phaser/src/physics/impact/Solver.js

56 lines
1.4 KiB
JavaScript
Raw Normal View History

2017-06-22 00:47:35 +01:00
var SeperateX = require('./SeperateX');
var SeperateY = require('./SeperateY');
var COLLIDES = require('./COLLIDES');
2017-08-16 16:30:28 +01:00
var Events = require('./events');
2017-06-22 00:47:35 +01:00
// Impact Physics Solver
var Solver = function (world, bodyA, bodyB)
{
var weak = null;
if (bodyA.collides === COLLIDES.LITE || bodyB.collides === COLLIDES.FIXED)
{
weak = bodyA;
}
else if (bodyB.collides === COLLIDES.LITE || bodyA.collides === COLLIDES.FIXED)
{
weak = bodyB;
}
if (bodyA.last.x + bodyA.size.x > bodyB.last.x && bodyA.last.x < bodyB.last.x + bodyB.size.x)
{
if (bodyA.last.y < bodyB.last.y)
{
SeperateY(world, bodyA, bodyB, weak);
}
else
{
SeperateY(world, bodyB, bodyA, weak);
}
bodyA.collideWith(bodyB, 'y');
bodyB.collideWith(bodyA, 'y');
2017-08-16 16:30:28 +01:00
2017-08-16 17:16:15 +01:00
world.events.dispatch(new Events.COLLIDE(bodyA, bodyB, 'y'));
2017-06-22 00:47:35 +01:00
}
else if (bodyA.last.y + bodyA.size.y > bodyB.last.y && bodyA.last.y < bodyB.last.y + bodyB.size.y)
{
if (bodyA.last.x < bodyB.last.x)
{
SeperateX(world, bodyA, bodyB, weak);
}
else
{
SeperateX(world, bodyB, bodyA, weak);
}
bodyA.collideWith(bodyB, 'x');
bodyB.collideWith(bodyA, 'x');
2017-08-16 16:30:28 +01:00
2017-08-16 17:16:15 +01:00
world.events.dispatch(new Events.COLLIDE(bodyA, bodyB, 'x'));
2017-06-22 00:47:35 +01:00
}
};
module.exports = Solver;