phaser/src/curves/LineCurve.js

250 lines
6.7 KiB
JavaScript
Raw Normal View History

2018-02-12 16:01:20 +00:00
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
// Based on the three.js Curve classes created by [zz85](http://www.lab4games.net/zz85/blog)
2018-02-13 00:40:51 +00:00
var Class = require('../utils/Class');
var Curve = require('./Curve');
var FromPoints = require('../geom/rectangle/FromPoints');
var Rectangle = require('../geom/rectangle/Rectangle');
var Vector2 = require('../math/Vector2');
var tmpVec2 = new Vector2();
2018-02-07 15:27:21 +00:00
/**
* @classdesc
* [description]
*
* @class LineCurve
* @extends Phaser.Curves.Curve
* @memberOf Phaser.Curves
* @constructor
* @since 3.0.0
*
2018-03-27 12:06:24 +00:00
* @param {(Phaser.Math.Vector2|number[])} p0 - [description]
* @param {Phaser.Math.Vector2} [p1] - [description]
2018-02-07 15:27:21 +00:00
*/
var LineCurve = new Class({
Extends: Curve,
initialize:
// vec2s or array
function LineCurve (p0, p1)
{
Curve.call(this, 'LineCurve');
if (Array.isArray(p0))
{
p1 = new Vector2(p0[2], p0[3]);
p0 = new Vector2(p0[0], p0[1]);
}
2018-01-25 05:26:13 +00:00
/**
* [description]
*
2018-02-13 00:40:51 +00:00
* @name Phaser.Curves.LineCurve#p0
* @type {Phaser.Math.Vector2}
2018-01-25 05:26:13 +00:00
* @since 3.0.0
*/
this.p0 = p0;
2018-01-25 05:26:13 +00:00
/**
* [description]
*
2018-02-13 00:40:51 +00:00
* @property Phaser.Curves.LineCurve#p1
* @type {Phaser.Math.Vector2}
2018-01-25 05:26:13 +00:00
* @since 3.0.0
*/
this.p1 = p1;
},
2018-01-25 05:26:13 +00:00
/**
2018-03-18 13:43:37 +00:00
* Returns a Rectangle where the position and dimensions match the bounds of this Curve.
2018-01-25 05:26:13 +00:00
*
* @method Phaser.Curves.LineCurve#getBounds
* @since 3.0.0
*
2018-03-27 12:06:24 +00:00
* @generic {Phaser.Geom.Rectangle} O - [out,$return]
*
2018-03-18 13:43:37 +00:00
* @param {Phaser.Geom.Rectangle} [out] - A Rectangle object to store the bounds in. If not given a new Rectangle will be created.
2018-01-25 05:26:13 +00:00
*
2018-03-18 13:43:37 +00:00
* @return {Phaser.Geom.Rectangle} A Rectangle object holding the bounds of this curve. If `out` was given it will be this object.
2018-01-25 05:26:13 +00:00
*/
getBounds: function (out)
{
if (out === undefined) { out = new Rectangle(); }
return FromPoints([ this.p0, this.p1 ], out);
},
2018-01-25 05:26:13 +00:00
/**
2018-03-18 13:43:37 +00:00
* Gets the starting point on the curve.
2018-01-25 05:26:13 +00:00
*
* @method Phaser.Curves.LineCurve#getStartPoint
* @since 3.0.0
*
2018-03-27 12:06:24 +00:00
* @generic {Phaser.Math.Vector2} O - [out,$return]
*
2018-03-18 13:43:37 +00:00
* @param {Phaser.Math.Vector2} [out] - A Vector2 object to store the result in. If not given will be created.
2018-01-25 05:26:13 +00:00
*
2018-03-18 13:43:37 +00:00
* @return {Phaser.Math.Vector2} The coordinates of the point on the curve. If an `out` object was given this will be returned.
2018-01-25 05:26:13 +00:00
*/
getStartPoint: function (out)
{
if (out === undefined) { out = new Vector2(); }
return out.copy(this.p0);
},
2018-01-25 05:26:13 +00:00
/**
* [description]
*
* @method Phaser.Curves.LineCurve#getResolution
* @since 3.0.0
*
* @param {number} [divisions=1] - [description]
*
* @return {number} [description]
2018-01-25 05:26:13 +00:00
*/
getResolution: function (divisions)
2017-09-21 16:12:16 +00:00
{
if (divisions === undefined) { divisions = 1; }
return divisions;
2017-09-21 16:12:16 +00:00
},
2018-01-25 05:26:13 +00:00
/**
2018-03-18 13:43:37 +00:00
* Get point at relative position in curve according to length.
