2013-10-02 00:16:40 +00:00
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2014-11-15 20:01:46 +00:00
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<title>Phaser Source: D:/wamp/www/phaser/src/animation/Frame.js</title>
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2013-10-02 00:16:40 +00:00
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2014-11-15 20:01:46 +00:00
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2013-10-02 00:16:40 +00:00
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2014-11-25 00:23:44 +00:00
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2013-10-02 00:16:40 +00:00
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2014-11-25 00:23:44 +00:00
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2013-10-02 00:16:40 +00:00
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2014-11-25 00:23:44 +00:00
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2013-10-02 00:16:40 +00:00
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2014-11-25 00:23:44 +00:00
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2013-10-02 00:16:40 +00:00
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2013-10-03 01:38:35 +00:00
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2014-11-15 20:01:46 +00:00
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2013-10-02 00:16:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-02 00:16:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 00:16:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 00:16:40 +00:00
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2014-04-29 14:39:02 +00:00
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2014-11-25 00:23:44 +00:00
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2014-11-15 20:01:46 +00:00
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2014-10-09 15:12:53 +00:00
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-25 15:54:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-25 15:54:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 00:16:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 00:16:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 14:05:55 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 00:16:40 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-03 00:21:08 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Device.html">Device</a>
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2013-10-02 11:11:22 +00:00
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2014-11-15 20:01:46 +00:00
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<a href="Phaser.DOM.html">DOM</a>
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.html">Easing</a>
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2014-04-10 22:13:43 +00:00
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2014-02-18 03:01:51 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Events.html">Events</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Filter.html">Filter</a>
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2014-09-09 14:36:56 +00:00
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<a href="Phaser.FlexGrid.html">FlexGrid</a>
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<a href="Phaser.FlexLayer.html">FlexLayer</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Frame.html">Frame</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.FrameData.html">FrameData</a>
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2013-10-03 00:21:08 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-02 00:16:40 +00:00
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<a href="Phaser.Game.html">Game</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GameObjectCreator.html">GameObjectCreator</a>
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2014-04-10 22:13:43 +00:00
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Gamepad.html">Gamepad</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Graphics.html">Graphics</a>
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2014-04-10 22:13:43 +00:00
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2013-10-02 00:16:40 +00:00
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<a href="Phaser.Group.html">Group</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-08 07:24:22 +00:00
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<a href="Phaser.Image.html">Image</a>
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2014-04-10 22:13:43 +00:00
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2013-10-02 12:18:58 +00:00
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<a href="Phaser.Input.html">Input</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.InputHandler.html">InputHandler</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Key.html">Key</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Keyboard.html">Keyboard</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Line.html">Line</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.LinkedList.html">LinkedList</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Loader.html">Loader</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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2013-10-02 14:05:55 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Math.html">Math</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Mouse.html">Mouse</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.MSPointer.html">MSPointer</a>
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2013-10-02 11:11:22 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Net.html">Net</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Particle.html">Particle</a>
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<li class="class-depth-1">
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Particles.html">Particles</a>
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2014-10-09 15:12:53 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Particles.Arcade.html">Arcade</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Physics.html">Physics</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.html">Ninja</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.html">P2</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.Body.html">Body</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
|
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
|
|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
|
|
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</li>
|
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|
2014-04-11 12:09:28 +00:00
|
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|
<li class="class-depth-3">
|
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|
<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
|
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</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.Material.html">Material</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-09-09 14:36:56 +00:00
|
|
|
<li class="class-depth-3">
|
|
|
|
<a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.Spring.html">Spring</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Plugin.html">Plugin</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.PluginManager.html">PluginManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Point.html">Point</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.Pointer.html">Pointer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-07 06:10:15 +00:00
|
|
|
<a href="Phaser.Polygon.html">Polygon</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.QuadTree.html">QuadTree</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Rectangle.html">Rectangle</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.RetroFont.html">RetroFont</a>
|
|
|
|
</li>
|
|
|
|
|
2014-09-09 14:36:56 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.Rope.html">Rope</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.ScaleManager.html">ScaleManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Signal.html">Signal</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-11 12:09:28 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.SignalBinding.html">SignalBinding</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.SinglePad.html">SinglePad</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.Sound.html">Sound</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.SoundManager.html">SoundManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.Sprite.html">Sprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-18 03:01:51 +00:00
