phaser/config/webpack.fb.dist.config.js

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'use strict';
const webpack = require('webpack');
const UglifyJSPlugin = require('uglifyjs-webpack-plugin');
module.exports = {
mode: 'production',
context: `${__dirname}/../src/`,
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entry: {
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'phaser-facebook-instant-games': './phaser.js',
'phaser-facebook-instant-games.min': './phaser.js'
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},
output: {
path: `${__dirname}/../dist/`,
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filename: '[name].js',
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library: 'Phaser',
libraryTarget: 'umd',
umdNamedDefine: true
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},
performance: { hints: false },
optimization: {
minimizer: [
new UglifyJSPlugin({
include: /\.min\.js$/,
parallel: true,
sourceMap: false,
uglifyOptions: {
compress: true,
ie8: false,
ecma: 5,
output: {comments: false},
warnings: false
},
warningsFilter: () => false
})
]
},
plugins: [
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new webpack.DefinePlugin({
"typeof CANVAS_RENDERER": JSON.stringify(true),
"typeof WEBGL_RENDERER": JSON.stringify(true),
"typeof EXPERIMENTAL": JSON.stringify(false),
"typeof PLUGIN_3D": JSON.stringify(true),
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"typeof PLUGIN_CAMERA3D": JSON.stringify(false),
"typeof PLUGIN_FBINSTANT": JSON.stringify(true),
"typeof FEATURE_SOUND": JSON.stringify(true)
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})
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]
};