2023-02-13 21:21:18 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013-2023 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* @namespace Phaser.GameObjects.FX
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*/
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module.exports = {
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2023-02-16 00:42:17 +00:00
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Barrel: require('./Barrel'),
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BaseFX: require('./BaseFX'),
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2023-02-15 00:50:26 +00:00
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Bloom: require('./Bloom'),
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2023-02-15 00:07:43 +00:00
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Blur: require('./Blur'),
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2023-02-15 23:48:34 +00:00
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Circle: require('./Circle'),
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2023-02-15 13:47:56 +00:00
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ColorMatrix: require('./ColorMatrix'),
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2023-02-16 01:52:00 +00:00
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Displacement: require('./Displacement'),
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Glow: require('./Glow'),
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2023-02-15 00:07:43 +00:00
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Gradient: require('./Gradient'),
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Pixelate: require('./Pixelate'),
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Shadow: require('./Shadow'),
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Shine: require('./Shine'),
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2023-02-16 12:53:31 +00:00
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Vignette: require('./Vignette'),
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Wipe: require('./Wipe')
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2023-02-13 21:21:18 +00:00
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};
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