|
|
|
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Stage.html">Stage</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.State.html">State</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.StateManager.html">StateManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.Text.html">Text</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tile.html">Tile</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tilemap.html">Tilemap</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapParser.html">TilemapParser</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tileset.html">Tileset</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.TileSprite.html">TileSprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Time.html">Time</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Timer.html">Timer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.TimerEvent.html">TimerEvent</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.Touch.html">Touch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Tween.html">Tween</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.TweenData.html">TweenData</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.TweenManager.html">TweenManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Utils.html">Utils</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-2">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Utils.Debug.html">Debug</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.World.html">World</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AbstractFilter.html">AbstractFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AjaxRequest.html">AjaxRequest</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AlphaMaskFilter.html">AlphaMaskFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AsciiFilter.html">AsciiFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AssetLoader.html">AssetLoader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AtlasLoader.html">AtlasLoader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BaseTexture.html">BaseTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BitmapFontLoader.html">BitmapFontLoader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BitmapText.html">BitmapText</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BlurFilter.html">BlurFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BlurXFilter.html">BlurXFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.BlurYFilter.html">BlurYFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasBuffer.html">CanvasBuffer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasGraphics.html">CanvasGraphics</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasMaskManager.html">CanvasMaskManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasRenderer.html">CanvasRenderer</a>
|
|
|
|
</li>
|
|
|
|
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|
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|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.CanvasTinter.html">CanvasTinter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Circle.html">Circle</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.ColorMatrixFilter.html">ColorMatrixFilter</a>
|
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|
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.ColorStepFilter.html">ColorStepFilter</a>
|
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.ComplexPrimitiveShader.html">ComplexPrimitiveShader</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.ConvolutionFilter.html">ConvolutionFilter</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.CrossHatchFilter.html">CrossHatchFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.DisplacementFilter.html">DisplacementFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.DisplayObject.html">DisplayObject</a>
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</li>
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<li class="class-depth-1">
|
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<a href="PIXI.DisplayObjectContainer.html">DisplayObjectContainer</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="PIXI.DotScreenFilter.html">DotScreenFilter</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.Ellipse.html">Ellipse</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.Event.html">Event</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.EventTarget.html">EventTarget</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.FilterBlock.html">FilterBlock</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.FilterTexture.html">FilterTexture</a>
|
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</li>
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<li class="class-depth-1">
|
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<a href="PIXI.Graphics.html">Graphics</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.GraphicsData.html">GraphicsData</a>
|
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</li>
|
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<li class="class-depth-1">
|
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|
<a href="PIXI.GrayFilter.html">GrayFilter</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.ImageLoader.html">ImageLoader</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.InteractionData.html">InteractionData</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.InteractionManager.html">InteractionManager</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
|
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|
<a href="PIXI.InvertFilter.html">InvertFilter</a>
|
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|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.JsonLoader.html">JsonLoader</a>
|
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</li>
|
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<li class="class-depth-1">
|
|
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<a href="PIXI.Matrix.html">Matrix</a>
|
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</li>
|
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<li class="class-depth-1">
|
|
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<a href="PIXI.MovieClip.html">MovieClip</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
|
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|
<a href="PIXI.NoiseFilter.html">NoiseFilter</a>
|
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|
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</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.NormalMapFilter.html">NormalMapFilter</a>
|
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|
|
</li>
|
|
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|
|
|
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|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixelateFilter.html">PixelateFilter</a>
|
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|
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</li>
|
|
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|
|
|
|
<li class="class-depth-1">
|
|
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<a href="PIXI.PIXI.html">PIXI</a>
|
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</li>
|
