture.render(this,b.DisplayObject._tempMatrix,!0),this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._filters=d,this._cacheAsBitmap=!0},_destroyCachedSprite:function(){this._cachedSpri
if(this.gl=a,!a)throw new Error("This browser does not support webGL. Try using the canvas renderer");this.glContextId=a.id=b.WebGLRenderer.glContextId++,b.glContexts[this.glContextId]=a,b.instances[this.glContextId]=this,a.disable(a.DEPTH_TEST),a.disable(a.CULL_FACE),a.enable(a.BLEND),this.shaderManager.setContext(a),this.spriteBatch.setContext(a),this.maskManager.setContext(a),this.filterManager.setContext(a),this.blendModeManager.setContext(a),this.stencilManager.setContext(a),this.renderSession.gl=this.gl,this.resize(this.width,this.height)},b.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){var b=this.gl;b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),this.game.clearBeforeRender&&(b.clearColor(a._bgColor.r,a._bgColor.g,a._bgColor.b,a._bgColor.a),b.clear(b.COLOR_BUFFER_BIT)),this.offset.x=this.game.camera._shake.x,this.offset.y=this.game.camera._shake.y,this.renderDisplayObject(a,this.projection)}},b.WebGLRenderer.prototype.renderDisplayObject=function(a,c,d,e){this.renderSession.blendModeManager.setBlendMode(b.blendModes.NORMAL),this.renderSession.drawCount=0,this.renderSession.flipY=d?-1:1,this.renderSession.projection=c,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,d),a._renderWebGL(this.renderSession,e),this.spriteBatch.end()},b.WebGLRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2/this.resolution,this.projection.y=-this.height/2/this.resolution},b.WebGLRenderer.prototype.updateTexture=function(a){if(!a.hasLoaded)return!1;var c=this.gl;return a._glTextures[c.id]||(a._glTextures[c.id]=c.createTexture()),c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultipliedAlpha),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a.mipmap&&b.isPowerOfTwo(a.width,a.height)?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR_MIPMAP_LINEAR:c.NEAREST_MIPMAP_NEAREST),c.generateMipmap(c.TEXTURE_2D)):c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),a._dirty[c.id]=!1,!0},b.WebGLRenderer.prototype.destroy=function(){b.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null,b.CanvasPool.remove(this),b.instances[this.glContextId]=null,b.WebGLRenderer.glContextId--},b.WebGLRenderer.prototype.mapBlendModes=function(){var a=this.gl;if(!b.blendModesWebGL){var c=[],d=b.blendModes;c[d.NORMAL]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.ADD]=[a.SRC_ALPHA,a.DST_ALPHA],c[d.MULTIPLY]=[a.DST_COLOR,a.ONE_MINUS_SRC_ALPHA],c[d.SCREEN]=[a.SRC_ALPHA,a.ONE],c[d.OVERLAY]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.DARKEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.LIGHTEN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.COLOR_DODGE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.COLOR_BURN]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.HARD_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.SOFT_LIGHT]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.DIFFERENCE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.EXCLUSION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.HUE]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.SATURATION]=[a.ONE,a.ONE_MINUS_SRC_ALPHA],c[d.COLOR]=[a.ONE,a.ONE_MINUS_SRC_
2016-07-11 09:07:56 +00:00
b.CanvasRenderer=function(a){this.game=a,b.defaultRenderer||(b.defaultRenderer=this),this.type=b.CANVAS_RENDERER,this.resolution=a.resolution,this.clearBeforeRender=a.clearBeforeRender,this.transparent=a.transparent,this.autoResize=!1,this.width=a.width*this.resolution,this.height=a.height*this.resolution,this.view=a.canvas,this.context=this.view.getContext("2d",{alpha:this.transparent}),this.refresh=!0,this.count=0,this.maskManager=new b.CanvasMaskManager,this.renderSession={context:this.context,maskManager:this.maskManager,scaleMode:null,smoothProperty:Phaser.Canvas.getSmoothingPrefix(this.context),roundPixels:!1},this.mapBlendModes(),this.resize(this.width,this.height)},b.CanvasRenderer.prototype.constructor=b.CanvasRenderer,b.CanvasRenderer.prototype.render=function(a){this.context.setTransform(1,0,0,1,0,0),this.context.globalAlpha=1,this.renderSession.currentBlendMode=0,this.renderSession.shakeX=this.game.camera._shake.x,this.renderSession.shakeY=this.game.camera._shake.y,this.context.globalCompositeOperation="source-over",navigator.isCocoonJS&&this.view.screencanvas&&(this.context.fillStyle="black",this.context.clear()),this.clearBeforeRender&&(this.transparent?this.context.clearRect(0,0,this.width,this.height):(this.context.fillStyle=a._bgColor.rgba,this.context.fillRect(0,0,this.width,this.height))),this.renderDisplayObject(a)},b.CanvasRenderer.prototype.destroy=function(a){void 0===a&&(a=!0),a&&this.view.parent&&this.view.parent.removeChild(this.view),this.view=null,this.context=null,this.maskManager=null,this.renderSession=null},b.CanvasRenderer.prototype.resize=function(a,c){this.width=a*this.resolution,this.height=c*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.renderSession.smoothProperty&&(this.context[this.renderSession.smoothProperty]=this.renderSession.scaleMode===b.scaleModes.LINEAR)},b.CanvasRenderer.prototype.renderDisplayObject=function(a,b,c){this.renderSession.context=b||this.context,this.renderSession.resolution=this.resolution,a._renderCanvas(this.renderSession,c)},b.CanvasRenderer.prototype.mapBlendModes=function(){if(!b.blendModesCanvas){var a=[],c=b.blendModes,d=b.canUseNewCanvasBlendModes();a[c.NORMAL]="source-over",a[c.ADD]="lighter",a[c.MULTIPLY]=d?"multiply":"source-over",a[c.SCREEN]=d?"screen":"source-over",a[c.OVERLAY]=d?"overlay":"source-over",a[c.DARKEN]=d?"darken":"source-over",a[c.LIGHTEN]=d?"lighten":"source-over",a[c.COLOR_DODGE]=d?"color-dodge":"source-over",a[c.COLOR_BURN]=d?"color-burn":"source-over",a[c.HARD_LIGHT]=d?"hard-light":"source-over",a[c.SOFT_LIGHT]=d?"soft-light":"source-over",a[c.DIFFERENCE]=d?"difference":"source-over",a[c.EXCLUSION]=d?"exclusion":"source-over",a[c.HUE]=d?"hue":"source-over",a[c.SATURATION]=d?"saturation":"source-over",a[c.COLOR]=d?"color":"source-over",a[c.LUMINOSITY]=d?"luminosity":"source-over",b.blendModesCanvas=a}},b.BaseTexture=function(a,c){this.resolution=1,this.width=100,this.height=100,this.scaleMode=c||b.scaleModes.DEFAULT,this.hasLoaded=!1,this.source=a,this.premultipliedAlpha=!0,this._glTextures=[],this.mipmap=!1,this._dirty=[!0,!0,!0,!0],a&&((this.source.complete||this.source.getContext)&&this.source.width&&this.source.height&&(this.hasLoaded=!0,this.width=this.source.naturalWidth||this.source.width,this.height=this.source.naturalHeight||this.source.height,this.dirty()),this.skipRender=!1,this._powerOf2=!1)},b.BaseTexture.prototype.constructor=b.BaseTexture,b.BaseTexture.prototype.forceLoaded=function(a,b){this.hasLoaded=!0,this.width=a,this.height=b,this.dirty()},b.BaseTexture.prototype.destroy=function(){this.source&&b.CanvasPool.removeByCanvas(this.source),this.source=null,this.unloadFromGPU()},b.BaseTexture.prototype.updateSourceImage=function(a){console.warn("PIXI.BaseTexture.updateSourceImage is deprecated. Use Phaser.Sprite.loadTexture instead.")},b.BaseTexture.prototype.dirty=function(){for(var a=0;a<this._glTextures.length;a++)this._dirty[a]=!0},b.BaseTexture.prototyp
2016-07-08 14:46:26 +00:00
get:function(){return this.x+this.width},set:function(a){a<this.x?this.width=0:this.width=a-this.x}}),Object.defineProperty(c.Ellipse.prototype,"top",{get:function(){return this.y},set:function(a){this.y=a}}),Object.defineProperty(c.Ellipse.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){a<this.y?this.height=0:this.height=a-this.y}}),Object.defineProperty(c.Ellipse.prototype,"empty",{get:function(){return 0===this.width||0===this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),c.Ellipse.contains=function(a,b,c){if(a.width<=0||a.height<=0)return!1;var d=(b-a.x)/a.width-.5,e=(c-a.y)/a.height-.5;return d*=d,e*=e,.25>d+e},PIXI.Ellipse=c.Ellipse,c.Line=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.start=new c.Point(a,b),this.end=new c.Point(d,e),this.type=c.LINE},c.Line.prototype={setTo:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(c,d),this},fromSprite:function(a,b,c){return void 0===c&&(c=!1),c?this.setTo(a.center.x,a.center.y,b.center.x,b.center.y):this.setTo(a.x,a.y,b.x,b.y)},fromAngle:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(a+Math.cos(c)*d,b+Math.sin(c)*d),this},rotate:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2;return this.start.rotate(c,d,a,b),this.end.rotate(c,d,a,b),this},rotateAround:function(a,b,c,d){return this.start.rotate(a,b,c,d),this.end.rotate(a,b,c,d),this},intersects:function(a,b,d){return c.Line.intersectsPoints(this.start,this.end,a.start,a.end,b,d)},reflect:function(a){return c.Line.reflect(this,a)},midPoint:function(a){return void 0===a&&(a=new c.Point),a.x=(this.start.x+this.end.x)/2,a.y=(this.start.y+this.end.y)/2,a},centerOn:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2,e=a-c,f=b-d;this.start.add(e,f),this.end.add(e,f)},pointOnLine:function(a,b){return(a-this.start.x)*(this.end.y-this.start.y)===(this.end.x-this.start.x)*(b-this.start.y)},pointOnSegment:function(a,b){var c=Math.min(this.start.x,this.end.x),d=Math.max(this.start.x,this.end.x),e=Math.min(this.start.y,this.end.y),f=Math.max(this.start.y,this.end.y);return this.pointOnLine(a,b)&&a>=c&&d>=a&&b>=e&&f>=b},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random();return a.x=this.start.x+b*(this.end.x-this.start.x),a.y=this.start.y+b*(this.end.y-this.start.y),a},coordinatesOnLine:function(a,b){void 0===a&&(a=1),void 0===b&&(b=[]);var c=Math.round(this.start.x),d=Math.round(this.start.y),e=Math.round(this.end.x),f=Math.round(this.end.y),g=Math.abs(e-c),h=Math.abs(f-d),i=e>c?1:-1,j=f>d?1:-1,k=g-h;b.push([c,d]);for(var l=1;c!=e||d!=f;){var m=k<<1;m>-h&&(k-=h,c+=i),g>m&&(k+=g,d+=j),l%a===0&&b.push([c,d]),l++}return b},clone:function(a){return void 0===a||null===a?a=new c.Line(this.start.x,this.start.y,this.end.x,this.end.y):a.setTo(this.start.x,this.start.y,this.end.x,this.end.y),a}},Object.defineProperty(c.Line.prototype,"length",{get:function(){return Math.sqrt((this.end.x-this.start.x)*(this.end.x-this.start.x)+(this.end.y-this.start.y)*(this.end.y-this.start.y))}}),Object.defineProperty(c.Line.prototype,"angle",{get:function(){return Math.atan2(this.end.y-this.start.y,this.end.x-this.start.x)}}),Object.defineProperty(c.Line.prototype,"slope",{get:function(){return(this.end.y-this.start.y)/(this.end.x-this.start.x)}}),Object.defineProperty(c.Line.prototype,"perpSlope",{get:function(){return-((this.end.x-this.start.x)/(this.end.y-this.start.y))}}),Object.defineProperty(c.Line.prototype,"x",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"y",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"left",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"right",{get:function(){return Math.max(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"top",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"bottom",{get:function(){return Math.max(this.start.y,this.end.y)}}),Object.defineProperty(c.
