2017-11-17 01:08:58 +00:00
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var GetTilesWithin = require('./GetTilesWithin');
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2017-11-15 22:36:41 +00:00
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2017-11-26 15:33:19 +00:00
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/**
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2017-11-27 13:33:30 +00:00
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* For each tile in the given rectangular area (in tile coordinates) of the layer, run the given
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2017-11-29 17:46:19 +00:00
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* callback. Similar to Array.prototype.forEach in vanilla JS.
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2017-11-27 13:33:30 +00:00
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*
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* @param {number} callback - The callback. Each tile in the given area will be passed to this
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* callback as the first and only parameter.
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2017-11-29 17:46:19 +00:00
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* @param {number} [context] - The context under which the callback should be run.
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2017-11-27 13:33:30 +00:00
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* @param {number} [tileX=0] - [description]
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* @param {number} [tileY=0] - [description]
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* @param {number} [width=max width based on tileX] - [description]
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* @param {number} [height=max height based on tileY] - [description]
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* @param {object} [filteringOptions] - Optional filters to apply when getting the tiles.
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* @param {boolean} [filteringOptions.isNotEmpty=false] - If true, only return tiles that don't have
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* -1 for an index.
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2017-11-29 17:46:19 +00:00
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* @param {boolean} [filteringOptions.isColliding=false] - If true, only return tiles that collide
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* on at least one side.
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2017-11-27 13:33:30 +00:00
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* @param {boolean} [filteringOptions.hasInterestingFace=false] - If true, only return tiles that
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* have at least one interesting face.
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* @param {LayerData} layer - [description]
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*/
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2017-11-26 00:03:21 +00:00
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var ForEachTile = function (callback, context, tileX, tileY, width, height, filteringOptions, layer)
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2017-11-15 22:36:41 +00:00
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{
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2017-11-26 00:03:21 +00:00
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var tiles = GetTilesWithin(tileX, tileY, width, height, filteringOptions, layer);
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2017-11-15 22:36:41 +00:00
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tiles.forEach(callback, context);
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};
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module.exports = ForEachTile;
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