2013-11-28 15:57:09 +00:00
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<meta charset="utf-8">
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2014-11-15 20:01:46 +00:00
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<title>Phaser Source: D:/wamp/www/phaser/src/tilemap/Tileset.js</title>
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2013-11-28 15:57:09 +00:00
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2014-11-15 20:01:46 +00:00
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2013-11-28 15:57:09 +00:00
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2014-11-25 00:23:44 +00:00
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2013-11-28 15:57:09 +00:00
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2014-11-25 00:23:44 +00:00
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2013-11-28 15:57:09 +00:00
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2014-11-25 00:23:44 +00:00
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2013-11-28 15:57:09 +00:00
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2014-11-25 00:23:44 +00:00
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2013-11-28 15:57:09 +00:00
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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2014-11-15 20:01:46 +00:00
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2013-11-28 15:57:09 +00:00
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Animation.html">Animation</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.AnimationManager.html">AnimationManager</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.AnimationParser.html">AnimationParser</a>
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2014-04-29 14:39:02 +00:00
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<a href="Phaser.ArrayList.html">ArrayList</a>
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2014-11-25 00:23:44 +00:00
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<a href="Phaser.ArraySet.html">ArraySet</a>
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2014-11-15 20:01:46 +00:00
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<a href="Phaser.ArrayUtils.html">ArrayUtils</a>
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2014-10-09 15:12:53 +00:00
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<a href="Phaser.AudioSprite.html">AudioSprite</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.BitmapData.html">BitmapData</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.BitmapText.html">BitmapText</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Button.html">Button</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Cache.html">Cache</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Camera.html">Camera</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Canvas.html">Canvas</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Circle.html">Circle</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Color.html">Color</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Device.html">Device</a>
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</li>
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2014-11-15 20:01:46 +00:00
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<li class="class-depth-1">
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<a href="Phaser.DOM.html">DOM</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.html">Easing</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Back.html">Back</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Bounce.html">Bounce</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Circular.html">Circular</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Cubic.html">Cubic</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Elastic.html">Elastic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Exponential.html">Exponential</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Linear.html">Linear</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Quartic.html">Quartic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-18 03:01:51 +00:00
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<a href="Phaser.Ellipse.html">Ellipse</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Events.html">Events</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Filter.html">Filter</a>
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</li>
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2014-09-09 14:36:56 +00:00
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<li class="class-depth-1">
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<a href="Phaser.FlexGrid.html">FlexGrid</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.FlexLayer.html">FlexLayer</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Frame.html">Frame</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.FrameData.html">FrameData</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Game.html">Game</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GameObjectCreator.html">GameObjectCreator</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Gamepad.html">Gamepad</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Graphics.html">Graphics</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Group.html">Group</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-08 07:24:22 +00:00
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<a href="Phaser.Image.html">Image</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Input.html">Input</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.InputHandler.html">InputHandler</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Key.html">Key</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Line.html">Line</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.LinkedList.html">LinkedList</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Loader.html">Loader</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Math.html">Math</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Mouse.html">Mouse</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.MSPointer.html">MSPointer</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Net.html">Net</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Particle.html">Particle</a>
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</li>
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Particles.html">Particles</a>
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</li>
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2014-10-09 15:12:53 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Particles.Arcade.html">Arcade</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
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<a href="Phaser.Physics.html">Physics</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2013-11-28 15:57:09 +00:00
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.html">Ninja</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
|
2014-02-21 15:37:26 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.html">P2</a>
|
2014-02-21 15:37:26 +00:00
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.Body.html">Body</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
|
2014-02-21 15:37:26 +00:00
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
|
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</li>
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|
2014-04-11 12:09:28 +00:00
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<li class="class-depth-3">
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<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
|
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.Material.html">Material</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
|
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</li>
|
|
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|
|
2014-09-09 14:36:56 +00:00
|
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|
<li class="class-depth-3">
|
|
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|
<a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a>
|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.Spring.html">Spring</a>
|
2014-02-21 15:37:26 +00:00
|
|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
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|
