phaser/docs/Phaser.Easing.Back.html

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<title>Phaser Class: Back</title>
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<a href="Phaser.Easing.Cubic.html">Cubic</a>
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<a href="Phaser.Easing.Exponential.html">Exponential</a>
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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<a href="Phaser.Events.html">Events</a>
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<a href="Phaser.Filter.html">Filter</a>
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<a href="Phaser.FlexGrid.html">FlexGrid</a>
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<a href="Phaser.Frame.html">Frame</a>
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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<a href="Phaser.Gamepad.html">Gamepad</a>
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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<a href="Phaser.Particle.html">Particle</a>
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<a href="Phaser.Particles.html">Particles</a>
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<a href="Phaser.Particles.Arcade.html">Arcade</a>
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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<a href="Phaser.Physics.html">Physics</a>
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<li class="class-depth-2">
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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<li class="class-depth-3">
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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<a href="Phaser.Physics.Ninja.html">Ninja</a>
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<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
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<a href="Phaser.Physics.P2.html">P2</a>
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<a href="Phaser.Physics.P2.Body.html">Body</a>
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<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
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<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
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<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
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<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
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<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
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<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
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<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
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<a href="Phaser.Physics.P2.Material.html">Material</a>
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<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
</li>
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<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
</li>
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<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
</li>
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<li class="class-depth-3">
<a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a>
</li>
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<a href="Phaser.Physics.P2.Spring.html">Spring</a>
</li>
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<a href="Phaser.Plugin.html">Plugin</a>
</li>
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<a href="Phaser.PluginManager.html">PluginManager</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Point.html">Point</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Pointer.html">Pointer</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Polygon.html">Polygon</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.QuadTree.html">QuadTree</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
</li>
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<a href="Phaser.Rectangle.html">Rectangle</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
</li>
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<a href="Phaser.RetroFont.html">RetroFont</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Rope.html">Rope</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.ScaleManager.html">ScaleManager</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Signal.html">Signal</a>
</li>
<li class="class-depth-1">
<a href="Phaser.SignalBinding.html">SignalBinding</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.SinglePad.html">SinglePad</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Sound.html">Sound</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.SoundManager.html">SoundManager</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.Sprite.html">Sprite</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Stage.html">Stage</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.State.html">State</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.StateManager.html">StateManager</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.Text.html">Text</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.Tile.html">Tile</a>
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<a href="Phaser.Tilemap.html">Tilemap</a>
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<li class="class-depth-1">
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<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
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<li class="class-depth-1">
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<a href="Phaser.TilemapParser.html">TilemapParser</a>
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<li class="class-depth-1">
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<a href="Phaser.Tileset.html">Tileset</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.TileSprite.html">TileSprite</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Time.html">Time</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.Timer.html">Timer</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.TimerEvent.html">TimerEvent</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Touch.html">Touch</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Tween.html">Tween</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.TweenManager.html">TweenManager</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Utils.html">Utils</a>
</li>
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<li class="class-depth-2">
<a href="Phaser.Utils.Debug.html">Debug</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.World.html">World</a>
</li>
</ul>
</li>
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</ul>
</div>
</div>
<div class="row-fluid">
<div class="span8">
<div id="main">
<h1 class="page-title">Class: Back</h1>
<section>
<header>
<h2>
<span class="ancestors"><a href="Phaser.html">Phaser</a><a href="Phaser.Easing.html">.Easing</a>.</span>
Back
</h2>
</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name" id="Back"><span class="type-signature"></span>new Back<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Back easing.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
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<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-446">line 446</a>
</li></ul></dd>
</dl>
</dd>
</div>
<h3 class="subsection-title">Methods</h3>
<dl>
<dt>
<h4 class="name" id="In"><span class="type-signature"></span>In<span class="signature">(k)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Back ease-in.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>k</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The value to be tweened.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2013-11-28 15:57:09 +00:00
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-453">line 453</a>
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>The tweened value.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">number</span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="InOut"><span class="type-signature"></span>InOut<span class="signature">(k)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Back ease-in/out.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>k</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The value to be tweened.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2013-11-28 15:57:09 +00:00
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-481">line 481</a>
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>The tweened value.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">number</span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="Out"><span class="type-signature"></span>Out<span class="signature">(k)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Back ease-out.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>k</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The value to be tweened.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2013-11-28 15:57:09 +00:00
<a href="Easing.js.html">tween/Easing.js</a>, <a href="Easing.js.html#sunlight-1-line-467">line 467</a>
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>The tweened value.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">number</span>
</dd>
</dl>
</dd>
</dl>
</article>
</section>
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2014-02-05 06:29:17 +00:00
Phaser Copyright © 2012-2014 Photon Storm Ltd.
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
2014-10-22 20:49:44 +00:00
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