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|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixiFastShader.html">PixiFastShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PixiShader.html">PixiShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Point.html">Point</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Polygon.html">Polygon</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PolyK.html">PolyK</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.PrimitiveShader.html">PrimitiveShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Rectangle.html">Rectangle</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.RenderTexture.html">RenderTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.RGBSplitFilter.html">RGBSplitFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Rope.html">Rope</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.RoundedRectangle.html">RoundedRectangle</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SepiaFilter.html">SepiaFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SmartBlurFilter.html">SmartBlurFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Spine.html">Spine</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpineLoader.html">SpineLoader</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpineTextureLoader.html">SpineTextureLoader</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Sprite.html">Sprite</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpriteBatch.html">SpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.SpriteSheetLoader.html">SpriteSheetLoader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Stage.html">Stage</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Strip.html">Strip</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.StripShader.html">StripShader</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Text.html">Text</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.Texture.html">Texture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TilingSprite.html">TilingSprite</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftFilter.html">TiltShiftFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftXFilter.html">TiltShiftXFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftYFilter.html">TiltShiftYFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TwistFilter.html">TwistFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.VideoTexture.html">VideoTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLBlendModeManager.html">WebGLBlendModeManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLFastSpriteBatch.html">WebGLFastSpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLFilterManager.html">WebGLFilterManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLRenderer.html">WebGLRenderer</a>
|
|
|
|
</li>
|
|
|
|
|
2013-10-02 00:16:40 +00:00
|
|
|
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="dropdown">
|
2014-11-25 00:23:44 +00:00
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Core<b class="caret"></b></a>
|
|
|
|
<ul class="dropdown-menu ">
|
2014-12-03 10:39:11 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Game.html">Game</a></li>
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Group.html">Group</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.World.html">World</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Loader.html">Loader</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Time.html">Time</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Camera.html">Camera</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.StateManager.html">State Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.TweenManager.html">Tween Manager</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.SoundManager.html">Sound Manager</a></li>
|
2015-01-06 06:57:25 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Input.html">Input Manager</a></li>
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.ScaleManager.html">Scale Manager</a></li>
|
|
|
|
</ul>
|
|
|
|
</li>
|
2014-11-15 20:01:46 +00:00
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="dropdown">
|
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Game Objects<b class="caret"></b></a>
|
2014-11-15 20:01:46 +00:00
|
|
|
<ul class="dropdown-menu ">
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.GameObjectFactory.html">Factory (game.add)</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.GameObjectCreator.html">Creator (game.make)</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Sprite.html">Sprite</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Image.html">Image</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Sound.html">Sound</a></li>
|
2015-01-06 06:57:25 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Particles.Arcade.Emitter.html">Particle Emitter</a></li>
|
2014-12-03 10:39:11 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Particle.html">Particle</a></li>
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="class-depth-1"><a href="Phaser.Text.html">Text</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Tween.html">Tween</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.BitmapText.html">BitmapText</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Tilemap.html">Tilemap</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.BitmapData.html">BitmapData</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.RetroFont.html">RetroFont</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Button.html">Button</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Animation.html">Animation</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Graphics.html">Graphics</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.RenderTexture.html">RenderTexture</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.TileSprite.html">TileSprite</a></li>
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="dropdown">
|
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Geometry<b class="caret"></b></a>
|
|
|
|
<ul class="dropdown-menu ">
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Circle.html">Circle</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Rectangle.html">Rectangle</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Point.html">Point</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Line.html">Line</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Ellipse.html">Ellipse</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Polygon.html">Polygon</a></li>
|
|
|
|
</ul>
|
|
|
|
</li>
|
2014-11-15 20:01:46 +00:00
|
|
|
|
2014-11-25 00:23:44 +00:00
|
|
|
<li class="dropdown">
|
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Physics<b class="caret"></b></a>
|
|
|
|
<ul class="dropdown-menu ">
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Physics.Arcade.html">Arcade Physics</a></li>
|
|
|
|
<li class="class-depth-2"><a href="Phaser.Physics.Arcade.Body.html">Body</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Physics.P2.html">P2 Physics</a></li>
|
|
|
|
<li class="class-depth-2"><a href="Phaser.Physics.P2.Body.html">Body</a></li>
|
|
|
|
<li class="class-depth-2"><a href="Phaser.Physics.P2.Spring.html">Spring</a></li>
|
|
|
|
<li class="class-depth-2"><a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a></li>
|
|
|
|
<li class="class-depth-2"><a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a></li>
|
|
|
|
<li class="class-depth-1"><a href="Phaser.Physics.Ninja.html">Ninja Physics</a></li>
|
|
|
|
<li class="class-depth-2"><a href="Phaser.Physics.Body.html">Body</a></li>
|
2014-11-15 20:01:46 +00:00
|
|
|
</ul>
|
|
|
|
</li>
|
2014-11-25 00:23:44 +00:00
|
|
|
|
|
|
|
<li class="dropdown">
|
|
|
|
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Input<b class="caret"></b></a>
|
|
|
|
<ul class="dropdown-menu ">
|
|
|
|
<li class="class-depth-1"><a href="Phaser.InputHandler.html">Input Handler</a></li>
|
|
|
|
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2013-10-02 00:16:40 +00:00
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2014-11-15 20:01:46 +00:00
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<h1 class="page-title">Source: D:/wamp/www/phaser/src/animation/Frame.js</h1>
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2013-10-02 00:16:40 +00:00
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<section>
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<article>
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<pre class="sunlight-highlight-javascript linenums">/**
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* @author Richard Davey <rich@photonstorm.com>
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2014-02-05 06:29:17 +00:00
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* @copyright 2014 Photon Storm Ltd.