<a href="Phaser.Plugin.html">Plugin</a>
|
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|
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</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.PluginManager.html">PluginManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
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|
<a href="Phaser.Point.html">Point</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Pointer.html">Pointer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Polygon.html">Polygon</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.QuadTree.html">QuadTree</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Rectangle.html">Rectangle</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.RetroFont.html">RetroFont</a>
|
|
|
|
</li>
|
|
|
|
|
2014-09-09 14:36:56 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.Rope.html">Rope</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.ScaleManager.html">ScaleManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Signal.html">Signal</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-11 12:09:28 +00:00
|
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|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.SignalBinding.html">SignalBinding</a>
|
|
|
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</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.SinglePad.html">SinglePad</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Sound.html">Sound</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.SoundManager.html">SoundManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Sprite.html">Sprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-18 03:01:51 +00:00
|
|
|
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Stage.html">Stage</a>
|
|
|
|
</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.State.html">State</a>
|
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.StateManager.html">StateManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Text.html">Text</a>
|
|
|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tile.html">Tile</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tilemap.html">Tilemap</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapParser.html">TilemapParser</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tileset.html">Tileset</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TileSprite.html">TileSprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Time.html">Time</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Timer.html">Timer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.TimerEvent.html">TimerEvent</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Touch.html">Touch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tween.html">Tween</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.TweenData.html">TweenData</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TweenManager.html">TweenManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Utils.html">Utils</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-2">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Utils.Debug.html">Debug</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.World.html">World</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AbstractFilter.html">AbstractFilter</a>
|
|
|
|
</li>
|
|
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|
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.AjaxRequest.html">AjaxRequest</a>
|
|
|
|
</li>
|
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|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.AlphaMaskFilter.html">AlphaMaskFilter</a>
|
|
|
|
</li>
|
|
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|
|
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|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AsciiFilter.html">AsciiFilter</a>
|
|
|
|
</li>
|
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|
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|
<li class="class-depth-1">
|
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<a href="PIXI.AssetLoader.html">AssetLoader</a>
|
|
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|
</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.AtlasLoader.html">AtlasLoader</a>
|
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</li>
|
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<li class="class-depth-1">
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|
<a href="PIXI.BaseTexture.html">BaseTexture</a>
|
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</li>
|
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<li class="class-depth-1">
|
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|
<a href="PIXI.BitmapFontLoader.html">BitmapFontLoader</a>
|
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</li>
|
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<li class="class-depth-1">
|
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|
<a href="PIXI.BitmapText.html">BitmapText</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
|
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|
<a href="PIXI.BlurFilter.html">BlurFilter</a>
|
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</li>
|
|
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|
<li class="class-depth-1">
|
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|
|
<a href="PIXI.BlurXFilter.html">BlurXFilter</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.BlurYFilter.html">BlurYFilter</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.CanvasBuffer.html">CanvasBuffer</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.CanvasGraphics.html">CanvasGraphics</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.CanvasMaskManager.html">CanvasMaskManager</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.CanvasRenderer.html">CanvasRenderer</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.CanvasTinter.html">CanvasTinter</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
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|
|
<a href="PIXI.Circle.html">Circle</a>
|
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</li>
|
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|
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|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.ColorMatrixFilter.html">ColorMatrixFilter</a>
|
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|
|
</li>
|
|
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|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.ColorStepFilter.html">ColorStepFilter</a>
|
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|
|
</li>
|
|
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|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.ComplexPrimitiveShader.html">ComplexPrimitiveShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.ConvolutionFilter.html">ConvolutionFilter</a>
|
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|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CrossHatchFilter.html">CrossHatchFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.DisplacementFilter.html">DisplacementFilter</a>
|
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|
|
</li>
|
|