var a=this.current;if(this.clearCurrentState(),this.setCurrentState(this._pendingState),this.onStateChange.dispatch(this.current,a),this.current!==this._pendingState)return;this._pendingState=null,this.onPreloadCallback?(this.game.load.reset(!0),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()&&0===this.game.load.totalQueuedPacks()?this.loadComplete():this.game.load.start()):this.loadComplete()}},clearCurrentState:function(){this.current&&(this.onShutDownCallback&&this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this.game.scale.reset(this._clearWorld),this.game.debug&&this.game.debug.reset(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache&&this.game.cache.destroy()))},checkState:function(a){return this.states[a]?this.states[a].preload||this.states[a].create||this.states[a].update||this.states[a].render?!0:(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):(console.warn("Phaser.StateManager - No state found with the key: "+a),!1)},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics,this.states[a].key=a},unlink:function(a){this.states[a]&&(this.states[a].game=null,this.states[a].add=null,this.states[a].make=null,this.states[a].camera=null,this.states[a].cache=null,this.states[a].input=null,this.states[a].load=null,this.states[a].math=null,this.states[a].sound=null,this.states[a].scale=null,this.states[a].state=null,this.states[a].stage=null,this.states[a].time=null,this.states[a].tweens=null,this.states[a].world=null,this.states[a].particles=null,this.states[a].rnd=null,this.states[a].physics=null)},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onResizeCallback=this.states[a].resize||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onPauseUpdateCallback=this.states[a].pauseUpdate||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,""!==this.current&&this.game.physics.reset(),this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),a===this._pendingState&&(this._args=[]),this.game._kickstart=!0},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game),this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created?this.onUpdateCallback&&this.onUpdateCallback.call(this.callbackContext,this.game):
e--}this.updateZ()}},c.Group.prototype.destroy=function(a,b){null===this.game||this.ignoreDestroy||(void 0===a&&(a=!0),void 0===b&&(b=!1),this.onDestroy.dispatch(this,a,b),this.removeAll(a),this.cursor=null,this.filters=null,this.pendingDestroy=!1,b||(this.parent&&this.parent.removeChild(this),this.game=null,this.exists=!1))},Object.defineProperty(c.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,c.Group.RETURN_TOTAL)}}),Object.defineProperty(c.Group.prototype,"length",{get:function(){return this.children.length}}),Object.defineProperty(c.Group.prototype,"angle",{get:function(){return c.Math.radToDeg(this.rotation)},set:function(a){this.rotation=c.Math.degToRad(a)}}),Object.defineProperty(c.Group.prototype,"centerX",{get:function(){return this.getBounds().centerX},set:function(a){var b=this.getBounds(),c=this.x-b.x;this.x=a+c-b.halfWidth}}),Object.defineProperty(c.Group.prototype,"centerY",{get:function(){return this.getBounds().centerY},set:function(a){var b=this.getBounds(),c=this.y-b.y;this.y=a+c-b.halfHeight}}),Object.defineProperty(c.Group.prototype,"left",{get:function(){return this.getBounds().left},set:function(a){var b=this.getBounds(),c=this.x-b.x;this.x=a+c}}),Object.defineProperty(c.Group.prototype,"right",{get:function(){return this.getBounds().right},set:function(a){var b=this.getBounds(),c=this.x-b.x;this.x=a+c-b.width}}),Object.defineProperty(c.Group.prototype,"top",{get:function(){return this.getBounds().top},set:function(a){var b=this.getBounds(),c=this.y-b.y;this.y=a+c}}),Object.defineProperty(c.Group.prototype,"bottom",{get:function(){return this.getBounds().bottom},set:function(a){var b=this.getBounds(),c=this.y-b.y;this.y=a+c-b.height}}),c.World=function(a){c.Group.call(this,a,null,"__world",!1),this.bounds=new c.Rectangle(0,0,a.width,a.height),this.camera=null,this._definedSize=!1,this._width=a.width,this._height=a.height,this.game.state.onStateChange.add(this.stateChange,this)},c.World.prototype=Object.create(c.Group.prototype),c.World.prototype.constructor=c.World,c.World.prototype.boot=function(){this.camera=new c.Camera(this.game,0,0,0,this.game.width,this.game.height),this.game.stage.addChild(this),this.camera.boot()},c.World.prototype.stateChange=function(){this.x=0,this.y=0,this.camera.reset()},c.World.prototype.setBounds=function(a,b,c,d){this._definedSize=!0,this._width=c,this._height=d,this.bounds.setTo(a,b,c,d),this.x=a,this.y=b,this.camera.bounds&&this.camera.bounds.setTo(a,b,Math.max(c,this.game.width),Math.max(d,this.game.height)),this.game.physics.setBoundsToWorld()},c.World.prototype.resize=function(a,b){this._definedSize&&(a<this._width&&(a=this._width),b<this._height&&(b=this._height)),this.bounds.width=a,this.bounds.height=b,this.game.camera.setBoundsToWorld(),this.game.physics.setBoundsToWorld()},c.World.prototype.shutdown=function(){this.destroy(!0,!0)},c.World.prototype.wrap=function(a,b,c,d,e){void 0===b&&(b=0),void 0===c&&(c=!1),void 0===d&&(d=!0),void 0===e&&(e=!0),c?(a.getBounds(),d&&(a.x+a._currentBounds.width<this.bounds.x?a.x=this.bounds.right:a.x>this.bounds.right&&(a.x=this.bounds.left)),e&&(a.y+a._currentBounds.height<this.bounds.top?a.y=this.bounds.bottom:a.y>this.bounds.bottom&&(a.y=this.bounds.top))):(d&&a.x+b<this.bounds.x?a.x=this.bounds.right+b:d&&a.x-b>this.bounds.right&&(a.x=this.bounds.left-b),e&&a.y+b<this.bounds.top?a.y=this.bounds.bottom+b:e&&a.y-b>this.bounds.bottom&&(a.y=this.bounds.top-b))},Object.defineProperty(c.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){a<this.game.width&&(a=this.game.width),this.bounds.width=a,this._width=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"height",{get:function(){return this.bounds.height},set:function(a){a<this.game.height&&(a=this.game.height),this.bounds.height=a,this._height=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"centerX",{get:function(){return this.bounds.halfWidth+this.bounds.x}}),Object.defineProperty(c.World.prototype,"centerY",{get:function(){return this.bounds.halfHeight+this.bounds.y}}),Object.defin
},stop:function(){var a=this.game.canvas;a.removeEventListener("MSPointerDown",this._onMSPointerDown,!1),a.removeEventListener("MSPointerMove",this._onMSPointerMove,!1),a.removeEventListener("MSPointerUp",this._onMSPointerUp,!1),a.removeEventListener("pointerdown",this._onMSPointerDown,!1),a.removeEventListener("pointermove",this._onMSPointerMove,!1),a.removeEventListener("pointerup",this._onMSPointerUp,!1),window.removeEventListener("MSPointerUp",this._onMSPointerUpGlobal,!0),a.removeEventListener("MSPointerOver",this._onMSPointerOver,!0),a.removeEventListener("MSPointerOut",this._onMSPointerOut,!0),window.removeEventListener("pointerup",this._onMSPointerUpGlobal,!0),a.removeEventListener("pointerover",this._onMSPointerOver,!0),a.removeEventListener("pointerout",this._onMSPointerOut,!0)}},c.MSPointer.prototype.constructor=c.MSPointer,c.DeviceButton=function(a,b){this.parent=a,this.game=a.game,this.event=null,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1,this.value=0,this.buttonCode=b,this.onDown=new c.Signal,this.onUp=new c.Signal,this.onFloat=new c.Signal},c.DeviceButton.prototype={start:function(a,b){this.isDown||(this.isDown=!0,this.isUp=!1,this.timeDown=this.game.time.time,this.repeats=0,this.event=a,this.value=b,a&&(this.altKey=a.altKey,this.shiftKey=a.shiftKey,this.ctrlKey=a.ctrlKey),this.onDown.dispatch(this,b))},stop:function(a,b){this.isUp||(this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.time,this.event=a,this.value=b,a&&(this.altKey=a.altKey,this.shiftKey=a.shiftKey,this.ctrlKey=a.ctrlKey),this.onUp.dispatch(this,b))},padFloat:function(a){this.value=a,this.onFloat.dispatch(this,a)},justPressed:function(a){return a=a||250,this.isDown&&this.timeDown+a>this.game.time.time},justReleased:function(a){return a=a||250,this.isUp&&this.timeUp+a>this.game.time.time},reset:function(){this.isDown=!1,this.isUp=!0,this.timeDown=this.game.time.time,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1},destroy:function(){this.onDown.dispose(),this.onUp.dispose(),this.onFloat.dispose(),this.parent=null,this.game=null}},c.DeviceButton.prototype.constructor=c.DeviceButton,Object.defineProperty(c.DeviceButton.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.time-this.timeDown}}),c.Pointer=function(a,b,d){this.game=a,this.id=b,this.type=c.POINTER,this.exists=!0,this.identifier=0,this.pointerId=null,this.pointerMode=d||c.PointerMode.CURSOR|c.PointerMode.CONTACT,this.target=null,this.button=null,this.leftButton=new c.DeviceButton(this,c.Pointer.LEFT_BUTTON),this.middleButton=new c.DeviceButton(this,c.Pointer.MIDDLE_BUTTON),this.rightButton=new c.DeviceButton(this,c.Pointer.RIGHT_BUTTON),this.backButton=new c.DeviceButton(this,c.Pointer.BACK_BUTTON),this.forwardButton=new c.DeviceButton(this,c.Pointer.FORWARD_BUTTON),this.eraserButton=new c.DeviceButton(this,c.Pointer.ERASER_BUTTON),this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.rawMovementX=0,this.rawMovementY=0,this.movementX=0,this.movementY=0,this.x=-1,this.y=-1,this.isMouse=0===b,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.interactiveCandidates=[],this.active=!1,this.dirty=!1,this.position=new c.Point,this.positionDown=new c.Point,this.positionUp=new c.Point,this.circle=new c.Circle(0,0,44),this._clickTrampolines=null,this._trampolineTargetObject=null},c.Pointer.NO_BUTTON=0,c.Pointer.LEFT_BUTTON=1,c.Pointer.RIGHT_BUTTON=2,c.Pointer.MIDDLE_BUTTON=4,c.Pointer.BACK_BUTTON=8,c.Pointer.FORWARD_BUTTON=16,c.Pointer.ERASER_BUTTON=32,c.Pointer.prototype={resetButtons:function(){this.isDown=!1,this.isUp=!0,this.isMouse&&(this.leftButton.reset(),this.middleButton.reset(),this.rightButton.reset(),this.backButton.reset(),this.forwardButton.reset(),this.eraserButton.reset())},processButtonsDown:function(a,b){c.Pointer.
