phaser/src/math/MaxAdd.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
* Add an `amount` to a `value`, limiting the maximum result to `max`.
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*
* @function Phaser.Math.MaxAdd
* @since 3.0.0
*
* @param {number} value - The value to add to.
* @param {number} amount - The amount to add.
* @param {number} max - The maximum value to return.
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*
* @return {number} The resulting value.
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*/
var MaxAdd = function (value, amount, max)
{
return Math.min(value + amount, max);
};
module.exports = MaxAdd;