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|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.DisplayObject.html">DisplayObject</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.DisplayObjectContainer.html">DisplayObjectContainer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.DotScreenFilter.html">DotScreenFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Ellipse.html">Ellipse</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Event.html">Event</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.EventTarget.html">EventTarget</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.FilterBlock.html">FilterBlock</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.FilterTexture.html">FilterTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Graphics.html">Graphics</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.GraphicsData.html">GraphicsData</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.GrayFilter.html">GrayFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.ImageLoader.html">ImageLoader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.InteractionData.html">InteractionData</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.InteractionManager.html">InteractionManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.InvertFilter.html">InvertFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.JsonLoader.html">JsonLoader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Matrix.html">Matrix</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.MovieClip.html">MovieClip</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.NoiseFilter.html">NoiseFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.NormalMapFilter.html">NormalMapFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixelateFilter.html">PixelateFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PIXI.html">PIXI</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixiFastShader.html">PixiFastShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixiShader.html">PixiShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Point.html">Point</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Polygon.html">Polygon</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PolyK.html">PolyK</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PrimitiveShader.html">PrimitiveShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Rectangle.html">Rectangle</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.RenderTexture.html">RenderTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.RGBSplitFilter.html">RGBSplitFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Rope.html">Rope</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.RoundedRectangle.html">RoundedRectangle</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SepiaFilter.html">SepiaFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SmartBlurFilter.html">SmartBlurFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Spine.html">Spine</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpineLoader.html">SpineLoader</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpineTextureLoader.html">SpineTextureLoader</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Sprite.html">Sprite</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpriteBatch.html">SpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpriteSheetLoader.html">SpriteSheetLoader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Stage.html">Stage</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Strip.html">Strip</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.StripShader.html">StripShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Text.html">Text</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Texture.html">Texture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TilingSprite.html">TilingSprite</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftFilter.html">TiltShiftFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftXFilter.html">TiltShiftXFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftYFilter.html">TiltShiftYFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TwistFilter.html">TwistFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.VideoTexture.html">VideoTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLBlendModeManager.html">WebGLBlendModeManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLFastSpriteBatch.html">WebGLFastSpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLFilterManager.html">WebGLFilterManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLRenderer.html">WebGLRenderer</a>
|
|
|
|
</li>
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="dropdown">
|
2014-11-25 00:23:44 +00:00
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Core<b class="caret"></b></a>
|
|
|
|
<ul class="dropdown-menu ">
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Group.html">Group</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.World.html">World</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Loader.html">Loader</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Time.html">Time</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Camera.html">Camera</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.StateManager.html">State Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.TweenManager.html">Tween Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.SoundManager.html">Sound Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.InputManager.html">Input Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.ScaleManager.html">Scale Manager</a></li>
|
|
|
|
</ul>
|
|
|
|
</li>
|
2014-11-15 20:01:46 +00:00
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="dropdown">
|
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Game Objects<b class="caret"></b></a>
|
2014-11-15 20:01:46 +00:00
|
|
|
<ul class="dropdown-menu ">
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.GameObjectFactory.html">Factory (game.add)</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.GameObjectCreator.html">Creator (game.make)</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Sprite.html">Sprite</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Image.html">Image</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Sound.html">Sound</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Emitter.html">Emitter</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Text.html">Text</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Tween.html">Tween</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.BitmapText.html">BitmapText</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Tilemap.html">Tilemap</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.BitmapData.html">BitmapData</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.RetroFont.html">RetroFont</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Button.html">Button</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Animation.html">Animation</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Graphics.html">Graphics</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.RenderTexture.html">RenderTexture</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.TileSprite.html">TileSprite</a></li>
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="dropdown">
|
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Geometry<b class="caret"></b></a>
|
|
|
|
<ul class="dropdown-menu ">
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Circle.html">Circle</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Rectangle.html">Rectangle</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Point.html">Point</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Line.html">Line</a></li>
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<li class="class-depth-1"><a href="Phaser.Polygon.html">Polygon</a></li>
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2014-11-15 20:01:46 +00:00
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2014-11-25 00:23:44 +00:00
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<li class="class-depth-1"><a href="Phaser.Physics.Arcade.html">Arcade Physics</a></li>
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2014-11-15 20:01:46 +00:00
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2014-11-25 00:23:44 +00:00
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2013-11-28 15:57:09 +00:00
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</ul>
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</div>
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<div class="row-fluid">
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<div class="span12">
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<div id="main">
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2014-11-15 20:01:46 +00:00
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<h1 class="page-title">Source: D:/wamp/www/phaser/src/tilemap/Tileset.js</h1>
|
2013-11-28 15:57:09 +00:00
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<section>
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<article>
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|
<pre class="sunlight-highlight-javascript linenums">/**
|
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|
* @author Richard Davey <rich@photonstorm.com>
|
2014-02-05 06:29:17 +00:00
|
|
|
* @copyright 2014 Photon Storm Ltd.