this.sprite.top<this.boundsSprite.top?this.sprite.y=this.boundsSprite.top+this.sprite.offsetY:this.sprite.bottom>this.boundsSprite.bottom&&(this.sprite.y=this.boundsSprite.bottom-(this.sprite.height-this.sprite.offsetY)))}},c.InputHandler.prototype.constructor=c.InputHandler,c.Gamepad=function(a){this.game=a,this._gamepadIndexMap={},this._rawPads=[],this._active=!1,this.enabled=!0,this._gamepadSupportAvailable=!!navigator.webkitGetGamepads||!!navigator.webkitGamepads||-1!=navigator.userAgent.indexOf("Firefox/")||!!navigator.getGamepads,this._prevRawGamepadTypes=[],this._prevTimestamps=[],this.callbackContext=this,this.onConnectCallback=null,this.onDisconnectCallback=null,this.onDownCallback=null,this.onUpCallback=null,this.onAxisCallback=null,this.onFloatCallback=null,this._ongamepadconnected=null,this._gamepaddisconnected=null,this._gamepads=[new c.SinglePad(a,this),new c.SinglePad(a,this),new c.SinglePad(a,this),new c.SinglePad(a,this)]},c.Gamepad.prototype={addCallbacks:function(a,b){"undefined"!=typeof b&&(this.onConnectCallback="function"==typeof b.onConnect?b.onConnect:this.onConnectCallback,this.onDisconnectCallback="function"==typeof b.onDisconnect?b.onDisconnect:this.onDisconnectCallback,this.onDownCallback="function"==typeof b.onDown?b.onDown:this.onDownCallback,this.onUpCallback="function"==typeof b.onUp?b.onUp:this.onUpCallback,this.onAxisCallback="function"==typeof b.onAxis?b.onAxis:this.onAxisCallback,this.onFloatCallback="function"==typeof b.onFloat?b.onFloat:this.onFloatCallback,this.callbackContext=a)},start:function(){if(!this._active){this._active=!0;var a=this;this._onGamepadConnected=function(b){return a.onGamepadConnected(b)},this._onGamepadDisconnected=function(b){return a.onGamepadDisconnected(b)},window.addEventListener("gamepadconnected",this._onGamepadConnected,!1),window.addEventListener("gamepaddisconnected",this._onGamepadDisconnected,!1)}},onGamepadConnected:function(a){var b=a.gamepad;this._rawPads.push(b),this._gamepads[b.index].connect(b)},onGamepadDisconnected:function(a){var b=a.gamepad;for(var c in this._rawPads)this._rawPads[c].index===b.index&&this._rawPads.splice(c,1);this._gamepads[b.index].disconnect()},update:function(){this._pollGamepads(),this.pad1.pollStatus(),this.pad2.pollStatus(),this.pad3.pollStatus(),this.pad4.pollStatus()},_pollGamepads:function(){if(this._active){if(navigator.getGamepads)var a=navigator.getGamepads();else if(navigator.webkitGetGamepads)var a=navigator.webkitGetGamepads();else if(navigator.webkitGamepads)var a=navigator.webkitGamepads();if(a){this._rawPads=[];for(var b=!1,c=0;c<a.length&&(typeof a[c]!==this._prevRawGamepadTypes[c]&&(b=!0,this._prevRawGamepadTypes[c]=typeof a[c]),a[c]&&this._rawPads.push(a[c]),3!==c);c++);for(var d=0;d<this._gamepads.length;d++)this._gamepads[d]._rawPad=this._rawPads[d];if(b){for(var e,f={rawIndices:{},padIndices:{}},g=0;g<this._gamepads.length;g++)if(e=this._gamepads[g],e.connected)for(var h=0;h<this._rawPads.length;h++)this._rawPads[h].index===e.index&&(f.rawIndices[e.index]=!0,f.padIndices[g]=!0);for(var i=0;i<this._gamepads.length;i++)if(e=this._gamepads[i],!f.padIndices[i]){this._rawPads.length<1&&e.disconnect();for(var j=0;j<this._rawPads.length&&!f.padIndices[i];j++){var k=this._rawPads[j];if(k){if(f.rawIndices[k.index]){e.disconnect();continue}e.connect(k),f.rawIndices[k.index]=!0,f.padIndices[i]=!0}else e.disconnect()}}}}}},setDeadZones:function(a){for(var b=0;b<this._gamepads.length;b++)this._gamepads[b].deadZone=a},stop:function(){this._active=!1,window.removeEventListener("gamepadconnected",this._onGamepadConnected),window.removeEventListener("gamepaddisconnected",this._onGamepadDisconnected)},reset:function(){this.update();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].reset()},justPressed:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justPressed(a,b)===!0)return!0;return!1},justReleased:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justReleased(a,b)===!0)return!0;return!1},isDown:function(a){for(var b=0;b<this._gamepads.length;b++)if(this
this.customRender=!0;var h=a.texture.valid;this.setTexture(a.texture),this.setFrame(a.texture.frame.clone()),a.onChangeSource.add(this.resizeFrame,this),this.texture.valid=h}else if(c.Tilemap&&a instanceof c.TilemapLayer)this.setTexture(PIXI.Texture.fromCanvas(a.canvas));else if(a instanceof PIXI.Texture)this.setTexture(a);else{var i=e.getImage(a,!0);this.key=i.key,this.setTexture(new PIXI.Texture(i.base)),"__default"===a?this.texture.baseTexture.skipRender=!0:this.texture.baseTexture.skipRender=!1,f=!this.animations.loadFrameData(i.frameData,b)}f&&(this._frame=c.Rectangle.clone(this.texture.frame)),g||(this.texture.baseTexture.scaleMode=1)},setFrame:function(a){this._frame=a,this.texture.frame.x=a.x,this.texture.frame.y=a.y,this.texture.frame.width=a.width,this.texture.frame.height=a.height,this.texture.crop.x=a.x,this.texture.crop.y=a.y,this.texture.crop.width=a.width,this.texture.crop.height=a.height,a.trimmed?(this.texture.trim?(this.texture.trim.x=a.spriteSourceSizeX,this.texture.trim.y=a.spriteSourceSizeY,this.texture.trim.width=a.sourceSizeW,this.texture.trim.height=a.sourceSizeH):this.texture.trim={x:a.spriteSourceSizeX,y:a.spriteSourceSizeY,width:a.sourceSizeW,height:a.sourceSizeH},this.texture.width=a.sourceSizeW,this.texture.height=a.sourceSizeH,this.texture.frame.width=a.sourceSizeW,this.texture.frame.height=a.sourceSizeH):!a.trimmed&&this.texture.trim&&(this.texture.trim=null),this.cropRect&&this.updateCrop(),this.texture.requiresReTint=!0,this.texture._updateUvs(),this.tilingTexture&&(this.refreshTexture=!0)},resizeFrame:function(a,b,c){this.texture.frame.resize(b,c),this.texture.setFrame(this.texture.frame)},resetFrame:function(){this._frame&&this.setFrame(this._frame)},frame:{get:function(){return this.animations.frame},set:function(a){this.animations.frame=a}},frameName:{get:function(){return this.animations.frameName},set:function(a){this.animations.frameName=a}}},c.Component.Overlap=function(){},c.Component.Overlap.prototype={overlap:function(a){return c.Rectangle.intersects(this.getBounds(),a.getBounds())}},c.Component.PhysicsBody=function(){},c.Component.PhysicsBody.preUpdate=function(){return this.fresh&&this.exists?(this.world.setTo(this.parent.position.x+this.position.x,this.parent.position.y+this.position.y),this.worldTransform.tx=this.world.x,this.worldTransform.ty=this.world.y,this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this.body&&this.body.preUpdate(),this.fresh=!1,!1):(this.previousPosition.set(this.world.x,this.world.y),this.previousRotation=this.rotation,this._exists&&this.parent.exists?!0:(this.renderOrderID=-1,!1))},c.Component.PhysicsBody.postUpdate=function(){this.exists&&this.body&&this.body.postUpdate()},c.Component.PhysicsBody.prototype={body:null,x:{get:function(){return this.position.x},set:function(a){this.position.x=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}},y:{get:function(){return this.position.y},set:function(a){this.position.y=a,this.body&&!this.body.dirty&&(this.body._reset=!0)}}},c.Component.Reset=function(){},c.Component.Reset.prototype.reset=function(a,b,c){return void 0===c&&(c=1),this.world.set(a,b),this.position.set(a,b),this.fresh=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this.components.InWorld&&(this._outOfBoundsFired=!1),this.components.LifeSpan&&(this.alive=!0,this.health=c),this.components.PhysicsBody&&this.body&&this.body.reset(a,b,!1,!1),this},c.Component.ScaleMinMax=function(){},c.Component.ScaleMinMax.prototype={transformCallback:null,transformCallbackContext:this,scaleMin:null,scaleMax:null,checkTransform:function(a){this.scaleMin&&(a.a<this.scaleMin.x&&(a.a=this.scaleMin.x),a.d<this.scaleMin.y&&(a.d=this.scaleMin.y)),this.scaleMax&&(a.a>this.scaleMax.x&&(a.a=this.scaleMax.x),a.d>this.scaleMax.y&&(a.d=this.scaleMax.y))},setScaleMinMax:function(a,b,d,e){void 0===b?b=d=e=a:void 0===d&&(d=e=b,b=a),null===a?this.scaleMin=null:this.scaleMin?this.scaleMin.set(a,b):this.scaleMin=new c.Point(a,b),null===d?this.scaleMax=null:this.scaleMax?this.scaleMax.set(d,e):this.scaleMax=new c.Point(d,e),null===