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2013-10-02 00:16:40 +00:00
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
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* A Frame is a single frame of an animation and is part of a FrameData collection.
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*
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2013-10-03 01:38:35 +00:00
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* @class Phaser.Frame
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2013-10-02 00:16:40 +00:00
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* @constructor
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* @param {number} index - The index of this Frame within the FrameData set it is being added to.
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* @param {number} x - X position of the frame within the texture image.
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* @param {number} y - Y position of the frame within the texture image.
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* @param {number} width - Width of the frame within the texture image.
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* @param {number} height - Height of the frame within the texture image.
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* @param {string} name - The name of the frame. In Texture Atlas data this is usually set to the filename.
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* @param {string} uuid - Internal UUID key.
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*/
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2013-10-03 01:38:35 +00:00
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Phaser.Frame = function (index, x, y, width, height, name, uuid) {
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2013-10-02 00:16:40 +00:00
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2013-11-28 15:57:09 +00:00
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/**
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* @property {number} index - The index of this Frame within the FrameData set it is being added to.
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*/
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this.index = index;
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2014-03-28 01:42:49 +00:00
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2013-11-28 15:57:09 +00:00
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/**
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* @property {number} x - X position within the image to cut from.
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*/
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this.x = x;
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/**
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* @property {number} y - Y position within the image to cut from.
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*/
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this.y = y;
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/**
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* @property {number} width - Width of the frame.
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*/
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this.width = width;
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/**
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* @property {number} height - Height of the frame.
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*/
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this.height = height;
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/**
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* @property {string} name - Useful for Texture Atlas files (is set to the filename value).
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*/
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this.name = name;
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/**
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2014-07-10 19:31:11 +00:00
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* @property {string} uuid - DEPRECATED: A link to the PIXI.TextureCache entry.
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2013-11-28 15:57:09 +00:00
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*/
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this.uuid = uuid;
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/**
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* @property {number} centerX - Center X position within the image to cut from.
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*/
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2013-10-02 00:16:40 +00:00
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this.centerX = Math.floor(width / 2);
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2013-11-28 15:57:09 +00:00
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/**
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* @property {number} centerY - Center Y position within the image to cut from.
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*/
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2013-10-02 00:16:40 +00:00
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this.centerY = Math.floor(height / 2);
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2013-11-28 15:57:09 +00:00
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/**
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* @property {number} distance - The distance from the top left to the bottom-right of this Frame.
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*/
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this.distance = Phaser.Math.distance(0, 0, width, height);
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/**
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* @property {boolean} rotated - Rotated? (not yet implemented)
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* @default
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*/
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this.rotated = false;
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/**
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* @property {string} rotationDirection - Either 'cw' or 'ccw', rotation is always 90 degrees.
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* @default 'cw'
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*/
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this.rotationDirection = 'cw';
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/**
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* @property {boolean} trimmed - Was it trimmed when packed?
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* @default
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*/
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this.trimmed = false;
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/**
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* @property {number} sourceSizeW - Width of the original sprite.
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*/
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2013-10-02 00:16:40 +00:00
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this.sourceSizeW = width;
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2013-11-28 15:57:09 +00:00
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/**
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* @property {number} sourceSizeH - Height of the original sprite.
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*/
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2013-10-02 00:16:40 +00:00
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this.sourceSizeH = height;
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2013-11-28 15:57:09 +00:00
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/**
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* @property {number} spriteSourceSizeX - X position of the trimmed sprite inside original sprite.
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* @default
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*/
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this.spriteSourceSizeX = 0;
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/**
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* @property {number} spriteSourceSizeY - Y position of the trimmed sprite inside original sprite.
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* @default
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*/
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this.spriteSourceSizeY = 0;
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/**
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* @property {number} spriteSourceSizeW - Width of the trimmed sprite.
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* @default
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*/
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this.spriteSourceSizeW = 0;
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/**
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* @property {number} spriteSourceSizeH - Height of the trimmed sprite.
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* @default
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*/
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this.spriteSourceSizeH = 0;
|
2013-10-02 00:16:40 +00:00
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2014-07-10 19:31:11 +00:00
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/**
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* @property {number} right - The right of the Frame (x + width).
