phaser/wip/TS Tests/template_breakout/MainMenu.js

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/// <reference path="phaser.d.ts" />
var __extends = this.__extends || function (d, b) {
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
function __() { this.constructor = d; }
__.prototype = b.prototype;
d.prototype = new __();
};
var BasicGame;
(function (BasicGame) {
var MainMenu = (function (_super) {
__extends(MainMenu, _super);
function MainMenu() {
_super.apply(this, arguments);
}
MainMenu.prototype.create = function () {
this.music = this.add.audio("titleMusic", 1, false);
this.music.play("titleMusic", 0);
this.add.sprite(0, 0, "titlepage");
this.playButton = this.add.button(200, 300, "playButton", this.startGame, 1, 1, 1);
};
MainMenu.prototype.startGame = function () {
this.music.stop();
alert("START THE GAME!");
};
return MainMenu;
})(Phaser.State);
BasicGame.MainMenu = MainMenu;
})(BasicGame || (BasicGame = {}));