this.currentPath=null,this._webGL=[],this.isMask=!1,this.boundsPadding=0,this._localBounds=new PIXI.Rectangle(0,0,1,1),this.dirty=!0,this.webGLDirty=!1,this.cachedSpriteDirty=!1},PIXI.Graphics.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),PIXI.Graphics.prototype.constructor=PIXI.Graphics,PIXI.Graphics.prototype.lineStyle=function(a,b,c){return this.lineWidth=a||0,this.lineColor=b||0,this.lineAlpha=void 0===c?1:c,this.currentPath&&(this.currentPath.shape.points.length?this.drawShape(new PIXI.Polygon(this.currentPath.shape.points.slice(-2))):(this.currentPath.lineWidth=this.lineWidth,this.currentPath.lineColor=this.lineColor,this.currentPath.lineAlpha=this.lineAlpha)),this},PIXI.Graphics.prototype.moveTo=function(a,b){return this.drawShape(new PIXI.Polygon([a,b])),this},PIXI.Graphics.prototype.lineTo=function(a,b){return this.currentPath||this.moveTo(0,0),this.currentPath.shape.points.push(a,b),this.dirty=!0,this.updateLocalBounds(),this},PIXI.Graphics.prototype.quadraticCurveTo=function(a,b,c,d){this.currentPath?0===this.currentPath.shape.points.length&&(this.currentPath.shape.points=[0,0]):this.moveTo(0,0);var e,f,g=20,h=this.currentPath.shape.points;0===h.length&&this.moveTo(0,0);for(var i=h[h.length-2],j=h[h.length-1],k=0,l=1;g>=l;++l)k=l/g,e=i+(a-i)*k,f=j+(b-j)*k,h.push(e+(a+(c-a)*k-e)*k,f+(b+(d-b)*k-f)*k);return this.dirty=!0,this.updateLocalBounds(),this},PIXI.Graphics.prototype.bezierCurveTo=function(a,b,c,d,e,f){this.currentPath?0===this.currentPath.shape.points.length&&(this.currentPath.shape.points=[0,0]):this.moveTo(0,0);for(var g,h,i,j,k,l=20,m=this.currentPath.shape.points,n=m[m.length-2],o=m[m.length-1],p=0,q=1;l>=q;++q)p=q/l,g=1-p,h=g*g,i=h*g,j=p*p,k=j*p,m.push(i*n+3*h*p*a+3*g*j*c+k*e,i*o+3*h*p*b+3*g*j*d+k*f);return this.dirty=!0,this.updateLocalBounds(),this},PIXI.Graphics.prototype.arcTo=function(a,b,c,d,e){this.currentPath?0===this.currentPath.shape.points.length&&this.currentPath.shape.points.push(a,b):this.moveTo(a,b);var f=this.currentPath.shape.points,g=f[f.length-2],h=f[f.length-1],i=h-b,j=g-a,k=d-b,l=c-a,m=Math.abs(i*l-j*k);if(1e-8>m||0===e)f[f.length-2]===a&&f[f.length-1]===b||f.push(a,b);else{var n=i*i+j*j,o=k*k+l*l,p=i*k+j*l,q=e*Math.sqrt(n)/m,r=e*Math.sqrt(o)/m,s=q*p/n,t=r*p/o,u=q*l+r*j,v=q*k+r*i,w=j*(r+s),x=i*(r+s),y=l*(q+t),z=k*(q+t),A=Math.atan2(x-v,w-u),B=Math.atan2(z-v,y-u);this.arc(u+a,v+b,e,A,B,j*k>l*i)}return this.dirty=!0,this.updateLocalBounds(),this},PIXI.Graphics.prototype.arc=function(a,b,c,d,e,f,g){if(d===e)return this;void 0===f&&(f=!1),void 0===g&&(g=40),!f&&d>=e?e+=2*Math.PI:f&&e>=d&&(d+=2*Math.PI);var h=f?-1*(d-e):e-d,i=Math.ceil(Math.abs(h)/(2*Math.PI))*g;if(0===h)return this;var j=a+Math.cos(d)*c,k=b+Math.sin(d)*c;f&&this.filling?this.moveTo(a,b):this.moveTo(j,k);for(var l=this.currentPath.shape.points,m=h/(2*i),n=2*m,o=Math.cos(m),p=Math.sin(m),q=i-1,r=q%1/q,s=0;q>=s;s++){var t=s+r*s,u=m+d+n*t,v=Math.cos(u),w=-Math.sin(u);l.push((o*v+p*w)*c+a,(o*-w+p*v)*c+b)}return this.dirty=!0,this.updateLocalBounds(),this},PIXI.Graphics.prototype.beginFill=function(a,b){return this.filling=!0,this.fillColor=a||0,this.fillAlpha=void 0===b?1:b,this.currentPath&&this.currentPath.shape.points.length<=2&&(this.currentPath.fill=this.filling,this.currentPath.fillColor=this.fillColor,this.currentPath.fillAlpha=this.fillAlpha),this},PIXI.Graphics.prototype.endFill=function(){return this.filling=!1,this.fillColor=null,this.fillAlpha=1,this},PIXI.Graphics.prototype.drawRect=function(a,b,c,d){return this.drawShape(new PIXI.Rectangle(a,b,c,d)),this},PIXI.Graphics.prototype.drawRoundedRect=function(a,b,c,d,e){return this.drawShape(new PIXI.RoundedRectangle(a,b,c,d,e)),this},PIXI.Graphics.prototype.drawCircle=function(a,b,c){return this.drawShape(new PIXI.Circle(a,b,c)),this},PIXI.Graphics.prototype.drawEllipse=function(a,b,c,d){return this.drawShape(new PIXI.Ellipse(a,b,c,d)),this},PIXI.Graphics.prototype.drawPolygon=function(a){(a instanceof c.Polygon||a instanceof PIXI.Polygon)&&(a=a.points);var b=a;if(!Array.isArray(b)){b=new Array(arguments.length);for(var d=0;d<b.length;++d)b[d]
void 0===b&&(b=!1);var d=new c.Polygon(a);if(b){var e=new c.Point(this.game.camera.x-a[0].x,this.game.camera.y-a[0].y),f=new c.Point(a[1].x-a[0].x,a[1].y-a[0].y),g=new c.Point(a[1].x-a[2].x,a[1].y-a[2].y),h=g.cross(f);e.dot(h)>0&&this.drawPolygon(d)}else this.drawPolygon(d)},c.Graphics.prototype.drawTriangles=function(a,b,d){void 0===d&&(d=!1);var e,f=new c.Point,g=new c.Point,h=new c.Point,i=[];if(b)if(a[0]instanceof c.Point)for(e=0;e<b.length/3;e++)i.push(a[b[3*e]]),i.push(a[b[3*e+1]]),i.push(a[b[3*e+2]]),3===i.length&&(this.drawTriangle(i,d),i=[]);else for(e=0;e<b.length;e++)f.x=a[2*b[e]],f.y=a[2*b[e]+1],i.push(f.copyTo({})),3===i.length&&(this.drawTriangle(i,d),i=[]);else if(a[0]instanceof c.Point)for(e=0;e<a.length/3;e++)this.drawTriangle([a[3*e],a[3*e+1],a[3*e+2]],d);else for(e=0;e<a.length/6;e++)f.x=a[6*e+0],f.y=a[6*e+1],g.x=a[6*e+2],g.y=a[6*e+3],h.x=a[6*e+4],h.y=a[6*e+5],this.drawTriangle([f,g,h],d)},c.RenderTexture=function(a,b,d,e,f,g){void 0===e&&(e=""),void 0===f&&(f=c.scaleModes.DEFAULT),void 0===g&&(g=1),this.game=a,this.key=e,this.type=c.RENDERTEXTURE,this._tempMatrix=new PIXI.Matrix,PIXI.RenderTexture.call(this,b,d,this.game.renderer,f,g),this.render=c.RenderTexture.prototype.render},c.RenderTexture.prototype=Object.create(PIXI.RenderTexture.prototype),c.RenderTexture.prototype.constructor=c.RenderTexture,c.RenderTexture.prototype.renderXY=function(a,b,c,d){a.updateTransform(),this._tempMatrix.copyFrom(a.worldTransform),this._tempMatrix.tx=b,this._tempMatrix.ty=c,this.renderer.type===PIXI.WEBGL_RENDERER?this.renderWebGL(a,this._tempMatrix,d):this.renderCanvas(a,this._tempMatrix,d)},c.RenderTexture.prototype.renderRawXY=function(a,b,c,d){this._tempMatrix.identity().translate(b,c),this.renderer.type===PIXI.WEBGL_RENDERER?this.renderWebGL(a,this._tempMatrix,d):this.renderCanvas(a,this._tempMatrix,d)},c.RenderTexture.prototype.render=function(a,b,c){void 0===b||null===b?this._tempMatrix.copyFrom(a.worldTransform):this._tempMatrix.copyFrom(b),this.renderer.type===PIXI.WEBGL_RENDERER?this.renderWebGL(a,this._tempMatrix,c):this.renderCanvas(a,this._tempMatrix,c)},c.Text=function(a,b,d,e,f){b=b||0,d=d||0,e=void 0===e||null===e?"":e.toString(),f=c.Utils.extend({},f),this.type=c.TEXT,this.physicsType=c.SPRITE,this.padding=new c.Point,this.textBounds=null,this.canvas=PIXI.CanvasPool.create(this),this.context=this.canvas.getContext("2d"),this.colors=[],this.strokeColors=[],this.fontStyles=[],this.fontWeights=[],this.autoRound=!1,this.useAdvancedWrap=!1,this._res=a.renderer.resolution,this._text=e,this._fontComponents=null,this._lineSpacing=0,this._charCount=0,this._width=0,this._height=0,c.Sprite.call(this,a,b,d,PIXI.Texture.fromCanvas(this.canvas)),this.setStyle(f),""!==e&&this.updateText()},c.Text.prototype=Object.create(c.Sprite.prototype),c.Text.prototype.constructor=c.Text,c.Text.prototype.preUpdate=function(){return this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld()?this.preUpdateCore():!1},c.Text.prototype.update=function(){},c.Text.prototype.destroy=function(a){this.texture.destroy(!0),PIXI.CanvasPool.remove(this),c.Component.Destroy.prototype.destroy.call(this,a)},c.Text.prototype.setShadow=function(a,b,c,d,e,f){return void 0===a&&(a=0),void 0===b&&(b=0),void 0===c&&(c="rgba(0, 0, 0, 1)"),void 0===d&&(d=0),void 0===e&&(e=!0),void 0===f&&(f=!0),this.style.shadowOffsetX=a,this.style.shadowOffsetY=b,this.style.shadowColor=c,this.style.shadowBlur=d,this.style.shadowStroke=e,this.style.shadowFill=f,this.dirty=!0,this},c.Text.prototype.setStyle=function(a,b){void 0===b&&(b=!1),a=a||{},a.font=a.font||"bold 20pt Arial",a.backgroundColor=a.backgroundColor||null,a.fill=a.fill||"black",a.align=a.align||"left",a.boundsAlignH=a.boundsAlignH||"left",a.boundsAlignV=a.boundsAlignV||"top",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,a.maxLines=a.maxLines||0,a.shadowOffsetX=a.shadowOffsetX||0,a.shadowOffsetY=a.shadowOffsetY||0,a.shadowColor=a.shadowColor||"rgba(0,0,0,0)",a.shadowBlur=a.shadowBlur||0,a.tabs=a.tabs||0;va
c.Rope.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.Rope.prototype.preUpdateCore=c.Component.Core.preUpdate,c.Rope.prototype.preUpdate=function(){return this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld()?this.preUpdateCore():!1},c.Rope.prototype.update=function(){this._hasUpdateAnimation&&this.updateAnimation.call(this)},c.Rope.prototype.reset=function(a,b){return c.Component.Reset.prototype.reset.call(this,a,b),this},Object.defineProperty(c.Rope.prototype,"updateAnimation",{get:function(){return this._updateAnimation},set:function(a){a&&"function"==typeof a?(this._hasUpdateAnimation=!0,this._updateAnimation=a):(this._hasUpdateAnimation=!1,this._updateAnimation=null)}}),Object.defineProperty(c.Rope.prototype,"segments",{get:function(){for(var a,b,d,e,f,g,h,i,j=[],k=0;k<this.points.length;k++)a=4*k,b=this.vertices[a]*this.scale.x,d=this.vertices[a+1]*this.scale.y,e=this.vertices[a+4]*this.scale.x,f=this.vertices[a+3]*this.scale.y,g=c.Math.difference(b,e),h=c.Math.difference(d,f),b+=this.world.x,d+=this.world.y,i=new c.Rectangle(b,d,g,h),j.push(i);return j}}),c.TileSprite=function(a,b,d,e,f,g,h){b=b||0,d=d||0,e=e||256,f=f||256,g=g||null,h=h||null,this.type=c.TILESPRITE,this.physicsType=c.SPRITE,this._scroll=new c.Point;var i=a.cache.getImage("__default",!0);PIXI.TilingSprite.call(this,new PIXI.Texture(i.base),e,f),c.Component.Core.init.call(this,a,b,d,g,h)},c.TileSprite.prototype=Object.create(PIXI.TilingSprite.prototype),c.TileSprite.prototype.constructor=c.TileSprite,c.Component.Core.install.call(c.TileSprite.prototype,["Angle","Animation","AutoCull","Bounds","BringToTop","Destroy","FixedToCamera","Health","InCamera","InputEnabled","InWorld","LifeSpan","LoadTexture","Overlap","PhysicsBody","Reset","Smoothed"]),c.TileSprite.prototype.preUpdatePhysics=c.Component.PhysicsBody.preUpdate,c.TileSprite.prototype.preUpdateLifeSpan=c.Component.LifeSpan.preUpdate,c.TileSprite.prototype.preUpdateInWorld=c.Component.InWorld.preUpdate,c.TileSprite.prototype.preUpdateCore=c.Component.Core.preUpdate,c.TileSprite.prototype.preUpdate=function(){return 0!