phaser/src/gameobjects/zone/ZoneCreator.js

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var GameObjectCreator = require('../GameObjectCreator');
var GetAdvancedValue = require('../../utils/object/GetAdvancedValue');
var Zone = require('./Zone');
// When registering a factory function 'this' refers to the GameObjectCreator context.
GameObjectCreator.register('zone', function (config)
{
var x = GetAdvancedValue(config, 'x', 0);
var y = GetAdvancedValue(config, 'y', 0);
var width = GetAdvancedValue(config, 'width', 1);
var height = GetAdvancedValue(config, 'height', width);
return new Zone(this.scene, x, y, width, height);
});