2017-11-16 19:09:07 +00:00
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var Tile = require('../Tile');
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var IsInLayerBounds = require('./IsInLayerBounds');
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2017-11-22 01:18:34 +00:00
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var RecalculateFacesAt = require('./RecalculateFacesAt');
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2017-11-16 19:09:07 +00:00
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2017-11-27 13:33:30 +00:00
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/**
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* Removes the tile at the given tile coordinates in the specified layer and updates the layer's
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* collision information.
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*
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* @param {number|Tile} tile - The index of this tile to set or a Tile object.
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* @param {number} tileX - [description]
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* @param {number} tileY - [description]
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* @param {boolean} [replaceWithNull=true] - If true, this will replace the tile at the specified
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* location with null instead of a Tile with an index of -1.
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* @param {boolean} [recalculateFaces=true] - [description]
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* @param {LayerData} layer - [description]
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* @return {Tile} The Tile object that was removed.
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*/
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2017-11-22 01:18:34 +00:00
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var RemoveTileAt = function (tileX, tileY, replaceWithNull, recalculateFaces, layer)
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2017-11-16 19:09:07 +00:00
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{
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if (replaceWithNull === undefined) { replaceWithNull = false; }
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2017-11-22 01:18:34 +00:00
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if (recalculateFaces === undefined) { recalculateFaces = true; }
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2017-11-16 19:09:07 +00:00
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if (!IsInLayerBounds(tileX, tileY, layer)) { return null; }
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var tile = layer.data[tileY][tileX];
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if (tile === null)
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{
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return null;
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}
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else
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{
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layer.data[tileY][tileX] = replaceWithNull
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? null
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: new Tile(layer, -1, tileX, tileY, tile.width, tile.height);
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}
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2017-11-22 01:18:34 +00:00
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// Recalculate faces only if the removed tile was a colliding tile
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if (recalculateFaces && tile && tile.collides)
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{
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RecalculateFacesAt(tileX, tileY, layer);
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}
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2017-11-16 19:09:07 +00:00
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return tile;
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};
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2017-11-18 22:11:51 +00:00
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module.exports = RemoveTileAt;
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