==this._scroll.x&&(this.tilePosition.x+=this._scroll.x*this.game.time.physicsElapsed),0!==this._scroll.y&&(this.tilePosition.y+=this._scroll.y*this.game.time.physicsElapsed),this.preUpdatePhysics()&&this.preUpdateLifeSpan()&&this.preUpdateInWorld()?this.preUpdateCore():!1},c.TileSprite.prototype.autoScroll=function(a,b){this._scroll.set(a,b)},c.TileSprite.prototype.stopScroll=function(){this._scroll.set(0,0)},c.TileSprite.prototype.destroy=function(a){c.Component.Destroy.prototype.destroy.call(this,a),PIXI.TilingSprite.prototype.destroy.call(this)},c.TileSprite.prototype.reset=function(a,b){return c.Component.Reset.prototype.reset.call(this,a,b),this.tilePosition.x=0,this.tilePosition.y=0,this},c.Device=function(){this.deviceReadyAt=0,this.initialized=!1,this.desktop=!1,this.iOS=!1,this.iOSVersion=0,this.cocoonJS=!1,this.cocoonJSApp=!1,this.cordova=!1,this.node=!1,this.nodeWebkit=!1,this.electron=!1,this.ejecta=!1,this.crosswalk=!1,this.android=!1,this.chromeOS=!1,this.linux=!1,this.macOS=!1,this.windows=!1,this.windowsPhone=!1,this.canvas=!1,this.canvasBitBltShift=null,this.webGL=!1,this.file=!1,this.fileSystem=!1,this.localStorage=!1,this.worker=!1,this.css3D=!1,this.pointerLock=!1,this.typedArray=!1,this.vibration=!1,this.getUserMedia=!0,this.quirksMode=!1,this.touch=!1,this.mspointer=!1,this.wheelEvent=null,this.arora=!1,this.chrome=!1,this.chromeVersion=0,this.epiphany=!1,this.firefox=!1,this.firefoxVersion=0,this.ie=!1,this.ieVersion=0,this.trident=!1,this.tridentVersion=0,this.edge=!1,this.mobileSafari=!1,this.midori=!1,this.opera=!1,this.safari=!1,this.safariVersion=0,this.webApp=!1,this.silk=!1,this.audioData=!1,this.webAudio=!1,this.ogg=!1,this.opus=!1,this.mp3=!1,this.wav=!1,this.m4a=!1,this.webm=!1,this.dolby=!1,this.oggVideo=!1,this.h264Video=!1,this.mp4Video=!1,this.webmVideo=!1,this.vp9Video=!1,this.hlsVideo=!1,this.iPhone=!1,this.iPhone4=!1,this.iPad=!1,this.pixelRatio=0,this.littleEndian=!1,this.LITTLE_ENDIAN=!1,this.support32bit=!1,
for(var b=0;b<this.timeline.length;b++)this.timeline[b].loadValues();return this.manager.add(this),this.isRunning=!0,(0>a||a>this.timeline.length-1)&&(a=0),this.current=a,this.timeline[this.current].start(),this},stop:function(a){return void 0===a&&(a=!1),this.isRunning=!1,this._onUpdateCallback=null,this._onUpdateCallbackContext=null,a&&(this.onComplete.dispatch(this.target,this),this._hasStarted=!1,this.chainedTween&&this.chainedTween.start()),this.manager.remove(this),this},updateTweenData:function(a,b,c){if(0===this.timeline.length)return this;if(void 0===c&&(c=0),-1===c)for(var d=0;d<this.timeline.length;d++)this.timeline[d][a]=b;else this.timeline[c][a]=b;return this},delay:function(a,b){return this.updateTweenData("delay",a,b)},repeat:function(a,b,c){return void 0===b&&(b=0),this.updateTweenData("repeatCounter",a,c),this.updateTweenData("repeatDelay",b,c)},repeatDelay:function(a,b){return this.updateTweenData("repeatDelay",a,b)},yoyo:function(a,b,c){return void 0===b&&(b=0),this.updateTweenData("yoyo",a,c),this.updateTweenData("yoyoDelay",b,c)},yoyoDelay:function(a,b){return this.updateTweenData("yoyoDelay",a,b)},easing:function(a,b){return"string"==typeof a&&this.manager.easeMap[a]&&(a=this.manager.easeMap[a]),this.updateTweenData("easingFunction",a,b)},interpolation:function(a,b,d){return void 0===b&&(b=c.Math),this.updateTweenData("interpolationFunction",a,d),this.updateTweenData("interpolationContext",b,d)},repeatAll:function(a){return void 0===a&&(a=0),this.repeatCounter=a,this},chain:function(){for(var a=arguments.length;a--;)a>0?arguments[a-1].chainedTween=arguments[a]:this.chainedTween=arguments[a];return this},loop:function(a){return void 0===a&&(a=!0),this.repeatCounter=a?-1:0,this},onUpdateCallback:function(a,b){return this._onUpdateCallback=a,this._onUpdateCallbackContext=b,this},pause:function(){this.isPaused=!0,this._codePaused=!0,this._pausedTime=this.game.time.time},_pause:function(){this._codePaused||(this.isPaused=!0,this._pausedTime=this.game.time.time)},resume:function(){if(this.isPaused){this.isPaused=!1,this._codePaused=!1;for(var a=0;a<this.timeline.length;a++)this.timeline[a].isRunning||(this.timeline[a].startTime+=this.game.time.time-this._pausedTime)}},_resume:function(){this._codePaused||this.resume()},update:function(a){if(this.pendingDelete||!this.target)return!1;if(this.isPaused)return!0;var b=this.timeline[this.current].update(a);if(b===c.TweenData.PENDING)return!0;if(b===c.TweenData.RUNNING)return this._hasStarted||(this.onStart.dispatch(this.target,this),this._hasStarted=!0),null!==this._onUpdateCallback&&this._onUpdateCallback.call(this._onUpdateCallbackContext,this,this.timeline[this.current].value,this.timeline[this.current]),this.isRunning;if(b===c.TweenData.LOOPED)return-1===this.timeline[this.current].repeatCounter?this.onLoop.dispatch(this.target,this):this.onRepeat.dispatch(this.target,this),!0;if(b===c.TweenData.COMPLETE){var d=!1;return this.reverse?(this.current--,this.current<0&&(this.current=this.timeline.length-1,d=!0)):(this.current++,this.current===this.timeline.length&&(this.current=0,d=!0)),d?-1===this.repeatCounter?(this.timeline[this.current].start(),this.onLoop.dispatch(this.target,this),!0):this.repeatCounter>0?(this.repeatCounter--,this.timeline[this.current].start(),this.onRepeat.dispatch(this.target,this),!0):(this.isRunning=!1,this.onComplete.dispatch(this.target,this),this._hasStarted=!1,this.chainedTween&&this.chainedTween.start(),!1):(this.onChildComplete.dispatch(this.target,this),this.timeline[this.current].start(),!0)}},generateData:function(a,b){if(null===this.game||null===this.target)return null;void 0===a&&(a=60),void 0===b&&(b=[]);for(var c=0;c<this.timeline.length;c++)for(var d in this.timeline[c].vEnd)this.properties[d]=this.target[d]||0,Array.isArray(this.properties[d])||(this.properties[d]*=1);for(var c=0;c<this.timeline.length;c++)this.timeline[c].loadValues();for(var c=0;c<this.timeline.length;c++)b=b.concat(this.timeline[c].generateData(a));return b}},Object.defineProperty(c.Tween.prototype,"totalDuration",{get:function(){for(var a=0,b=0;
return c},destroy:function(){this._frames=null,this._frameNames=null}},c.FrameData.prototype.constructor=c.FrameData,Object.defineProperty(c.FrameData.prototype,"total",{get:function(){return this._frames.length}}),c.AnimationParser={spriteSheet:function(a,b,d,e,f,g,h){var i=b;if("string"==typeof b&&(i=a.cache.getImage(b)),null===i)return null;var j=i.width,k=i.height;0>=d&&(d=Math.floor(-j/Math.min(-1,d))),0>=e&&(e=Math.floor(-k/Math.min(-1,e)));var l=Math.floor((j-g)/(d+h)),m=Math.floor((k-g)/(e+h)),n=l*m;if(-1!==f&&(n=f),0===j||0===k||d>j||e>k||0===n)return console.warn("Phaser.AnimationParser.spriteSheet: '"+b+"'s width/height zero or width/height < given frameWidth/frameHeight"),null;for(var o=new c.FrameData,p=g,q=g,r=0;n>r;r++)o.addFrame(new c.Frame(r,p,q,d,e,"")),p+=d+h,p+d>j&&(p=g,q+=e+h);return o},JSONData:function(a,b){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONData: Invalid Texture Atlas JSON given, missing 'frames' array"),void console.log(b);for(var d,e=new c.FrameData,f=b.frames,g=0;g<f.length;g++)d=e.addFrame(new c.Frame(g,f[g].frame.x,f[g].frame.y,f[g].frame.w,f[g].frame.h,f[g].filename)),f[g].trimmed&&d.setTrim(f[g].trimmed,f[g].sourceSize.w,f[g].sourceSize.h,f[g].spriteSourceSize.x,f[g].spriteSourceSize.y,f[g].spriteSourceSize.w,f[g].spriteSourceSize.h);return e},JSONDataPyxel:function(a,b){var d=["layers","tilewidth","tileheight","tileswide","tileshigh"];if(d.forEach(function(a){return b[a]?void 0:(console.warn("Phaser.AnimationParser.JSONDataPyxel: Invalid Pyxel Tilemap JSON given, missing '"+a+"' key."),void console.log(b))}),1!