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*/
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this.right = this.x + this.width;
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/**
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* @property {number} bottom - The bottom of the frame (y + height).
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*/
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this.bottom = this.y + this.height;
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|
2013-10-02 00:16:40 +00:00
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};
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|
2013-10-03 01:38:35 +00:00
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Phaser.Frame.prototype = {
|
2013-10-02 00:16:40 +00:00
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|
2013-11-28 15:57:09 +00:00
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/**
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* If the frame was trimmed when added to the Texture Atlas this records the trim and source data.
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*
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* @method Phaser.Frame#setTrim
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* @param {boolean} trimmed - If this frame was trimmed or not.
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* @param {number} actualWidth - The width of the frame before being trimmed.
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* @param {number} actualHeight - The height of the frame before being trimmed.
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* @param {number} destX - The destination X position of the trimmed frame for display.
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* @param {number} destY - The destination Y position of the trimmed frame for display.
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* @param {number} destWidth - The destination width of the trimmed frame for display.
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* @param {number} destHeight - The destination height of the trimmed frame for display.
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*/
|
2013-10-02 00:16:40 +00:00
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setTrim: function (trimmed, actualWidth, actualHeight, destX, destY, destWidth, destHeight) {
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this.trimmed = trimmed;
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if (trimmed)
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{
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this.sourceSizeW = actualWidth;
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this.sourceSizeH = actualHeight;
|
2013-11-28 15:57:09 +00:00
|
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|
this.centerX = Math.floor(actualWidth / 2);
|
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|
this.centerY = Math.floor(actualHeight / 2);
|
2013-10-02 00:16:40 +00:00
|
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this.spriteSourceSizeX = destX;
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this.spriteSourceSizeY = destY;
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this.spriteSourceSizeW = destWidth;
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this.spriteSourceSizeH = destHeight;
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|
}
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|
2014-02-08 07:24:22 +00:00
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},
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|
2014-09-09 14:36:56 +00:00
|
|
|
/**
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|
* Clones this Frame into a new Phaser.Frame object and returns it.
|
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|
* Note that all properties are cloned, including the name, index and UUID.
|
|
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|
*
|
2014-11-25 00:23:44 +00:00
|
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|
* @method Phaser.Frame#clone
|
2014-09-09 14:36:56 +00:00
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|
* @return {Phaser.Frame} An exact copy of this Frame object.
|
|
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|
*/
|
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|
clone: function () {
|
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|
var output = new Phaser.Frame(this.index, this.x, this.y, this.width, this.height, this.name, this.uuid);
|
|
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|
|
|
|
|
for (var prop in this)
|
|
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|
{
|
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|
if (this.hasOwnProperty(prop))
|
|
|
|
{
|
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|
output[prop] = this[prop];
|
|
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|
}
|
|
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|
}
|
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|
return output;
|
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|
},
|
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|
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|
2014-02-08 07:24:22 +00:00
|
|
|
/**
|
|
|
|
* Returns a Rectangle set to the dimensions of this Frame.
|
|
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|
*
|
|
|
|
* @method Phaser.Frame#getRect
|
|
|
|
* @param {Phaser.Rectangle} [out] - A rectangle to copy the frame dimensions to.
|
|
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|
* @return {Phaser.Rectangle} A rectangle.
|
|
|
|
*/
|
|
|
|
getRect: function (out) {
|
|
|
|
|
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|
|
if (typeof out === 'undefined')
|
|
|
|
{
|
|
|
|
out = new Phaser.Rectangle(this.x, this.y, this.width, this.height);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
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|
out.setTo(this.x, this.y, this.width, this.height);
|
|
|
|
}
|
|
|
|
|
|
|
|
return out;
|
|
|
|
|
2013-10-02 00:16:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
};
|
2014-02-05 06:29:17 +00:00
|
|
|
|
|
|
|
Phaser.Frame.prototype.constructor = Phaser.Frame;
|
2013-10-02 00:16:40 +00:00
|
|
|
</pre>
|
|
|
|
</article>
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</section>
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<footer>
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<span class="copyright">
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2014-02-05 06:29:17 +00:00
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|
Phaser Copyright © 2012-2014 Photon Storm Ltd.
|
2013-10-02 00:16:40 +00:00
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</span>
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<br />
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<span class="jsdoc-message">
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2014-04-11 12:09:28 +00:00
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
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2015-01-06 06:57:25 +00:00
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on Tue Jan 06 2015 06:31:48 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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2013-10-02 00:16:40 +00:00
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