|
2013-11-28 15:57:09 +00:00
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|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
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|
|
*/
|
|
|
|
|
|
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|
/**
|
|
|
|
* A Tile set is a combination of an image containing the tiles and collision data per tile.
|
2014-11-15 20:01:46 +00:00
|
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|
*
|
|
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|
* Tilesets are normally created automatically when Tiled data is loaded.
|
2013-11-28 15:57:09 +00:00
|
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|
*
|
|
|
|
* @class Phaser.Tileset
|
|
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|
* @constructor
|
2014-02-05 06:29:17 +00:00
|
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* @param {string} name - The name of the tileset in the map data.
|
2014-11-15 20:01:46 +00:00
|
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|
* @param {integer} firstgid - The first tile index this tileset contains.
|
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|
|
* @param {integer} [width=32] - Width of each tile (in pixels).
|
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* @param {integer} [height=32] - Height of each tile (in pixels).
|
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* @param {integer} [margin=0] - The margin around all tiles in the sheet (in pixels).
|
|
|
|
* @param {integer} [spacing=0] - The spacing between each tile in the sheet (in pixels).
|
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|
|
* @param {object} [properties={}] - Custom Tileset properties.
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-02-05 06:29:17 +00:00
|
|
|
Phaser.Tileset = function (name, firstgid, width, height, margin, spacing, properties) {
|
2013-11-28 15:57:09 +00:00
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|
|
2014-03-24 12:41:45 +00:00
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if (typeof width === 'undefined' || width <= 0) { width = 32; }
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if (typeof height === 'undefined' || height <= 0) { height = 32; }
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if (typeof margin === 'undefined') { margin = 0; }
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if (typeof spacing === 'undefined') { spacing = 0; }
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|
2013-11-28 15:57:09 +00:00
|
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/**
|
2014-11-15 20:01:46 +00:00
|
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|
* The name of the Tileset.
|
|
|
|
* @property {string} name
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-02-05 06:29:17 +00:00
|
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|
this.name = name;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The Tiled firstgid value.
|
|
|
|
* This is the starting index of the first tile index this Tileset contains.
|
|
|
|
* @property {integer} firstgid
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
this.firstgid = firstgid | 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The width of each tile (in pixels).
|
|
|
|
* @property {integer} tileWidth
|
|
|
|
* @readonly
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
this.tileWidth = width | 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The height of each tile (in pixels).
|
|
|
|
* @property {integer} tileHeight
|
|
|
|
* @readonly
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
this.tileHeight = height | 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The margin around the tiles in the sheet (in pixels).
|
|
|
|
* Use `setSpacing` to change.
|
|
|
|
* @property {integer} tileMarge
|
|
|
|
* @readonly
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
// Modified internally
|
|
|
|
this.tileMargin = margin | 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The spacing between each tile in the sheet (in pixels).
|
|
|
|
* Use `setSpacing` to change.
|
|
|
|
* @property {integer} tileSpacing
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
this.tileSpacing = spacing | 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* Tileset-specific properties that are typically defined in the Tiled editor.
|
|
|
|
* @property {object} properties
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
this.properties = properties || {};
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The cached image that contains the individual tiles. Use `setImage` to set.