=b.layers.length)return console.warn("Phaser.AnimationParser.JSONDataPyxel: Too many layers, this parser only supports flat Tilemaps."),void console.log(b);for(var e,f=new c.FrameData,g=b.tileheight,h=b.tilewidth,i=b.layers[0].tiles,j=0;j<i.length;j++)e=f.addFrame(new c.Frame(j,i[j].x,i[j].y,h,g,"frame_"+j)),e.setTrim(!1);return f},JSONDataHash:function(a,b){if(!b.frames)return console.warn("Phaser.AnimationParser.JSONDataHash: Invalid Texture Atlas JSON given, missing 'frames' object"),void console.log(b);var d,e=new c.FrameData,f=b.frames,g=0;for(var h in f)d=e.addFrame(new c.Frame(g,f[h].frame.x,f[h].frame.y,f[h].frame.w,f[h].frame.h,h)),f[h].trimmed&&d.setTrim(f[h].trimmed,f[h].sourceSize.w,f[h].sourceSize.h,f[h].spriteSourceSize.x,f[h].spriteSourceSize.y,f[h].spriteSourceSize.w,f[h].spriteSourceSize.h),g++;return e},XMLData:function(a,b){if(!b.getElementsByTagName("TextureAtlas"))return void console.warn("Phaser.AnimationParser.XMLData: Invalid Texture Atlas XML given, missing <TextureAtlas> tag");for(var d,e,f,g,h,i,j,k,l,m,n,o=new c.FrameData,p=b.getElementsByTagName("SubTexture"),q=0;q<p.length;q++)f=p[q].attributes,e=f.name.value,g=parseInt(f.x.value,10),h=parseInt(f.y.value,10),i=parseInt(f.width.value,10),j=parseInt(f.height.value,10),k=null,l=null,f.frameX&&(k=Math.abs(parseInt(f.frameX.value,10)),l=Math.abs(parseInt(f.frameY.value,10)),m=parseInt(f.frameWidth.value,10),n=parseInt(f.frameHeight.value,10)),d=o.addFrame(new c.Frame(q,g,h,i,j,e)),null===k&&null===l||d.setTrim(!0,i,j,k,l,m,n);return o}},c.Cache=function(a){this.game=a,this.autoResolveURL=!1,this._cache={canvas:{},image:{},texture:{},sound:{},video:{},text:{},json:{},xml:{},physics:{},tilemap:{},binary:{},bitmapData:{},bitmapFont:{},shader:{},renderTexture:{}},this._urlMap={},this._urlResolver=new Image,this._urlTemp=null,this.onSoundUnlock=new c.Signal,this._cacheMap=[],this._cacheMap[c.Cache.CANVAS]=this._cache.canvas,this._cacheMap[c.Cache.IMAGE]=this._cache.image,this._cacheMap[c.Cache.TEXTURE]=this._cache.texture,this._cacheMap[c.Cache.SOUND]=this._cache.sound,this._cacheMap[c.Cache.TEXT]=this._cache.text,this._cacheMap[c.Cache.PHYSICS]=this._cache.physics,this._cacheMap[c.Cache.TILEMAP]=this._cache.tilemap,this._cacheMap[c.Cache.BINARY]=this._cache.binary,this._cacheMap[c.Cache.BITMAPDATA]=this._cache.bitmapData,this._cacheMap[c.Cache.BITMAPFONT]=this._cache.bitmapFont,this._cacheMap[c.Cache.JSON]=this._cache.json,this._cacheMap[c.Cache.XML]=this._cache.xml,this._cacheMap[c.Cac
var e=d.substr((Math.max(0,d.lastIndexOf("."))||1/0)+1);if(c=e.toLowerCase(),this.game.device.canPlayAudio(c))return a[b]}}return null},fileError:function(a,b,c){var d=a.requestUrl||this.transformUrl(a.url,a),e="error loading asset from URL "+d;!c&&b&&(c=b.status),c&&(e=e+" ("+c+")"),this.asyncComplete(a,e)},fileComplete:function(a,b){var d=!0;switch(a.type){case"packfile":var e=JSON.parse(b.responseText);a.data=e||{};break;case"image":this.cache.addImage(a.key,a.url,a.data);break;case"spritesheet":this.cache.addSpriteSheet(a.key,a.url,a.data,a.frameWidth,a.frameHeight,a.frameMax,a.margin,a.spacing);break;case"textureatlas":if(null==a.atlasURL)this.cache.addTextureAtlas(a.key,a.url,a.data,a.atlasData,a.format);else if(d=!1,a.format==c.Loader.TEXTURE_ATLAS_JSON_ARRAY||a.format==c.Loader.TEXTURE_ATLAS_JSON_HASH||a.format==c.Loader.TEXTURE_ATLAS_JSON_PYXEL)this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.jsonLoadComplete);else{if(a.format!=c.Loader.TEXTURE_ATLAS_XML_STARLING)throw new Error("Phaser.Loader. Invalid Texture Atlas format: "+a.format);this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",this.xmlLoadComplete)}break;case"bitmapfont":a.atlasURL?(d=!1,this.xhrLoad(a,this.transformUrl(a.atlasURL,a),"text",function(a,b){var c;try{c=JSON.parse(b.responseText)}catch(d){}c?(a.atlasType="json",this.jsonLoadComplete(a,b)):(a.atlasType="xml",this.xmlLoadComplete(a,b))})):this.cache.addBitmapFont(a.key,a.url,a.data,a.atlasData,a.atlasType,a.xSpacing,a.ySpacing);break;case"video":if(a.asBlob)try{a.data=b.response}catch(f){throw new Error("Phaser.Loader. Unable to parse video file as Blob: "+a.key)}this.cache.addVideo(a.key,a.url,a.data,a.asBlob);break;case"audio":this.game.sound.usingWebAudio?(a.data=b.response,this.cache.addSound(a.key,a.url,a.data,!0,!1),a.autoDecode&&this.game.sound.decode(a.key)):this.cache.addSound(a.key,a.url,a.data,!1,!0);break;case"text":a.data=b.responseText,this.cache.addText(a.key,a.url,a.data);break;case"shader":a.data=b.responseText,this.cache.addShader(a.key,a.url,a.data);break;case"physics":var e=JSON.parse(b.responseText);this.cache.addPhysicsData(a.key,a.url,e,a.format);break;case"script":a.data=document.createElement("script"),a.data.language="javascript",a.data.type="text/javascript",a.data.defer=!1,a.data.text=b.responseText,document.head.appendChild(a.data),a.callback&&(a.data=a.callback.call(a.callbackContext,a.key,b.responseText));break;case"binary":a.callback?a.data=a.callback.call(a.callbackContext,a.key,b.response):a.data=b.response,this.cache.addBinary(a.key,a.data)}d&&this.asyncComplete(a)},jsonLoadComplete:function(a,b){var c=JSON.parse(b.responseText);"tilemap"===a.type?this.cache.addTilemap(a.key,a.url,c,a.format):"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,c,a.atlasType,a.xSpacing,a.ySpacing):"json"===a.type?this.cache.addJSON(a.key,a.url,c):this.cache.addTextureAtlas(a.key,a.url,a.data,c,a.format),this.asyncComplete(a)},csvLoadComplete:function(a,b){var c=b.responseText;this.cache.addTilemap(a.key,a.url,c,a.format),this.asyncComplete(a)},xmlLoadComplete:function(a,b){var c=b.responseText,d=this.parseXml(c);if(!d){var e=b.responseType||b.contentType;return console.warn("Phaser.Loader - "+a.key+": invalid XML ("+e+")"),void this.asyncComplete(a,"invalid XML")}"bitmapfont"===a.type?this.cache.addBitmapFont(a.key,a.url,a.data,d,a.atlasType,a.xSpacing,a.ySpacing):"textureatlas"===a.type?this.cache.addTextureAtlas(a.key,a.url,a.data,d,a.format):"xml"===a.type&&this.cache.addXML(a.key,a.url,d),this.asyncComplete(a)},parseXml:function(a){var b;try{if(window.DOMParser){var c=new DOMParser;b=c.parseFromString(a,"text/xml")}else b=new ActiveXObject("Microsoft.XMLDOM"),b.async="false",b.loadXML(a)}catch(d){b=null}return b&&b.documentElement&&!b.getElementsByTagName("parsererror").length?b:null},updateProgress:function(){this.preloadSprite&&(0===this.preloadSprite.direction?this.preloadSprite.rect.width=Math.floor(this.preloadSprite.width/100*this.progress):this.preloadSprite.rect.height=Math.floor(this.preloadSprite.height/100*this.progress),this.preload
var c=a!==this.screenOrientation,d=b!==this.incorrectOrientation;return d&&(this.incorrectOrientation?this.enterIncorrectOrientation.dispatch():this.leaveIncorrectOrientation.dispatch()),(c||d)&&this.onOrientationChange.dispatch(this,a,b),c||d},orientationChange:function(a){this.event=a,this.queueUpdate(!0)},windowResize:function(a){this.event=a,this.queueUpdate(!0)},scrollTop:function(){var a=this.compatibility.scrollTo;a&&window.scrollTo(a.x,a.y)},refresh:function(){this.scrollTop(),this.queueUpdate(!0)},updateLayout:function(){var a=this.currentScaleMode;if(a===c.ScaleManager.RESIZE)return void this.reflowGame();if(this.scrollTop(),this.compatibility.forceMinimumDocumentHeight&&(document.documentElement.style.minHeight=window.innerHeight+"px"),this.incorrectOrientation?this.setMaximum():a===c.ScaleManager.EXACT_FIT?this.setExactFit():a===c.ScaleManager.SHOW_ALL?!this.isFullScreen&&this.boundingParent&&this.compatibility.canExpandParent?(this.setShowAll(!0),this.resetCanvas(),this.setShowAll()):this.setShowAll():a===c.ScaleManager.NO_SCALE?(this.width=this.game.width,this.height=this.game.height):a===c.ScaleManager.USER_SCALE&&(this.width=this.game.width*this._userScaleFactor.x-this._userScaleTrim.x,this.height=this.game.height*this._userScaleFactor.y-this._userScaleTrim.y),!this.compatibility.canExpandParent&&(a===c.ScaleManager.SHOW_ALL||a===c.ScaleManager.USER_SCALE)){var b=this.getParentBounds(this._tempBounds);this.width=Math.min(this.width,b.width),this.height=Math.min(this.height,b.height)}this.width=0|this.width,this.height=0|this.height,this.reflowCanvas()},getParentBounds:function(a){var b=a||new c.Rectangle,d=this.boundingParent,e=this.dom.visualBounds,f=this.dom.layoutBounds;if(d){var g=d.getBoundingClientRect(),h=d.offsetParent?d.offsetParent.getBoundingClientRect():d.getBoundingClientRect();b.setTo(g.left-h.left,g.top-h.top,g.width,g.height);var i=this.windowConstraints;if(i.right){var j="layout"===i.right?f:e;b.right=Math.min(b.right,j.width)}if(i.bottom){var j="layout"===i.bottom?f:e;b.bottom=Math.min(b.bottom,j.height)}}else b.setTo(0,0,e.width,e.height);return b.setTo(Math.round(b.x),Math.round(b.y),Math.round(b.width),Math.round(b.height)),b},alignCanvas:function(a,b){var c=this.getParentBounds(this._tempBounds),d=this.game.canvas,e=this.margin;if(a){e.left=e.right=0;var f=d.getBoundingClientRect();if(this.width<c.width&&!this.incorrectOrientation){var g=f.left-c.x,h=c.width/2-this.width/2;h=Math.max(h,0);var i=h-g;e.left=Math.round(i)}d.style.marginLeft=e.left+"px",0!