phaser/TS Source/particles/initialize/Rate.js

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var __extends = this.__extends || function (d, b) {
function __() { this.constructor = d; }
__.prototype = b.prototype;
d.prototype = new __();
};
var Phaser;
(function (Phaser) {
(function (Particles) {
/// <reference path="../../_definitions.ts" />
(function (Initializers) {
var Rate = (function (_super) {
__extends(Rate, _super);
function Rate(numpan, timepan) {
_super.call(this);
numpan = Particles.ParticleUtils.initValue(numpan, 1);
timepan = Particles.ParticleUtils.initValue(timepan, 1);
this.numPan = new Phaser.Particles.Span(numpan);
this.timePan = new Phaser.Particles.Span(timepan);
this.startTime = 0;
this.nextTime = 0;
this.init();
}
Rate.prototype.init = function () {
this.startTime = 0;
this.nextTime = this.timePan.getValue();
};
Rate.prototype.getValue = function (time) {
this.startTime += time;
if(this.startTime >= this.nextTime) {
this.startTime = 0;
this.nextTime = this.timePan.getValue();
if(this.numPan.b == 1) {
if(this.numPan.getValue(false) > 0.5) {
return 1;
} else {
return 0;
}
} else {
return this.numPan.getValue(true);
}
}
return 0;
};
return Rate;
})(Initializers.Initialize);
Initializers.Rate = Rate;
})(Particles.Initializers || (Particles.Initializers = {}));
var Initializers = Particles.Initializers;
})(Phaser.Particles || (Phaser.Particles = {}));
var Particles = Phaser.Particles;
})(Phaser || (Phaser = {}));