2018-01-25 05:26:13 +00:00
*
* @method Phaser.Curves.LineCurve#getPoint
* @since 3.0.0
*
2018-03-27 12:06:24 +00:00
* @generic {Phaser.Math.Vector2} O - [out,$return]
*
2018-03-18 13:43:37 +00:00
* @param {float} t - The position along the curve to return. Where 0 is the start and 1 is the end.
* @param {Phaser.Math.Vector2} [out] - A Vector2 object to store the result in. If not given will be created.
2018-01-25 05:26:13 +00:00
*
2018-03-18 13:43:37 +00:00
* @return {Phaser.Math.Vector2} The coordinates of the point on the curve. If an `out` object was given this will be returned.
2018-01-25 05:26:13 +00:00
*/
getPoint: function (t, out)
{
if (out === undefined) { out = new Vector2(); }
if (t === 1)
{
return out.copy(this.p1);
}
out.copy(this.p1).subtract(this.p0).scale(t).add(this.p0);
return out;
},
// Line curve is linear, so we can overwrite default getPointAt
2018-03-18 13:43:37 +00:00
2018-01-25 05:26:13 +00:00
/**
* [description]
*
* @method Phaser.Curves.LineCurve#getPointAt
* @since 3.0.0
*
2018-03-27 12:06:24 +00:00
* @generic {Phaser.Math.Vector2} O - [out,$return]
*
2018-03-18 13:43:37 +00:00
* @param {float} u - The position along the curve to return. Where 0 is the start and 1 is the end.
* @param {Phaser.Math.Vector2} [out] - A Vector2 object to store the result in. If not given will be created.
2018-01-25 05:26:13 +00:00
*
2018-03-18 13:43:37 +00:00
* @return {Phaser.Math.Vector2} The coordinates of the point on the curve. If an `out` object was given this will be returned.
2018-01-25 05:26:13 +00:00
*/
getPointAt: function (u, out)
{
return this.getPoint(u, out);
},
2018-01-25 05:26:13 +00:00
/**
* [description]
*
* @method Phaser.Curves.LineCurve#getTangent
* @since 3.0.0
*
2018-03-18 13:43:37 +00:00
* @return {Phaser.Math.Vector2} [description]
2018-01-25 05:26:13 +00:00
*/
getTangent: function ()
{
var tangent = tmpVec2.copy(this.p1).subtract(this.p0);
return tangent.normalize();
},
// Override default Curve.draw because this is better than calling getPoints on a line!
2018-03-18 13:43:37 +00:00
2018-01-25 05:26:13 +00:00
/**
2018-03-18 13:43:37 +00:00
* Draws this curve on the given Graphics object.
2018-03-19 15:53:55 +00:00
*
2018-03-18 13:43:37 +00:00
* The curve is drawn using `Graphics.lineBetween` so will be drawn at whatever the present Graphics line color is.
* The Graphics object is not cleared before the draw, so the curve will appear on-top of anything else already rendered to it.
2018-01-25 05:26:13 +00:00
*
* @method Phaser.Curves.LineCurve#draw
* @since 3.0.0
*
2018-03-27 12:06:24 +00:00
* @generic {Phaser.GameObjects.Graphics} G - [graphics,$return]
*
2018-03-18 13:43:37 +00:00
* @param {Phaser.GameObjects.Graphics} graphics - The Graphics instance onto which this curve will be drawn.
2018-01-25 05:26:13 +00:00
*
2018-03-18 13:43:37 +00:00
* @return {Phaser.GameObjects.Graphics} The Graphics object to which the curve was drawn.
2018-01-25 05:26:13 +00:00
*/
draw: function (graphics)
{
graphics.lineBetween(this.p0.x, this.p0.y, this.p1.x, this.p1.y);
// So you can chain graphics calls
return graphics;
},
2018-01-25 05:26:13 +00:00
/**
* [description]
*
* @method Phaser.Curves.LineCurve#toJSON
* @since 3.0.0
*
2018-03-19 15:53:55 +00:00
* @return {JSONCurve} The JSON object containing this curve data.
2018-01-25 05:26:13 +00:00
*/
toJSON: function ()
{
return {
type: this.type,
points: [
this.p0.x, this.p0.y,
this.p1.x, this.p1.y
]
};
}
});
2018-03-18 13:43:37 +00:00
/**
* [description]
*
* @function Phaser.Curves.LineCurve.fromJSON
* @since 3.0.0
*
2018-03-19 15:53:55 +00:00
* @param {JSONCurve} data - The JSON object containing this curve data.
2018-03-18 13:43:37 +00:00
*
* @return {Phaser.Curves.LineCurve} [description]
*/
LineCurve.fromJSON = function (data)
{
var points = data.points;
var p0 = new Vector2(points[0], points[1]);
var p1 = new Vector2(points[2], points[3]);
return new LineCurve(p0, p1);
};
module.exports = LineCurve;