|
|
|
|
* @property {?object} image
|
|
|
|
* @readonly
|
2014-02-05 06:29:17 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
// Modified internally
|
2014-02-05 06:29:17 +00:00
|
|
|
this.image = null;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The number of rows in the tile sheet.
|
|
|
|
* @property {integer}
|
|
|
|
* @readonly
|
2014-02-05 06:29:17 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
// Modified internally
|
2014-02-05 06:29:17 +00:00
|
|
|
this.rows = 0;
|
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The number of columns in the sheet.
|
|
|
|
* @property {integer} columns
|
|
|
|
* @readonly
|
2013-11-28 15:57:09 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
// Modified internally
|
2014-02-05 06:29:17 +00:00
|
|
|
this.columns = 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The total number of tiles in the sheet.
|
|
|
|
* @property {integer} total
|
|
|
|
* @readonly
|
2014-02-05 06:29:17 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
// Modified internally
|
2014-02-05 06:29:17 +00:00
|
|
|
this.total = 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-03-14 06:36:05 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The look-up table to specific tile image offsets.
|
|
|
|
* The coordinates are interlaced such that it is [x0, y0, x1, y1 .. xN, yN] and the tile with the index of firstgid is found at indices 0/1.
|
|
|
|
* @property {integer[]} drawCoords
|
2014-03-14 06:36:05 +00:00
|
|
|
* @private
|
|
|
|
*/
|
|
|
|
this.drawCoords = [];
|
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
};
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
Phaser.Tileset.prototype = {
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
/**
|
2014-03-14 06:36:05 +00:00
|
|
|
* Draws a tile from this Tileset at the given coordinates on the context.
|
2013-11-28 15:57:09 +00:00
|
|
|
*
|
2014-03-14 06:36:05 +00:00
|
|
|
* @method Phaser.Tileset#draw
|
2014-11-15 20:01:46 +00:00
|
|
|
* @public
|
2014-10-22 20:49:44 +00:00
|
|
|
* @param {CanvasRenderingContext2D} context - The context to draw the tile onto.
|
2014-03-14 06:36:05 +00:00
|
|
|
* @param {number} x - The x coordinate to draw to.
|
|
|
|
* @param {number} y - The y coordinate to draw to.
|
2014-11-15 20:01:46 +00:00
|
|
|
* @param {integer} index - The index of the tile within the set to draw.
|
2014-03-14 06:36:05 +00:00
|
|
|
*/
|
|
|
|
draw: function (context, x, y, index) {
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
// Correct the tile index for the set and bias for interlacing
|
|
|
|
var coordIndex = (index - this.firstgid) << 1;
|
|
|
|
|
|
|
|
if (coordIndex >= 0 && (coordIndex + 1) < this.drawCoords.length)
|
2014-03-14 06:36:05 +00:00
|
|
|
{
|
2014-11-15 20:01:46 +00:00
|
|
|
context.drawImage(
|
|
|
|
this.image,
|
|
|
|
this.drawCoords[coordIndex],
|
|
|
|
this.drawCoords[coordIndex + 1],
|
|
|
|
this.tileWidth,
|
|
|
|
this.tileHeight,
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
this.tileWidth,
|
|
|
|
this.tileHeight
|
|
|
|
);
|
2014-03-14 06:36:05 +00:00
|
|
|
}
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns true if and only if this tileset contains the given tile index.
|
|
|
|
*
|
|
|
|
* @method Phaser.Tileset#containsTileIndex
|
|
|
|
* @public
|
|
|
|
* @return {boolean} True if this tileset contains the given index.
|
|
|
|
*/
|
|
|
|
containsTileIndex: function (tileIndex)
|
|
|
|
{
|
|
|
|
|
|
|
|
return (
|
|
|
|
tileIndex >= this.firstgid &&
|
|
|
|
tileIndex < (this.firstgid + this.total)
|
2014-03-14 06:36:05 +00:00
|
|
|
);
|
2013-11-28 15:57:09 +00:00
|
|
|
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* Set the image associated with this Tileset and update the tile data.