==e.left&&(e.right=-(c.width-f.width-e.left),d.style.marginRight=e.right+"px")}if(b){e.top=e.bottom=0;var f=d.getBoundingClientRect();if(this.height<c.height&&!this.incorrectOrientation){var g=f.top-c.y,h=c.height/2-this.height/2;h=Math.max(h,0);var i=h-g;e.top=Math.round(i)}d.style.marginTop=e.top+"px",0!==e.top&&(e.bottom=-(c.height-f.height-e.top),d.style.marginBottom=e.bottom+"px")}e.x=e.left,e.y=e.top},reflowGame:function(){this.resetCanvas("","");var a=this.getParentBounds(this._tempBounds);this.updateDimensions(a.width,a.height,!0)},reflowCanvas:function(){this.incorrectOrientation||(this.width=c.Math.clamp(this.width,this.minWidth||0,this.maxWidth||this.width),this.height=c.Math.clamp(this.height,this.minHeight||0,this.maxHeight||this.height)),this.resetCanvas(),this.compatibility.noMargins||(this.isFullScreen&&this._createdFullScreenTarget?this.alignCanvas(!0,!0):this.alignCanvas(this.pageAlignHorizontally,this.pageAlignVertically)),this.updateScalingAndBounds()},resetCanvas:function(a,b){void 0===a&&(a=this.width+"px"),void 0===b&&(b=this.height+"px");var c=this.game.canvas;this.compatibility.noMargins||(c.style.marginLeft="",c.style.marginTop="",c.style.marginRight="",c.style.marginBottom=""),c.style.width=a,c.style.height=b},queueUpdate:function(a){a&&(this._parentBounds.width=0,this._parentBounds.height=0),this._updateThrottle=this._updateThrottleReset},reset:function(a){a&&this.grid&&this.grid.reset()},setMaximum:function(){this.width=this.dom.visualBounds.width,this.height=this.dom.visualBounds.height},setShowAll:functio
2016-07-11 09:07:56 +00:00
b},reset:function(){for(var a=this.layers.length;a--;)this.layers[a].persist||(this.layers[a].position=null,this.layers[a].scale=null,this.layers.slice(a,1))},onResize:function(a,b){this.ratioH=a/b,this.ratioV=b/a,this.refresh(a,b)},refresh:function(){this.multiplier=Math.min(this.manager.height/this.height,this.manager.width/this.width),this.boundsFluid.width=Math.round(this.width*this.multiplier),this.boundsFluid.height=Math.round(this.height*this.multiplier),this.scaleFluid.set(this.boundsFluid.width/this.width,this.boundsFluid.height/this.height),this.scaleFluidInversed.set(this.width/this.boundsFluid.width,this.height/this.boundsFluid.height),this.scaleFull.set(this.boundsFull.width/this.width,this.boundsFull.height/this.height),this.boundsFull.width=Math.round(this.manager.width*this.scaleFluidInversed.x),this.boundsFull.height=Math.round(this.manager.height*this.scaleFluidInversed.y),this.boundsFluid.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.boundsNone.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.positionFluid.set(this.boundsFluid.x,this.boundsFluid.y),this.positionNone.set(this.boundsNone.x,this.boundsNone.y)},fitSprite:function(a){this.manager.scaleSprite(a),a.x=this.manager.bounds.centerX,a.y=this.manager.bounds.centerY},debug:function(){this.game.debug.text(this.boundsFluid.width+" x "+this.boundsFluid.height,this.boundsFluid.x+4,this.boundsFluid.y+16),this.game.debug.geom(this.boundsFluid,"rgba(255,0,0,0.9",!1)}},c.FlexGrid.prototype.constructor=c.FlexGrid,c.FlexLayer=function(a,b,d,e){c.Group.call(this,a.game,null,"__flexLayer"+a.game.rnd.uuid(),!1),this.manager=a.manager,this.grid=a,this.persist=!1,this.position=b,this.bounds=d,this.scale=e,this.topLeft=d.topLeft,this.topMiddle=new c.Point(d.halfWidth,0),this.topRight=d.topRight,this.bottomLeft=d.bottomLeft,this.bottomMiddle=new c.Point(d.halfWidth,d.bottom),this.bottomRight=d.bottomRight},c.FlexLayer.prototype=Object.create(c.Group.prototype),c.FlexLayer.prototype.constructor=c.FlexLayer,c.FlexLayer.prototype.resize=function(){},c.FlexLayer.prototype.debug=function(){this.game.debug.text(this.bounds.width+" x "+this.bounds.height,this.bounds.x+4,this.bounds.y+16),this.game.debug.geom(this.bounds,"rgba(0,0,255,0.9",!1),this.game.debug.geom(this.topLeft,"rgba(255,255,255,0.9"),this.game.debug.geom(this.topMiddle,"rgba(255,255,255,0.9"),this.game.debug.geom(this.topRight,"rgba(255,255,255,0.9")},c.Color={packPixel:function(a,b,d,e){return c.Device.LITTLE_ENDIAN?(e<<24|d<<16|b<<8|a)>>>0:(a<<24|b<<16|d<<8|e)>>>0},unpackPixel:function(a,b,d,e){return void 0!==b&&null!==b||(b=c.Color.createColor()),void 0!==d&&null!==d||(d=!1),void 0!==e&&null!==e||(e=!1),c.Device.LITTLE_ENDIAN?(b.a=(4278190080&a)>>>24,b.b=(16711680&a)>>>16,b.g=(65280&a)>>>8,b.r=255&a):(b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a),b.color=a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a/255+")",d&&c.Color.RGBtoHSL(b.r,b.g,b.b,b),e&&c.Color.RGBtoHSV(b.r,b.g,b.b,b),b},fromRGBA:function(a,b){return b||(b=c.Color.createColor()),b.r=(4278190080&a)>>>24,b.g=(16711680&a)>>>16,b.b=(65280&a)>>>8,b.a=255&a,b.rgba="rgba("+b.r+","+b.g+","+b.b+","+b.a+")",b},toRGBA:function(a,b,c,d){return a<<24|b<<16|c<<8|d},toABGR:function(a,b,c,d){return(d<<24|c<<16|b<<8|a)>>>0},RGBtoHSL:function(a,b,d,e){e||(e=c.Color.createColor(a,b,d,1)),a/=255,b/=255,d/=255;var f=Math.min(a,b,d),g=Math.max(a,b,d);if(e.h=0,e.s=0,e.l=(g+f)/2,g!==f){var h=g-f;e.s=e.l>.5?h/(2-g-f):h/(g+f),g===a?e.h=(b-d)/h+(d>b?6:0):g===b?e.h=(d-a)/h+2:g===d&&(e.h=(a-b)/h+4),e.h/=6}return e},HSLtoRGB:function(a,b,d,e){if(e?(e.r=d,e.g=d,e.b=d):e=c.Color.createColor(d,d,d),0!==b){var f=.5>d?d*(1+b):d+b-d*b,g=2*d-f;e.r=c.Color.hueToColor(g,f,a+1/3),e.g=c.Color.hueToColor(g,f,a),e.b=c.Color.hueToColor(g,f,a-1/3)}return e.r=Math.floor(255*e.r|0),e.g=Math.floor(255*e.g|0),e.b=Math.floor(255*e.b|0),c.Color.updateColor(e),e},RGBtoHSV:function(a,b,d,e){e||(e=c.Color.createColor(a,b,d,255)),a/=255,b/=255,d/=255;var f=Math.min(a,b,d),g=Math.max(a,b,d),h=g-f;return e.h=0,e.s=0===g?0:h/g,
this.halfHeight=Math.floor(this.height/2),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight))},preUpdate:function(){this.enable&&!this.game.physics.arcade.isPaused&&(this.dirty=!0,this.wasTouching.none=this.touching.none,this.wasTouching.up=this.touching.up,this.wasTouching.down=this.touching.down,this.wasTouching.left=this.touching.left,this.wasTouching.right=this.touching.right,this.touching.none=!0,this.touching.up=!1,this.touching.down=!1,this.touching.left=!1,this.touching.right=!1,this.blocked.up=!1,this.blocked.down=!1,this.blocked.left=!1,this.blocked.right=!1,this.embedded=!1,this.updateBounds(),this.position.x=this.sprite.world.x-this.sprite.anchor.x*this.sprite.width+this.sprite.scale.x*this.offset.x,this.position.x-=this.sprite.scale.x<0?this.width:0,this.position.y=this.sprite.world.y-this.sprite.anchor.y*this.sprite.height+this.sprite.scale.y*this.offset.y,this.position.y-=this.sprite.scale.y<0?this.height:0,this.rotation=this.sprite.angle,this.preRotation=this.rotation,(this._reset||this.sprite.fresh)&&(this.prev.x=this.position.x,this.prev.y=this.position.y),this.moves&&(this.game.physics.arcade.updateMotion(this),this.newVelocity.set(this.velocity.x*this.game.time.physicsElapsed,this.velocity.y*this.game.time.physicsElapsed),this.position.x+=this.newVelocity.x,this.position.y+=this.newVelocity.y,this.position.x===this.prev.x&&this.position.y===this.prev.y||(this.angle=Math.atan2(this.velocity.y,this.velocity.x)),this.speed=Math.sqrt(this.velocity.x*this.velocity.x+this.velocity.y*this.velocity.y),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds&&this.onWorldBounds.dispatch(this.sprite,this.blocked.up,this.blocked.down,this.blocked.left,this.blocked.right)),this._dx=this.deltaX(),this._dy=this.deltaY(),this._reset=!1)},updateMovement:function(){var a=0,b=0!==this.overlapX||0!==this.overlapY;if(this.moveDuration>0?(this.moveTimer+=this.game.time.elapsedMS,a=this.moveTimer/this.moveDuration):(this.moveTarget.end.set(this.position.x,this.position.y),a=this.moveTarget.length/this.moveDistance),this.movementCallback)var c=this.movementCallback.call(this.movementCallbackContext,this,this.velocity,a);return b||a>=1||void 0!==c&&c!==!0?(this.stopMovement(a>=1||this.stopVelocityOnCollide&&b),!1):!0},stopMovement:function(a){this.isMoving&&(this.isMoving=!1,a&&this.velocity.set(0),this.onMoveComplete.dispatch(this.sprite,0!==this.overlapX||0!==this.overlapY))},postUpdate:function(){this.enable&&this.dirty&&(this.isMoving&&this.updateMovement(),this.dirty=!1,this.deltaX()<0?this.facing=c.LEFT:this.deltaX()>0&&(this.facing=c.RIGHT),this.deltaY()<0?this.facing=c.UP:this.deltaY()>0&&(this.facing=c.DOWN),this.moves&&(this._dx=this.deltaX(),this._dy=this.deltaY(),0!==this.deltaMax.x&&0!==this._dx&&(this._dx<0&&this._dx<-this.deltaMax.x?this._dx=-this.deltaMax.x:this._dx>0&&this._dx>this.deltaMax.x&&(this._dx=this.deltaMax.x)),0!==this.deltaMax.y&&0!==this._dy&&(this._dy<0&&this._dy<-this.deltaMax.y?this._dy=-this.deltaMax.y:this._dy>0&&this._dy>this.deltaMax.y&&(this._dy=this.deltaMax.y)),this.sprite.position.x+=this._dx,this.sprite.position.y+=this._dy,this._reset=!0),this.center.setTo(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.allowRotation&&(this.sprite.angle+=this.deltaZ()),this.prev.x=this.position.x,this.prev.y=this.position.y)},checkWorldBounds:function(){var a=this.position,b=this.game.physics.arcade.bounds,c=this.game.physics.arcade.checkCollision,d=this.worldBounce?-this.worldBounce.x:-this.bounce.x,e=this.worldBounce?-this.worldBounce.y:-this.bounce.y;if(this.isCircle){var f={x:this.center.x-this.radius,y:this.center.y-this.radius,right:this.center.x+this.radius,bottom:this.center.y+this.radius};f.x<b.x&&c.left?(a.x=b.x-this.halfWidth+this.radius,this.velocity.x*=d,this.blocked.left=!0):f.right>b.right&&c.right&&(a.x=b.right-this.halfWidth-this.radius,this.velocity.x*=d,this.blocked.right=!0),f.y<b.y&&c.up?(a.y=b.y-this.halfHeight+this.radius,this.velocity.y*=e,this.blocked.up=!0):f.bottom>b.bottom&&c.down&&(a.y=b.bottom-this.halfHei