|
2013-11-28 15:57:09 +00:00
|
|
|
*
|
2014-03-14 06:36:05 +00:00
|
|
|
* @method Phaser.Tileset#setImage
|
2014-11-15 20:01:46 +00:00
|
|
|
* @public
|
|
|
|
* @param {Image} image - The image that contains the tiles.
|
2014-03-14 06:36:05 +00:00
|
|
|
*/
|
|
|
|
setImage: function (image) {
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-03-14 06:36:05 +00:00
|
|
|
this.image = image;
|
2014-11-15 20:01:46 +00:00
|
|
|
this.updateTileData();
|
|
|
|
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets tile spacing and margins.
|
|
|
|
*
|
|
|
|
* @method Phaser.Tileset#setSpacing
|
|
|
|
* @public
|
|
|
|
* @param {integer} tileMargin - The margin around the tiles in the sheet (in pixels).
|
|
|
|
* @param {integer} tileSpacing - The spacing between the tiles in the sheet (in pixels).
|
|
|
|
*/
|
|
|
|
setSpacing: function (margin, spacing) {
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
this.tileMargin = margin | 0;
|
|
|
|
this.tileSpacing = spacing | 0;
|
|
|
|
|
|
|
|
this.updateTileData();
|
|
|
|
|
|
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Updates tile coordinates and tileset data.
|
|
|
|
*
|
|
|
|
* @method Phaser.Tileset#updateTileData
|
|
|
|
* @private
|
|
|
|
*/
|
|
|
|
updateTileData: function () {
|
|
|
|
|
|
|
|
var image = this.image;
|
2014-03-14 06:36:05 +00:00
|
|
|
this.rows = Math.round((image.height - this.tileMargin) / (this.tileHeight + this.tileSpacing));
|
|
|
|
this.columns = Math.round((image.width - this.tileMargin) / (this.tileWidth + this.tileSpacing));
|
|
|
|
this.total = this.rows * this.columns;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-03-14 06:36:05 +00:00
|
|
|
this.drawCoords.length = 0;
|
2013-11-28 15:57:09 +00:00
|
|
|
|
2014-03-14 06:36:05 +00:00
|
|
|
var tx = this.tileMargin;
|
|
|
|
var ty = this.tileMargin;
|
|
|
|
|
|
|
|
for (var y = 0; y < this.rows; y++)
|
|
|
|
{
|
|
|
|
for (var x = 0; x < this.columns; x++)
|
|
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{
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2014-11-15 20:01:46 +00:00
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this.drawCoords.push(tx);
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this.drawCoords.push(ty);
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2014-03-14 06:36:05 +00:00
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tx += this.tileWidth + this.tileSpacing;
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}
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tx = this.tileMargin;
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ty += this.tileHeight + this.tileSpacing;
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}
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2013-11-28 15:57:09 +00:00
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}
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2014-02-05 06:29:17 +00:00
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};
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2013-11-28 15:57:09 +00:00
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2014-02-05 06:29:17 +00:00
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Phaser.Tileset.prototype.constructor = Phaser.Tileset;
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2013-11-28 15:57:09 +00:00
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</pre>
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</article>
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</section>
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<footer>
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<span class="copyright">
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2014-02-05 06:29:17 +00:00
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Phaser Copyright © 2012-2014 Photon Storm Ltd.
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2013-11-28 15:57:09 +00:00
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</span>
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<br />
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<span class="jsdoc-message">
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2014-04-11 12:09:28 +00:00
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
2014-11-25 00:23:44 +00:00
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on Tue Nov 25 2014 00:17:19 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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2013-11-28 15:57:09 +00:00
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<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
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<script>
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$( function () {
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$( "#toc" ).toc( {
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2014-04-10 22:13:43 +00:00
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anchorName : function(i, heading, prefix) {
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2014-03-14 06:36:05 +00:00
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return $(heading).attr("id") || ( prefix + i );
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},
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2013-11-28 15:57:09 +00:00
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selectors : "h1,h2,h3,h4",
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$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
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$( "#main span[id^='toc']" ).addClass( "toc-shim" );
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