this.fixedToCamera&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y),this._scrollX=this.game.camera.view.x*this.scrollFactorX/this.scale.x,this._scrollY=this.game.camera.view.y*this.scrollFactorY/this.scale.y,this.render(),PIXI.Sprite.prototype._renderCanvas.call(this,a)},c.TilemapLayer.prototype._renderWebGL=function(a){this.fixedToCamera&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y),this._scrollX=this.game.camera.view.x*this.scrollFactorX/this.scale.x,this._scrollY=this.game.camera.view.y*this.scrollFactorY/this.scale.y,this.render(),PIXI.Sprite.prototype._renderWebGL.call(this,a)},c.TilemapLayer.prototype.destroy=function(){PIXI.CanvasPool.remove(this),c.Component.Destroy.prototype.destroy.call(this)},c.TilemapLayer.prototype.resize=function(a,b){this.canvas.width=a,this.canvas.height=b,this.texture.frame.resize(a,b),this.texture.width=a,this.texture.height=b,this.texture.crop.width=a,this.texture.crop.height=b,this.texture.baseTexture.width=a,this.texture.baseTexture.height=b,this.texture.baseTexture.dirty(),this.texture.requiresUpdate=!0,this.texture._updateUvs(),this.dirty=!0},c.TilemapLayer.prototype.resizeWorld=function(){this.game.world.setBounds(0,0,this.layer.widthInPixels*this.scale.x,this.layer.heightInPixels*this.scale.y)},c.TilemapLayer.prototype._fixX=function(a){return 1===this.scrollFactorX||0===this.scrollFactorX&&0===this.position.x?a:0===this.scrollFactorX&&0!==this.position.x?a-this.position.x:this._scrollX+(a-this._scrollX/this.scrollFactorX)},c.TilemapLayer.prototype._unfixX=function(a){return 1===this.scrollFactorX?a:this._scrollX/this.scrollFactorX+(a-this._scrollX)},c.TilemapLayer.prototype._fixY=function(a){return 1===this.scrollFactorY||0===this.scrollFactorY&&0===this.position.y?a:0===this.scrollFactorY&&0!==this.position.y?a-this.position.y:this._scrollY+(a-this._scrollY/this.scrollFactorY)},c.TilemapLayer.prototype._unfixY=function(a){return 1===this.scrollFactorY?a:this._scrollY/this.scrollFactorY+(a-this._scrollY)},c.TilemapLayer.prototype.getTileX=function(a){return Math.floor(this._fixX(a)/this._mc.tileWidth)},c.TilemapLayer.prototype.getTileY=function(a){return Math.floor(this._fixY(a)/this._mc.tileHeight)},c.TilemapLayer.prototype.getTileXY=function(a,b,c){return c.x=this.getTileX(a),c.y=this.getTileY(b),c},c.TilemapLayer.prototype.getRayCastTiles=function(a,b,c,d){b||(b=this.rayStepRate),void 0===c&&(c=!1),void 0===d&&(d=!1);var e=this.getTiles(a.x,a.y,a.width,a.height,c,d);if(0===e.length)return[];for(var f=a.coordinatesOnLine(b),g=[],h=0;h<e.length;h++)for(var i=0;i<f.length;i++){var j=e[h],k=f[i];if(j.containsPoint(k[0],k[1])){g.push(j);break}}return g},c.TilemapLayer.prototype.getTiles=function(a,b,c,d,e,f){void 0===e&&(e=!1),void 0===f&&(f=!1);var g=!(e||f);a=this._fixX(a),b=this._fixY(b);for(var h=Math.floor(a/(this._mc.cw*this.scale.x)),i=Math.floor(b/(this._mc.ch*this.scale.y)),j=Math.ceil((a+c)/(this._mc.cw*this.scale.x))-h,k=Math.ceil((b+d)/(this._mc.ch*this.scale.y))-i;this._results.length;)this._results.pop();for(var l=i;i+k>l;l++)for(var m=h;h+j>m;m++){var n=this.layer.data[l];n&&n[m]&&(g||n[m].isInteresting(e,f))&&this._results.push(n[m])}return this._results.slice()},c.TilemapLayer.prototype.resolveTileset=function(a){var b=this._mc.tilesets;if(2e3>a)for(;b.length<a;)b.push(void 0);var c=this.map.tiles[a]&&this.map.tiles[a][2];if(null!=c){var d=this.map.tilesets[c];if(d&&d.containsTileIndex(a))return b[a]=d}return b[a]=null},c.TilemapLayer.prototype.resetTilesetCache=function(){for(var a=this._mc.tilesets;a.length;)a.pop()},c.TilemapLayer.prototype.setScale=function(a,b){a=a||1,b=b||a;for(var c=0;c<this.layer.data.length;c++)for(var d=this.layer.data[c],e=0;e<d.length;e++){var f=d[e];f.width=this.map.tileWidth*a,f.height=this.map.tileHeight*b,f.worldX=f.x*f.width,f.worldY=f.y*f.height}this.scale.setTo(a,b)},c.Tile
j=Math.sin(this.game.math.degToRad(h))*e);var k=null;if(this.autoExpandBulletsGroup?(k=this.bullets.getFirstExists(!1,!0,f,g,this.bulletKey,this.bulletFrame),k.data.bulletManager=this):k=this.bullets.getFirstExists(!1),k){if(k.reset(f,g),k.data.fromX=f,k.data.fromY=g,k.data.killType=this.bulletKillType,k.data.killDistance=this.bulletKillDistance,k.data.rotateToVelocity=this.bulletRotateToVelocity,this.bulletKillType===c.Weapon.KILL_LIFESPAN&&(k.lifespan=this.bulletLifespan),k.angle=h+this.bulletAngleOffset,""!==this.bulletAnimation){if(null===k.animations.getAnimation(this.bulletAnimation)){var l=this.anims[this.bulletAnimation];k.animations.add(l.name,l.frames,l.frameRate,l.loop,l.useNumericIndex)}k.animations.play(this.bulletAnimation)}else this.bulletFrameCycle?(k.frame=this.bulletFrames[this.bulletFrameIndex],this.bulletFrameIndex++,this.bulletFrameIndex>=this.bulletFrames.length&&(this.bulletFrameIndex=0)):this.bulletFrameRandom&&(k.frame=this.bulletFrames[Math.floor(Math.random()*this.bulletFrames.length)]);k.data.bodyDirty&&(this._data.customBody&&k.body.setSize(this._data.width,this._data.height,this._data.offsetX,this._data.offsetY),k.body.collideWorldBounds=this.bulletCollideWorldBounds,k.data.bodyDirty=!1),k.body.velocity.set(i,j),k.body.gravity.set(this.bulletGravity.x,this.bulletGravity.y),this._nextFire=this.game.time.now+this.fireRate,this.shots++,this.onFire.dispatch(k,this,e),this.fireLimit>0&&this.shots===this.fireLimit&&this.onFireLimit.dispatch(this,this.fireLimit)}},c.Weapon.prototype.fireAtPointer=function(a){return void 0===a&&(a=this.game.input.activePointer),this.fire(null,a.worldX,a.worldY)},c.Weapon.prototype.fireAtSprite=function(a){return this.fire(null,a.world.x,a.world.y)},c.Weapon.prototype.fireAtXY=function(a,b){return this.fire(null,a,b)},c.Weapon.prototype.setBulletBodyOffset=function(a,b,c,d){return void 0===c&&(c=0),void 0===d&&(d=0),this._data.customBody=!0,this._data.width=a,this._data.height=b,this._data.offsetX=c,this._data.offsetY=d,this.bullets.callAll("body.setSize","body",a,b,c,d),this.bullets.setAll("data.bodyDirty",!1),this},c.Weapon.prototype.setBulletFrames=function(a,b,d,e){return void 0===d&&(d=!0),void 0===e&&(e=!1),this.bulletFrames=c.ArrayUtils.numberArray(a,b),this.bulletFrameIndex=0,this.bulletFrameCycle=d,this.bulletFrameRandom=e,this},c.Weapon.prototype.addBulletAnimation=function(a,b,c,d,e){return this.anims[a]={name:a,frames:b,frameRate:c,loop:d,useNumericIndex:e},this.bullets.callAll("animations.add","animations",a,b,c,d,e),this.bulletAnimation=a,this},c.Weapon.prototype.debug=function(a,b,c){void 0===a&&(a=16),void 0===b&&(b=32),void 0===c&&(c=!1),this.game.debug.text("Weapon Plugin",a,b),this.game.debug.text("Bullets Alive: "+this.bullets.total+" - Total: "+this.bullets.length,a,b+24),c&&this.bullets.forEachExists(this.game.debug.body,this.game.debug,"rgba(255, 0, 255, 0.8)")},Object.defineProperty(c.Weapon.prototype,"bulletClass",{get:function(){return this._bulletClass},set:function(a){this._bulletClass=a,this.bullets.classType=this._bulletClass}}),Object.defineProperty(c.Weapon.prototype,"bulletKillType",{get:function(){return this._bulletKillType},set:function(a){switch(a){case c.Weapon.KILL_STATIC_BOUNDS:case c.Weapon.KILL_WEAPON_BOUNDS:this.bulletBounds=this.bounds;break;case c.Weapon.KILL_CAMERA_BOUNDS:this.bulletBounds=this.game.camera.view;break;case c.Weapon.KILL_WORLD_BOUNDS:this.bulletBounds=this.game.world.bounds}this._bulletKillType=a}}),Object.defineProperty(c.Weapon.prototype,"bulletCollideWorldBounds",{get:function(){return this._bulletCollideWorldBounds},set:function(a){this._bulletCollideWorldBounds=a,this.bullets.setAll("body.collideWorldBounds",a),this.bullets.setAll("data.bodyDirty",!1)}}),Object.defineProperty(c.Weapon.prototype,"x",{get:function(){return this.fireFrom.x},set:function(a){this.fireFrom.x=a}}),Object.defineProperty(c.Weapon.prototype,"y",{get:function(){return this.fireFrom.y},set:function(a){this.fireFrom.y=a}}),c.Bullet=function(a,b,d,e,f){c.Sprite.call(this,a,b,d,e,f),this.anchor.set(.5),this.data={bulletManager:null,
//# sourceMappingURL=phaser-arcade-physics.map